<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<vehicle type="rollFarm">
    <annotation>Copyright (C) GIANTS Software GmbH, All Rights Reserved.</annotation>
	<storeData>
		<name>Rollfarm 5830 1m18</name>
        <functions>
            <function>$l10n_function_tipper</function>
        </functions>
        <image>store/store_58301m18.dds</image>
        <price>25000</price>
        <lifetime>600</lifetime>
        <rotation>0</rotation>
        <brand>ROLLAND</brand>
        <category>trailers</category>
    </storeData>
	
	<base>
        <typeDesc>$l10n_typeDesc_tipper</typeDesc>
	    <filename>i3d/rollFarm5830_1m18.i3d</filename>
        <size width="2.8" length="7" lengthOffset="0" />
		<sounds volumeFactor="1.8"/>
		<components maxMass="15000">
            <component centerOfMass="0 0.6 0.4" solverIterationCount="10" mass="1341" />
            <component centerOfMass="0 0 0" solverIterationCount="10" mass="1500" />
            <component centerOfMass="0 0 0" solverIterationCount="10" mass="1500" />
            <joint component1="1" component2="2" node="0>3" rotLimit="10 0 0" transLimit="0 0 0" />
            <joint component1="1" component2="3" node="0>4" rotLimit="10 0 0" transLimit="0 0 0" />
        </components>
		
        <schemaOverlay attacherJointPosition="0 0" name="IMPLEMENT" />
        <mapHotspot type="TRAILER" />
    </base>
	
    <wheels>
        <wheelConfigurations>	
			<wheelConfiguration name="FL 630" price="400" brand="BKT" saveId="BKT_DEFAULT_FIXE">
                <wheels>
                    <wheel filename="wheels/fl630Ultra.xml" isLeft="true" hasTireTracks="true" hasParticles="true" >
                        <physics tipOcclusionAreaGroupId="1" restLoad="1.0" repr="1>1" forcePointRatio="0.4" initialCompression="22" suspTravel="0.15" spring="35" damper="50" />
                    </wheel>
                    <wheel filename="wheels/fl630Ultra.xml" isLeft="false" hasTireTracks="true" hasParticles="true" >
                        <physics tipOcclusionAreaGroupId="1" restLoad="1.0" repr="2>1" forcePointRatio="0.4" initialCompression="22" suspTravel="0.15" spring="35" damper="50" />
                    </wheel>
                    <wheel filename="wheels/fl630Ultra.xml" isLeft="true" hasTireTracks="true" hasParticles="true" >
                        <physics tipOcclusionAreaGroupId="1" restLoad="1.0" repr="1>2" forcePointRatio="0.4" initialCompression="22" suspTravel="0.15" spring="35" damper="50" />
                    </wheel>
                    <wheel filename="wheels/fl630Ultra.xml" isLeft="false" hasTireTracks="true" hasParticles="true" >
                        <physics tipOcclusionAreaGroupId="1" restLoad="1.0" repr="2>2" forcePointRatio="0.4" initialCompression="22" suspTravel="0.15" spring="35" damper="50" />
                    </wheel>
                </wheels>
				
				<objectChange node="1>1|0" scaleActive="1.12 1.05 1.05" scaleInActive="1 1 1"/>
                <objectChange node="1>2|0" scaleActive="1.12 1.05 1.05" scaleInActive="1 1 1"/>
				<objectChange node="2>1|0" scaleActive="1.12 1.05 1.05" scaleInActive="1 1 1"/>
                <objectChange node="2>2|0" scaleActive="1.12 1.05 1.05" scaleInActive="1 1 1"/>
            </wheelConfiguration>
			<wheelConfiguration name="FL 648" price="400" brand="BKT" saveId="BKT_DEFAULT1">
                <wheels baseConfig="BKT_DEFAULT_FIXE">
                    <wheel filename="wheels/fl648.xml"/>
                    <wheel filename="wheels/fl648.xml"/>
                    <wheel filename="wheels/fl648.xml"/>
                    <wheel filename="wheels/fl648.xml"/>
                </wheels>
            </wheelConfiguration>
			<wheelConfiguration name="Cargo XBib HD" price="400" brand="MICHELIN" saveId="MICHELIN_DEFAULT1">
                <wheels baseConfig="BKT_DEFAULT_FIXE">
                    <wheel filename="wheels/560_60R22_5.xml"/>
                    <wheel filename="wheels/560_60R22_5.xml"/>
                    <wheel filename="wheels/560_60R22_5.xml"/>
                    <wheel filename="wheels/560_60R22_5.xml"/>
                </wheels>
				
				<objectChange node="1>1|0"  scaleActive="1 1.14 1.14" scaleInActive="1 1 1"/>
                <objectChange node="1>2|0" scaleActive="1 1.14 1.14" scaleInActive="1 1 1"/>
				<objectChange node="2>1|0" scaleActive="1 1.14 1.14" scaleInActive="1 1 1"/>
                <objectChange node="2>2|0" scaleActive="1 1.14 1.14" scaleInActive="1 1 1"/>
            </wheelConfiguration>
        </wheelConfigurations>
    </wheels>
	
	<lights>
        <sharedLight linkNode="0>1|4|0|0"  filename="$data/shared/assets/lights/lizard/rearLight33_left.xml" />
        <sharedLight linkNode="0>1|4|0|1"  filename="$data/shared/assets/lights/lizard/rearLight33_right.xml" />
        <realLights>
            <high>
                <light node="0>1|4|1|0" lightTypes="0"/>
                <light node="0>1|4|1|1" lightTypes="0"/>
                <turnLightLeft node="0>1|4|1|2"/>
                <turnLightRight node="0>1|4|1|3"/>
                <brakeLight node="0>1|4|1|0"/>
                <brakeLight node="0>1|4|1|1"/>
            </high>
        </realLights>
        <beaconLights>
            <beaconLight node="0>1|4|0|2" filename="$data/shared/assets/beaconLights/lizard/beaconLight07.xml" />
            <beaconLight node="0>1|4|0|3" filename="$data/shared/assets/beaconLights/lizard/beaconLight08.xml" />
        </beaconLights>
    </lights>
	
	<attachable>
        <inputAttacherJoints>
            <inputAttacherJoint node="0>1|0|0|0" jointType="trailerLow" attacherHeight="0.77" />
        </inputAttacherJoints>
        <support animationName="moveSupport" detachAfterAnimation="true"/>
        <brakeForce force="1" maxForce="2.5" maxForceMass="20500"/>
		<sounds>
            <attach template="ATTACH_01" linkNode="0>" />
        </sounds>
    </attachable>
		
    <powerConsumer ptoRpm="470" neededMinPtoPower="15" neededMaxPtoPower="15" forceNode="0>" maxForce="1" />
	
