i3dio.exporter:export_blend_to_i3d:INFO: Blender version is: 3.1.2
i3dio.exporter:export_blend_to_i3d:INFO: I3D Exporter version is: 3.0.0
i3dio.exporter:export_blend_to_i3d:INFO: Exported using 'element_tree'
i3dio.exporter:export_blend_to_i3d:INFO: Exporting to E:\DOCUMENTOS\My Games\FarmingSimulator2022\mods\FS22_MILITAR_TANQUE39\tttt.i3d
i3dio.exporter:_export_selected_objects:INFO: 'Selected Objects' export is selected'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.001] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.001] Filling out basic attributes, {name='1.001', nodeId='1'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.001] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.001] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.001] Filling out basic attributes, {name='1.001', nodeId='1'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.001] Has material 'Default OBJ.002'
i3dio.i3d.I3D:add_material:DEBUG: [tttt] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Default OBJ.002] Filling out basic attributes, {name='Default OBJ.002', nodeId='1'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Default OBJ.002] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Default OBJ.002] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.001] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.001] Processing subset: materialId="1" numTriangles="15509" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.001] Has subset 'Default OBJ.002' with '15509' triangles and materialId="1" numTriangles="15509" firstIndex="0" firstVertex="0" numIndices="46527" numVertices="16711"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.001] Has '1' subsets, '15509' triangles and '16711' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.001] has shape ID '1'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.001] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.001] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.001] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.001] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.001] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.001] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.001] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.001] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.012] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.012] Filling out basic attributes, {name='1.012', nodeId='2'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.012] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.012] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.012] Filling out basic attributes, {name='1.012', nodeId='2'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.012] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.012] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.012] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.012] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.012] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.012] has shape ID '2'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.012] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.012] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.012] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.012] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.012] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.012] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.012] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.012] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.017] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.017] Filling out basic attributes, {name='1.017', nodeId='3'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.017] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.017] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.017] Filling out basic attributes, {name='1.017', nodeId='3'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.017] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.017] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.017] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.017] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.017] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.017] has shape ID '3'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.017] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.017] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.017] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.017] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.017] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.017] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.017] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.017] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.018] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.018] Filling out basic attributes, {name='1.018', nodeId='4'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.018] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.018] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.018] Filling out basic attributes, {name='1.018', nodeId='4'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.018] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.018] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.018] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.018] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.018] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.018] has shape ID '4'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.018] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.018] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.018] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.018] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.018] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.018] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.018] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.018] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.019] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.019] Filling out basic attributes, {name='1.019', nodeId='5'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.019] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.019] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.019] Filling out basic attributes, {name='1.019', nodeId='5'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.019] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.019] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.019] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.019] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.019] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.019] has shape ID '5'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.019] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.019] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.019] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.019] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.019] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.019] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.019] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.019] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.043] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.043] Filling out basic attributes, {name='1.043', nodeId='6'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.043] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.043] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.043] Filling out basic attributes, {name='1.043', nodeId='6'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.043] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.043] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.043] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.043] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.043] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.043] has shape ID '6'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.043] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.043] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.043] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.043] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.043] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.043] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.043] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.043] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.044] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.044] Filling out basic attributes, {name='1.044', nodeId='7'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.044] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.044] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.044] Filling out basic attributes, {name='1.044', nodeId='7'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.044] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.044] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.044] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.044] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.044] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.044] has shape ID '7'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.044] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.044] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.044] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.044] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.044] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.044] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.044] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.044] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.045] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.045] Filling out basic attributes, {name='1.045', nodeId='8'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.045] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.045] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.045] Filling out basic attributes, {name='1.045', nodeId='8'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.045] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.045] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.045] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.045] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.045] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.045] has shape ID '8'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.045] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.045] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.045] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.045] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.045] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.045] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.045] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.045] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.047] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.047] Filling out basic attributes, {name='1.047', nodeId='9'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.047] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.047] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.047] Filling out basic attributes, {name='1.047', nodeId='9'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.047] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.047] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.047] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.047] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.047] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.047] has shape ID '9'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.047] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.047] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.047] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.047] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.047] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.047] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.047] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.047] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.048] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.048] Filling out basic attributes, {name='1.048', nodeId='10'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.048] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.048] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.048] Filling out basic attributes, {name='1.048', nodeId='10'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.048] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.048] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.048] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.048] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.048] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.048] has shape ID '10'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.048] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.048] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.048] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.048] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.048] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.048] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.048] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.048] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.050] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.050] Filling out basic attributes, {name='1.050', nodeId='11'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.050] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.050] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.050] Filling out basic attributes, {name='1.050', nodeId='11'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.050] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.050] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.050] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.050] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.050] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.050] has shape ID '11'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.050] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.050] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.050] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.050] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.050] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.050] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.050] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.050] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.051] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.051] Filling out basic attributes, {name='1.051', nodeId='12'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.051] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.051] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.051] Filling out basic attributes, {name='1.051', nodeId='12'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.051] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.051] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.051] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.051] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.051] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.051] has shape ID '12'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.051] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.051] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.051] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.051] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.051] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.051] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.051] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.051] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.052] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.052] Filling out basic attributes, {name='1.052', nodeId='13'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.052] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.052] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.052] Filling out basic attributes, {name='1.052', nodeId='13'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.052] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.052] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.052] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.052] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.052] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.052] has shape ID '13'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.052] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.052] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.052] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.052] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.052] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.052] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.052] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.052] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.055] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.055] Filling out basic attributes, {name='1.055', nodeId='14'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.055] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.055] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.055] Filling out basic attributes, {name='1.055', nodeId='14'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.055] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.055] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.055] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.055] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.055] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.055] has shape ID '14'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.055] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.055] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.055] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.055] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.055] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.055] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.055] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.055] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.056] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.056] Filling out basic attributes, {name='1.056', nodeId='15'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.056] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.056] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.056] Filling out basic attributes, {name='1.056', nodeId='15'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.056] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.056] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.056] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.056] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.056] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.056] has shape ID '15'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.056] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.056] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.056] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.056] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.056] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.056] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.056] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.056] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.057] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.057] Filling out basic attributes, {name='1.057', nodeId='16'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.057] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.057] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.057] Filling out basic attributes, {name='1.057', nodeId='16'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.057] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.057] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.057] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.057] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.057] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.057] has shape ID '16'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.057] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.057] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.057] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.057] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.057] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.057] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.057] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.057] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.058] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.058] Filling out basic attributes, {name='1.058', nodeId='17'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.058] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.058] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.058] Filling out basic attributes, {name='1.058', nodeId='17'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.058] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.058] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.058] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.058] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.058] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.058] has shape ID '17'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.058] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.058] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.058] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.058] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.058] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.058] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.058] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.058] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.060] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.060] Filling out basic attributes, {name='1.060', nodeId='18'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.060] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.060] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.060] Filling out basic attributes, {name='1.060', nodeId='18'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.060] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.060] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.060] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.060] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.060] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.060] has shape ID '18'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.060] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.060] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.060] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.060] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.060] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.060] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.060] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.060] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.061] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.061] Filling out basic attributes, {name='1.061', nodeId='19'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.061] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.061] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.061] Filling out basic attributes, {name='1.061', nodeId='19'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.061] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.061] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.061] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.061] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.061] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.061] has shape ID '19'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.061] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.061] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.061] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.061] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.061] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.061] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.061] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.061] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.062] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.062] Filling out basic attributes, {name='1.062', nodeId='20'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.062] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.062] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.062] Filling out basic attributes, {name='1.062', nodeId='20'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.062] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.062] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.062] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.062] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.062] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.062] has shape ID '20'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.062] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.062] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.062] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.062] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.062] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.062] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.062] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.062] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.063] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.063] Filling out basic attributes, {name='1.063', nodeId='21'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.063] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.063] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.063] Filling out basic attributes, {name='1.063', nodeId='21'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.063] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.063] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.063] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.063] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.063] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.063] has shape ID '21'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.063] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.063] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.063] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.063] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.063] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.063] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.063] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.063] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.064] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.064] Filling out basic attributes, {name='1.064', nodeId='22'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.064] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.064] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.064] Filling out basic attributes, {name='1.064', nodeId='22'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.064] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.064] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.064] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.064] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.064] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.064] has shape ID '22'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.064] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.064] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.064] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.064] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.064] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.064] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.064] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.064] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.065] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.065] Filling out basic attributes, {name='1.065', nodeId='23'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.065] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.065] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.065] Filling out basic attributes, {name='1.065', nodeId='23'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.065] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.065] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.065] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.065] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.065] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.065] has shape ID '23'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.065] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.065] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.065] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.065] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.065] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.065] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.065] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.065] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.066] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.066] Filling out basic attributes, {name='1.066', nodeId='24'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.066] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.066] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.066] Filling out basic attributes, {name='1.066', nodeId='24'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.066] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.066] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.066] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.066] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.066] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.066] has shape ID '24'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.066] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.066] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.066] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.066] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.066] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.066] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.066] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.066] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.067] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.067] Filling out basic attributes, {name='1.067', nodeId='25'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.067] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.067] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.067] Filling out basic attributes, {name='1.067', nodeId='25'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.067] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.067] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.067] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.067] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.067] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.067] has shape ID '25'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.067] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.067] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.067] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.067] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.067] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.067] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.067] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.067] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.068] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.068] Filling out basic attributes, {name='1.068', nodeId='26'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.068] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.068] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.068] Filling out basic attributes, {name='1.068', nodeId='26'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.068] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.068] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.068] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.068] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.068] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.068] has shape ID '26'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.068] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.068] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.068] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.068] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.068] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.068] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.068] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.068] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.070] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.070] Filling out basic attributes, {name='1.070', nodeId='27'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.070] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.070] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.070] Filling out basic attributes, {name='1.070', nodeId='27'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.070] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.070] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.070] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.070] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.070] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.070] has shape ID '27'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.070] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.070] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.070] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.070] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.070] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.070] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.070] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.070] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.072] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.072] Filling out basic attributes, {name='1.072', nodeId='28'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.072] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.072] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.072] Filling out basic attributes, {name='1.072', nodeId='28'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.072] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.072] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.072] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.072] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.072] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.072] has shape ID '28'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.072] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.072] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.072] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.072] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.072] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.072] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.072] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.072] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.074] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.074] Filling out basic attributes, {name='1.074', nodeId='29'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.074] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.074] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.074] Filling out basic attributes, {name='1.074', nodeId='29'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.074] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.074] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.074] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.074] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.074] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.074] has shape ID '29'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.074] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.074] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.074] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.074] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.074] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.074] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.074] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.074] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.075] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.075] Filling out basic attributes, {name='1.075', nodeId='30'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.075] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.075] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.075] Filling out basic attributes, {name='1.075', nodeId='30'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.075] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.075] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.075] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.075] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.075] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.075] has shape ID '30'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.075] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.075] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.075] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.075] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.075] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.075] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.075] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.075] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.076] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.076] Filling out basic attributes, {name='1.076', nodeId='31'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.076] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.076] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.076] Filling out basic attributes, {name='1.076', nodeId='31'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.076] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.076] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.076] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.076] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.076] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.076] has shape ID '31'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.076] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.076] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.076] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.076] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.076] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.076] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.076] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.076] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.077] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.077] Filling out basic attributes, {name='1.077', nodeId='32'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.077] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.077] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.077] Filling out basic attributes, {name='1.077', nodeId='32'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.077] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.077] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.077] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.077] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.077] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.077] has shape ID '32'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.077] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.077] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.077] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.077] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.077] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.077] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.077] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.077] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.078] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.078] Filling out basic attributes, {name='1.078', nodeId='33'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.078] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.078] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.078] Filling out basic attributes, {name='1.078', nodeId='33'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.078] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.078] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.078] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.078] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.078] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.078] has shape ID '33'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.078] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.078] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.078] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.078] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.078] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.078] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.078] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.078] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.079] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.079] Filling out basic attributes, {name='1.079', nodeId='34'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.079] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.079] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.079] Filling out basic attributes, {name='1.079', nodeId='34'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.079] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.079] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.079] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.079] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.079] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.079] has shape ID '34'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.079] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.079] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.079] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.079] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.079] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.079] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.079] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.079] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.080] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.080] Filling out basic attributes, {name='1.080', nodeId='35'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.080] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.080] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.080] Filling out basic attributes, {name='1.080', nodeId='35'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.080] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.080] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.080] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.080] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.080] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.080] has shape ID '35'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.080] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.080] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.080] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.080] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.080] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.080] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.080] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.080] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.081] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.081] Filling out basic attributes, {name='1.081', nodeId='36'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.081] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.081] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.081] Filling out basic attributes, {name='1.081', nodeId='36'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.081] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.081] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.081] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.081] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.081] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.081] has shape ID '36'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.081] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.081] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.081] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.081] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.081] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.081] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.081] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.081] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.082] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.082] Filling out basic attributes, {name='1.082', nodeId='37'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.082] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.082] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.082] Filling out basic attributes, {name='1.082', nodeId='37'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.082] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.082] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.082] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.082] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.082] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.082] has shape ID '37'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.082] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.082] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.082] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.082] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.082] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.082] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.082] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.082] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.083] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.083] Filling out basic attributes, {name='1.083', nodeId='38'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.083] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.083] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.083] Filling out basic attributes, {name='1.083', nodeId='38'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.083] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.083] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.083] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.083] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.083] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.083] has shape ID '38'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.083] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.083] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.083] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.083] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.083] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.083] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.083] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.083] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.084] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.084] Filling out basic attributes, {name='1.084', nodeId='39'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.084] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.084] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.084] Filling out basic attributes, {name='1.084', nodeId='39'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.084] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.084] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.084] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.084] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.084] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.084] has shape ID '39'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.084] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.084] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.084] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.084] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.084] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.084] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.084] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.084] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.085] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.085] Filling out basic attributes, {name='1.085', nodeId='40'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.085] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.085] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.085] Filling out basic attributes, {name='1.085', nodeId='40'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.085] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.085] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.085] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.085] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.085] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.085] has shape ID '40'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.085] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.085] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.085] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.085] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.085] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.085] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.085] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.085] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.087] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.087] Filling out basic attributes, {name='1.087', nodeId='41'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.087] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.087] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.087] Filling out basic attributes, {name='1.087', nodeId='41'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.087] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.087] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.087] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.087] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.087] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.087] has shape ID '41'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.087] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.087] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.087] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.087] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.087] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.087] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.087] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.087] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.089] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.089] Filling out basic attributes, {name='1.089', nodeId='42'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.089] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.089] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.089] Filling out basic attributes, {name='1.089', nodeId='42'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.089] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.089] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.089] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.089] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.089] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.089] has shape ID '42'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.089] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.089] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.089] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.089] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.089] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.089] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.089] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.089] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.090] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.090] Filling out basic attributes, {name='1.090', nodeId='43'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.090] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.090] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.090] Filling out basic attributes, {name='1.090', nodeId='43'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.090] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.090] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.090] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.090] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.090] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.090] has shape ID '43'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.090] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.090] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.090] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.090] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.090] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.090] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.090] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.090] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.091] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.091] Filling out basic attributes, {name='1.091', nodeId='44'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.091] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.091] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.091] Filling out basic attributes, {name='1.091', nodeId='44'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.091] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.091] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.091] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.091] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.091] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.091] has shape ID '44'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.091] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.091] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.091] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.091] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.091] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.091] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.091] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.091] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.092] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.092] Filling out basic attributes, {name='1.092', nodeId='45'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.092] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.092] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.092] Filling out basic attributes, {name='1.092', nodeId='45'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.092] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.092] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.092] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.092] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.092] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.092] has shape ID '45'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.092] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.092] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.092] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.092] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.092] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.092] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.092] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.092] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.093] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.093] Filling out basic attributes, {name='1.093', nodeId='46'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.093] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.093] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.093] Filling out basic attributes, {name='1.093', nodeId='46'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.093] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.093] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.093] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.093] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.093] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.093] has shape ID '46'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.093] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.093] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.093] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.093] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.093] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.093] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.093] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.093] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.094] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.094] Filling out basic attributes, {name='1.094', nodeId='47'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.094] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.094] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.094] Filling out basic attributes, {name='1.094', nodeId='47'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.094] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.094] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.094] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.094] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.094] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.094] has shape ID '47'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.094] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.094] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.094] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.094] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.094] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.094] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.094] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.094] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.095] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.095] Filling out basic attributes, {name='1.095', nodeId='48'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.095] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.095] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.095] Filling out basic attributes, {name='1.095', nodeId='48'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.095] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.095] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.095] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.095] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.095] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.095] has shape ID '48'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.095] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.095] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.095] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.095] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.095] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.095] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.095] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.095] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.096] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.096] Filling out basic attributes, {name='1.096', nodeId='49'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.096] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.096] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.096] Filling out basic attributes, {name='1.096', nodeId='49'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.096] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.096] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.096] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.096] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.096] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.096] has shape ID '49'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.096] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.096] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.096] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.096] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.096] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.096] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.096] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.096] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.097] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.097] Filling out basic attributes, {name='1.097', nodeId='50'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.097] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.097] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.097] Filling out basic attributes, {name='1.097', nodeId='50'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.097] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.097] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.097] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.097] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.097] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.097] has shape ID '50'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.097] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.097] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.097] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.097] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.097] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.097] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.097] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.097] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.098] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.098] Filling out basic attributes, {name='1.098', nodeId='51'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.098] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.098] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.098] Filling out basic attributes, {name='1.098', nodeId='51'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.098] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.098] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.098] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.098] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.098] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.098] has shape ID '51'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.098] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.098] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.098] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.098] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.098] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.098] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.098] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.098] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.099] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.099] Filling out basic attributes, {name='1.099', nodeId='52'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.099] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.099] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.099] Filling out basic attributes, {name='1.099', nodeId='52'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.099] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.099] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.099] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.099] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.099] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.099] has shape ID '52'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.099] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.099] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.099] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.099] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.099] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.099] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.099] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.099] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.100] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.100] Filling out basic attributes, {name='1.100', nodeId='53'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.100] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.100] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.100] Filling out basic attributes, {name='1.100', nodeId='53'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.100] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.100] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.100] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.100] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.100] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.100] has shape ID '53'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.100] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.100] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.100] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.100] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.100] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.100] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.100] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.100] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.101] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.101] Filling