    <connectionHoses>
        <hose inputAttacherJointIndices="1" type="electric" hoseType="TORTI" node="0>1|3|4"  length="1.35" diameter="0.0995" straighteningFactor="0.5">
            <objectChange node="0>1|3|4|0" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="hydraulicOut" node="0>1|3|0" length="0.75" diameter="0.02" straighteningFactor="1">
            <objectChange node="0>1|3|0|0" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="hydraulicIn" node="0>1|3|1" length="0.75" diameter="0.02" straighteningFactor="1">
            <objectChange node="0>1|3|1|0" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="hydraulicOut" node="0>1|3|2" length="0.75" diameter="0.02" straighteningFactor="1">
            <objectChange node="0>1|3|2|0" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="hydraulicIn" node="0>1|3|3" length="0.75" diameter="0.02" straighteningFactor="1">
            <objectChange node="0>1|3|3|0" visibilityActive="false" visibilityInactive="true"/>
        </hose>
    </connectionHoses>
	
	<cylindered>
	    <movingTools>		
			<!--verin-->
			<movingTool node="0>0">
				<dependentPart node="0>1|1|0" />
			</movingTool>
			<!--verinPorte01-->
			<movingTool node="0>0|0">
				<dependentPart node="0>0|2|1" />
			</movingTool>
			<!--AttachArm-->
			<movingTool node="0>1|0" playSound="true">
                <controls axis="AXIS_DOOR" invertAxis="false" mouseSpeedFactor="0.5" iconName="TOP_DOOR_ROTATE" />
				<inputAttacherJoint value="true"/>
                <animation animSpeed="0.8" animAcceleration="5" animName="attachArmAnim" />
            </movingTool>
			<!--SmallDoor01-->
			<movingTool node="0>0|0|0|1|0">
				<dependentPart node="0>0|0|0|1|1" />
			</movingTool>
        </movingTools>
		<movingParts>
			<!--verin-->
			<movingPart node="0>1|1|0" referencePoint="0>0|2|0" referenceFrame="0>0|2|0" divideTranslatingDistance="false">           
				<translatingPart node="0>1|1|0|0" 		maxZTrans="0.3"/>
				<translatingPart node="0>1|1|0|0|0" 	maxZTrans="0.43"/>
				<translatingPart node="0>1|1|0|0|0|0" 	maxZTrans="0.43"/>
				<translatingPart node="0>1|1|0|0|0|0|0" maxZTrans="0.43"/>
				<translatingPart node="0>1|1|0|0|0|0|0|0" maxZTrans="0.45"/>
			</movingPart>
			<!--verinPorte01-->
			<movingPart node="0>0|2|1" referencePoint="0>0|0|4" referenceFrame="0>0|0|4" divideTranslatingDistance="false">           
				<translatingPart node="0>0|2|1|0"/>
			</movingPart>
			<!--SmallDoor01-->
			<movingPart node="0>0|0|0|1|1" referencePoint="0>0|0|0|1|0|0" localReferencePoint="0>0|0|0|1|1|0" referenceFrame="0>" >
				<dependentPart node="0>0|0|0|1|1|0" />
			</movingPart>
		</movingParts>
		
		<sounds>
            <actionSound template="hydraulicLayerTone" pitchScale="0.5" volumeScale="0.9" linkNode="0>1|1|0" actionNames="TRANSLATING_POS" nodes="0>1|1|0">
                <pitch dropOffFactor="1.1" dropOffTime="0.2" />
            </actionSound>
            <actionSound template="defaultHydraulicSound" pitchScale="0.4" volumeScale="0.5" linkNode="0>1|1|0" actionNames="TRANSLATING_NEG" nodes="0>1|1|0"/>
            <actionSound template="cylinderPunch" pitchScale="0.7" linkNode="0>1|1|0" actionNames="TRANSLATING_END_NEG" nodes="0>1|1|0|0"/>
            <actionSound template="cylinderPunch" pitchScale="0.7" linkNode="0>1|1|0" actionNames="TRANSLATING_END_NEG" nodes="0>1|1|0|0|0"/>
			<actionSound template="cylinderPunch" pitchScale="0.7" linkNode="0>1|1|0" actionNames="TRANSLATING_END_NEG" nodes="0>1|1|0|0|0|0"/>
			<actionSound template="cylinderPunch" pitchScale="0.7" linkNode="0>1|1|0" actionNames="TRANSLATING_END_NEG" nodes="0>1|1|0|0|0|0|0"/>
			<actionSound template="cylinderPunch" pitchScale="0.7" linkNode="0>1|1|0" actionNames="TRANSLATING_END_NEG" nodes="0>1|1|0|0|0|0|0|0"/>

            <actionSound template="hydraulicLayerTone" pitchScale="0.5" volumeScale="0.9" linkNode="0>0|2|1" actionNames="TRANSLATING_POS" nodes="0>0|2|1">
                <pitch dropOffFactor="1.1" dropOffTime="0.2" />
            </actionSound>
            <actionSound template="defaultHydraulicSound" pitchScale="0.4" volumeScale="0.5" linkNode="0>0|2|1" actionNames="TRANSLATING_NEG" nodes="0>0|2|1"/>
            <actionSound template="cylinderPunch" pitchScale="0.7" linkNode="0>0|2|1|0" actionNames="TRANSLATING_END_NEG" nodes="0>0|2|1|0"/>
        </sounds>
    </cylindered>
	
	<animations>
        <animation name="tipAnimationBack">	<!-- support -->
            <part node="0>0"     startTime="1" endTime="8" startRot="0 0 0" endRot="-50 0 0" />
            <part node="0>0|4|1|1" startTime="1" endTime="8" startRot="0 0 0" endRot="50 0 0" />
            <part node="0>0|3|12" startTime="4" endTime="7" startTrans="0 1.7 0" endTrans="0 1.7 5.5" />

			
			<sound template="hingeMedium"   startTime="0" endTime="14.9" direction="0"  pitchScale="0.2" volumeScale="2.5"/><!--grincement caisse-->
			<sound template="clackVar2"     startTime="0.05"  direction="0"   volumeScale="1.0" pitchScale="1.7"/>
			<sound template="metalClose"    startTime="0.05"  direction="1"   volumeScale="3.0" pitchScale="0.3"/>
			<sound template="metalOpen"     startTime="0.15"  direction="1"   volumeScale="3.5" pitchScale="0.6"/>
			<sound template="clackVar2"     startTime="0.42"  direction="1"   volumeScale="1.0" pitchScale="1.7"/>
			<sound template="metalOpen"     startTime="5.50"  direction="0"   volumeScale="2.5" pitchScale="0.4"/>
            <sound template="metalOpen"     startTime="5.50"  direction="1"   volumeScale="2.0" pitchScale="0.8"/>
			<sound template="metalOpen"     startTime="10.50" direction="0"   volumeScale="2.5" pitchScale="0.4"/>
            <sound template="metalOpen"     startTime="10.50" direction="1"   volumeScale="2.0" pitchScale="0.8"/>
			<sound template="metalOpen"     startTime="7.80" direction="1"   volumeScale="1.5" pitchScale="0.4"/>
            <sound template="metalLowVar2"  startTime="7.99" direction="1"   volumeScale="4.0" pitchScale="0.9"/>
            <sound template="cylinderPunch" startTime="7.99" direction="1"/>
			<sound template="clackVar6"     startTime="7.99" direction="-1"  volumeScale="0.7" pitchScale="0.3"/>
			<sound template="thudVar2"      startTime="7.9"  direction="-1"  volumeScale="1.4" pitchScale="0.7"/>
			<sound template="metalOpen"     startTime="0.25"  direction="-1"  volumeScale="1.5" pitchScale="0.5"/>
			<sound template="cylinderPunch" startTime="0.15"  direction="0"/>
			<sound template="metalLowVar2"  startTime="0.15"  direction="-1"  volumeScale="4.0" pitchScale="0.9"/>
			<sound template="metalOpen"     startTime="0.05"  direction="-1"  volumeScale="2.5" pitchScale="0.5"/>
			<sound template="latchSmall"    startTime="0.03"  direction="-1"  volumeScale="0.1" pitchScale="0.6"/>
			<sound template="metalClose"    startTime="0.01"  direction="-1"  volumeScale="2.0" pitchScale="1.1"/>
        </animation>
        <animation name="tipAnimationBackDoor">
            <part node="0>0|0"     startTime="0" endTime="5" startRot="0 0 0" endRot="80 0 0" />
            <sound template="cylinderPunch" startTime="0.01" direction="1" volumeScale="2.0"/>
            <sound template="cylinderPunch" startTime="4.99" direction="1" volumeScale="2.0"/>
            <sound template="cylinderPunch" startTime="0.01" direction="-1" volumeScale="2.0"/>
            <sound template="cylinderPunch" startTime="4.99" direction="-1" volumeScale="2.0"/>
        </animation>
		<animation name="tipAnimationGrainDoor"> <!-- trape -->
			<part node="0>0"         startTime="2"   endTime="14" startRot="0 0 0" endRot="-17 0 0" />
			<part node="0>0|4|0|1"   startTime="2"   endTime="14"    startRot="0 0 0" endRot="17 0 0" />
			
			<sound template="hingeMedium"   startTime="2"     endTime="13.9" direction="0"  pitchScale="0.2" volumeScale="2.5"/><!--grincement caisse-->
			<sound template="hingeSmall"    startTime="0.51"   endTime="1.49" direction="0"   volumeScale="0.5" pitchScale="1.0"  linkNode="0>0|0|0|1|0"/><!--grincement trape-->
			<sound template="clackVar2"     startTime="2.05"  direction="0"   volumeScale="1.0" pitchScale="1.7"/>
			<sound template="metalClose"    startTime="2.05"  direction="1"   volumeScale="3.0" pitchScale="0.3"/>
            <sound template="metalOpen"     startTime="2.15"  direction="1"   volumeScale="3.5" pitchScale="0.6"/>
			<sound template="clackVar2"     startTime="2.42" direction="1"   volumeScale="1.0" pitchScale="1.7"/>
			<sound template="metalOpen"     startTime="5.50"  direction="0"   volumeScale="2.5" pitchScale="0.4"/>
            <sound template="metalOpen"     startTime="5.50"  direction="1"   volumeScale="2.0" pitchScale="0.8"/>
			<sound template="metalOpen"     startTime="10.50" direction="0"   volumeScale="2.5" pitchScale="0.4"/>
            <sound template="metalOpen"     startTime="10.50" direction="1"   volumeScale="2.0" pitchScale="0.8"/>
			<sound template="metalOpen"     startTime="14.80" direction="1"   volumeScale="1.5" pitchScale="0.4"/>
            <sound template="metalLowVar2"  startTime="14.99" direction="1"   volumeScale="4.0" pitchScale="0.9"/>
            <sound template="cylinderPunch" startTime="14.99" direction="1"/>
            <sound template="clackVar6"     startTime="14.99" direction="-1"  volumeScale="0.7" pitchScale="0.3"/>
			<sound template="thudVar2"      startTime="14.9"  direction="-1"  volumeScale="1.4" pitchScale="0.7"/>
			<sound template="metalOpen"     startTime="2.25"  direction="-1"  volumeScale="1.5" pitchScale="0.5"/>
			<sound template="cylinderPunch" startTime="2.15"  direction="0"/>
			<sound template="metalLowVar2"  startTime="2.15"  direction="-1"  volumeScale="4.0" pitchScale="0.9"/>
			<sound template="metalOpen"     startTime="2.05"  direction="-1"  volumeScale="2.5" pitchScale="0.5"/>
			<sound template="latchSmall"    startTime="2.03"  direction="-1"  volumeScale="0.1" pitchScale="0.6"/>
			<sound template="metalClose"    startTime="2.01"  direction="-1"  volumeScale="2.0" pitchScale="1.1"/>
        </animation>	
		<animation name="tipAnimationRight_bottom"> <!-- trape -->
			<part node="0>0|0|0|1|0" startTime="0" endTime="1" startTrans="0 -1.215 -1.663" endTrans="0 -0.825 -1.658" />
        </animation>
		<animation name="standBody">
            <part node="0>0"     startTime="0" endTime="10" startRot="0 0 0" endRot="-16.05 0 0" />
            <part node="0>1|2|9"     startTime="10" endTime="10.3" startRot="90 0 0" endRot="-11.205 0 0" />
			
            <sound template="metalLowVar2"  startTime="10" direction="1"  volumeScale="2.5" pitchScale="0.7"/>
            <sound template="clackVar6"     startTime="10" direction="1"  volumeScale="0.6" pitchScale="0.5"/>
            <sound template="cylinderPunch" startTime="10" direction="1"  volumeScale="2.3" pitchScale="0.9"/>
			<sound template="hingeMedium"   startTime="9.9" direction="1" volumeScale="1.1"   pitchScale="1.2"/>
			<sound template="clackVar1"     startTime="0.1"   direction="-1" volumeScale="0.8" pitchScale="0.7"/>
            <sound template="metalLowVar2"  startTime="0.01"  direction="-1" volumeScale="2.0" pitchScale="0.6"/>
            <sound template="metalLowVar3"  startTime="0.1"   direction="-1" volumeScale="2.0" pitchScale="0.7"/>
            <sound template="metalLowVar2"  startTime="0.1"   direction="-1" volumeScale="2.0" pitchScale="0.9"/>
			<sound template="clackVar1"     startTime="0.1"   direction="-1" volumeScale="0.8" pitchScale="0.7"/>
			<sound template="cylinderPunch" startTime="0.05"   direction="-1" volumeScale="0.3" pitchScale="2.5"/>
			<sound template="clackVar6"     startTime="2"   direction="1" volumeScale="0.8" pitchScale="1.2"/>
			<sound template="hingeMedium"   startTime="1" direction="-1" volumeScale="1.5"   pitchScale="1"/>
        </animation>
		