out basic attributes, {name='1.101', nodeId='54'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.101] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.101] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.101] Filling out basic attributes, {name='1.101', nodeId='54'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.101] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.101] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.101] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.101] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.101] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.101] has shape ID '54'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.101] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.101] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.101] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.101] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.101] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.101] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.101] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.101] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.102] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.102] Filling out basic attributes, {name='1.102', nodeId='55'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.102] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.102] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.102] Filling out basic attributes, {name='1.102', nodeId='55'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.102] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.102] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.102] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.102] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.102] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.102] has shape ID '55'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.102] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.102] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.102] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.102] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.102] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.102] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.102] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.102] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.103] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.103] Filling out basic attributes, {name='1.103', nodeId='56'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.103] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.103] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.103] Filling out basic attributes, {name='1.103', nodeId='56'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.103] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.103] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.103] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.103] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.103] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.103] has shape ID '56'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.103] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.103] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.103] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.103] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.103] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.103] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.103] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.103] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.104] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.104] Filling out basic attributes, {name='1.104', nodeId='57'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.104] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.104] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.104] Filling out basic attributes, {name='1.104', nodeId='57'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.104] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.104] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.104] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.104] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.104] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.104] has shape ID '57'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.104] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.104] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.104] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.104] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.104] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.104] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.104] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.104] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.105] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.105] Filling out basic attributes, {name='1.105', nodeId='58'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.105] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.105] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.105] Filling out basic attributes, {name='1.105', nodeId='58'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.105] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.105] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.105] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.105] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.105] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.105] has shape ID '58'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.105] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.105] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.105] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.105] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.105] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.105] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.105] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.105] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.107] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.107] Filling out basic attributes, {name='1.107', nodeId='59'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.107] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.107] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.107] Filling out basic attributes, {name='1.107', nodeId='59'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.107] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.107] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.107] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.107] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.107] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.107] has shape ID '59'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.107] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.107] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.107] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.107] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.107] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.107] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.107] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.107] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.108] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.108] Filling out basic attributes, {name='1.108', nodeId='60'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.108] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.108] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.108] Filling out basic attributes, {name='1.108', nodeId='60'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.108] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.108] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.108] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.108] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.108] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.108] has shape ID '60'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.108] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.108] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.108] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.108] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.108] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.108] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.108] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.108] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.109] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.109] Filling out basic attributes, {name='1.109', nodeId='61'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.109] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.109] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.109] Filling out basic attributes, {name='1.109', nodeId='61'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.109] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.109] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.109] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.109] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.109] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.109] has shape ID '61'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.109] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.109] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.109] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.109] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.109] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.109] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.109] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.109] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1094] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.1094] Filling out basic attributes, {name='1.1094', nodeId='62'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1094] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1094] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.1094] Filling out basic attributes, {name='1.1094', nodeId='62'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.1094] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.1094] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1094] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1094] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.1094] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.1094] has shape ID '62'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1094] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1094] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1094] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1094] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1094] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.1094] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1094] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1094] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.110] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.110] Filling out basic attributes, {name='1.110', nodeId='63'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.110] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.110] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.110] Filling out basic attributes, {name='1.110', nodeId='63'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.110] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.110] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.110] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.110] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.110] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.110] has shape ID '63'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.110] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.110] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.110] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.110] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.110] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.110] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.110] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.110] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.111] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.111] Filling out basic attributes, {name='1.111', nodeId='64'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.111] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.111] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.111] Filling out basic attributes, {name='1.111', nodeId='64'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.111] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.111] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.111] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.111] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.111] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.111] has shape ID '64'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.111] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.111] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.111] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.111] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.111] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.111] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.111] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.111] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.112] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.112] Filling out basic attributes, {name='1.112', nodeId='65'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.112] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.112] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.112] Filling out basic attributes, {name='1.112', nodeId='65'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.112] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.112] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.112] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.112] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.112] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.112] has shape ID '65'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.112] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.112] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.112] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.112] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.112] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.112] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.112] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.112] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.113] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.113] Filling out basic attributes, {name='1.113', nodeId='66'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.113] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.113] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.113] Filling out basic attributes, {name='1.113', nodeId='66'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.113] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.113] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.113] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.113] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.113] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.113] has shape ID '66'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.113] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.113] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.113] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.113] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.113] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.113] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.113] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.113] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1132] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.1132] Filling out basic attributes, {name='1.1132', nodeId='67'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1132] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1132] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.1132] Filling out basic attributes, {name='1.1132', nodeId='67'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.1132] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.1132] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1132] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1132] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.1132] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.1132] has shape ID '67'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1132] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1132] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1132] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1132] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1132] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.1132] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1132] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1132] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1136] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.1136] Filling out basic attributes, {name='1.1136', nodeId='68'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1136] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1136] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.1136] Filling out basic attributes, {name='1.1136', nodeId='68'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.1136] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.1136] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1136] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1136] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.1136] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.1136] has shape ID '68'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1136] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1136] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1136] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1136] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1136] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.1136] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1136] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1136] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1137] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.1137] Filling out basic attributes, {name='1.1137', nodeId='69'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1137] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1137] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.1137] Filling out basic attributes, {name='1.1137', nodeId='69'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.1137] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.1137] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1137] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1137] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.1137] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.1137] has shape ID '69'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1137] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1137] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1137] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1137] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1137] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.1137] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1137] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1137] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1138] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.1138] Filling out basic attributes, {name='1.1138', nodeId='70'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1138] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1138] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.1138] Filling out basic attributes, {name='1.1138', nodeId='70'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.1138] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.1138] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1138] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1138] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.1138] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.1138] has shape ID '70'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1138] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1138] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1138] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1138] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1138] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.1138] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1138] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1138] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1139] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.1139] Filling out basic attributes, {name='1.1139', nodeId='71'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1139] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1139] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.1139] Filling out basic attributes, {name='1.1139', nodeId='71'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.1139] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.1139] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1139] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1139] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.1139] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.1139] has shape ID '71'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1139] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1139] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1139] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1139] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1139] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.1139] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1139] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1139] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.114] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.114] Filling out basic attributes, {name='1.114', nodeId='72'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.114] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.114] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.114] Filling out basic attributes, {name='1.114', nodeId='72'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.114] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.114] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.114] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.114] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.114] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.114] has shape ID '72'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.114] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.114] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.114] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.114] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.114] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.114] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.114] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.114] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.115] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.115] Filling out basic attributes, {name='1.115', nodeId='73'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.115] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.115] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.115] Filling out basic attributes, {name='1.115', nodeId='73'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.115] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.115] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.115] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.115] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.115] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.115] has shape ID '73'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.115] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.115] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.115] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.115] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.115] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.115] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.115] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.115] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.116] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.116] Filling out basic attributes, {name='1.116', nodeId='74'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.116] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.116] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.116] Filling out basic attributes, {name='1.116', nodeId='74'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.116] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.116] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.116] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.116] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.116] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.116] has shape ID '74'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.116] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.116] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.116] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.116] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.116] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.116] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.116] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.116] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.117] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.117] Filling out basic attributes, {name='1.117', nodeId='75'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.117] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.117] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.117] Filling out basic attributes, {name='1.117', nodeId='75'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.117] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.117] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.117] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.117] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.117] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.117] has shape ID '75'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.117] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.117] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.117] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.117] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.117] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.117] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.117] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.117] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.118] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.118] Filling out basic attributes, {name='1.118', nodeId='76'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.118] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.118] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.118] Filling out basic attributes, {name='1.118', nodeId='76'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.118] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.118] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.118] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.118] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.118] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.118] has shape ID '76'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.118] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.118] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.118] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.118] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.118] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.118] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.118] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.118] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1180] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.1180] Filling out basic attributes, {name='1.1180', nodeId='77'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1180] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1180] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.1180] Filling out basic attributes, {name='1.1180', nodeId='77'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.1180] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.1180] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1180] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1180] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.1180] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.1180] has shape ID '77'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1180] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1180] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1180] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1180] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1180] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.1180] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1180] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1180] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1181] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.1181] Filling out basic attributes, {name='1.1181', nodeId='78'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1181] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1181] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.1181] Filling out basic attributes, {name='1.1181', nodeId='78'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.1181] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.1181] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1181] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1181] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.1181] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.1181] has shape ID '78'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1181] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1181] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1181] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1181] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1181] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.1181] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1181] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1181] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1182] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.1182] Filling out basic attributes, {name='1.1182', nodeId='79'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1182] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1182] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.1182] Filling out basic attributes, {name='1.1182', nodeId='79'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.1182] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.1182] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1182] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1182] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.1182] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.1182] has shape ID '79'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1182] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1182] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1182] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1182] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1182] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.1182] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1182] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1182] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1183] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.1183] Filling out basic attributes, {name='1.1183', nodeId='80'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1183] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1183] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.1183] Filling out basic attributes, {name='1.1183', nodeId='80'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.1183] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.1183] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1183] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1183] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.1183] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.1183] has shape ID '80'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1183] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1183] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1183] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1183] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1183] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.1183] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1183] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1183] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1185] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.1185] Filling out basic attributes, {name='1.1185', nodeId='81'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1185] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1185] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.1185] Filling out basic attributes, {name='1.1185', nodeId='81'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.1185] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.1185] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1185] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1185] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.1185] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.1185] has shape ID '81'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1185] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1185] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1185] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1185] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1185] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.1185] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1185] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1185] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1186] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.1186] Filling out basic attributes, {name='1.1186', nodeId='82'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1186] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1186] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.1186] Filling out basic attributes, {name='1.1186', nodeId='82'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.1186] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.1186] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1186] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1186] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.1186] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.1186] has shape ID '82'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1186] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1186] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1186] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1186] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1186] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.1186] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1186] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1186] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1187] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.1187] Filling out basic attributes, {name='1.1187', nodeId='83'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1187] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1187] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.1187] Filling out basic attributes, {name='1.1187', nodeId='83'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.1187] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.1187] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1187] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1187] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.1187] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.1187] has shape ID '83'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1187] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1187] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1187] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1187] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1187] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.1187] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1187] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1187] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1188] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.1188] Filling out basic attributes, {name='1.1188', nodeId='84'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1188] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1188] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.1188] Filling out basic attributes, {name='1.1188', nodeId='84'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.1188] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.1188] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1188] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1188] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.1188] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.1188] has shape ID '84'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1188] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1188] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1188] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1188] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1188] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.1188] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1188] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1188] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.119] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.119] Filling out basic attributes, {name='1.119', nodeId='85'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.119] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.119] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.119] Filling out basic attributes, {name='1.119', nodeId='85'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.119] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.119] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.119] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.119] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.119] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.119] has shape ID '85'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.119] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.119] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.119] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.119] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.119] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.119] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.119] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.119] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1190] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.1190] Filling out basic attributes, {name='1.1190', nodeId='86'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1190] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1190] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.1190] Filling out basic attributes, {name='1.1190', nodeId='86'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.1190] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.1190] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1190] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1190] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.1190] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.1190] has shape ID '86'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1190] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1190] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1190] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1190] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1190] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.1190] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1190] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1190] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.120] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.120] Filling out basic attributes, {name='1.120', nodeId='87'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.120] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.120] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.120] Filling out basic attributes, {name='1.120', nodeId='87'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.120] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.120] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.120] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.120] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.120] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.120] has shape ID '87'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.120] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.120] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.120] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.120] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.120] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.120] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.120] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.120] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.121] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.121] Filling out basic attributes, {name='1.121', nodeId='88'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.121] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.121] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.121] Filling out basic attributes, {name='1.121', nodeId='88'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.121] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.121] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.121] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.121] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.121] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.121] has shape ID '88'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.121] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.121] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.121] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.121] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.121] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.121] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.121] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.121] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.122] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.122] Filling out basic attributes, {name='1.122', nodeId='89'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.122] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.122] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.122] Filling out basic attributes, {name='1.122', nodeId='89'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.122] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.122] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.122] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.122] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.122] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.122] has shape ID '89'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.122] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.122] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.122] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.122] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.122] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.122] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.122] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.122] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1224] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.1224] Filling out basic attributes, {name='1.1224', nodeId='90'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1224] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1224] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.1224] Filling out basic attributes, {name='1.1224', nodeId='90'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.1224] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.1224] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1224] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1224] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.1224] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.1224] has shape ID '90'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1224] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1224] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1224] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1224] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1224] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.1224] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1224] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1224] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1225] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.1225] Filling out basic attributes, {name='1.1225', nodeId='91'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1225] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1225] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.1225] Filling out basic attributes, {name='1.1225', nodeId='91'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.1225] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.1225] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1225] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1225] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.1225] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.1225] has shape ID '91'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1225] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1225] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1225] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1225] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1225] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.1225] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1225] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1225] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1226] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.1226] Filling out basic attributes, {name='1.1226', nodeId='92'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1226] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1226] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.1226] Filling out basic attributes, {name='1.1226', nodeId='92'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.1226] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.1226] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1226] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1226] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.1226] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.1226] has shape ID '92'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1226] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1226] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1226] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1226] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1226] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.1226] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1226] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1226] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.123] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.123] Filling out basic attributes, {name='1.123', nodeId='93'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.123] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.123] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.123] Filling out basic attributes, {name='1.123', nodeId='93'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.123] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.123] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.123] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.123] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.123] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.123] has shape ID '93'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.123] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.123] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.123] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.123] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.123] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.123] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.123] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.123] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.124] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.124] Filling out basic attributes, {name='1.124', nodeId='94'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.124] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.124] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.124] Filling out basic attributes, {name='1.124', nodeId='94'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.124] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.124] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.124] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.124] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.124] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.124] has shape ID '94'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.124] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.124] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.124] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.124] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.124] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.124] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.124] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.124] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.125] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.125] Filling out basic attributes, {name='1.125', nodeId='95'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.125] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.125] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.125] Filling out basic attributes, {name='1.125', nodeId='95'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.125] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.125] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.125] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.125] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.125] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.125] has shape ID '95'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.125] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.125] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.125] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.125] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.125] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.125] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.125] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.125] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.126] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.126] Filling out basic attributes, {name='1.126', nodeId='96'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.126] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.126] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.126] Filling out basic attributes, {name='1.126', nodeId='96'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.126] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.126] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.126] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.126] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.126] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.126] has shape ID '96'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.126] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.126] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.126] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.126] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.126] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.126] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.126] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.126] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.127] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.127] Filling out basic attributes, {name='1.127', nodeId='97'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.127] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.127] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.127] Filling out basic attributes, {name='1.127', nodeId='97'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.127] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.127] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.127] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.127] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.127] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.127] has shape ID '97'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.127] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.127] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.127] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.127] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.127] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.127] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.127] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.127] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.128] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.128] Filling out basic attributes, {name='1.128', nodeId='98'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.128] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.128] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.128] Filling out basic attributes, {name='1.128', nodeId='98'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.128] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.128] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.128] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.128] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.128] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.128] has shape ID '98'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.128] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.128] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.128] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.128] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.128] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.128] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.128] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.128] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.129] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.129] Filling out basic attributes, {name='1.129', nodeId='99'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.129] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.129] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.129] Filling out basic attributes, {name='1.129', nodeId='99'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.129] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.129] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.129] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.129] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.129] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.129] has shape ID '99'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.129] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.129] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.129] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.129] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.129] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.129] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.129] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.129] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.130] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.130] Filling out basic attributes, {name='1.130', nodeId='100'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.130] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.130] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.130] Filling out basic attributes, {name='1.130', nodeId='100'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.130] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.130] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.130] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.130] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.130] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.130] has shape ID '100'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.130] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.130] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.130] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.130] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.130] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.130] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.130] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.130] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1307] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.1307] Filling out basic attributes, {name='1.1307', nodeId='101'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1307] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1307] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.1307] Filling out basic attributes, {name='1.1307', nodeId='101'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.1307] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.1307] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1307] Processing subset: materialId="1" numTriangles="3" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1307] Has subset 'Default OBJ.002' with '3' triangles and materialId="1" numTriangles="3" firstIndex="0" firstVertex="0" numIndices="9" numVertices="5"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.1307] Has '1' subsets, '3' triangles and '5' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.1307] has shape ID '101'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1307] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1307] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1307] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1307] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1307] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.1307] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1307] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1307] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1308] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.1308] Filling out basic attributes, {name='1.1308', nodeId='102'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1308] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1308] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.1308] Filling out basic attributes, {name='1.1308', nodeId='102'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.1308] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.1308] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1308] Processing subset: materialId="1" numTriangles="3" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1308] Has subset 'Default OBJ.002' with '3' triangles and materialId="1" numTriangles="3" firstIndex="0" firstVertex="0" numIndices="9" numVertices="5"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.1308] Has '1' subsets, '3' triangles and '5' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.1308] has shape ID '102'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1308] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1308] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1308] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1308] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1308] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.1308] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1308] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1308] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1309] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.1309] Filling out basic attributes, {name='1.1309', nodeId='103'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1309] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1309] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.1309] Filling out basic attributes, {name='1.1309', nodeId='103'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.1309] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.1309] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1309] Processing subset: materialId="1" numTriangles="26" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1309] Has subset 'Default OBJ.002' with '26' triangles and materialId="1" numTriangles="26" firstIndex="0" firstVertex="0" numIndices="78" numVertices="28"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.1309] Has '1' subsets, '26' triangles and '28' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.1309] has shape ID '103'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1309] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1309] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1309] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1309] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1309] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.1309] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1309] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1309] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.131] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.131] Filling out basic attributes, {name='1.131', nodeId='104'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.131] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.131] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.131] Filling out basic attributes, {name='1.131', nodeId='104'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.131] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.131] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.131] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.131] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.131] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.131] has shape ID '104'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.131] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.131] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.131] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.131] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.131] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.131] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.131] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.131] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1310] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.1310] Filling out basic attributes, {name='1.1310', nodeId='105'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1310] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1310] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.1310] Filling out basic attributes, {name='1.1310', nodeId='105'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.1310] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.1310] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1310] Processing subset: materialId="1" numTriangles="3" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1310] Has subset 'Default OBJ.002' with '3' triangles and materialId="1" numTriangles="3" firstIndex="0" firstVertex="0" numIndices="9" numVertices="5"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.1310] Has '1' subsets, '3' triangles and '5' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.1310] has shape ID '105'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1310] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1310] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1310] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1310] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1310] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.1310] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1310] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1310] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1317] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.1317] Filling out basic attributes, {name='1.1317', nodeId='106'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1317] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1317] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.1317] Filling out basic attributes, {name='1.1317', nodeId='106'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.1317] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.1317] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1317] Processing subset: materialId="1" numTriangles="3" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1317] Has subset 'Default OBJ.002' with '3' triangles and materialId="1" numTriangles="3" firstIndex="0" firstVertex="0" numIndices="9" numVertices="5"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.1317] Has '1' subsets, '3' triangles and '5' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.1317] has shape ID '106'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1317] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1317] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1317] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1317] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1317] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.1317] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1317] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1317] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1318] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.1318] Filling out basic attributes, {name='1.1318', nodeId='107'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1318] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1318] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.1318] Filling out basic attributes, {name='1.1318', nodeId='107'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.1318] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.1318] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1318] Processing subset: materialId="1" numTriangles="3" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1318] Has subset 'Default OBJ.002' with '3' triangles and materialId="1" numTriangles="3" firstIndex="0" firstVertex="0" numIndices="9" numVertices="5"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.1318] Has '1' subsets, '3' triangles and '5' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.1318] has shape ID '107'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1318] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1318] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1318] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1318] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1318] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.1318] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1318] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1318] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1319] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.1319] Filling out basic attributes, {name='1.1319', nodeId='108'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1319] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1319] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.1319] Filling out basic attributes, {name='1.1319', nodeId='108'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.1319] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.1319] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1319] Processing subset: materialId="1" numTriangles="7" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1319] Has subset 'Default OBJ.002' with '7' triangles and materialId="1" numTriangles="7" firstIndex="0" firstVertex="0" numIndices="21" numVertices="9"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.1319] Has '1' subsets, '7' triangles and '9' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.1319] has shape ID '108'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1319] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1319] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1319] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1319] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1319] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.1319] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1319] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1319] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.132] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.132] Filling out basic attributes, {name='1.132', nodeId='109'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.132] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.132] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.132] Filling out basic attributes, {name='1.132', nodeId='109'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.132] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.132] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.132] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.132] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.132] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.132] has shape ID '109'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.132] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.132] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.132] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.132] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.132] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.132] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.132] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.132] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1331] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.1331] Filling out basic attributes, {name='1.1331', nodeId='110'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1331] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1331] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.1331] Filling out basic attributes, {name='1.1331', nodeId='110'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.1331] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.1331] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1331] Processing subset: materialId="1" numTriangles="3" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1331] Has subset 'Default OBJ.002' with '3' triangles and materialId="1" numTriangles="3" firstIndex="0" firstVertex="0" numIndices="9" numVertices="5"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.1331] Has '1' subsets, '3' triangles and '5' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.1331] has shape ID '110'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1331] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1331] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1331] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1331] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1331] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.1331] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1331] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1331] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1336] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.1336] Filling out basic attributes, {name='1.1336', nodeId='111'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1336] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1336] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.1336] Filling out basic attributes, {name='1.1336', nodeId='111'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.1336] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.1336] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1336] Processing subset: materialId="1" numTriangles="3" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1336] Has subset 'Default OBJ.002' with '3' triangles and materialId="1" numTriangles="3" firstIndex="0" firstVertex="0" numIndices="9" numVertices="5"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.1336] Has '1' subsets, '3' triangles and '5' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.1336] has shape ID '111'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1336] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1336] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1336] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1336] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1336] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.1336] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1336] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1336] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1337] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.1337] Filling out basic attributes, {name='1.1337', nodeId='112'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1337] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1337] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.1337] Filling out basic attributes, {name='1.1337', nodeId='112'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.1337] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.1337] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1337] Processing subset: materialId="1" numTriangles="3" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1337] Has subset 'Default OBJ.002' with '3' triangles and materialId="1" numTriangles="3" firstIndex="0" firstVertex="0" numIndices="9" numVertices="5"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.1337] Has '1' subsets, '3' triangles and '5' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.1337] has shape ID '112'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1337] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1337] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1337] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1337] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1337] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.1337] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1337] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1337] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1338] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.1338] Filling out basic attributes, {name='1.1338', nodeId='113'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1338] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1338] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.1338] Filling out basic attributes, {name='1.1338', nodeId='113'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.1338] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.1338] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1338] Processing subset: materialId="1" numTriangles="3" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1338] Has subset 'Default OBJ.002' with '3' triangles and materialId="1" numTriangles="3" firstIndex="0" firstVertex="0" numIndices="9" numVertices="5"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.1338] Has '1' subsets, '3' triangles and '5' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.1338] has shape ID '113'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1338] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1338] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1338] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1338] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1338] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.1338] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1338] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1338] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1339] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.1339] Filling out basic attributes, {name='1.1339', nodeId='114'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1339] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1339] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.1339] Filling out basic attributes, {name='1.1339', nodeId='114'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.1339] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.1339] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1339] Processing subset: materialId="1" numTriangles="3" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1339] Has subset 'Default OBJ.002' with '3' triangles and materialId="1" numTriangles="3" firstIndex="0" firstVertex="0" numIndices="9" numVertices="5"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.1339] Has '1' subsets, '3' triangles and '5' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.1339] has shape ID '114'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1339] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1339] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1339] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1339] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1339] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.1339] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1339] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1339] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1363] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.1363] Filling out basic attributes, {name='1.1363', nodeId='115'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1363] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1363] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.1363] Filling out basic attributes, {name='1.1363', nodeId='115'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.1363] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.1363] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1363] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1363] Has subset 'Default OBJ.002' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.1363] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.1363] has shape ID '115'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1363] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1363] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1363] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1363] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1363] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.1363] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1363] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1363] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1364] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.1364] Filling out basic attributes, {name='1.1364', nodeId='116'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1364] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1364] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.1364] Filling out basic attributes, {name='1.1364', nodeId='116'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.1364] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.1364] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1364] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1364] Has subset 'Default OBJ.002' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.1364] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.1364] has shape ID '116'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1364] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1364] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1364] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1364] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1364] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.1364] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1364] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1364] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1365] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.1365] Filling out basic attributes, {name='1.1365', nodeId='117'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1365] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1365] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.1365] Filling out basic attributes, {name='1.1365', nodeId='117'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.1365] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.1365] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1365] Processing subset: materialId="1" numTriangles="6" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1365] Has subset 'Default OBJ.002' with '6' triangles and materialId="1" numTriangles="6" firstIndex="0" firstVertex="0" numIndices="18" numVertices="8"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.1365] Has '1' subsets, '6' triangles and '8' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.1365] has shape ID '117'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1365] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1365] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1365] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1365] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1365] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.1365] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1365] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1365] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1366] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.1366] Filling out basic attributes, {name='1.1366', nodeId='118'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1366] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1366] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.1366] Filling out basic attributes, {name='1.1366', nodeId='118'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.1366] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.1366] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1366] Processing subset: materialId="1" numTriangles="6" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1366] Has subset 'Default OBJ.002' with '6' triangles and materialId="1" numTriangles="6" firstIndex="0" firstVertex="0" numIndices="18" numVertices="8"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.1366] Has '1' subsets, '6' triangles and '8' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.1366] has shape ID '118'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1366] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1366] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1366] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1366] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1366] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.1366] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1366] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1366] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1367] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.1367] Filling out basic attributes, {name='1.1367', nodeId='119'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1367] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1367] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.1367] Filling out basic attributes, {name='1.1367', nodeId='119'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.1367] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.1367] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1367] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1367] Has subset 'Default OBJ.002' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.1367] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.1367] has shape ID '119'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1367] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1367] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1367] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1367] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1367] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.1367] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1367] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1367] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1368] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.1368] Filling out basic attributes, {name='1.1368', nodeId='120'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1368] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1368] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.1368] Filling out basic attributes, {name='1.1368', nodeId='120'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.1368] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.1368] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1368] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1368] Has subset 'Default OBJ.002' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.1368] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.1368] has shape ID '120'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1368] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1368] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1368] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1368] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1368] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.1368] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1368] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1368] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1369] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.1369] Filling out basic attributes, {name='1.1369', nodeId='121'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1369] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1369] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.1369] Filling out basic attributes, {name='1.1369', nodeId='121'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.1369] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.1369] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1369] Processing subset: materialId="1" numTriangles="29" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1369] Has subset 'Default OBJ.002' with '29' triangles and materialId="1" numTriangles="29" firstIndex="0" firstVertex="0" numIndices="87" numVertices="31"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.1369] Has '1' subsets, '29' triangles and '31' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.1369] has shape ID '121'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1369] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1369] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1369] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1369] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1369] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.1369] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1369] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1369] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.137] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.137] Filling out basic attributes, {name='1.137', nodeId='122'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.137] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.137] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.137] Filling out basic attributes, {name='1.137', nodeId='122'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.137] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.137] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.137] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.137] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.137] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.137] has shape ID '122'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.137] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.137] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.137] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.137] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.137] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.137] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.137] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.137] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1370] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.1370] Filling out basic attributes, {name='1.1370', nodeId='123'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1370] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1370] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.1370] Filling out basic attributes, {name='1.1370', nodeId='123'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.1370] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.1370] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1370] Processing subset: materialId="1" numTriangles="6" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1370] Has subset 'Default OBJ.002' with '6' triangles and materialId="1" numTriangles="6" firstIndex="0" firstVertex="0" numIndices="18" numVertices="8"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.1370] Has '1' subsets, '6' triangles and '8' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.1370] has shape ID '123'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1370] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1370] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1370] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1370] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1370] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.1370] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1370] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1370] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1371] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.1371] Filling out basic attributes, {name='1.1371', nodeId='124'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1371] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1371] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.1371] Filling out basic attributes, {name='1.1371', nodeId='124'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.1371] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.1371] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1371] Processing subset: materialId="1" numTriangles="6" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1371] Has subset 'Default OBJ.002' with '6' triangles and materialId="1" numTriangles="6" firstIndex="0" firstVertex="0" numIndices="18" numVertices="8"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.1371] Has '1' subsets, '6' triangles and '8' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.1371] has shape ID '124'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1371] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1371] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1371] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1371] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1371] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.1371] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1371] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1371] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1372] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.1372] Filling out basic attributes, {name='1.1372', nodeId='125'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1372] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1372] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.1372] Filling out basic attributes, {name='1.1372', nodeId='125'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.1372] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.1372] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1372] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1372] Has subset 'Default OBJ.002' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.1372] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.1372] has shape ID '125'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1372] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1372] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1372] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1372] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1372] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.1372] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1372] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1372] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1373] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.1373] Filling out basic attributes, {name='1.1373', nodeId='126'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1373] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1373] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.1373] Filling out basic attributes, {name='1.1373', nodeId='126'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.1373] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.1373] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1373] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1373] Has subset 'Default OBJ.002' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.1373] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.1373] has shape ID '126'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1373] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1373] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1373] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1373] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1373] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.1373] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1373] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1373] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1374] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.1374] Filling out basic attributes, {name='1.1374', nodeId='127'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1374] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1374] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.1374] Filling out basic attributes, {name='1.1374', nodeId='127'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.1374] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.1374] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1374] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1374] Has subset 'Default OBJ.002' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.1374] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.1374] has shape ID '127'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1374] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1374] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1374] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1374] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1374] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.1374] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1374] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1374] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1375] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.1375] Filling out basic attributes, {name='1.1375', nodeId='128'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1375] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1375] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.1375] Filling out basic attributes, {name='1.1375', nodeId='128'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.1375] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.1375] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1375] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1375] Has subset 'Default OBJ.002' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.1375] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.1375] has shape ID '128'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1375] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1375] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1375] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1375] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1375] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.1375] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1375] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1375] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1376] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.1376] Filling out basic attributes, {name='1.1376', nodeId='129'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1376] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1376] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.1376] Filling out basic attributes, {name='1.1376', nodeId='129'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.1376] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.1376] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1376] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1376] Has subset 'Default OBJ.002' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.1376] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.1376] has shape ID '129'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1376] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1376] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1376] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1376] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1376] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.1376] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1376] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1376] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1377] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.1377] Filling out basic attributes, {name='1.1377', nodeId='130'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1377] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1377] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.1377] Filling out basic attributes, {name='1.1377', nodeId='130'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.1377] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.1377] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1377] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1377] Has subset 'Default OBJ.002' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.1377] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.1377] has shape ID '130'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1377] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1377] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1377] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1377] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1377] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.1377] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1377] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1377] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1378] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.1378] Filling out basic attributes, {name='1.1378', nodeId='131'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1378] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1378] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.1378] Filling out basic attributes, {name='1.1378', nodeId='131'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.1378] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.1378] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1378] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1378] Has subset 'Default OBJ.002' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.1378] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.1378] has shape ID '131'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1378] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1378] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1378] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1378] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1378] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.1378] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1378] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1378] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1379] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.1379] Filling out basic attributes, {name='1.1379', nodeId='132'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1379] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1379] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.1379] Filling out basic attributes, {name='1.1379', nodeId='132'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.1379] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.1379] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1379] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1379] Has subset 'Default OBJ.002' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.1379] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.1379] has shape ID '132'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1379] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1379] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1379] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1379] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1379] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.1379] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1379] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1379] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1380] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.1380] Filling out basic attributes, {name='1.1380', nodeId='133'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1380] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1380] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.1380] Filling out basic attributes, {name='1.1380', nodeId='133'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.1380] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.1380] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1380] Processing subset: materialId="1" numTriangles="6" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1380] Has subset 'Default OBJ.002' with '6' triangles and materialId="1" numTriangles="6" firstIndex="0" firstVertex="0" numIndices="18" numVertices="8"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.1380] Has '1' subsets, '6' triangles and '8' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.1380] has shape ID '133'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1380] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1380] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1380] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1380] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1380] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.1380] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1380] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1380] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1381] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.1381] Filling out basic attributes, {name='1.1381', nodeId='134'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1381] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1381] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.1381] Filling out basic attributes, {name='1.1381', nodeId='134'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.1381] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.1381] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1381] Processing subset: materialId="1" numTriangles="6" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1381] Has subset 'Default OBJ.002' with '6' triangles and materialId="1" numTriangles="6" firstIndex="0" firstVertex="0" numIndices="18" numVertices="8"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.1381] Has '1' subsets, '6' triangles and '8' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.1381] has shape ID '134'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1381] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1381] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1381] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1381] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1381] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.1381] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1381] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1381] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1382] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.1382] Filling out basic attributes, {name='1.1382', nodeId='135'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1382] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1382] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.1382] Filling out basic attributes, {name='1.1382', nodeId='135'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.1382] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.1382] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1382] Processing subset: materialId="1" numTriangles="6" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1382] Has subset 'Default OBJ.002' with '6' triangles and materialId="1" numTriangles="6" firstIndex="0" firstVertex="0" numIndices="18" numVertices="8"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.1382] Has '1' subsets, '6' triangles and '8' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.1382] has shape ID '135'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1382] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1382] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1382] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1382] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1382] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.1382] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1382] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1382] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1383] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.1383] Filling out basic attributes, {name='1.1383', nodeId='136'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1383] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1383] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.1383] Filling out basic attributes, {name='1.1383', nodeId='136'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.1383] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.1383] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1383] Processing subset: materialId="1" numTriangles="63" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1383] Has subset 'Default OBJ.002' with '63' triangles and materialId="1" numTriangles="63" firstIndex="0" firstVertex="0" numIndices="189" numVertices="63"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.1383] Has '1' subsets, '63' triangles and '63' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.1383] has shape ID '136'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1383] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1383] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1383] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1383] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1383] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.1383] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1383] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1383] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1384] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.1384] Filling out basic attributes, {name='1.1384', nodeId='137'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1384] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1384] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.1384] Filling out basic attributes, {name='1.1384', nodeId='137'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.1384] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.1384] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1384] Processing subset: materialId="1" numTriangles="6" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1384] Has subset 'Default OBJ.002' with '6' triangles and materialId="1" numTriangles="6" firstIndex="0" firstVertex="0" numIndices="18" numVertices="8"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.1384] Has '1' subsets, '6' triangles and '8' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.1384] has shape ID '137'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1384] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1384] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1384] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1384] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1384] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.1384] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1384] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1384] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1385] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.1385] Filling out basic attributes, {name='1.1385', nodeId='138'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1385] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1385] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.1385] Filling out basic attributes, {name='1.1385', nodeId='138'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.1385] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.1385] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1385] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1385] Has subset 'Default OBJ.002' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.1385] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.1385] has shape ID '138'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1385] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1385] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1385] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1385] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1385] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.1385] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1385] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1385] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1386] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.1386] Filling out basic attributes, {name='1.1386', nodeId='139'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1386] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1386] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.1386] Filling out basic attributes, {name='1.1386', nodeId='139'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.1386] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.1386] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1386] Processing subset: materialId="1" numTriangles="6" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1386] Has subset 'Default OBJ.002' with '6' triangles and materialId="1" numTriangles="6" firstIndex="0" firstVertex="0" numIndices="18" numVertices="8"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.1386] Has '1' subsets, '6' triangles and '8' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.1386] has shape ID '139'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1386] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1386] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1386] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1386] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1386] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.1386] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1386] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1386] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1387] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.1387] Filling out basic attributes, {name='1.1387', nodeId='140'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1387] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1387] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.1387] Filling out basic attributes, {name='1.1387', nodeId='140'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.1387] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.1387] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1387] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1387] Has subset 'Default OBJ.002' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.1387] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.1387] has shape ID '140'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1387] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1387] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1387] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1387] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1387] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.1387] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1387] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1387] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1388] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.1388] Filling out basic attributes, {name='1.1388', nodeId='141'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1388] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1388] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.1388] Filling out basic attributes, {name='1.1388', nodeId='141'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.1388] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.1388] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1388] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1388] Has subset 'Default OBJ.002' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.1388] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.1388] has shape ID '141'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1388] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1388] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1388] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1388] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1388] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.1388] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1388] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1388] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1389] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.1389] Filling out basic attributes, {name='1.1389', nodeId='142'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1389] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1389] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.1389] Filling out basic attributes, {name='1.1389', nodeId='142'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.1389] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.1389] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1389] Processing subset: materialId="1" numTriangles="6" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1389] Has subset 'Default OBJ.002' with '6' triangles and materialId="1" numTriangles="6" firstIndex="0" firstVertex="0" numIndices="18" numVertices="8"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.1389] Has '1' subsets, '6' triangles and '8' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.1389] has shape ID '142'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1389] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1389] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1389] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1389] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1389] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.1389] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1389] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1389] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1390] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.1390] Filling out basic attributes, {name='1.1390', nodeId='143'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1390] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1390] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.1390] Filling out basic attributes, {name='1.1390', nodeId='143'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.1390] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.1390] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1390] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1390] Has subset 'Default OBJ.002' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.1390] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.1390] has shape ID '143'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1390] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1390] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1390] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1390] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1390] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.1390] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1390] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1390] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1391] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.1391] Filling out basic attributes, {name='1.1391', nodeId='144'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1391] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1391] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.1391] Filling out basic attributes, {name='1.1391', nodeId='144'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.1391] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.1391] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1391] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1391] Has subset 'Default OBJ.002' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.1391] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.1391] has shape ID '144'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1391] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1391] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1391] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1391] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1391] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.1391] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1391] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1391] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1392] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.1392] Filling out basic attributes, {name='1.1392', nodeId='145'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1392] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1392] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.1392] Filling out basic attributes, {name='1.1392', nodeId='145'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.1392] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.1392] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1392] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1392] Has subset 'Default OBJ.002' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.1392] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.1392] has shape ID '145'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1392] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1392] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1392] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1392] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1392] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.1392] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1392] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1392] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1393] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.1393] Filling out basic attributes, {name='1.1393', nodeId='146'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1393] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1393] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.1393] Filling out basic attributes, {name='1.1393', nodeId='146'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.1393] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.1393] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1393] Processing subset: materialId="1" numTriangles="63" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1393] Has subset 'Default OBJ.002' with '63' triangles and materialId="1" numTriangles="63" firstIndex="0" firstVertex="0" numIndices="189" numVertices="63"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.1393] Has '1' subsets, '63' triangles and '63' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.1393] has shape ID '146'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1393] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1393] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1393] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1393] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1393] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.1393] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1393] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1393] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1394] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.1394] Filling out basic attributes, {name='1.1394', nodeId='147'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1394] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1394] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.1394] Filling out basic attributes, {name='1.1394', nodeId='147'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.1394] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.1394] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1394] Processing subset: materialId="1" numTriangles="6" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1394] Has subset 'Default OBJ.002' with '6' triangles and materialId="1" numTriangles="6" firstIndex="0" firstVertex="0" numIndices="18" numVertices="8"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.1394] Has '1' subsets, '6' triangles and '8' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.1394] has shape ID '147'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1394] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1394] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1394] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1394] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1394] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.1394] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1394] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1394] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1395] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.1395] Filling out basic attributes, {name='1.1395', nodeId='148'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1395] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1395] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.1395] Filling out basic attributes, {name='1.1395', nodeId='148'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.1395] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.1395] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1395] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1395] Has subset 'Default OBJ.002' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.1395] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.1395] has shape ID '148'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1395] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1395] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1395] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1395] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1395] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.1395] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1395] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1395] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1396] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.1396] Filling out basic attributes, {name='1.1396', nodeId='149'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1396] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1396] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.1396] Filling out basic attributes, {name='1.1396', nodeId='149'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.1396] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.1396] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1396] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1396] Has subset 'Default OBJ.002' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.1396] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.1396] has shape ID '149'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1396] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1396] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1396] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1396] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1396] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.1396] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1396] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1396] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1397] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.1397] Filling out basic attributes, {name='1.1397', nodeId='150'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1397] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1397] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.1397] Filling out basic attributes, {name='1.1397', nodeId='150'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.1397] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.1397] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1397] Processing subset: materialId="1" numTriangles="6" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1397] Has subset 'Default OBJ.002' with '6' triangles and materialId="1" numTriangles="6" firstIndex="0" firstVertex="0" numIndices="18" numVertices="8"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.1397] Has '1' subsets, '6' triangles and '8' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.1397] has shape ID '150'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1397] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1397] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1397] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1397] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1397] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.1397] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1397] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1397] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1398] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.1398] Filling out basic attributes, {name='1.1398', nodeId='151'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1398] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1398] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.1398] Filling out basic attributes, {name='1.1398', nodeId='151'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.1398] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.1398] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1398] Processing subset: materialId="1" numTriangles="6" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1398] Has subset 'Default OBJ.002' with '6' triangles and materialId="1" numTriangles="6" firstIndex="0" firstVertex="0" numIndices="18" numVertices="8"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.1398] Has '1' subsets, '6' triangles and '8' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.1398] has shape ID '151'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1398] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1398] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1398] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1398] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1398] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.1398] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1398] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1398] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.141] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.141] Filling out basic attributes, {name='1.141', nodeId='152'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.141] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.141] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.141] Filling out basic attributes, {name='1.141', nodeId='152'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.141] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.141] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.141] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.141] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.141] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.141] has shape ID '152'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.141] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.141] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.141] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.141] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.141] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.141] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.141] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.141] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1413] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.1413] Filling out basic attributes, {name='1.1413', nodeId='153'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1413] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1413] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.1413] Filling out basic attributes, {name='1.1413', nodeId='153'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.1413] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.1413] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1413] Processing subset: materialId="1" numTriangles="6" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1413] Has subset 'Default OBJ.002' with '6' triangles and materialId="1" numTriangles="6" firstIndex="0" firstVertex="0" numIndices="18" numVertices="8"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.1413] Has '1' subsets, '6' triangles and '8' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.1413] has shape ID '153'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1413] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1413] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1413] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1413] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1413] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.1413] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1413] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1413] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1415] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.1415] Filling out basic attributes, {name='1.1415', nodeId='154'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1415] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1415] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.1415] Filling out basic attributes, {name='1.1415', nodeId='154'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.1415] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.1415] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1415] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1415] Has subset 'Default OBJ.002' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.1415] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.1415] has shape ID '154'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1415] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1415] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1415] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1415] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1415] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.1415] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1415] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1415] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1416] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.1416] Filling out basic attributes, {name='1.1416', nodeId='155'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1416] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1416] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.1416] Filling out basic attributes, {name='1.1416', nodeId='155'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.1416] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.1416] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1416] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1416] Has subset 'Default OBJ.002' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.1416] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.1416] has shape ID '155'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1416] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1416] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1416] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1416] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1416] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.1416] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1416] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1416] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1417] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.1417] Filling out basic attributes, {name='1.1417', nodeId='156'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1417] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1417] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.1417] Filling out basic attributes, {name='1.1417', nodeId='156'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.1417] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.1417] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1417] Processing subset: materialId="1" numTriangles="6" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1417] Has subset 'Default OBJ.002' with '6' triangles and materialId="1" numTriangles="6" firstIndex="0" firstVertex="0" numIndices="18" numVertices="8"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.1417] Has '1' subsets, '6' triangles and '8' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.1417] has shape ID '156'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1417] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1417] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1417] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1417] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1417] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.1417] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1417] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1417] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1418] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.1418] Filling out basic attributes, {name='1.1418', nodeId='157'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1418] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1418] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.1418] Filling out basic attributes, {name='1.1418', nodeId='157'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.1418] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.1418] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1418] Processing subset: materialId="1" numTriangles="6" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1418] Has subset 'Default OBJ.002' with '6' triangles and materialId="1" numTriangles="6" firstIndex="0" firstVertex="0" numIndices="18" numVertices="8"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.1418] Has '1' subsets, '6' triangles and '8' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.1418] has shape ID '157'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1418] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1418] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1418] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1418] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1418] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.1418] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1418] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1418] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1419] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.1419] Filling out basic attributes, {name='1.1419', nodeId='158'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1419] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1419] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.1419] Filling out basic attributes, {name='1.1419', nodeId='158'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.1419] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.1419] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1419] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1419] Has subset 'Default OBJ.002' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.1419] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.1419] has shape ID '158'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1419] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1419] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1419] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1419] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1419] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.1419] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1419] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1419] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.142] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.142] Filling out basic attributes, {name='1.142', nodeId='159'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.142] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.142] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.142] Filling out basic attributes, {name='1.142', nodeId='159'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.142] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.142] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.142] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.142] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.142] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.142] has shape ID '159'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.142] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.142] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.142] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.142] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.142] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.142] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.142] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.142] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1420] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.1420] Filling out basic attributes, {name='1.1420', nodeId='160'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1420] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1420] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.1420] Filling out basic attributes, {name='1.1420', nodeId='160'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.1420] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.1420] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1420] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1420] Has subset 'Default OBJ.002' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.1420] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.1420] has shape ID '160'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1420] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1420] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1420] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1420] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1420] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.1420] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1420] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1420] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1421] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.1421] Filling out basic attributes, {name='1.1421', nodeId='161'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1421] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1421] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.1421] Filling out basic attributes, {name='1.1421', nodeId='161'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.1421] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.1421] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1421] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1421] Has subset 'Default OBJ.002' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.1421] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.1421] has shape ID '161'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1421] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1421] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1421] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1421] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1421] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.1421] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1421] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1421] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1422] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.1422] Filling out basic attributes, {name='1.1422', nodeId='162'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1422] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1422] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.1422] Filling out basic attributes, {name='1.1422', nodeId='162'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.1422] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.1422] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1422] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1422] Has subset 'Default OBJ.002' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.1422] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.1422] has shape ID '162'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1422] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1422] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1422] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1422] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1422] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.1422] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1422] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1422] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1423] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.1423] Filling out basic attributes, {name='1.1423', nodeId='163'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1423] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1423] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.1423] Filling out basic attributes, {name='1.1423', nodeId='163'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.1423] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.1423] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1423] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1423] Has subset 'Default OBJ.002' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.1423] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.1423] has shape ID '163'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1423] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1423] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1423] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1423] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1423] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.1423] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1423] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1423] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1424] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.1424] Filling out basic attributes, {name='1.1424', nodeId='164'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1424] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1424] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.1424] Filling out basic attributes, {name='1.1424', nodeId='164'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.1424] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.1424] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1424] Processing subset: materialId="1" numTriangles="6" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1424] Has subset 'Default OBJ.002' with '6' triangles and materialId="1" numTriangles="6" firstIndex="0" firstVertex="0" numIndices="18" numVertices="8"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.1424] Has '1' subsets, '6' triangles and '8' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.1424] has shape ID '164'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1424] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1424] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1424] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1424] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1424] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.1424] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1424] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1424] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1427] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.1427] Filling out basic attributes, {name='1.1427', nodeId='165'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1427] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1427] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.1427] Filling out basic attributes, {name='1.1427', nodeId='165'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.1427] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.1427] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1427] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1427] Has subset 'Default OBJ.002' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.1427] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.1427] has shape ID '165'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1427] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1427] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1427] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1427] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1427] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.1427] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1427] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1427] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1428] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.1428] Filling out basic attributes, {name='1.1428', nodeId='166'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1428] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1428] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.1428] Filling out basic attributes, {name='1.1428', nodeId='166'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.1428] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.1428] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1428] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1428] Has subset 'Default OBJ.002' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.1428] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.1428] has shape ID '166'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1428] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1428] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1428] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1428] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1428] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.1428] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1428] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1428] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1429] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.1429] Filling out basic attributes, {name='1.1429', nodeId='167'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1429] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1429] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.1429] Filling out basic attributes, {name='1.1429', nodeId='167'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.1429] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.1429] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1429] Processing subset: materialId="1" numTriangles="7" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1429] Has subset 'Default OBJ.002' with '7' triangles and materialId="1" numTriangles="7" firstIndex="0" firstVertex="0" numIndices="21" numVertices="9"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.1429] Has '1' subsets, '7' triangles and '9' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.1429] has shape ID '167'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1429] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1429] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1429] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1429] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1429] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.1429] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1429] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1429] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.143] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.143] Filling out basic attributes, {name='1.143', nodeId='168'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.143] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.143] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.143] Filling out basic attributes, {name='1.143', nodeId='168'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.143] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.143] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.143] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.143] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.143] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.143] has shape ID '168'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.143] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.143] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.143] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.143] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.143] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.143] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.143] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.143] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1438] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.1438] Filling out basic attributes, {name='1.1438', nodeId='169'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1438] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1438] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.1438] Filling out basic attributes, {name='1.1438', nodeId='169'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.1438] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.1438] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1438] Processing subset: materialId="1" numTriangles="8" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1438] Has subset 'Default OBJ.002' with '8' triangles and materialId="1" numTriangles="8" firstIndex="0" firstVertex="0" numIndices="24" numVertices="10"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.1438] Has '1' subsets, '8' triangles and '10' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.1438] has shape ID '169'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1438] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1438] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1438] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1438] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1438] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.1438] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1438] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1438] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1439] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.1439] Filling out basic attributes, {name='1.1439', nodeId='170'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1439] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1439] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.1439] Filling out basic attributes, {name='1.1439', nodeId='170'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.1439] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.1439] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1439] Processing subset: materialId="1" numTriangles="37" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1439] Has subset 'Default OBJ.002' with '37' triangles and materialId="1" numTriangles="37" firstIndex="0" firstVertex="0" numIndices="111" numVertices="37"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.1439] Has '1' subsets, '37' triangles and '37' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.1439] has shape ID '170'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1439] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1439] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1439] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1439] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1439] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.1439] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1439] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1439] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.144] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.144] Filling out basic attributes, {name='1.144', nodeId='171'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.144] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.144] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.144] Filling out basic attributes, {name='1.144', nodeId='171'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.144] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.144] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.144] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.144] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.144] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.144] has shape ID '171'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.144] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.144] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.144] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.144] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.144] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.144] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.144] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.144] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1440] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.1440] Filling out basic attributes, {name='1.1440', nodeId='172'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1440] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1440] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.1440] Filling out basic attributes, {name='1.1440', nodeId='172'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.1440] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.1440] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1440] Processing subset: materialId="1" numTriangles="37" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1440] Has subset 'Default OBJ.002' with '37' triangles and materialId="1" numTriangles="37" firstIndex="0" firstVertex="0" numIndices="111" numVertices="37"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.1440] Has '1' subsets, '37' triangles and '37' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.1440] has shape ID '172'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1440] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1440] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1440] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1440] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1440] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.1440] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1440] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1440] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1470] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.1470] Filling out basic attributes, {name='1.1470', nodeId='173'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1470] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1470] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.1470] Filling out basic attributes, {name='1.1470', nodeId='173'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.1470] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.1470] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1470] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1470] Has subset 'Default OBJ.002' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.1470] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.1470] has shape ID '173'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1470] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1470] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1470] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1470] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1470] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.1470] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1470] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1470] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1473] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.1473] Filling out basic attributes, {name='1.1473', nodeId='174'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1473] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1473] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.1473] Filling out basic attributes, {name='1.1473', nodeId='174'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.1473] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.1473] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1473] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1473] Has subset 'Default OBJ.002' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.1473] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.1473] has shape ID '174'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1473] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1473] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1473] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1473] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1473] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.1473] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1473] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1473] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1474] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.1474] Filling out basic attributes, {name='1.1474', nodeId='175'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1474] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1474] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.1474] Filling out basic attributes, {name='1.1474', nodeId='175'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.1474] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.1474] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1474] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1474] Has subset 'Default OBJ.002' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.1474] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.1474] has shape ID '175'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1474] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1474] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1474] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1474] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1474] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.1474] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1474] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1474] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1475] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.1475] Filling out basic attributes, {name='1.1475', nodeId='176'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1475] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1475] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.1475] Filling out basic attributes, {name='1.1475', nodeId='176'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.1475] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.1475] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1475] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1475] Has subset 'Default OBJ.002' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.1475] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.1475] has shape ID '176'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1475] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1475] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1475] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1475] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1475] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.1475] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1475] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1475] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1476] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.1476] Filling out basic attributes, {name='1.1476', nodeId='177'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1476] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1476] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.1476] Filling out basic attributes, {name='1.1476', nodeId='177'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.1476] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.1476] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1476] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1476] Has subset 'Default OBJ.002' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.1476] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.1476] has shape ID '177'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1476] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1476] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1476] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1476] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1476] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.1476] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1476] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1476] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1477] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.1477] Filling out basic attributes, {name='1.1477', nodeId='178'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1477] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1477] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.1477] Filling out basic attributes, {name='1.1477', nodeId='178'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.1477] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.1477] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1477] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1477] Has subset 'Default OBJ.002' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.1477] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.1477] has shape ID '178'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1477] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1477] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1477] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1477] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1477] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.1477] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1477] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1477] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1478] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.1478] Filling out basic attributes, {name='1.1478', nodeId='179'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1478] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1478] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.1478] Filling out basic attributes, {name='1.1478', nodeId='179'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.1478] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.1478] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1478] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1478] Has subset 'Default OBJ.002' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.1478] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.1478] has shape ID '179'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1478] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1478] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1478] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1478] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1478] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.1478] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1478] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1478] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1479] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.1479] Filling out basic attributes, {name='1.1479', nodeId='180'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1479] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1479] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.1479] Filling out basic attributes, {name='1.1479', nodeId='180'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.1479] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.1479] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1479] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1479] Has subset 'Default OBJ.002' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.1479] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.1479] has shape ID '180'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1479] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1479] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1479] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1479] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1479] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.1479] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1479] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1479] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.150] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.150] Filling out basic attributes, {name='1.150', nodeId='181'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.150] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.150] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.150] Filling out basic attributes, {name='1.150', nodeId='181'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.150] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.150] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.150] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.150] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.150] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.150] has shape ID '181'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.150] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.150] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.150] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.150] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.150] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.150] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.150] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.150] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.151] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.151] Filling out basic attributes, {name='1.151', nodeId='182'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.151] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.151] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.151] Filling out basic attributes, {name='1.151', nodeId='182'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.151] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.151] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.151] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.151] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.151] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.151] has shape ID '182'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.151] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.151] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.151] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.151] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.151] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.151] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.151] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.151] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.152] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.152] Filling out basic attributes, {name='1.152', nodeId='183'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.152] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.152] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.152] Filling out basic attributes, {name='1.152', nodeId='183'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.152] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.152] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.152] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.152] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.152] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.152] has shape ID '183'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.152] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.152] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.152] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.152] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.152] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.152] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.152] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.152] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1521] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.1521] Filling out basic attributes, {name='1.1521', nodeId='184'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1521] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1521] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.1521] Filling out basic attributes, {name='1.1521', nodeId='184'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.1521] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.1521] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1521] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1521] Has subset 'Default OBJ.002' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.1521] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.1521] has shape ID '184'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1521] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1521] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1521] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1521] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1521] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.1521] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1521] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1521] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1522] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.1522] Filling out basic attributes, {name='1.1522', nodeId='185'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1522] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1522] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.1522] Filling out basic attributes, {name='1.1522', nodeId='185'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.1522] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.1522] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1522] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1522] Has subset 'Default OBJ.002' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.1522] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.1522] has shape ID '185'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1522] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1522] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1522] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1522] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1522] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.1522] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1522] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1522] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1523] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.1523] Filling out basic attributes, {name='1.1523', nodeId='186'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1523] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1523] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.1523] Filling out basic attributes, {name='1.1523', nodeId='186'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.1523] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.1523] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1523] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1523] Has subset 'Default OBJ.002' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.1523] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.1523] has shape ID '186'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1523] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1523] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1523] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1523] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1523] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.1523] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1523] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1523] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1524] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.1524] Filling out basic attributes, {name='1.1524', nodeId='187'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1524] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1524] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.1524] Filling out basic attributes, {name='1.1524', nodeId='187'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.1524] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.1524] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1524] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1524] Has subset 'Default OBJ.002' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.1524] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.1524] has shape ID '187'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1524] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1524] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1524] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1524] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1524] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.1524] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1524] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1524] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1525] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.1525] Filling out basic attributes, {name='1.1525', nodeId='188'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1525] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1525] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.1525] Filling out basic attributes, {name='1.1525', nodeId='188'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.1525] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.1525] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1525] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1525] Has subset 'Default OBJ.002' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.1525] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.1525] has shape ID '188'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1525] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1525] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1525] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1525] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1525] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.1525] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1525] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1525] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1526] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.1526] Filling out basic attributes, {name='1.1526', nodeId='189'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1526] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1526] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.1526] Filling out basic attributes, {name='1.1526', nodeId='189'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.1526] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.1526] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1526] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1526] Has subset 'Default OBJ.002' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.1526] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.1526] has shape ID '189'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1526] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1526] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1526] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1526] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1526] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.1526] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1526] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1526] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.153] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.153] Filling out basic attributes, {name='1.153', nodeId='190'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.153] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.153] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.153] Filling out basic attributes, {name='1.153', nodeId='190'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.153] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.153] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.153] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.153] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.153] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.153] has shape ID '190'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.153] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.153] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.153] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.153] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.153] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.153] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.153] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.153] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.154] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.154] Filling out basic attributes, {name='1.154', nodeId='191'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.154] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.154] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.154] Filling out basic attributes, {name='1.154', nodeId='191'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.154] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.154] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.154] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.154] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.154] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.154] has shape ID '191'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.154] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.154] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.154] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.154] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.154] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.154] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.154] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.154] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1543] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.1543] Filling out basic attributes, {name='1.1543', nodeId='192'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1543] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1543] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.1543] Filling out basic attributes, {name='1.1543', nodeId='192'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.1543] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.1543] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1543] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1543] Has subset 'Default OBJ.002' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.1543] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.1543] has shape ID '192'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1543] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1543] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1543] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1543] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1543] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.1543] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1543] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1543] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1544] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.1544] Filling out basic attributes, {name='1.1544', nodeId='193'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1544] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1544] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.1544] Filling out basic attributes, {name='1.1544', nodeId='193'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.1544] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.1544] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1544] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1544] Has subset 'Default OBJ.002' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.1544] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.1544] has shape ID '193'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1544] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1544] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1544] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1544] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1544] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.1544] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1544] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1544] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.155] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.155] Filling out basic attributes, {name='1.155', nodeId='194'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.155] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.155] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.155] Filling out basic attributes, {name='1.155', nodeId='194'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.155] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.155] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.155] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.155] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.155] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.155] has shape ID '194'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.155] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.155] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.155] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.155] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.155] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.155] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.155] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.155] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.156] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.156] Filling out basic attributes, {name='1.156', nodeId='195'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.156] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.156] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.156] Filling out basic attributes, {name='1.156', nodeId='195'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.156] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.156] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.156] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.156] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.156] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.156] has shape ID '195'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.156] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.156] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.156] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.156] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.156] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.156] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.156] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.156] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.157] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.157] Filling out basic attributes, {name='1.157', nodeId='196'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.157] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.157] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.157] Filling out basic attributes, {name='1.157', nodeId='196'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.157] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.157] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.157] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.157] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.157] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.157] has shape ID '196'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.157] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.157] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.157] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.157] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.157] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.157] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.157] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.157] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1570] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.1570] Filling out basic attributes, {name='1.1570', nodeId='197'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1570] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1570] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.1570] Filling out basic attributes, {name='1.1570', nodeId='197'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.1570] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.1570] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1570] Processing subset: materialId="1" numTriangles="5" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1570] Has subset 'Default OBJ.002' with '5' triangles and materialId="1" numTriangles="5" firstIndex="0" firstVertex="0" numIndices="15" numVertices="7"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.1570] Has '1' subsets, '5' triangles and '7' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.1570] has shape ID '197'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1570] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1570] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1570] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1570] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1570] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.1570] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1570] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1570] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1577] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.1577] Filling out basic attributes, {name='1.1577', nodeId='198'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1577] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1577] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.1577] Filling out basic attributes, {name='1.1577', nodeId='198'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.1577] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.1577] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1577] Processing subset: materialId="1" numTriangles="103" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1577] Has subset 'Default OBJ.002' with '103' triangles and materialId="1" numTriangles="103" firstIndex="0" firstVertex="0" numIndices="309" numVertices="81"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.1577] Has '1' subsets, '103' triangles and '81' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.1577] has shape ID '198'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1577] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1577] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1577] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1577] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1577] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.1577] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1577] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1577] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.158] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.158] Filling out basic attributes, {name='1.158', nodeId='199'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.158] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.158] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.158] Filling out basic attributes, {name='1.158', nodeId='199'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.158] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.158] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.158] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.158] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.158] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.158] has shape ID '199'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.158] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.158] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.158] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.158] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.158] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.158] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.158] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.158] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1580] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.1580] Filling out basic attributes, {name='1.1580', nodeId='200'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1580] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1580] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.1580] Filling out basic attributes, {name='1.1580', nodeId='200'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.1580] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.1580] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1580] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1580] Has subset 'Default OBJ.002' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.1580] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.1580] has shape ID '200'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1580] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1580] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1580] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1580] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1580] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.1580] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1580] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1580] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1582] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.1582] Filling out basic attributes, {name='1.1582', nodeId='201'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1582] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1582] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.1582] Filling out basic attributes, {name='1.1582', nodeId='201'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.1582] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.1582] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1582] Processing subset: materialId="1" numTriangles="8" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1582] Has subset 'Default OBJ.002' with '8' triangles and materialId="1" numTriangles="8" firstIndex="0" firstVertex="0" numIndices="24" numVertices="10"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.1582] Has '1' subsets, '8' triangles and '10' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.1582] has shape ID '201'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1582] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1582] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1582] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1582] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1582] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.1582] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1582] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1582] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1583] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.1583] Filling out basic attributes, {name='1.1583', nodeId='202'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1583] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1583] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.1583] Filling out basic attributes, {name='1.1583', nodeId='202'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.1583] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.1583] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1583] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1583] Has subset 'Default OBJ.002' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.1583] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.1583] has shape ID '202'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1583] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1583] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1583] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1583] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1583] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.1583] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1583] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1583] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1584] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.1584] Filling out basic attributes, {name='1.1584', nodeId='203'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1584] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1584] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.1584] Filling out basic attributes, {name='1.1584', nodeId='203'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.1584] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.1584] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1584] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1584] Has subset 'Default OBJ.002' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.1584] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.1584] has shape ID '203'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1584] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1584] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1584] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1584] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1584] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.1584] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1584] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1584] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.159] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.159] Filling out basic attributes, {name='1.159', nodeId='204'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.159] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.159] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.159] Filling out basic attributes, {name='1.159', nodeId='204'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.159] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.159] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.159] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.159] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.159] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.159] has shape ID '204'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.159] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.159] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.159] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.159] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.159] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.159] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.159] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.159] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1593] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.1593] Filling out basic attributes, {name='1.1593', nodeId='205'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1593] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1593] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.1593] Filling out basic attributes, {name='1.1593', nodeId='205'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.1593] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.1593] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1593] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1593] Has subset 'Default