        <animation name="moveSupport">
            <part node="0>1|0|2|3" 		startTime="0" endTime="0.01" visibility="true"/>
            <part node="0>1|0|2|3" 		startTime="0.01" endTime="0.02" visibility="false"/>
			<part node="0>1|0|2|0|0" 	startTime="0.2" endTime="0.6" startTrans="0 0.18 0" endTrans="0 0 0" />
			<part node="0>1|0|2|0" 		startTime="0.6" endTime="1.0" startRot="0 0 173" endRot="0 0 0" />
            <part node="0>1|0|2|2" 		startTime="0.98" endTime="0.98" visibility="false"/>
            <part node="0>1|0|2|2" 		startTime="0.99" endTime="1.00" visibility="true"/>
			<part node="0>1|0|2|4" 		startTime="0.0" endTime="0.01" startTrans="0.112 -0.200 0.23680973" endTrans="0.112 -0.77846795 0.23680973" />
			
			<sound template="clackVar2"   startTime="0.4"  direction="1"  volumeScale="1.5" pitchScale="1" linkNode="0>1|0|2|0"/>
			<sound template="clackVar5"   startTime="0.8"  direction="-1" volumeScale="1.5" pitchScale="1.5" linkNode="0>1|0|2|0"/>
			<sound template="clackVar6"   startTime="0.15" direction="-1" volumeScale="1.5" pitchScale="1" linkNode="0>1|0|2|0"/>
            <sound template="latchSmall"  startTime="0.1"                 volumeScale="0.2" pitchScale="1.4" linkNode="0>1|0|2|0"/>
        </animation>
		
		<animation name="foldEchelle">
			<part node="0>0|5|2|1" startTime="0.0" endTime="1.0" startRot="0 0 0" endRot="50 0 0" />
			<part node="0>0|5|2|1|0" startTime="0.0" endTime="1.0" startRot="10 0 0" endRot="-50 0 0" />
			<part node="0>0|5|2|0" startTime="0.0" endTime="1.0" startRot="0 0 0" endRot="37 0 0" />
            <part node="0>0|5|2|1|0|1|1" startTime="1.0" endTime="1.01" visibility="true"/>
            <part node="0>0|5|2|1|0|1|1" startTime="1.01" endTime="1.02" visibility="false"/>
			<part node="0>0|5|2|1|0|1|0" startTime="1.02" endTime="2.0" startRot="0 0 0" endRot="180 0 0" />
			
			<sound template="foldStartSm02"      startTime="0.01" direction="1" volumeScale="1" pitchScale="1" linkNode="0>0|5|2|1"/>
			<sound template="clackVar2"          startTime="0.01"  direction="-1" volumeScale="1.8" pitchScale="1.5" linkNode="0>0|5|2|1"/>
			<sound template="clackVar5"          startTime="0.5"  direction="-1" volumeScale="1.8" pitchScale="1.5" linkNode="0>0|5|2|1"/>
			<sound template="hingeMedium"        startTime="0.9" direction="-1" volumeScale="1.5"   pitchScale="1.2" linkNode="0>0|5|2|1"/>
			<sound template="hingeSmall"         startTime="0.8" direction="1" volumeScale="1.2"   pitchScale="1" linkNode="0>0|5|2|1"/>
			<sound template="metalLowVar2"       startTime="0.99"  direction="1" volumeScale="1.5" pitchScale="2" linkNode="0>0|5|2|1"/>
			<sound template="clackVar6"          startTime="0.99"  direction="1" volumeScale="1.8" pitchScale="1.5" linkNode="0>0|5|2|1"/>
        </animation>
		
		<animation name="attachArmAnim">
			<part node="0>1|0" 						startTime="0" endTime="0.01" startRot="0.228 0 0" endRot="0.228 0 0" />
			<part node="0>1|0" 						startTime="0.5" endTime="0.51" startRot="0.228 0 0" endRot="3.145 0 0" />
			<part node="0>1|0" 						startTime="0.99" endTime="1" startRot="3.145 0 0" endRot="6.078 0 0" />
			<part node="0>1|0" 						startTime="1.5" endTime="1.51" startRot="6.078 0 0" endRot="9.295 0 0" />
			<part node="0>1|0" 						startTime="1.51" endTime="1.7" startRot="9.295 0 0" endRot="9.295 0 0" />

			<part node="0>1|0|4" 					startTime="0" endTime="0.01" startRot="-5 0 0" endRot="-5 0 0" />
			<part node="0>1|0|4" 					startTime="0.5" endTime="0.51" startRot="-5 0 0" endRot="-12 0 0" />
			<part node="0>1|0|4" 					startTime="0.99" endTime="1" startRot="-12 0 0" endRot="-17 0 0" />
			<part node="0>1|0|4" 					startTime="1.5" endTime="1.51" startRot="-17 0 0" endRot="-23 0 0" />
			<part node="0>1|0|4" 					startTime="1.51" endTime="1.7" startRot="-23 0 0" endRot="-23 0 0" />
			
			<sound template="clackVar2"   startTime="0.01"  volumeScale="1.5" pitchScale="1" linkNode="0>1|0|1"/>
			<sound template="clackVar5"   startTime="0.5"   volumeScale="1.5" pitchScale="1.5" linkNode="0>1|0|1"/>
			<sound template="clackVar6"   startTime="0.9"  volumeScale="1.5" pitchScale="1" linkNode="0>1|0|1"/>
        </animation>
    </animations>
	
	<foldable>
        <foldingConfigurations>
            <foldingConfiguration>
                <foldingParts startMoveDirection="0" posDirectionText="$l10n_action_openLadder" negDirectionText="$l10n_action_closeLadder">
                    <foldingPart animationName="foldEchelle" speedScale="1"/>
                </foldingParts>
            </foldingConfiguration>
        </foldingConfigurations>
    </foldable>
	
	<fillUnit>
        <fillUnitConfigurations>
		    <fillUnitConfiguration name="Sans Ridellles" price="0" params="14000">
                <fillUnits>
                    <fillUnit shopDisplayUnit="CUBICMETER" fillTypeCategories="BULK" capacity="14000" allowAILoading="true">
                        <exactFillRootNode node="0>0|6|0" />
                        <autoAimTargetNode node="0>0|6|3" startZ="2.2" endZ="-2.9" invert="false" fillUnitIndex="1" startPercentage="25"/>
                    </fillUnit>
                </fillUnits>
				<objectChange node="0>0|3|2" visibilityActive="true" visibilityInactive="false"/>			
            </fillUnitConfiguration>
		    <fillUnitConfiguration name="Grain sans Ridellles" price="500" params="14000">
                <fillUnits>
                    <fillUnit shopDisplayUnit="CUBICMETER" fillTypeCategories="BULK" capacity="14000" allowAILoading="true">
                        <exactFillRootNode node="0>0|6|0" />
                        <autoAimTargetNode node="0>0|6|3" startZ="2.2" endZ="-2.9" invert="false" fillUnitIndex="1" startPercentage="25"/>
                    </fillUnit>
                </fillUnits>
				<objectChange node="0>0|3|2" visibilityActive="true" visibilityInactive="false"/>

				<objectChange node="0>0|3|0|0" visibilityActive="true" visibilityInactive="false"/>
				<objectChange node="0>0|3|0|1" visibilityActive="true" visibilityInactive="false"/>
				<objectChange node="0>0|0|1" visibilityActive="true" visibilityInactive="false"/>
            </fillUnitConfiguration>
		    <fillUnitConfiguration name="Grain Ridellles à Gauche" price="1000" params="15000">
                <fillUnits>
                    <fillUnit shopDisplayUnit="CUBICMETER" fillTypeCategories="BULK" capacity="15000" allowAILoading="true">
                        <exactFillRootNode node="0>0|6|0" />
                        <autoAimTargetNode node="0>0|6|3" startZ="2.2" endZ="-2.9" invert="false" fillUnitIndex="1" startPercentage="25"/>
                    </fillUnit>
                </fillUnits>
				<objectChange node="0>0|3|5" visibilityActive="true" visibilityInactive="false"/>

				<objectChange node="0>0|3|0|0" visibilityActive="true" visibilityInactive="false"/>
				<objectChange node="0>0|3|0|1" visibilityActive="true" visibilityInactive="false"/>
				<objectChange node="0>0|3|0|2" visibilityActive="true" visibilityInactive="false"/>
				<objectChange node="0>0|3|0|4" visibilityActive="true" visibilityInactive="false"/>
				<objectChange node="0>0|3|0|4|0" visibilityActive="true" visibilityInactive="false"/>
				<objectChange node="0>0|0|1" visibilityActive="true" visibilityInactive="false"/>
            </fillUnitConfiguration>
		    <fillUnitConfiguration name="Grain Ridellles à Droite" price="1000" params="15000">
                <fillUnits>
                    <fillUnit shopDisplayUnit="CUBICMETER" fillTypeCategories="BULK" capacity="15000" allowAILoading="true">
                        <exactFillRootNode node="0>0|6|0" />
                        <autoAimTargetNode node="0>0|6|3" startZ="2.2" endZ="-2.9" invert="false" fillUnitIndex="1" startPercentage="25"/>
                    </fillUnit>
                </fillUnits>
				<objectChange node="0>0|3|6" visibilityActive="true" visibilityInactive="false"/>

				<objectChange node="0>0|3|0|0" visibilityActive="true" visibilityInactive="false"/>
				<objectChange node="0>0|3|0|1" visibilityActive="true" visibilityInactive="false"/>
				<objectChange node="0>0|3|0|3" visibilityActive="true" visibilityInactive="false"/>
				<objectChange node="0>0|3|0|4" visibilityActive="true" visibilityInactive="false"/>
				<objectChange node="0>0|3|0|4|0" visibilityActive="true" visibilityInactive="false"/>
				<objectChange node="0>0|0|1" visibilityActive="true" visibilityInactive="false"/>
            </fillUnitConfiguration>
		    <fillUnitConfiguration name="Grain avec Ridelles" price="2000" params="16000">
                <fillUnits>
                    <fillUnit shopDisplayUnit="CUBICMETER" fillTypeCategories="BULK" capacity="16000" allowAILoading="true">
                        <exactFillRootNode node="0>0|6|1" />
                        <autoAimTargetNode node="0>0|6|4" startZ="2.2" endZ="-2.9" invert="false" fillUnitIndex="1" startPercentage="25"/>
                    </fillUnit>
                </fillUnits>
				<objectChange node="0>0|3|3" visibilityActive="true" visibilityInactive="false"/>

				<objectChange node="0>0|3|0|0" visibilityActive="true" visibilityInactive="false"/>
				<objectChange node="0>0|3|0|1" visibilityActive="true" visibilityInactive="false"/>
				<objectChange node="0>0|3|0|2" visibilityActive="true" visibilityInactive="false"/>
				<objectChange node="0>0|3|0|3" visibilityActive="true" visibilityInactive="false"/>
				<objectChange node="0>0|3|0|4" visibilityActive="true" visibilityInactive="false"/>
				<objectChange node="0>0|3|0|4|0" visibilityActive="true" visibilityInactive="false"/>
				<objectChange node="0>0|0|1" visibilityActive="true" visibilityInactive="false"/>
            </fillUnitConfiguration>
		    <fillUnitConfiguration name="Ensilage sans Ridellles" price="500" params="14000">
                <fillUnits>
                    <fillUnit shopDisplayUnit="CUBICMETER" fillTypeCategories="BULK" capacity="14000" allowAILoading="true">
                        <exactFillRootNode node="0>0|6|0" />
                        <autoAimTargetNode node="0>0|6|3" startZ="2.2" endZ="-2.9" invert="false" fillUnitIndex="1" startPercentage="25"/>
                    </fillUnit>
                </fillUnits>
				<objectChange node="0>0|3|2" visibilityActive="true" visibilityInactive="false"/>

				<objectChange node="0>0|3|1|0" visibilityActive="true" visibilityInactive="false"/>
				<objectChange node="0>0|3|1|1" visibilityActive="true" visibilityInactive="false"/>
				<objectChange node="0>0|0|2" visibilityActive="true" visibilityInactive="false"/>
            </fillUnitConfiguration>
		    <fillUnitConfiguration name="Ensilage à Gauche" price="2500" params="16500">
                <fillUnits>
                    <fillUnit shopDisplayUnit="CUBICMETER" fillTypeCategories="BULK" capacity="16500" allowAILoading="true">
                        <exactFillRootNode node="0>0|6|0" />
                        <autoAimTargetNode node="0>0|6|3" startZ="2.2" endZ="-2.9" invert="false" fillUnitIndex="1" startPercentage="25"/>
                    </fillUnit>
                </fillUnits>
				<objectChange node="0>0|3|7" visibilityActive="true" visibilityInactive="false"/>

				<objectChange node="0>0|3|1|0" visibilityActive="true" visibilityInactive="false"/>
				<objectChange node="0>0|3|1|1" visibilityActive="true" visibilityInactive="false"/>
				<objectChange node="0>0|3|1|2" visibilityActive="true" visibilityInactive="false"/>
				<objectChange node="0>0|3|1|4" visibilityActive="true" visibilityInactive="false"/>
				<objectChange node="0>0|0|2" visibilityActive="true" visibilityInactive="false"/>
            </fillUnitConfiguration>
		    <fillUnitConfiguration name="Ensilage à Droite" price="2500" params="16500">
                <fillUnits>
                    <fillUnit shopDisplayUnit="CUBICMETER" fillTypeCategories="BULK" capacity="16500" allowAILoading="true">
                        <exactFillRootNode node="0>0|6|0" />
                        <autoAimTargetNode node="0>0|6|3" startZ="2.2" endZ="-2.9" invert="false" fillUnitIndex="1" startPercentage="25"/>
                    </fillUnit>
                </fillUnits>
				<objectChange node="0>0|3|8" visibilityActive="true" visibilityInactive="false"/>