OBJ.002' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.1593] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.1593] has shape ID '205'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1593] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1593] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1593] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1593] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1593] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.1593] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1593] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1593] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1594] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.1594] Filling out basic attributes, {name='1.1594', nodeId='206'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1594] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1594] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.1594] Filling out basic attributes, {name='1.1594', nodeId='206'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.1594] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.1594] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1594] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1594] Has subset 'Default OBJ.002' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.1594] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.1594] has shape ID '206'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1594] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1594] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1594] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1594] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1594] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.1594] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1594] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1594] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.160] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.160] Filling out basic attributes, {name='1.160', nodeId='207'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.160] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.160] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.160] Filling out basic attributes, {name='1.160', nodeId='207'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.160] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.160] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.160] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.160] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.160] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.160] has shape ID '207'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.160] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.160] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.160] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.160] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.160] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.160] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.160] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.160] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1602] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.1602] Filling out basic attributes, {name='1.1602', nodeId='208'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1602] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1602] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.1602] Filling out basic attributes, {name='1.1602', nodeId='208'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.1602] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.1602] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1602] Processing subset: materialId="1" numTriangles="5" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1602] Has subset 'Default OBJ.002' with '5' triangles and materialId="1" numTriangles="5" firstIndex="0" firstVertex="0" numIndices="15" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.1602] Has '1' subsets, '5' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.1602] has shape ID '208'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1602] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1602] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1602] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1602] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1602] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.1602] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1602] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1602] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1604] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.1604] Filling out basic attributes, {name='1.1604', nodeId='209'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1604] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1604] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.1604] Filling out basic attributes, {name='1.1604', nodeId='209'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.1604] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.1604] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1604] Processing subset: materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1604] Has subset 'Default OBJ.002' with '10' triangles and materialId="1" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="30" numVertices="10"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.1604] Has '1' subsets, '10' triangles and '10' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.1604] has shape ID '209'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1604] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1604] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1604] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1604] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1604] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.1604] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1604] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1604] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1605] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.1605] Filling out basic attributes, {name='1.1605', nodeId='210'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1605] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1605] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.1605] Filling out basic attributes, {name='1.1605', nodeId='210'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.1605] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.1605] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1605] Processing subset: materialId="1" numTriangles="7" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1605] Has subset 'Default OBJ.002' with '7' triangles and materialId="1" numTriangles="7" firstIndex="0" firstVertex="0" numIndices="21" numVertices="9"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.1605] Has '1' subsets, '7' triangles and '9' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.1605] has shape ID '210'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1605] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1605] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1605] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1605] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1605] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.1605] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1605] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1605] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.161] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.161] Filling out basic attributes, {name='1.161', nodeId='211'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.161] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.161] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.161] Filling out basic attributes, {name='1.161', nodeId='211'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.161] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.161] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.161] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.161] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.161] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.161] has shape ID '211'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.161] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.161] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.161] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.161] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.161] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.161] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.161] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.161] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1611] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.1611] Filling out basic attributes, {name='1.1611', nodeId='212'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1611] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1611] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.1611] Filling out basic attributes, {name='1.1611', nodeId='212'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.1611] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.1611] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1611] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1611] Has subset 'Default OBJ.002' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.1611] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.1611] has shape ID '212'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1611] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1611] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1611] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1611] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1611] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.1611] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1611] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1611] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1612] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.1612] Filling out basic attributes, {name='1.1612', nodeId='213'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1612] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1612] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.1612] Filling out basic attributes, {name='1.1612', nodeId='213'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.1612] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.1612] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1612] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1612] Has subset 'Default OBJ.002' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.1612] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.1612] has shape ID '213'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1612] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1612] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1612] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1612] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1612] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.1612] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1612] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1612] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1613] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.1613] Filling out basic attributes, {name='1.1613', nodeId='214'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1613] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1613] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.1613] Filling out basic attributes, {name='1.1613', nodeId='214'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.1613] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.1613] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1613] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1613] Has subset 'Default OBJ.002' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.1613] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.1613] has shape ID '214'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1613] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1613] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1613] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1613] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1613] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.1613] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1613] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1613] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1614] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.1614] Filling out basic attributes, {name='1.1614', nodeId='215'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1614] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1614] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.1614] Filling out basic attributes, {name='1.1614', nodeId='215'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.1614] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.1614] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1614] Processing subset: materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1614] Has subset 'Default OBJ.002' with '4' triangles and materialId="1" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.1614] Has '1' subsets, '4' triangles and '6' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.1614] has shape ID '215'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1614] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1614] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1614] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1614] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1614] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.1614] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1614] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1614] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.162] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.162] Filling out basic attributes, {name='1.162', nodeId='216'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.162] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.162] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.162] Filling out basic attributes, {name='1.162', nodeId='216'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.162] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.162] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.162] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.162] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.162] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.162] has shape ID '216'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.162] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.162] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.162] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.162] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.162] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.162] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.162] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.162] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1623] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.1623] Filling out basic attributes, {name='1.1623', nodeId='217'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1623] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1623] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.1623] Filling out basic attributes, {name='1.1623', nodeId='217'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.1623] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.1623] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1623] Processing subset: materialId="1" numTriangles="5" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1623] Has subset 'Default OBJ.002' with '5' triangles and materialId="1" numTriangles="5" firstIndex="0" firstVertex="0" numIndices="15" numVertices="7"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.1623] Has '1' subsets, '5' triangles and '7' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.1623] has shape ID '217'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1623] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1623] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1623] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1623] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1623] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.1623] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1623] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1623] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.163] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.163] Filling out basic attributes, {name='1.163', nodeId='218'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.163] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.163] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.163] Filling out basic attributes, {name='1.163', nodeId='218'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.163] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.163] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.163] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.163] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.163] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.163] has shape ID '218'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.163] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.163] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.163] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.163] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.163] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.163] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.163] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.163] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1630] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.1630] Filling out basic attributes, {name='1.1630', nodeId='219'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1630] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1630] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.1630] Filling out basic attributes, {name='1.1630', nodeId='219'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.1630] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.1630] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1630] Processing subset: materialId="1" numTriangles="63" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1630] Has subset 'Default OBJ.002' with '63' triangles and materialId="1" numTriangles="63" firstIndex="0" firstVertex="0" numIndices="189" numVertices="63"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.1630] Has '1' subsets, '63' triangles and '63' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.1630] has shape ID '219'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1630] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1630] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1630] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1630] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1630] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.1630] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1630] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1630] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1631] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.1631] Filling out basic attributes, {name='1.1631', nodeId='220'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1631] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1631] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.1631] Filling out basic attributes, {name='1.1631', nodeId='220'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.1631] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.1631] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1631] Processing subset: materialId="1" numTriangles="63" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1631] Has subset 'Default OBJ.002' with '63' triangles and materialId="1" numTriangles="63" firstIndex="0" firstVertex="0" numIndices="189" numVertices="63"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.1631] Has '1' subsets, '63' triangles and '63' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.1631] has shape ID '220'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1631] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1631] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1631] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1631] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1631] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.1631] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1631] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1631] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.164] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.164] Filling out basic attributes, {name='1.164', nodeId='221'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.164] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.164] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.164] Filling out basic attributes, {name='1.164', nodeId='221'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.164] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.164] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.164] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.164] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.164] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.164] has shape ID '221'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.164] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.164] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.164] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.164] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.164] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.164] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.164] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.164] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1644] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.1644] Filling out basic attributes, {name='1.1644', nodeId='222'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1644] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1644] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.1644] Filling out basic attributes, {name='1.1644', nodeId='222'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.1644] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.1644] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1644] Processing subset: materialId="1" numTriangles="8" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1644] Has subset 'Default OBJ.002' with '8' triangles and materialId="1" numTriangles="8" firstIndex="0" firstVertex="0" numIndices="24" numVertices="10"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.1644] Has '1' subsets, '8' triangles and '10' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.1644] has shape ID '222'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1644] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1644] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1644] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1644] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1644] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.1644] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1644] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1644] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1648] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.1648] Filling out basic attributes, {name='1.1648', nodeId='223'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1648] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1648] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.1648] Filling out basic attributes, {name='1.1648', nodeId='223'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.1648] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.1648] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1648] Processing subset: materialId="1" numTriangles="29" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1648] Has subset 'Default OBJ.002' with '29' triangles and materialId="1" numTriangles="29" firstIndex="0" firstVertex="0" numIndices="87" numVertices="31"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.1648] Has '1' subsets, '29' triangles and '31' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.1648] has shape ID '223'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1648] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1648] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1648] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1648] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1648] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.1648] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1648] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1648] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1649] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.1649] Filling out basic attributes, {name='1.1649', nodeId='224'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1649] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1649] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.1649] Filling out basic attributes, {name='1.1649', nodeId='224'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.1649] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.1649] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1649] Processing subset: materialId="1" numTriangles="29" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1649] Has subset 'Default OBJ.002' with '29' triangles and materialId="1" numTriangles="29" firstIndex="0" firstVertex="0" numIndices="87" numVertices="31"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.1649] Has '1' subsets, '29' triangles and '31' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.1649] has shape ID '224'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1649] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1649] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1649] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1649] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1649] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.1649] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1649] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1649] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.165] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.165] Filling out basic attributes, {name='1.165', nodeId='225'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.165] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.165] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.165] Filling out basic attributes, {name='1.165', nodeId='225'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.165] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.165] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.165] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.165] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.165] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.165] has shape ID '225'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.165] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.165] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.165] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.165] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.165] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.165] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.165] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.165] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1651] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.1651] Filling out basic attributes, {name='1.1651', nodeId='226'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1651] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1651] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.1651] Filling out basic attributes, {name='1.1651', nodeId='226'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.1651] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.1651] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1651] Processing subset: materialId="1" numTriangles="8" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1651] Has subset 'Default OBJ.002' with '8' triangles and materialId="1" numTriangles="8" firstIndex="0" firstVertex="0" numIndices="24" numVertices="10"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.1651] Has '1' subsets, '8' triangles and '10' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.1651] has shape ID '226'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1651] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1651] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1651] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1651] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1651] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.1651] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1651] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1651] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.166] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.166] Filling out basic attributes, {name='1.166', nodeId='227'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.166] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.166] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.166] Filling out basic attributes, {name='1.166', nodeId='227'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.166] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.166] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.166] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.166] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.166] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.166] has shape ID '227'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.166] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.166] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.166] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.166] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.166] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.166] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.166] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.166] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.168] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.168] Filling out basic attributes, {name='1.168', nodeId='228'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.168] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.168] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.168] Filling out basic attributes, {name='1.168', nodeId='228'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.168] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.168] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.168] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.168] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.168] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.168] has shape ID '228'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.168] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.168] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.168] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.168] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.168] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.168] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.168] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.168] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.170] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.170] Filling out basic attributes, {name='1.170', nodeId='229'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.170] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.170] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.170] Filling out basic attributes, {name='1.170', nodeId='229'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.170] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.170] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.170] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.170] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.170] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.170] has shape ID '229'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.170] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.170] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.170] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.170] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.170] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.170] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.170] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.170] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.171] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.171] Filling out basic attributes, {name='1.171', nodeId='230'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.171] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.171] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.171] Filling out basic attributes, {name='1.171', nodeId='230'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.171] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.171] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.171] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.171] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.171] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.171] has shape ID '230'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.171] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.171] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.171] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.171] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.171] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.171] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.171] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.171] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.172] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.172] Filling out basic attributes, {name='1.172', nodeId='231'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.172] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.172] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.172] Filling out basic attributes, {name='1.172', nodeId='231'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.172] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.172] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.172] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.172] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.172] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.172] has shape ID '231'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.172] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.172] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.172] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.172] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.172] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.172] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.172] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.172] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.173] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.173] Filling out basic attributes, {name='1.173', nodeId='232'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.173] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.173] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.173] Filling out basic attributes, {name='1.173', nodeId='232'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.173] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.173] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.173] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.173] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.173] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.173] has shape ID '232'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.173] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.173] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.173] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.173] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.173] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.173] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.173] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.173] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1739] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.1739] Filling out basic attributes, {name='1.1739', nodeId='233'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1739] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1739] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.1739] Filling out basic attributes, {name='1.1739', nodeId='233'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.1739] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.1739] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1739] Processing subset: materialId="1" numTriangles="54" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1739] Has subset 'Default OBJ.002' with '54' triangles and materialId="1" numTriangles="54" firstIndex="0" firstVertex="0" numIndices="162" numVertices="32"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.1739] Has '1' subsets, '54' triangles and '32' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.1739] has shape ID '233'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1739] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1739] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1739] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1739] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1739] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.1739] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1739] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1739] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.174] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.174] Filling out basic attributes, {name='1.174', nodeId='234'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.174] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.174] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.174] Filling out basic attributes, {name='1.174', nodeId='234'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.174] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.174] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.174] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.174] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.174] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.174] has shape ID '234'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.174] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.174] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.174] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.174] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.174] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.174] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.174] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.174] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1740] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.1740] Filling out basic attributes, {name='1.1740', nodeId='235'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1740] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1740] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.1740] Filling out basic attributes, {name='1.1740', nodeId='235'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.1740] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.1740] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1740] Processing subset: materialId="1" numTriangles="54" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1740] Has subset 'Default OBJ.002' with '54' triangles and materialId="1" numTriangles="54" firstIndex="0" firstVertex="0" numIndices="162" numVertices="32"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.1740] Has '1' subsets, '54' triangles and '32' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.1740] has shape ID '235'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1740] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1740] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1740] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1740] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1740] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.1740] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1740] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1740] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1741] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.1741] Filling out basic attributes, {name='1.1741', nodeId='236'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1741] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1741] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.1741] Filling out basic attributes, {name='1.1741', nodeId='236'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.1741] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.1741] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1741] Processing subset: materialId="1" numTriangles="54" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1741] Has subset 'Default OBJ.002' with '54' triangles and materialId="1" numTriangles="54" firstIndex="0" firstVertex="0" numIndices="162" numVertices="32"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.1741] Has '1' subsets, '54' triangles and '32' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.1741] has shape ID '236'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1741] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1741] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1741] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1741] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1741] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.1741] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1741] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1741] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.175] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.175] Filling out basic attributes, {name='1.175', nodeId='237'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.175] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.175] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.175] Filling out basic attributes, {name='1.175', nodeId='237'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.175] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.175] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.175] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.175] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.175] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.175] has shape ID '237'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.175] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.175] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.175] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.175] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.175] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.175] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.175] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.175] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1755] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.1755] Filling out basic attributes, {name='1.1755', nodeId='238'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1755] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1755] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.1755] Filling out basic attributes, {name='1.1755', nodeId='238'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.1755] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.1755] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1755] Processing subset: materialId="1" numTriangles="54" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1755] Has subset 'Default OBJ.002' with '54' triangles and materialId="1" numTriangles="54" firstIndex="0" firstVertex="0" numIndices="162" numVertices="32"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.1755] Has '1' subsets, '54' triangles and '32' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.1755] has shape ID '238'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1755] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1755] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1755] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1755] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1755] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.1755] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1755] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1755] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1756] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.1756] Filling out basic attributes, {name='1.1756', nodeId='239'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1756] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1756] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.1756] Filling out basic attributes, {name='1.1756', nodeId='239'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.1756] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.1756] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1756] Processing subset: materialId="1" numTriangles="54" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1756] Has subset 'Default OBJ.002' with '54' triangles and materialId="1" numTriangles="54" firstIndex="0" firstVertex="0" numIndices="162" numVertices="32"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.1756] Has '1' subsets, '54' triangles and '32' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.1756] has shape ID '239'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1756] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1756] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1756] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1756] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1756] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.1756] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1756] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1756] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1757] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.1757] Filling out basic attributes, {name='1.1757', nodeId='240'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1757] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1757] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.1757] Filling out basic attributes, {name='1.1757', nodeId='240'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.1757] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.1757] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1757] Processing subset: materialId="1" numTriangles="54" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1757] Has subset 'Default OBJ.002' with '54' triangles and materialId="1" numTriangles="54" firstIndex="0" firstVertex="0" numIndices="162" numVertices="32"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.1757] Has '1' subsets, '54' triangles and '32' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.1757] has shape ID '240'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1757] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1757] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1757] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1757] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1757] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.1757] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1757] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1757] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.176] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.176] Filling out basic attributes, {name='1.176', nodeId='241'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.176] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.176] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.176] Filling out basic attributes, {name='1.176', nodeId='241'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.176] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.176] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.176] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.176] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.176] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.176] has shape ID '241'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.176] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.176] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.176] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.176] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.176] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.176] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.176] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.176] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1767] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.1767] Filling out basic attributes, {name='1.1767', nodeId='242'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1767] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1767] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.1767] Filling out basic attributes, {name='1.1767', nodeId='242'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.1767] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.1767] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1767] Processing subset: materialId="1" numTriangles="54" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1767] Has subset 'Default OBJ.002' with '54' triangles and materialId="1" numTriangles="54" firstIndex="0" firstVertex="0" numIndices="162" numVertices="32"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.1767] Has '1' subsets, '54' triangles and '32' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.1767] has shape ID '242'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1767] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1767] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1767] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1767] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1767] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.1767] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1767] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1767] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.177] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.177] Filling out basic attributes, {name='1.177', nodeId='243'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.177] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.177] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.177] Filling out basic attributes, {name='1.177', nodeId='243'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.177] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.177] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.177] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.177] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.177] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.177] has shape ID '243'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.177] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.177] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.177] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.177] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.177] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.177] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.177] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.177] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.178] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.178] Filling out basic attributes, {name='1.178', nodeId='244'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.178] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.178] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.178] Filling out basic attributes, {name='1.178', nodeId='244'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.178] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.178] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.178] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.178] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.178] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.178] has shape ID '244'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.178] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.178] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.178] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.178] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.178] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.178] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.178] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.178] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.179] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.179] Filling out basic attributes, {name='1.179', nodeId='245'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.179] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.179] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.179] Filling out basic attributes, {name='1.179', nodeId='245'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.179] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.179] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.179] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.179] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.179] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.179] has shape ID '245'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.179] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.179] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.179] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.179] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.179] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.179] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.179] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.179] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.180] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.180] Filling out basic attributes, {name='1.180', nodeId='246'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.180] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.180] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.180] Filling out basic attributes, {name='1.180', nodeId='246'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.180] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.180] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.180] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.180] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.180] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.180] has shape ID '246'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.180] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.180] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.180] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.180] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.180] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.180] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.180] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.180] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.181] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.181] Filling out basic attributes, {name='1.181', nodeId='247'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.181] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.181] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.181] Filling out basic attributes, {name='1.181', nodeId='247'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.181] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.181] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.181] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.181] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.181] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.181] has shape ID '247'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.181] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.181] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.181] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.181] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.181] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.181] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.181] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.181] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.182] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.182] Filling out basic attributes, {name='1.182', nodeId='248'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.182] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.182] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.182] Filling out basic attributes, {name='1.182', nodeId='248'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.182] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.182] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.182] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.182] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.182] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.182] has shape ID '248'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.182] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.182] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.182] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.182] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.182] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.182] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.182] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.182] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.183] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.183] Filling out basic attributes, {name='1.183', nodeId='249'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.183] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.183] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.183] Filling out basic attributes, {name='1.183', nodeId='249'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.183] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.183] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.183] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.183] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.183] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.183] has shape ID '249'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.183] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.183] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.183] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.183] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.183] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.183] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.183] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.183] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.185] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.185] Filling out basic attributes, {name='1.185', nodeId='250'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.185] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.185] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.185] Filling out basic attributes, {name='1.185', nodeId='250'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.185] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.185] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.185] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.185] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.185] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.185] has shape ID '250'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.185] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.185] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.185] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.185] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.185] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.185] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.185] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.185] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.187] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.187] Filling out basic attributes, {name='1.187', nodeId='251'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.187] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.187] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.187] Filling out basic attributes, {name='1.187', nodeId='251'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.187] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.187] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.187] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.187] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.187] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.187] has shape ID '251'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.187] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.187] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.187] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.187] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.187] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.187] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.187] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.187] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.188] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.188] Filling out basic attributes, {name='1.188', nodeId='252'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.188] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.188] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.188] Filling out basic attributes, {name='1.188', nodeId='252'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.188] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.188] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.188] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.188] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.188] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.188] has shape ID '252'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.188] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.188] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.188] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.188] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.188] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.188] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.188] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.188] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.189] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.189] Filling out basic attributes, {name='1.189', nodeId='253'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.189] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.189] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.189] Filling out basic attributes, {name='1.189', nodeId='253'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.189] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.189] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.189] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.189] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.189] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.189] has shape ID '253'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.189] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.189] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.189] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.189] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.189] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.189] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.189] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.189] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.190] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.190] Filling out basic attributes, {name='1.190', nodeId='254'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.190] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.190] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.190] Filling out basic attributes, {name='1.190', nodeId='254'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.190] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.190] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.190] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.190] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.190] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.190] has shape ID '254'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.190] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.190] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.190] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.190] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.190] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.190] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.190] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.190] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.191] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.191] Filling out basic attributes, {name='1.191', nodeId='255'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.191] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.191] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.191] Filling out basic attributes, {name='1.191', nodeId='255'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.191] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.191] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.191] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.191] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.191] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.191] has