				<objectChange node="0>0|3|1|0" visibilityActive="true" visibilityInactive="false"/>
				<objectChange node="0>0|3|1|1" visibilityActive="true" visibilityInactive="false"/>
				<objectChange node="0>0|3|1|3" visibilityActive="true" visibilityInactive="false"/>
				<objectChange node="0>0|3|1|4" visibilityActive="true" visibilityInactive="false"/>
				<objectChange node="0>0|0|2" visibilityActive="true" visibilityInactive="false"/>
            </fillUnitConfiguration>
		    <fillUnitConfiguration name="Ensilage avec Ridelles" price="5000" params="19000">
                <fillUnits>
                    <fillUnit shopDisplayUnit="CUBICMETER" fillTypeCategories="BULK" capacity="19000" allowAILoading="true">
                        <exactFillRootNode node="0>0|6|2" />
                        <autoAimTargetNode node="0>0|6|5" startZ="2.2" endZ="-2.9" invert="false" fillUnitIndex="1" startPercentage="25"/>
                    </fillUnit>
                </fillUnits>
				<objectChange node="0>0|3|4" visibilityActive="true"/>

				<objectChange node="0>0|3|1|0" visibilityActive="true" visibilityInactive="false"/>
				<objectChange node="0>0|3|1|1" visibilityActive="true" visibilityInactive="false"/>
				<objectChange node="0>0|3|1|2" visibilityActive="true" visibilityInactive="false"/>
				<objectChange node="0>0|3|1|3" visibilityActive="true" visibilityInactive="false"/>
				<objectChange node="0>0|3|1|4" visibilityActive="true" visibilityInactive="false"/>
				<objectChange node="0>0|0|2" visibilityActive="true" visibilityInactive="false"/>
            </fillUnitConfiguration>
		    <fillUnitConfiguration name="Grain sans Ridellles + Ensilage sans Ridelles" price="1000" params="14000">
                <fillUnits>
                    <fillUnit shopDisplayUnit="CUBICMETER" fillTypeCategories="BULK" capacity="14000" allowAILoading="true">
                        <exactFillRootNode node="0>0|6|0" />
                        <autoAimTargetNode node="0>0|6|3" startZ="2.2" endZ="-2.9" invert="false" fillUnitIndex="1" startPercentage="25"/>
                    </fillUnit>
                </fillUnits>
				<objectChange node="0>0|3|1" translationActive="0 0 0" translationInactive="0 -0.3 0"/>
				
				<objectChange node="0>0|3|2" visibilityActive="true" visibilityInactive="false"/>

				<objectChange node="0>0|3|15" visibilityActive="true" visibilityInactive="false"/>

				<objectChange node="0>0|3|0|0" visibilityActive="true" visibilityInactive="false"/>
				<objectChange node="0>0|3|0|1" visibilityActive="true" visibilityInactive="false"/>

				<objectChange node="0>0|3|1|0" visibilityActive="true" visibilityInactive="false"/>
				<objectChange node="0>0|3|1|1" visibilityActive="true" visibilityInactive="false"/>
            </fillUnitConfiguration>
		    <fillUnitConfiguration name="Grain avec Ridellles + Ensilage à Gauche" price="2500" params="18500">
                <fillUnits>
                    <fillUnit shopDisplayUnit="CUBICMETER" fillTypeCategories="BULK" capacity="18500" allowAILoading="true">
                        <exactFillRootNode node="0>0|6|0" />
                        <autoAimTargetNode node="0>0|6|3" startZ="2.2" endZ="-2.9" invert="false" fillUnitIndex="1" startPercentage="25"/>
                    </fillUnit>
                </fillUnits>
				<objectChange node="0>0|3|1" translationActive="0 0 0" translationInactive="0 -0.3 0"/>
				
				<objectChange node="0>0|3|9" visibilityActive="true" visibilityInactive="false"/>

				<objectChange node="0>0|3|15" visibilityActive="true" visibilityInactive="false"/>
				
				<objectChange node="0>0|0|3" visibilityActive="true" visibilityInactive="false"/>

				<objectChange node="0>0|3|0|0" visibilityActive="true" visibilityInactive="false"/>
				<objectChange node="0>0|3|0|2" visibilityActive="true" visibilityInactive="false"/>
				<objectChange node="0>0|3|0|3" visibilityActive="true" visibilityInactive="false"/>
				<objectChange node="0>0|3|0|4" visibilityActive="true" visibilityInactive="false"/>
				<objectChange node="0>0|3|0|4|0" visibilityActive="false" visibilityInactive="true"/>

				<objectChange node="0>0|3|1|0" visibilityActive="true" visibilityInactive="false"/>
				<objectChange node="0>0|3|1|2" visibilityActive="true" visibilityInactive="false"/>
				<objectChange node="0>0|3|1|4" visibilityActive="true" visibilityInactive="false"/>
            </fillUnitConfiguration>
		    <fillUnitConfiguration name="Grain avec Ridellles + Ensilage à Droite" price="1000" params="18500">
                <fillUnits>
                    <fillUnit shopDisplayUnit="CUBICMETER" fillTypeCategories="BULK" capacity="18500" allowAILoading="true">
                        <exactFillRootNode node="0>0|6|0" />
                        <autoAimTargetNode node="0>0|6|3" startZ="2.2" endZ="-2.9" invert="false" fillUnitIndex="1" startPercentage="25"/>
                    </fillUnit>
                </fillUnits>
				<objectChange node="0>0|3|1" translationActive="0 0 0" translationInactive="0 -0.3 0"/>
				
				<objectChange node="0>0|3|10" visibilityActive="true" visibilityInactive="false"/>

				<objectChange node="0>0|3|15" visibilityActive="true" visibilityInactive="false"/>
				
				<objectChange node="0>0|0|3" visibilityActive="true" visibilityInactive="false"/>

				<objectChange node="0>0|3|0|0" visibilityActive="true" visibilityInactive="false"/>
				<objectChange node="0>0|3|0|2" visibilityActive="true" visibilityInactive="false"/>
				<objectChange node="0>0|3|0|3" visibilityActive="true" visibilityInactive="false"/>
				<objectChange node="0>0|3|0|4" visibilityActive="true" visibilityInactive="false"/>
				<objectChange node="0>0|3|0|4|0" visibilityActive="false" visibilityInactive="true"/>

				<objectChange node="0>0|3|1|0" visibilityActive="true" visibilityInactive="false"/>
				<objectChange node="0>0|3|1|3" visibilityActive="true" visibilityInactive="false"/>
				<objectChange node="0>0|3|1|4" visibilityActive="true" visibilityInactive="false"/>
            </fillUnitConfiguration>
		    <fillUnitConfiguration name="Grain avec Ridellles + Ensilage avec Ridelles" price="2000" params="21000">
                <fillUnits>
                    <fillUnit shopDisplayUnit="CUBICMETER" fillTypeCategories="BULK" capacity="21000" allowAILoading="true">
                        <exactFillRootNode node="0>0|6|1" />
                        <autoAimTargetNode node="0>0|6|4" startZ="2.2" endZ="-2.9" invert="false" fillUnitIndex="1" startPercentage="25"/>
                    </fillUnit>
                </fillUnits>
				<objectChange node="0>0|3|1" translationActive="0 0 0" translationInactive="0 -0.3 0"/>
				
				<objectChange node="0>0|3|11" visibilityActive="true" visibilityInactive="false"/>

				<objectChange node="0>0|3|15" visibilityActive="true" visibilityInactive="false"/>
				
				<objectChange node="0>0|0|3" visibilityActive="true" visibilityInactive="false"/>

				<objectChange node="0>0|3|0|0" visibilityActive="true" visibilityInactive="false"/>
				<objectChange node="0>0|3|0|2" visibilityActive="true" visibilityInactive="false"/>
				<objectChange node="0>0|3|0|3" visibilityActive="true" visibilityInactive="false"/>
				<objectChange node="0>0|3|0|4" visibilityActive="true" visibilityInactive="false"/>
				<objectChange node="0>0|3|0|4|0" visibilityActive="false" visibilityInactive="true"/>

				<objectChange node="0>0|3|1|0" visibilityActive="true" visibilityInactive="false"/>
				<objectChange node="0>0|3|1|2" visibilityActive="true" visibilityInactive="false"/>
				<objectChange node="0>0|3|1|3" visibilityActive="true" visibilityInactive="false"/>
				<objectChange node="0>0|3|1|4" visibilityActive="true" visibilityInactive="false"/>
            </fillUnitConfiguration>
        </fillUnitConfigurations>
    </fillUnit>
	
	<fillVolume>
        <fillVolumeConfigurations>
            <fillVolumeConfiguration>
                <volumes>
                    <volume node="0>0|3|2" mmaxDelta="0.23" maxAllowedHeapAngle="45" fillUnitIndex="1" />
                    <volume node="0>0|3|3" mmaxDelta="0.23" maxAllowedHeapAngle="45" fillUnitIndex="1" />
                    <volume node="0>0|3|4" mmaxDelta="0.23" maxAllowedHeapAngle="45" fillUnitIndex="1" />
                    <volume node="0>0|3|5" mmaxDelta="0.23" maxAllowedHeapAngle="45" fillUnitIndex="1" />
                    <volume node="0>0|3|6" mmaxDelta="0.23" maxAllowedHeapAngle="45" fillUnitIndex="1" />
                    <volume node="0>0|3|7" mmaxDelta="0.23" maxAllowedHeapAngle="45" fillUnitIndex="1" />
                    <volume node="0>0|3|8" mmaxDelta="0.23" maxAllowedHeapAngle="45" fillUnitIndex="1" />
                    <volume node="0>0|3|9" mmaxDelta="0.23" maxAllowedHeapAngle="45" fillUnitIndex="1" />
                    <volume node="0>0|3|10" mmaxDelta="0.23" maxAllowedHeapAngle="45" fillUnitIndex="1" />
                    <volume node="0>0|3|11" mmaxDelta="0.23" maxAllowedHeapAngle="45" fillUnitIndex="1" />
                </volumes>
			</fillVolumeConfiguration>
        </fillVolumeConfigurations>

        <unloadInfos>
            <unloadInfo>
                <node node="0>0|3|12" width="2" length="1.0" />
            </unloadInfo>
            <unloadInfo>
                <node node="0>0|3|13" width="2" length="1.0" />
            </unloadInfo>
        </unloadInfos>

        <heightNodes>
            <heightNode fillVolumeIndex="1">
                <refNode node="0>0|3|14|0" />
                <refNode node="0>0|3|14|1" />
                <node node="0>0|4|1|1" baseScale="1 1 1" transAxis="0 0 0" scaleAxis="0 0 0" orientateToWorldZ="true"/>
                <node node="0>0|4|1|0" baseScale="1 0.1 1" scaleAxis="0 0.1 0"/>
            </heightNode>
        </heightNodes>
    </fillVolume>
    
    <configurationSets >
        <configurationSet name="Porte avec Trappe" >
            <configuration name="trailer"           index="2"/>
            <configuration name="design"           index="2"/>
        </configurationSet>
        <configurationSet name="Porte sans Trappe" >
            <configuration name="trailer"           index="1"/>
            <configuration name="design"           index="1"/>
        </configurationSet>
    </configurationSets>
	
	<trailer>
        <trailerConfigurations>
            <trailerConfiguration>
                <trailer>
                    <tipSide name="$l10n_info_tipSideBack" dischargeNodeIndex="1" >
                        <animation name="tipAnimationBack" speedScale="0.7" />
                        <doorAnimation name="tipAnimationBackDoor" speedScale="0.7" startTipTime="0.12"/>
                    </tipSide>
					<tipSide name="$l10n_info_tipSideStand" dischargeNodeIndex="3">
                        <manualTipToggle enabled="true" stopOnDeactivate="false" inputActionTextPos="$l10n_action_StandOpen" inputActionTextNeg="$l10n_action_StandClose"/>
                        <animation name="standBody" speedScale="2.0"/>
						<doorAnimation name="tipAnimationRight_bottom" speedScale="1.0" startTipTime="0.02"/>
						<fillLevel fillUnitIndex="1" maxFillLevelPct="0.000001" />
                    </tipSide>
                </trailer>
            </trailerConfiguration>
            <trailerConfiguration>
                <trailer>
                    <tipSide name="$l10n_info_tipSideBack" dischargeNodeIndex="1" >
                        <animation name="tipAnimationBack" speedScale="0.7" />
                        <doorAnimation name="tipAnimationBackDoor" speedScale="0.7" startTipTime="0.12"/>
                    </tipSide>
                    <tipSide name="$l10n_info_tipSideBackGrainDoor" dischargeNodeIndex="2" >
                        <animation name="tipAnimationGrainDoor" speedScale="1.0" startTipTime="0.04"/>
						<doorAnimation name="tipAnimationRight_bottom" speedScale="1.0" startTipTime="0.02"/>
                    </tipSide>
					<tipSide name="$l10n_info_tipSideStand" dischargeNodeIndex="3">
                        <manualTipToggle enabled="true" stopOnDeactivate="false" inputActionTextPos="$l10n_action_StandOpen" inputActionTextNeg="$l10n_action_StandClose"/>
                        <animation name="standBody" speedScale="2.0"/>
						<doorAnimation name="tipAnimationRight_bottom" speedScale="1.0" startTipTime="0.02"/>
						<fillLevel fillUnitIndex="1" maxFillLevelPct="0.000001" />
                    </tipSide>
                </trailer>
            </trailerConfiguration>
        </trailerConfigurations>
    </trailer>
	
	<dischargeable>
        <dischargeNode node="0>0|7|0" emptySpeed="1750" fillUnitIndex="1" unloadInfoIndex="1" allowAIDischarge="true">
            <info width="2.0" length="0.5" zOffset="-1" />
            <effects>
                <effectNode effectClass="TipEffect">
					<effectNode effectNode="0>0|4|1|0" effectClass="ParticleEffect" materialType="unloadingParticle" delay="0.1" emitCountScale="2"/>
                    <effectNode effectNode="0>0|4|1|1" materialType="unloading" fadeTime="0.2" extraDistanceNode="0>0|7|0" extraDistance="0.1" />
                </effectNode>
                <effectNode effectNode="0>0|4|1|2" materialType="smoke" materialTypeId="1" fadeTime="0.5" />
            </effects>
        </dischargeNode>
        <dischargeNode node="0>0|7|1" emptySpeed="400" fillUnitIndex="1" unloadInfoIndex="2" >
            <info width="0.5" length="0.5" zOffset="-1" />
            <effects>
                <effectNode effectClass="TipEffect">
                    <effectNode effectNode="0>0|4|0|0" effectClass="ParticleEffect" materialType="unloadingParticle" delay="1"/>
                    <effectNode effectNode="0>0|4|0|1" materialType="unloading" delay="0.1" materialTypeId="1" fadeTime="0" extraDistanceNode="0>0|7|1" extraDistance="0" />
                </effectNode>
                <effectNode effectNode="0>0|4|0|2" materialType="smoke"     materialTypeId="1" fadeTime="0.1" />
            </effects>
        </dischargeNode>
    </dischargeable>
	