shape ID '255'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.191] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.191] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.191] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.191] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.191] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.191] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.191] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.191] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1923] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.1923] Filling out basic attributes, {name='1.1923', nodeId='256'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1923] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1923] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.1923] Filling out basic attributes, {name='1.1923', nodeId='256'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.1923] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.1923] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1923] Processing subset: materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1923] Has subset 'Default OBJ.002' with '22' triangles and materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="66" numVertices="24"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.1923] Has '1' subsets, '22' triangles and '24' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.1923] has shape ID '256'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1923] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1923] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1923] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1923] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1923] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.1923] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1923] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1923] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1924] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.1924] Filling out basic attributes, {name='1.1924', nodeId='257'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1924] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1924] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.1924] Filling out basic attributes, {name='1.1924', nodeId='257'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.1924] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.1924] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1924] Processing subset: materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1924] Has subset 'Default OBJ.002' with '22' triangles and materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="66" numVertices="24"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.1924] Has '1' subsets, '22' triangles and '24' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.1924] has shape ID '257'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1924] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1924] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1924] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1924] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1924] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.1924] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1924] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1924] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.193] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.193] Filling out basic attributes, {name='1.193', nodeId='258'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.193] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.193] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.193] Filling out basic attributes, {name='1.193', nodeId='258'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.193] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.193] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.193] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.193] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.193] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.193] has shape ID '258'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.193] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.193] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.193] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.193] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.193] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.193] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.193] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.193] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1935] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.1935] Filling out basic attributes, {name='1.1935', nodeId='259'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1935] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1935] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.1935] Filling out basic attributes, {name='1.1935', nodeId='259'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.1935] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.1935] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1935] Processing subset: materialId="1" numTriangles="5139" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1935] Has subset 'Default OBJ.002' with '5139' triangles and materialId="1" numTriangles="5139" firstIndex="0" firstVertex="0" numIndices="15417" numVertices="4990"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.1935] Has '1' subsets, '5139' triangles and '4990' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.1935] has shape ID '259'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1935] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1935] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1935] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1935] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1935] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.1935] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1935] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1935] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1939] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.1939] Filling out basic attributes, {name='1.1939', nodeId='260'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1939] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1939] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.1939] Filling out basic attributes, {name='1.1939', nodeId='260'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.1939] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.1939] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1939] Processing subset: materialId="1" numTriangles="54" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1939] Has subset 'Default OBJ.002' with '54' triangles and materialId="1" numTriangles="54" firstIndex="0" firstVertex="0" numIndices="162" numVertices="32"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.1939] Has '1' subsets, '54' triangles and '32' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.1939] has shape ID '260'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1939] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1939] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1939] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1939] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1939] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.1939] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1939] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1939] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1943] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.1943] Filling out basic attributes, {name='1.1943', nodeId='261'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1943] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.1943] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.1943] Filling out basic attributes, {name='1.1943', nodeId='261'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.1943] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.1943] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1943] Processing subset: materialId="1" numTriangles="21" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.1943] Has subset 'Default OBJ.002' with '21' triangles and materialId="1" numTriangles="21" firstIndex="0" firstVertex="0" numIndices="63" numVertices="16"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.1943] Has '1' subsets, '21' triangles and '16' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.1943] has shape ID '261'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1943] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1943] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1943] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1943] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.1943] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.1943] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1943] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.1943] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.196] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.196] Filling out basic attributes, {name='1.196', nodeId='262'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.196] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.196] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.196] Filling out basic attributes, {name='1.196', nodeId='262'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.196] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.196] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.196] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.196] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.196] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.196] has shape ID '262'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.196] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.196] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.196] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.196] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.196] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.196] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.196] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.196] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.201] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.201] Filling out basic attributes, {name='1.201', nodeId='263'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.201] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.201] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.201] Filling out basic attributes, {name='1.201', nodeId='263'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.201] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.201] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.201] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.201] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.201] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.201] has shape ID '263'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.201] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.201] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.201] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.201] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.201] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.201] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.201] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.201] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.2022] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.2022] Filling out basic attributes, {name='1.2022', nodeId='264'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.2022] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.2022] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.2022] Filling out basic attributes, {name='1.2022', nodeId='264'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.2022] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.2022] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.2022] Processing subset: materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.2022] Has subset 'Default OBJ.002' with '22' triangles and materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="66" numVertices="24"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.2022] Has '1' subsets, '22' triangles and '24' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.2022] has shape ID '264'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.2022] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.2022] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.2022] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.2022] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.2022] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.2022] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.2022] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.2022] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.2027] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.2027] Filling out basic attributes, {name='1.2027', nodeId='265'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.2027] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.2027] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.2027] Filling out basic attributes, {name='1.2027', nodeId='265'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.2027] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.2027] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.2027] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.2027] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.2027] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.2027] has shape ID '265'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.2027] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.2027] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.2027] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.2027] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.2027] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.2027] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.2027] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.2027] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.2029] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.2029] Filling out basic attributes, {name='1.2029', nodeId='266'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.2029] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.2029] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.2029] Filling out basic attributes, {name='1.2029', nodeId='266'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.2029] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.2029] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.2029] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.2029] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.2029] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.2029] has shape ID '266'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.2029] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.2029] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.2029] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.2029] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.2029] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.2029] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.2029] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.2029] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.2030] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.2030] Filling out basic attributes, {name='1.2030', nodeId='267'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.2030] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.2030] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.2030] Filling out basic attributes, {name='1.2030', nodeId='267'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.2030] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.2030] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.2030] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.2030] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.2030] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.2030] has shape ID '267'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.2030] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.2030] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.2030] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.2030] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.2030] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.2030] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.2030] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.2030] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.2032] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.2032] Filling out basic attributes, {name='1.2032', nodeId='268'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.2032] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.2032] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.2032] Filling out basic attributes, {name='1.2032', nodeId='268'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.2032] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.2032] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.2032] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.2032] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.2032] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.2032] has shape ID '268'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.2032] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.2032] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.2032] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.2032] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.2032] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.2032] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.2032] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.2032] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.2040] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.2040] Filling out basic attributes, {name='1.2040', nodeId='269'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.2040] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.2040] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.2040] Filling out basic attributes, {name='1.2040', nodeId='269'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.2040] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.2040] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.2040] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.2040] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.2040] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.2040] has shape ID '269'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.2040] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.2040] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.2040] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.2040] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.2040] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.2040] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.2040] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.2040] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.2041] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.2041] Filling out basic attributes, {name='1.2041', nodeId='270'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.2041] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.2041] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.2041] Filling out basic attributes, {name='1.2041', nodeId='270'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.2041] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.2041] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.2041] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.2041] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.2041] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.2041] has shape ID '270'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.2041] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.2041] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.2041] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.2041] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.2041] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.2041] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.2041] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.2041] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.2042] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.2042] Filling out basic attributes, {name='1.2042', nodeId='271'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.2042] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.2042] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.2042] Filling out basic attributes, {name='1.2042', nodeId='271'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.2042] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.2042] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.2042] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.2042] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.2042] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.2042] has shape ID '271'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.2042] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.2042] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.2042] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.2042] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.2042] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.2042] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.2042] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.2042] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.2043] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.2043] Filling out basic attributes, {name='1.2043', nodeId='272'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.2043] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.2043] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.2043] Filling out basic attributes, {name='1.2043', nodeId='272'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.2043] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.2043] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.2043] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.2043] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.2043] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.2043] has shape ID '272'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.2043] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.2043] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.2043] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.2043] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.2043] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.2043] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.2043] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.2043] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.206] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.206] Filling out basic attributes, {name='1.206', nodeId='273'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.206] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.206] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.206] Filling out basic attributes, {name='1.206', nodeId='273'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.206] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.206] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.206] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.206] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.206] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.206] has shape ID '273'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.206] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.206] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.206] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.206] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.206] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.206] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.206] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.206] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.207] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.207] Filling out basic attributes, {name='1.207', nodeId='274'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.207] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.207] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.207] Filling out basic attributes, {name='1.207', nodeId='274'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.207] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.207] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.207] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.207] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.207] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.207] has shape ID '274'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.207] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.207] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.207] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.207] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.207] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.207] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.207] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.207] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.209] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.209] Filling out basic attributes, {name='1.209', nodeId='275'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.209] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.209] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.209] Filling out basic attributes, {name='1.209', nodeId='275'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.209] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.209] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.209] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.209] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.209] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.209] has shape ID '275'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.209] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.209] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.209] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.209] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.209] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.209] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.209] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.209] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.210] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.210] Filling out basic attributes, {name='1.210', nodeId='276'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.210] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.210] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.210] Filling out basic attributes, {name='1.210', nodeId='276'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.210] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.210] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.210] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.210] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.210] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.210] has shape ID '276'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.210] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.210] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.210] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.210] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.210] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.210] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.210] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.210] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.256] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.256] Filling out basic attributes, {name='1.256', nodeId='277'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.256] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.256] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.256] Filling out basic attributes, {name='1.256', nodeId='277'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.256] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.256] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.256] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.256] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.256] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.256] has shape ID '277'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.256] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.256] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.256] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.256] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.256] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.256] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.256] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.256] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.257] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.257] Filling out basic attributes, {name='1.257', nodeId='278'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.257] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.257] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.257] Filling out basic attributes, {name='1.257', nodeId='278'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.257] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.257] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.257] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.257] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.257] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.257] has shape ID '278'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.257] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.257] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.257] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.257] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.257] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.257] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.257] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.257] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.258] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.258] Filling out basic attributes, {name='1.258', nodeId='279'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.258] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.258] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.258] Filling out basic attributes, {name='1.258', nodeId='279'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.258] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.258] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.258] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.258] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.258] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.258] has shape ID '279'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.258] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.258] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.258] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.258] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.258] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.258] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.258] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.258] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.260] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.260] Filling out basic attributes, {name='1.260', nodeId='280'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.260] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.260] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.260] Filling out basic attributes, {name='1.260', nodeId='280'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.260] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.260] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.260] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.260] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.260] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.260] has shape ID '280'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.260] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.260] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.260] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.260] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.260] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.260] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.260] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.260] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.262] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.262] Filling out basic attributes, {name='1.262', nodeId='281'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.262] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.262] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.262] Filling out basic attributes, {name='1.262', nodeId='281'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.262] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.262] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.262] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.262] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.262] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.262] has shape ID '281'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.262] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.262] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.262] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.262] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.262] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.262] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.262] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.262] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.263] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.263] Filling out basic attributes, {name='1.263', nodeId='282'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.263] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.263] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.263] Filling out basic attributes, {name='1.263', nodeId='282'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.263] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.263] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.263] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.263] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.263] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.263] has shape ID '282'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.263] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.263] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.263] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.263] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.263] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.263] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.263] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.263] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.264] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.264] Filling out basic attributes, {name='1.264', nodeId='283'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.264] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.264] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.264] Filling out basic attributes, {name='1.264', nodeId='283'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.264] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.264] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.264] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.264] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.264] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.264] has shape ID '283'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.264] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.264] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.264] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.264] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.264] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.264] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.264] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.264] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.265] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.265] Filling out basic attributes, {name='1.265', nodeId='284'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.265] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.265] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.265] Filling out basic attributes, {name='1.265', nodeId='284'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.265] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.265] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.265] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.265] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.265] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.265] has shape ID '284'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.265] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.265] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.265] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.265] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.265] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.265] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.265] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.265] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.266] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.266] Filling out basic attributes, {name='1.266', nodeId='285'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.266] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.266] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.266] Filling out basic attributes, {name='1.266', nodeId='285'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.266] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.266] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.266] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.266] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.266] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.266] has shape ID '285'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.266] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.266] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.266] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.266] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.266] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.266] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.266] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.266] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.267] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.267] Filling out basic attributes, {name='1.267', nodeId='286'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.267] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.267] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.267] Filling out basic attributes, {name='1.267', nodeId='286'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.267] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.267] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.267] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.267] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.267] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.267] has shape ID '286'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.267] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.267] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.267] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.267] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.267] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.267] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.267] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.267] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.268] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.268] Filling out basic attributes, {name='1.268', nodeId='287'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.268] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.268] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.268] Filling out basic attributes, {name='1.268', nodeId='287'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.268] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.268] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.268] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.268] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.268] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.268] has shape ID '287'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.268] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.268] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.268] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.268] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.268] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.268] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.268] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.268] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.269] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.269] Filling out basic attributes, {name='1.269', nodeId='288'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.269] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.269] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.269] Filling out basic attributes, {name='1.269', nodeId='288'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.269] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.269] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.269] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.269] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.269] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.269] has shape ID '288'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.269] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.269] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.269] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.269] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.269] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.269] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.269] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.269] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.270] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.270] Filling out basic attributes, {name='1.270', nodeId='289'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.270] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.270] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.270] Filling out basic attributes, {name='1.270', nodeId='289'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.270] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.270] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.270] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.270] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.270] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.270] has shape ID '289'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.270] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.270] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.270] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.270] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.270] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.270] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.270] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.270] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.271] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.271] Filling out basic attributes, {name='1.271', nodeId='290'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.271] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.271] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.271] Filling out basic attributes, {name='1.271', nodeId='290'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.271] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.271] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.271] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.271] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.271] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.271] has shape ID '290'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.271] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.271] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.271] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.271] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.271] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.271] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.271] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.271] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.272] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.272] Filling out basic attributes, {name='1.272', nodeId='291'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.272] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.272] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.272] Filling out basic attributes, {name='1.272', nodeId='291'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.272] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.272] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.272] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.272] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.272] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.272] has shape ID '291'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.272] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.272] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.272] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.272] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.272] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.272] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.272] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.272] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.273] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.273] Filling out basic attributes, {name='1.273', nodeId='292'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.273] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.273] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.273] Filling out basic attributes, {name='1.273', nodeId='292'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.273] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.273] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.273] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.273] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.273] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.273] has shape ID '292'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.273] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.273] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.273] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.273] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.273] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.273] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.273] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.273] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.274] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.274] Filling out basic attributes, {name='1.274', nodeId='293'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.274] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.274] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.274] Filling out basic attributes, {name='1.274', nodeId='293'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.274] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.274] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.274] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.274] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.274] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.274] has shape ID '293'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.274] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.274] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.274] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.274] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.274] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.274] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.274] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.274] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.275] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.275] Filling out basic attributes, {name='1.275', nodeId='294'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.275] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.275] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.275] Filling out basic attributes, {name='1.275', nodeId='294'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.275] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.275] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.275] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.275] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.275] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.275] has shape ID '294'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.275] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.275] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.275] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.275] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.275] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.275] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.275] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.275] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.276] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.276] Filling out basic attributes, {name='1.276', nodeId='295'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.276] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.276] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.276] Filling out basic attributes, {name='1.276', nodeId='295'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.276] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.276] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.276] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.276] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.276] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.276] has shape ID '295'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.276] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.276] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.276] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.276] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.276] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.276] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.276] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.276] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.277] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.277] Filling out basic attributes, {name='1.277', nodeId='296'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.277] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.277] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.277] Filling out basic attributes, {name='1.277', nodeId='296'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.277] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.277] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.277] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.277] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.277] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.277] has shape ID '296'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.277] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.277] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.277] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.277] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.277] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.277] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.277] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.277] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.278] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.278] Filling out basic attributes, {name='1.278', nodeId='297'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.278] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.278] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.278] Filling out basic attributes, {name='1.278', nodeId='297'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.278] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.278] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.278] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.278] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.278] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.278] has shape ID '297'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.278] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.278] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.278] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.278] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.278] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.278] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.278] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.278] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.281] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.281] Filling out basic attributes, {name='1.281', nodeId='298'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.281] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.281] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.281] Filling out basic attributes, {name='1.281', nodeId='298'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.281] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.281] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.281] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.281] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.281] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.281] has shape ID '298'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.281] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.281] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.281] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.281] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.281] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.281] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.281] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.281] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.282] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.282] Filling out basic attributes, {name='1.282', nodeId='299'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.282] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.282] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.282] Filling out basic attributes, {name='1.282', nodeId='299'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.282] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.282] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.282] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.282] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.282] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.282] has shape ID '299'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.282] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.282] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.282] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.282] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.282] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.282] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.282] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.282] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.283] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.283] Filling out basic attributes, {name='1.283', nodeId='300'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.283] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.283] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.283] Filling out basic attributes, {name='1.283', nodeId='300'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.283] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.283] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.283] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.283] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.283] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.283] has shape ID '300'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.283] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.283] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.283] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.283] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.283] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.283] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.283] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.283] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.284] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.284] Filling out basic attributes, {name='1.284', nodeId='301'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.284] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.284] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.284] Filling out basic attributes, {name='1.284', nodeId='301'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.284] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.284] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.284] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.284] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.284] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.284] has shape ID '301'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.284] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.284] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.284] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.284] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.284] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.284] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.284] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.284] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.287] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.287] Filling out basic attributes, {name='1.287', nodeId='302'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.287] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.287] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.287] Filling out basic attributes, {name='1.287', nodeId='302'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.287] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.287] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.287] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.287] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.287] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.287] has shape ID '302'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.287] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.287] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.287] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.287] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.287] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.287] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.287] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.287] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.288] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.288] Filling out basic attributes, {name='1.288', nodeId='303'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.288] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.288] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.288] Filling out basic attributes, {name='1.288', nodeId='303'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.288] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.288] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.288] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.288] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.288] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.288] has shape ID '303'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.288] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.288] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.288] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.288] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.288] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.288] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.288] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.288] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.289] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.289] Filling out basic attributes, {name='1.289', nodeId='304'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.289] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.289] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.289] Filling out basic attributes, {name='1.289', nodeId='304'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.289] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.289] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.289] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.289] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.289] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.289] has shape ID '304'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.289] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.289] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.289] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.289] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.289] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.289] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.289] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.289] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.290] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.290] Filling out basic attributes, {name='1.290', nodeId='305'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.290] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.290] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.290] Filling out basic attributes, {name='1.290', nodeId='305'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.290] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.290] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.290] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.290] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.290] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.290] has shape ID '305'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.290] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.290] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.290] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.290] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.290] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.290] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.290] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.290] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.291] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.291] Filling out basic attributes, {name='1.291', nodeId='306'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.291] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.291] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.291] Filling out basic attributes, {name='1.291', nodeId='306'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.291] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.291] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.291] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.291] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.291] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.291] has shape ID '306'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.291] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.291] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.291] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.291] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.291] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.291] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.291] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.291] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.295] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.295] Filling out basic attributes, {name='1.295', nodeId='307'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.295] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.295] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.295] Filling out basic attributes, {name='1.295', nodeId='307'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.295] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.295] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.295] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.295] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.295] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.295] has shape ID '307'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.295] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.295] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.295] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.295] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.295] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.295] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.295] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.295] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.342] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.342] Filling out basic attributes, {name='1.342', nodeId='308'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.342] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.342] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.342] Filling out basic attributes, {name='1.342', nodeId='308'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.342] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.342] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.342] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.342] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.342] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.342] has shape ID '308'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.342] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.342] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.342] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.342] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.342] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.342] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.342] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.342] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.343] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.343] Filling out basic attributes, {name='1.343', nodeId='309'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.343] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.343] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.343] Filling out basic attributes, {name='1.343', nodeId='309'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.343] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.343] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.343] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.343] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.343] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.343] has shape ID '309'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.343] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.343] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.343] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.343] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.343] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.343] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.343] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.343] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.344] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.344] Filling out basic attributes, {name='1.344', nodeId='310'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.344] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.344] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.344] Filling out basic attributes, {name='1.344', nodeId='310'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.344] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.344] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.344] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.344] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.344] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.344] has shape ID '310'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.344] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.344] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.344] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.344] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.344] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.344] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.344] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.344] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.345] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.345] Filling out basic attributes, {name='1.345', nodeId='311'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.345] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.345] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.345] Filling out basic attributes, {name='1.345', nodeId='311'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.345] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.345] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.345] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.345] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.345] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.345] has shape ID '311'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.345] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.345] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.345] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.345] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.345] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.345] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.345] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.345] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.346] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.346] Filling out basic attributes, {name='1.346', nodeId='312'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.346] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.346] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.346] Filling out basic attributes, {name='1.346', nodeId='312'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.346] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.346] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.346] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.346] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.346] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.346] has shape ID '312'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.346] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.346] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.346] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.346] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.346] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.346] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.346] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.346] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.367] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.367] Filling out basic attributes, {name='1.367', nodeId='313'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.367] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.367] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.367] Filling out basic attributes, {name='1.367', nodeId='313'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.367] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.367] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.367] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.367] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.367] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.367] has shape ID '313'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.367] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.367] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.367] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.367] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.367] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.367] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.367] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.367] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.368] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.368] Filling out basic attributes, {name='1.368', nodeId='314'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.368] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.368] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.368] Filling out basic attributes, {name='1.368', nodeId='314'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.368] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.368] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.368] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.368] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.368] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.368] has shape ID '314'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.368] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.368] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.368] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.368] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.368] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.368] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.368] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.368] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.369] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.369] Filling out basic attributes, {name='1.369', nodeId='315'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.369] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.369] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.369] Filling out basic attributes, {name='1.369', nodeId='315'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.369] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.369] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.369] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.369] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.369] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.369] has shape ID '315'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.369] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.369] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.369] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.369] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.369] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.369] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.369] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.369] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.370] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.370] Filling out basic attributes, {name='1.370', nodeId='316'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.370] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.370] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.370] Filling out basic attributes, {name='1.370', nodeId='316'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.370] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.370] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.370] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.370] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.370] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.370] has shape ID '316'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.370] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.370] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.370] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.370] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.370] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.370] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.370] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.370] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.371] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.371] Filling out basic attributes, {name='1.371', nodeId='317'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.371] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.371] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.371] Filling out basic attributes, {name='1.371', nodeId='317'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.371] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.371] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.371] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.371] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.371] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.371] has shape ID '317'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.371] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.371] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.371] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.371] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.371] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.371] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.371] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.371] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.392] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.392] Filling out basic attributes, {name='1.392', nodeId='318'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.392] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.392] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.392] Filling out basic attributes, {name='1.392', nodeId='318'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.392] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.392] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.392] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.392] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.392] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.392] has shape ID '318'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.392] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.392] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.392] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.392] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.392] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.392] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.392] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.392] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.394] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.394] Filling out basic attributes, {name='1.394', nodeId='319'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.394] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.394] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.394] Filling out basic attributes, {name='1.394', nodeId='319'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.394] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.394] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.394] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.394] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.394] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.394] has shape ID '319'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.394] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.394] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.394] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.394] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.394] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.394] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.394] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.394] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.395] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.395] Filling out basic attributes, {name='1.395', nodeId='320'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.395] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.395] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.395] Filling out basic attributes, {name='1.395', nodeId='320'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.395] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.395] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.395] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.395] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.395] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.395] has shape ID '320'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.395] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.395] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.395] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.395] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.395] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.395] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.395] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.395] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.402] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.402] Filling out basic attributes, {name='1.402', nodeId='321'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.402] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.402] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.402] Filling out basic attributes, {name='1.402', nodeId='321'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.402] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.402] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.402] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.402] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.402] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.402] has shape ID '321'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.402] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.402] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.402] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.402] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.402] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.402] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.402] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.402] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.403] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.403] Filling out basic attributes, {name='1.403', nodeId='322'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.403] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.403] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.403] Filling out basic attributes, {name='1.403', nodeId='322'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.403] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.403] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.403] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.403] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.403] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.403] has shape ID '322'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.403] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.403] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.403] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.403] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.403] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.403] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.403] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.403] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.404] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.404] Filling out basic attributes, {name='1.404', nodeId='323'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.404] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.404] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.404] Filling out basic attributes, {name='1.404', nodeId='323'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.404] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.404] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.404] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.404] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.404] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.404] has shape ID '323'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.404] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.404] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.404] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.404] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.404] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.404] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.404] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.404] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.405] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.405] Filling out basic attributes, {name='1.405', nodeId='324'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.405] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.405] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.405] Filling out basic attributes, {name='1.405', nodeId='324'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.405] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.405] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.405] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.405] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.405] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.405] has shape ID '324'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.405] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.405] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.405] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.405] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.405] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.405] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.405] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.405] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.406] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.406] Filling out basic attributes, {name='1.406', nodeId='325'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.406] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.406] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.406] Filling out basic attributes, {name='1.406', nodeId='325'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.406] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.406] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.406] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.406] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.406] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.406] has shape ID '325'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.406] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.406] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.406] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.406] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.406] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.406] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.406] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.406] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.407] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.407] Filling out basic attributes, {name='1.407', nodeId='326'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.407] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.407] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.407] Filling out basic attributes, {name='1.407', nodeId='326'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.407] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.407] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.407] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.407] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.407] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.407] has shape ID '326'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.407] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.407] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.407] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.407] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.407] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.407] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.407] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.407] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.408] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.408] Filling out basic attributes, {name='1.408', nodeId='327'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.408] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.408] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.408] Filling out basic attributes, {name='1.408', nodeId='327'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.408] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.408] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.408] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.408] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.408] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.408] has shape ID '327'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.408] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.408] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.408] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.408] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.408] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.408] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.408] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.408] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.427] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.427] Filling out basic attributes, {name='1.427', nodeId='328'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.427] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.427] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.427] Filling out basic attributes, {name='1.427', nodeId='328'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.427] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.427] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.427] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.427] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.427] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.427] has shape ID '328'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.427] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.427] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.427] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.427] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.427] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.427] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.427] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.427] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.428] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.428] Filling out basic attributes, {name='1.428', nodeId='329'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.428] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.428] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.428] Filling out basic attributes, {name='1.428', nodeId='329'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.428] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.428] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.428] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.428] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.428] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.428] has shape ID '329'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.428] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.428] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.428] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.428] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.428] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.428] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.428] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.428] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.429] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.429] Filling out basic attributes, {name='1.429', nodeId='330'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.429] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.429] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.429] Filling out basic attributes, {name='1.429', nodeId='330'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.429] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.429] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.429] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.429] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.429] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.429] has shape ID '330'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.429] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.429] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.429] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.429] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.429] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.429] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.429] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.429] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.430] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.430] Filling out basic attributes, {name='1.430', nodeId='331'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.430] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.430] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.430] Filling out basic attributes, {name='1.430', nodeId='331'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.430] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.430] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.430] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.430] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.430] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.430] has shape ID '331'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.430] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.430] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.430] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.430] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.430] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.430] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.430] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.430] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.431] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.431] Filling out basic attributes, {name='1.431', nodeId='332'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.431] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.431] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.431] Filling out basic attributes, {name='1.431', nodeId='332'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.431] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.431] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.431] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.431] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.431] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.431] has shape ID '332'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.431] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.431] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.431] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.431] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.431] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.431] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.431] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.431] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.432] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.432] Filling out basic attributes, {name='1.432', nodeId='333'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.432] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.432] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.432] Filling out basic attributes, {name='1.432', nodeId='333'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.432] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.432] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.432] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.432] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.432] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.432] has shape ID '333'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.432] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.432] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.432] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.432] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.432] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.432] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.432] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.432] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.453] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.453] Filling out basic attributes, {name='1.453', nodeId='334'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.453] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.453] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.453] Filling out basic attributes, {name='1.453', nodeId='334'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.453] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.453] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.453] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.453] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.453] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.453] has shape ID '334'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.453] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.453] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.453] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.453] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.453] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.453] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.453] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.453] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.456] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.456] Filling out basic attributes, {name='1.456', nodeId='335'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.456] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.456] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.456] Filling out basic attributes, {name='1.456', nodeId='335'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.456] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.456] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.456] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.456] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.456] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.456] has shape ID '335'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.456] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.456] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.456] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.456] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.456] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.456] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.456] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.456] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.457] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.457] Filling out basic attributes, {name='1.457', nodeId='336'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.457] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.457] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.457] Filling out basic attributes, {name='1.457', nodeId='336'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.457] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.457] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.457] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.457] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.457] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.457] has shape ID '336'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.457] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.457] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.457] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.457] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.457] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.457] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.457] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.457] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.512] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.512] Filling out basic attributes, {name='1.512', nodeId='337'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.512] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.512] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.512] Filling out basic attributes, {name='1.512', nodeId='337'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.512] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.512] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.512] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.512] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.512] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.512] has shape ID '337'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.512] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.512] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.512] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.512] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.512] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.512] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.512] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.512] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.515] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.515] Filling out basic attributes, {name='1.515', nodeId='338'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.515] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.515] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.515] Filling out basic attributes, {name='1.515', nodeId='338'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.515] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.515] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.515] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.515] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.515] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.515] has shape ID '338'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.515] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.515] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.515] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.515] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.515] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.515] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.515] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.515] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.516] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.516] Filling out basic attributes, {name='1.516', nodeId='339'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.516] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.516] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.516] Filling out basic attributes, {name='1.516', nodeId='339'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.516] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.516] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.516] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.516] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.516] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.516] has shape ID '339'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.516] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.516] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.516] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.516] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.516] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.516] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.516] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.516] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.517] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.517] Filling out basic attributes, {name='1.517', nodeId='340'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.517] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.517] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.517] Filling out basic attributes, {name='1.517', nodeId='340'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.517] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.517] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.517] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.517] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.517] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.517] has shape ID '340'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.517] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.517] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.517] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.517] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.517] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.517] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.517] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.517] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.518] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.518] Filling out basic attributes, {name='1.518', nodeId='341'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.518] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.518] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.518] Filling out basic attributes, {name='1.518', nodeId='341'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.518] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.518] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.518] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.518] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.518] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.518] has shape ID '341'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.518] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.518] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.518] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.518] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.518] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.518] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.518] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.518] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.519] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.519] Filling out basic attributes, {name='1.519', nodeId='342'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.519] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.519] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.519] Filling out basic attributes, {name='1.519', nodeId='342'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.519] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.519] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.519] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.519] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.519] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.519] has shape ID '342'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.519] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.519] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.519] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.519] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.519] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.519] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.519] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.519] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.522] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.522] Filling out basic attributes, {name='1.522', nodeId='343'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.522] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.522] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.522] Filling out basic attributes, {name='1.522', nodeId='343'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.522] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.522] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.522] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.522] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.522] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.522] has shape ID '343'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.522] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.522] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.522] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.522] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.522] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.522] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.522] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.522] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.523] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.523] Filling out basic attributes, {name='1.523', nodeId='344'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.523] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.523] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.523] Filling out basic attributes, {name='1.523', nodeId='344'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.523] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.523] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.523] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.523] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.523] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.523] has shape ID '344'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.523] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.523] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.523] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.523] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.523] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.523] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.523] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.523] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.543] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.543] Filling out basic attributes, {name='1.543', nodeId='345'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.543] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.543] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.543] Filling out basic attributes, {name='1.543', nodeId='345'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.543] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.543] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.543] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.543] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.543] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.543] has shape ID '345'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.543] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.543] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.543] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.543] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.543] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.543] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.543] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.543] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.547] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.547] Filling out basic attributes, {name='1.547', nodeId='346'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.547] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.547] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.547] Filling out basic attributes, {name='1.547', nodeId='346'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.547] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.547] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.547] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.547] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.547] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.547] has shape ID '346'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.547] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.547] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.547] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.547] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.547] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.547] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.547] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.547] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.549] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.549] Filling out basic attributes, {name='1.549', nodeId='347'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.549] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.549] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.549] Filling out basic attributes, {name='1.549', nodeId='347'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.549] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.549] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.549] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.549] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.549] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.549] has shape ID '347'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.549] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.549] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.549] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.549] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.549] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.549] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.549] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.549] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.550] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.550] Filling out basic attributes, {name='1.550', nodeId='348'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.550] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.550] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.550] Filling out basic attributes, {name='1.550', nodeId='348'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.550] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.550] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.550] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.550] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.550] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.550] has shape ID '348'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.550] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.550] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.550] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.550] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.550] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.550] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.550] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.550] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.551] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.551] Filling out basic attributes, {name='1.551', nodeId='349'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.551] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.551] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.551] Filling out basic attributes, {name='1.551', nodeId='349'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.551] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.551] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.551] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.551] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.551] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.551] has shape ID '349'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.551] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.551] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.551] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.551] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.551] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.551] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.551] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.551] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.552] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.552] Filling out basic attributes, {name='1.552', nodeId='350'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.552] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.552] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.552] Filling out basic attributes, {name='1.552', nodeId='350'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.552] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.552] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.552] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.552] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.552] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.552] has shape ID '350'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.552] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.552] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.552] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.552] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.552] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.552] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.552] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.552] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.553] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.553] Filling out basic attributes, {name='1.553', nodeId='351'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.553] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.553] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.553] Filling out basic attributes, {name='1.553', nodeId='351'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.553] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.553] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.553] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.553] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.553] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.553] has shape ID '351'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.553] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.553] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.553] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.553] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.553] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.553] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.553] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.553] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.554] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.554] Filling out basic attributes, {name='1.554', nodeId='352'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.554] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.554] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.554] Filling out basic attributes, {name='1.554', nodeId='352'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.554] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.554] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.554] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.554] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.554] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.554] has shape ID '352'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.554] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.554] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.554] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.554] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.554] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.554] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.554] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.554] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.555] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.555] Filling out basic attributes, {name='1.555', nodeId='353'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.555] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.555] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.555] Filling out basic attributes, {name='1.555', nodeId='353'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.555] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.555] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.555] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.555] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.555] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.555] has shape ID '353'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.555] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.555] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.555] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.555] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.555] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.555] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.555] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.555] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.556] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.556] Filling out basic attributes, {name='1.556', nodeId='354'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.556] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.556] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.556] Filling out basic attributes, {name='1.556', nodeId='354'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.556] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.556] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.556] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.556] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.556] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.556] has shape ID '354'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.556] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.556] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.556] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.556] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.556] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.556] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.556] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.556] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.557] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.557] Filling out basic attributes, {name='1.557', nodeId='355'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.557] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.557] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.557] Filling out basic attributes, {name='1.557', nodeId='355'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.557] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.557] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.557] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.557] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.557] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.557] has shape ID '355'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.557] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.557] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.557] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.557] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.557] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.557] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.557] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.557] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.565] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.565] Filling out basic attributes, {name='1.565', nodeId='356'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.565] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.565] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.565] Filling out basic attributes, {name='1.565', nodeId='356'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.565] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.565] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.565] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.565] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.565] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.565] has shape ID '356'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.565] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.565] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.565] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.565] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.565] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.565] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.565] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.565] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.566] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.566] Filling out basic attributes, {name='1.566', nodeId='357'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.566] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.566] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.566] Filling out basic attributes, {name='1.566', nodeId='357'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.566] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.566] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.566] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.566] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.566] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.566] has shape ID '357'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.566] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.566] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.566] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.566] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.566] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.566] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.566] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.566] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.570] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.570] Filling out basic attributes, {name='1.570', nodeId='358'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.570] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.570] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.570] Filling out basic attributes, {name='1.570', nodeId='358'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.570] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.570] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.570] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.570] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.570] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.570] has shape ID '358'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.570] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.570] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.570] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.570] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.570] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.570] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.570] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.570] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.571] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.571] Filling out basic attributes, {name='1.571', nodeId='359'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.571] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.571] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.571] Filling out basic attributes, {name='1.571', nodeId='359'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.571] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.571] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.571] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.571] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.571] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.571] has shape ID '359'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.571] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.571] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.571] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.571] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.571] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.571] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.571] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.571] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.572] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.572] Filling out basic attributes, {name='1.572', nodeId='360'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.572] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.572] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.572] Filling out basic attributes, {name='1.572', nodeId='360'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.572] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.572] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.572] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.572] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.572] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.572] has shape ID '360'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.572] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.572] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.572] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.572] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.572] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.572] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.572] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.572] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.573] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.573] Filling out basic attributes, {name='1.573', nodeId='361'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.573] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.573] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.573] Filling out basic attributes, {name='1.573', nodeId='361'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.573] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.573] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.573] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.573] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.573] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.573] has