	<designConfigurations title="Configuration de Porte">
		<designConfiguration name="1" price="0">
			<objectChange node="0>0|0|0|0" visibilityActive="true" visibilityInactive="false"/>
		</designConfiguration>
		<designConfiguration name="2" price="500">
			<objectChange node="0>0|0|0|1" visibilityActive="true" visibilityInactive="false"/>
		</designConfiguration>
    </designConfigurations>
	
	<design2Configurations title="Support de Devant">
		<design2Configuration name="Non" price="0">
			<objectChange node="0>0|5|0" visibilityActive="false" visibilityInactive="true" />
		</design2Configuration>
		<design2Configuration name="Oui" price="50">
			<objectChange node="0>0|5|0" visibilityActive="true" visibilityInactive="false" />
		</design2Configuration>
    </design2Configurations>
	
	<design3Configurations title="Échelles">
		<design3Configuration name="Simple" price="0">
			<objectChange node="0>0|5|2|1|0|0" visibilityActive="true" visibilityInactive="false" />
			<objectChange node="0>0|5|2|1|0|1" visibilityActive="false" visibilityInactive="true" />
		</design3Configuration>
		<design3Configuration name="Double" price="250">
			<objectChange node="0>0|5|2|1|0|1" visibilityActive="true" visibilityInactive="false" />
			<objectChange node="0>0|5|2|1|0|0" visibilityActive="false" visibilityInactive="true" />
		</design3Configuration>
    </design3Configurations>
	
	<design4Configurations title="Barre Anti Encastrement">
		<design4Configuration name="Non" price="0">
			<objectChange node="0>1|2|2" visibilityActive="false" visibilityInactive="true" />
		</design4Configuration>
		<design4Configuration name="Oui" price="-150">
			<objectChange node="0>1|2|2" visibilityActive="true" visibilityInactive="false" />
		</design4Configuration>
    </design4Configurations>
	
	<design5Configurations title="Gyrophares">
		<design5Configuration name="Halogène" price="0">
			<objectChange node="0>1|4|0|2" visibilityActive="true" visibilityInactive="false"/>
			<objectChange node="0>1|4|0|3" visibilityActive="false" visibilityInactive="true"/>
		</design5Configuration>
		<design5Configuration name="Led" price="500">
			<objectChange node="0>1|4|0|3" visibilityActive="true" visibilityInactive="false"/>
			<objectChange node="0>1|4|0|2" visibilityActive="false" visibilityInactive="true"/>
		</design5Configuration>
    </design5Configurations>
	
	<design6Configurations title="Devant Ridelle à Grain">
		<design6Configuration name="Plein" price="0">
			<objectChange node="0>0|3|0|0|0" visibilityActive="true" visibilityInactive="false"/>
		</design6Configuration>
		<design6Configuration name="Hublo" price="200">
			<objectChange node="0>0|3|0|0|1" visibilityActive="true" visibilityInactive="false"/>
		</design6Configuration>
		<design6Configuration name="Grille" price="200">
			<objectChange node="0>0|3|0|0|2" visibilityActive="true" visibilityInactive="false"/>
		</design6Configuration>
    </design6Configurations>
	
	<design7Configurations title="Devant Ridelle à Ensilage">
		<design7Configuration name="Plein" price="0">
			<objectChange node="0>0|3|1|0|0" visibilityActive="true" visibilityInactive="false"/>
		</design7Configuration>
		<design7Configuration name="Grille" price="200">
			<objectChange node="0>0|3|1|0|1" visibilityActive="true" visibilityInactive="false"/>
		</design7Configuration>
    </design7Configurations>

    <baseMaterial>
        <material name="caisse5830" baseNode="0>0|5|1">
            <shaderParameter name="colorMat0" value="0.01 0.18 0.26 0"/>
            <shaderParameter name="colorMat1" value="0.01 0.18 0.26 0"/>
            <shaderParameter name="colorMat2" value="1 1 1 8"/>
            <shaderParameter name="colorMat3" value="0.7 0.01 0.01 1"/>
            <shaderParameter name="colorMat4" value="0.8 0.8 0.8 1"/>
        </material>
        <material name="chassis5830" baseNode="0>1|2|0">
            <shaderParameter name="colorMat0" value="0.01 0.18 0.26 0"/>
            <shaderParameter name="colorMat1" value="0.01 0.18 0.26 0"/>
            <shaderParameter name="colorMat2" value="1 1 1 8"/>
            <shaderParameter name="colorMat3" value="0.7 0.01 0.01 1"/>
            <shaderParameter name="colorMat4" value="0.8 0.8 0.8 1"/>
        </material>
    </baseMaterial>

    <designMaterialConfigurations title="Couleur des Feux">
        <designMaterialConfiguration name="$l10n_ui_colorBlue" color="0.01 0.18 .26" material="0" price="0"/>
        <designMaterialConfiguration name="$l10n_ui_colorGrey" color="1 1 1" material="8" price="0"/>
        <material name="caisse5830" shaderParameter="colorMat2" />
        <material name="chassis5830" shaderParameter="colorMat2" />
    </designMaterialConfigurations>

    <baseMaterialConfigurations title="Couleur des Ridelles">
        <baseMaterialConfiguration name="$l10n_ui_colorBlue" color="0.01 0.18 .26" material="0" price="0"/>
        <baseMaterialConfiguration name="$l10n_ui_colorGrey" color="1 1 1" material="8" price="0"/>   
        <material name="caisse5830" shaderParameter="colorMat1" />
        <material name="chassis5830" shaderParameter="colorMat1" />
    </baseMaterialConfigurations>
	
    <ai>
        <allowTurnBackward value="false"/>
        <turningRadiusLimitation radius="9"/>
        <agentAttachment jointNode="0>1|0|0|0" rotCenterWheelIndices="1 2" width="2.4" height="3.55" length="5.8" lengthOffset="0.65"/>
    </ai>

    <foliageBending>
        <bendingNode minX="-1." maxX="1." minZ="-3" maxZ="3.5" yOffset="0.6" />
    </foliageBending>
	
    <wearable wearDuration="4080" workMultiplier="2" fieldMultiplier="2"/>
    <washable dirtDuration="1900" washDuration="1" workMultiplier="3" fieldMultiplier="2"/>
</vehicle>