shape ID '361'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.573] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.573] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.573] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.573] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.573] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.573] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.573] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.573] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.574] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.574] Filling out basic attributes, {name='1.574', nodeId='362'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.574] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.574] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.574] Filling out basic attributes, {name='1.574', nodeId='362'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.574] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.574] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.574] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.574] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.574] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.574] has shape ID '362'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.574] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.574] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.574] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.574] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.574] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.574] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.574] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.574] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.575] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.575] Filling out basic attributes, {name='1.575', nodeId='363'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.575] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.575] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.575] Filling out basic attributes, {name='1.575', nodeId='363'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.575] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.575] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.575] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.575] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.575] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.575] has shape ID '363'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.575] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.575] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.575] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.575] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.575] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.575] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.575] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.575] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.576] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.576] Filling out basic attributes, {name='1.576', nodeId='364'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.576] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.576] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.576] Filling out basic attributes, {name='1.576', nodeId='364'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.576] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.576] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.576] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.576] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.576] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.576] has shape ID '364'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.576] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.576] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.576] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.576] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.576] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.576] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.576] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.576] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.577] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.577] Filling out basic attributes, {name='1.577', nodeId='365'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.577] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.577] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.577] Filling out basic attributes, {name='1.577', nodeId='365'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.577] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.577] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.577] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.577] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.577] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.577] has shape ID '365'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.577] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.577] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.577] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.577] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.577] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.577] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.577] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.577] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.578] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.578] Filling out basic attributes, {name='1.578', nodeId='366'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.578] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.578] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.578] Filling out basic attributes, {name='1.578', nodeId='366'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.578] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.578] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.578] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.578] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.578] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.578] has shape ID '366'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.578] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.578] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.578] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.578] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.578] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.578] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.578] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.578] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.579] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.579] Filling out basic attributes, {name='1.579', nodeId='367'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.579] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.579] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.579] Filling out basic attributes, {name='1.579', nodeId='367'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.579] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.579] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.579] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.579] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.579] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.579] has shape ID '367'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.579] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.579] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.579] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.579] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.579] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.579] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.579] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.579] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.580] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.580] Filling out basic attributes, {name='1.580', nodeId='368'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.580] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.580] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.580] Filling out basic attributes, {name='1.580', nodeId='368'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.580] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.580] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.580] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.580] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.580] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.580] has shape ID '368'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.580] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.580] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.580] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.580] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.580] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.580] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.580] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.580] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.581] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.581] Filling out basic attributes, {name='1.581', nodeId='369'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.581] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.581] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.581] Filling out basic attributes, {name='1.581', nodeId='369'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.581] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.581] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.581] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.581] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.581] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.581] has shape ID '369'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.581] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.581] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.581] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.581] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.581] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.581] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.581] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.581] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.582] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.582] Filling out basic attributes, {name='1.582', nodeId='370'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.582] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.582] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.582] Filling out basic attributes, {name='1.582', nodeId='370'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.582] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.582] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.582] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.582] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.582] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.582] has shape ID '370'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.582] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.582] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.582] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.582] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.582] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.582] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.582] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.582] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.583] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.583] Filling out basic attributes, {name='1.583', nodeId='371'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.583] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.583] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.583] Filling out basic attributes, {name='1.583', nodeId='371'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.583] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.583] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.583] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.583] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.583] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.583] has shape ID '371'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.583] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.583] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.583] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.583] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.583] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.583] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.583] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.583] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.584] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.584] Filling out basic attributes, {name='1.584', nodeId='372'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.584] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.584] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.584] Filling out basic attributes, {name='1.584', nodeId='372'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.584] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.584] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.584] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.584] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.584] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.584] has shape ID '372'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.584] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.584] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.584] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.584] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.584] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.584] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.584] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.584] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.585] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.585] Filling out basic attributes, {name='1.585', nodeId='373'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.585] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.585] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.585] Filling out basic attributes, {name='1.585', nodeId='373'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.585] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.585] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.585] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.585] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.585] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.585] has shape ID '373'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.585] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.585] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.585] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.585] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.585] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.585] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.585] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.585] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.587] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.587] Filling out basic attributes, {name='1.587', nodeId='374'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.587] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.587] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.587] Filling out basic attributes, {name='1.587', nodeId='374'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.587] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.587] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.587] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.587] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.587] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.587] has shape ID '374'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.587] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.587] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.587] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.587] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.587] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.587] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.587] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.587] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.588] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.588] Filling out basic attributes, {name='1.588', nodeId='375'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.588] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.588] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.588] Filling out basic attributes, {name='1.588', nodeId='375'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.588] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.588] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.588] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.588] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.588] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.588] has shape ID '375'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.588] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.588] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.588] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.588] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.588] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.588] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.588] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.588] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.590] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.590] Filling out basic attributes, {name='1.590', nodeId='376'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.590] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.590] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.590] Filling out basic attributes, {name='1.590', nodeId='376'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.590] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.590] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.590] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.590] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.590] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.590] has shape ID '376'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.590] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.590] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.590] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.590] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.590] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.590] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.590] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.590] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.591] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.591] Filling out basic attributes, {name='1.591', nodeId='377'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.591] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.591] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.591] Filling out basic attributes, {name='1.591', nodeId='377'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.591] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.591] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.591] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.591] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.591] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.591] has shape ID '377'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.591] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.591] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.591] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.591] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.591] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.591] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.591] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.591] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.593] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.593] Filling out basic attributes, {name='1.593', nodeId='378'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.593] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.593] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.593] Filling out basic attributes, {name='1.593', nodeId='378'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.593] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.593] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.593] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.593] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.593] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.593] has shape ID '378'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.593] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.593] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.593] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.593] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.593] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.593] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.593] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.593] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.595] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.595] Filling out basic attributes, {name='1.595', nodeId='379'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.595] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.595] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.595] Filling out basic attributes, {name='1.595', nodeId='379'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.595] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.595] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.595] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.595] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.595] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.595] has shape ID '379'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.595] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.595] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.595] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.595] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.595] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.595] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.595] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.595] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.596] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.596] Filling out basic attributes, {name='1.596', nodeId='380'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.596] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.596] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.596] Filling out basic attributes, {name='1.596', nodeId='380'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.596] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.596] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.596] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.596] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.596] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.596] has shape ID '380'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.596] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.596] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.596] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.596] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.596] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.596] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.596] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.596] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.597] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.597] Filling out basic attributes, {name='1.597', nodeId='381'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.597] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.597] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.597] Filling out basic attributes, {name='1.597', nodeId='381'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.597] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.597] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.597] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.597] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.597] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.597] has shape ID '381'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.597] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.597] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.597] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.597] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.597] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.597] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.597] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.597] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.598] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.598] Filling out basic attributes, {name='1.598', nodeId='382'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.598] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.598] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.598] Filling out basic attributes, {name='1.598', nodeId='382'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.598] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.598] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.598] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.598] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.598] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.598] has shape ID '382'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.598] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.598] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.598] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.598] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.598] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.598] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.598] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.598] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.599] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.599] Filling out basic attributes, {name='1.599', nodeId='383'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.599] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.599] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.599] Filling out basic attributes, {name='1.599', nodeId='383'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.599] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.599] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.599] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.599] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.599] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.599] has shape ID '383'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.599] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.599] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.599] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.599] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.599] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.599] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.599] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.599] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.600] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.600] Filling out basic attributes, {name='1.600', nodeId='384'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.600] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.600] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.600] Filling out basic attributes, {name='1.600', nodeId='384'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.600] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.600] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.600] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.600] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.600] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.600] has shape ID '384'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.600] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.600] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.600] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.600] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.600] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.600] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.600] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.600] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.601] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.601] Filling out basic attributes, {name='1.601', nodeId='385'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.601] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.601] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.601] Filling out basic attributes, {name='1.601', nodeId='385'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.601] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.601] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.601] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.601] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.601] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.601] has shape ID '385'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.601] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.601] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.601] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.601] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.601] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.601] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.601] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.601] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.602] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.602] Filling out basic attributes, {name='1.602', nodeId='386'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.602] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.602] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.602] Filling out basic attributes, {name='1.602', nodeId='386'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.602] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.602] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.602] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.602] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.602] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.602] has shape ID '386'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.602] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.602] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.602] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.602] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.602] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.602] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.602] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.602] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.603] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.603] Filling out basic attributes, {name='1.603', nodeId='387'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.603] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.603] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.603] Filling out basic attributes, {name='1.603', nodeId='387'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.603] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.603] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.603] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.603] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.603] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.603] has shape ID '387'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.603] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.603] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.603] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.603] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.603] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.603] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.603] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.603] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.604] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.604] Filling out basic attributes, {name='1.604', nodeId='388'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.604] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.604] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.604] Filling out basic attributes, {name='1.604', nodeId='388'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.604] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.604] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.604] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.604] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.604] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.604] has shape ID '388'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.604] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.604] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.604] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.604] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.604] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.604] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.604] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.604] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.605] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.605] Filling out basic attributes, {name='1.605', nodeId='389'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.605] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.605] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.605] Filling out basic attributes, {name='1.605', nodeId='389'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.605] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.605] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.605] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.605] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.605] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.605] has shape ID '389'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.605] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.605] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.605] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.605] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.605] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.605] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.605] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.605] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.606] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.606] Filling out basic attributes, {name='1.606', nodeId='390'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.606] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.606] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.606] Filling out basic attributes, {name='1.606', nodeId='390'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.606] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.606] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.606] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.606] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.606] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.606] has shape ID '390'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.606] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.606] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.606] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.606] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.606] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.606] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.606] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.606] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.607] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.607] Filling out basic attributes, {name='1.607', nodeId='391'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.607] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.607] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.607] Filling out basic attributes, {name='1.607', nodeId='391'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.607] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.607] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.607] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.607] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.607] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.607] has shape ID '391'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.607] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.607] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.607] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.607] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.607] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.607] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.607] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.607] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.608] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.608] Filling out basic attributes, {name='1.608', nodeId='392'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.608] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.608] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.608] Filling out basic attributes, {name='1.608', nodeId='392'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.608] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.608] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.608] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.608] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.608] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.608] has shape ID '392'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.608] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.608] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.608] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.608] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.608] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.608] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.608] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.608] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.609] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.609] Filling out basic attributes, {name='1.609', nodeId='393'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.609] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.609] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.609] Filling out basic attributes, {name='1.609', nodeId='393'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.609] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.609] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.609] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.609] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.609] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.609] has shape ID '393'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.609] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.609] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.609] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.609] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.609] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.609] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.609] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.609] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.610] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.610] Filling out basic attributes, {name='1.610', nodeId='394'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.610] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.610] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.610] Filling out basic attributes, {name='1.610', nodeId='394'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.610] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.610] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.610] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.610] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.610] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.610] has shape ID '394'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.610] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.610] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.610] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.610] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.610] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.610] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.610] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.610] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.611] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.611] Filling out basic attributes, {name='1.611', nodeId='395'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.611] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.611] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.611] Filling out basic attributes, {name='1.611', nodeId='395'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.611] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.611] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.611] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.611] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.611] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.611] has shape ID '395'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.611] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.611] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.611] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.611] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.611] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.611] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.611] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.611] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.612] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.612] Filling out basic attributes, {name='1.612', nodeId='396'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.612] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.612] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.612] Filling out basic attributes, {name='1.612', nodeId='396'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.612] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.612] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.612] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.612] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.612] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.612] has shape ID '396'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.612] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.612] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.612] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.612] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.612] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.612] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.612] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.612] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.613] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.613] Filling out basic attributes, {name='1.613', nodeId='397'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.613] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.613] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.613] Filling out basic attributes, {name='1.613', nodeId='397'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.613] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.613] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.613] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.613] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.613] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.613] has shape ID '397'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.613] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.613] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.613] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.613] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.613] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.613] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.613] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.613] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.619] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.619] Filling out basic attributes, {name='1.619', nodeId='398'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.619] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.619] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.619] Filling out basic attributes, {name='1.619', nodeId='398'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.619] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.619] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.619] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.619] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.619] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.619] has shape ID '398'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.619] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.619] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.619] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.619] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.619] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.619] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.619] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.619] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.620] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.620] Filling out basic attributes, {name='1.620', nodeId='399'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.620] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.620] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.620] Filling out basic attributes, {name='1.620', nodeId='399'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.620] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.620] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.620] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.620] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.620] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.620] has shape ID '399'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.620] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.620] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.620] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.620] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.620] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.620] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.620] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.620] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.621] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.621] Filling out basic attributes, {name='1.621', nodeId='400'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.621] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.621] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.621] Filling out basic attributes, {name='1.621', nodeId='400'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.621] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.621] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.621] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.621] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.621] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.621] has shape ID '400'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.621] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.621] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.621] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.621] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.621] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.621] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.621] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.621] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.622] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.622] Filling out basic attributes, {name='1.622', nodeId='401'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.622] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.622] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.622] Filling out basic attributes, {name='1.622', nodeId='401'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.622] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.622] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.622] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.622] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.622] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.622] has shape ID '401'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.622] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.622] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.622] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.622] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.622] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.622] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.622] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.622] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.623] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.623] Filling out basic attributes, {name='1.623', nodeId='402'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.623] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.623] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.623] Filling out basic attributes, {name='1.623', nodeId='402'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.623] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.623] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.623] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.623] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.623] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.623] has shape ID '402'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.623] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.623] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.623] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.623] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.623] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.623] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.623] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.623] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.624] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.624] Filling out basic attributes, {name='1.624', nodeId='403'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.624] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.624] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.624] Filling out basic attributes, {name='1.624', nodeId='403'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.624] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.624] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.624] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.624] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.624] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.624] has shape ID '403'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.624] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.624] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.624] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.624] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.624] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.624] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.624] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.624] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.625] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.625] Filling out basic attributes, {name='1.625', nodeId='404'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.625] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.625] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.625] Filling out basic attributes, {name='1.625', nodeId='404'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.625] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.625] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.625] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.625] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.625] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.625] has shape ID '404'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.625] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.625] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.625] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.625] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.625] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.625] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.625] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.625] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.626] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.626] Filling out basic attributes, {name='1.626', nodeId='405'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.626] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.626] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.626] Filling out basic attributes, {name='1.626', nodeId='405'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.626] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.626] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.626] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.626] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.626] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.626] has shape ID '405'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.626] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.626] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.626] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.626] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.626] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.626] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.626] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.626] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.627] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.627] Filling out basic attributes, {name='1.627', nodeId='406'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.627] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.627] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.627] Filling out basic attributes, {name='1.627', nodeId='406'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.627] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.627] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.627] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.627] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.627] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.627] has shape ID '406'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.627] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.627] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.627] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.627] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.627] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.627] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.627] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.627] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.628] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.628] Filling out basic attributes, {name='1.628', nodeId='407'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.628] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.628] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.628] Filling out basic attributes, {name='1.628', nodeId='407'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.628] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.628] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.628] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.628] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.628] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.628] has shape ID '407'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.628] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.628] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.628] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.628] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.628] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.628] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.628] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.628] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.629] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.629] Filling out basic attributes, {name='1.629', nodeId='408'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.629] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.629] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.629] Filling out basic attributes, {name='1.629', nodeId='408'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.629] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.629] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.629] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.629] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.629] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.629] has shape ID '408'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.629] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.629] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.629] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.629] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.629] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.629] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.629] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.629] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.630] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.630] Filling out basic attributes, {name='1.630', nodeId='409'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.630] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.630] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.630] Filling out basic attributes, {name='1.630', nodeId='409'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.630] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.630] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.630] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.630] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.630] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.630] has shape ID '409'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.630] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.630] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.630] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.630] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.630] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.630] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.630] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.630] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.631] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.631] Filling out basic attributes, {name='1.631', nodeId='410'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.631] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.631] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.631] Filling out basic attributes, {name='1.631', nodeId='410'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.631] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.631] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.631] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.631] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.631] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.631] has shape ID '410'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.631] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.631] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.631] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.631] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.631] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.631] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.631] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.631] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.632] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.632] Filling out basic attributes, {name='1.632', nodeId='411'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.632] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.632] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.632] Filling out basic attributes, {name='1.632', nodeId='411'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.632] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.632] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.632] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.632] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.632] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.632] has shape ID '411'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.632] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.632] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.632] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.632] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.632] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.632] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.632] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.632] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.633] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.633] Filling out basic attributes, {name='1.633', nodeId='412'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.633] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.633] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.633] Filling out basic attributes, {name='1.633', nodeId='412'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.633] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.633] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.633] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.633] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.633] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.633] has shape ID '412'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.633] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.633] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.633] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.633] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.633] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.633] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.633] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.633] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.634] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.634] Filling out basic attributes, {name='1.634', nodeId='413'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.634] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.634] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.634] Filling out basic attributes, {name='1.634', nodeId='413'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.634] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.634] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.634] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.634] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.634] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.634] has shape ID '413'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.634] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.634] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.634] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.634] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.634] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.634] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.634] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.634] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.635] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.635] Filling out basic attributes, {name='1.635', nodeId='414'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.635] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.635] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.635] Filling out basic attributes, {name='1.635', nodeId='414'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.635] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.635] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.635] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.635] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.635] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.635] has shape ID '414'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.635] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.635] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.635] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.635] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.635] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.635] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.635] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.635] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.636] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.636] Filling out basic attributes, {name='1.636', nodeId='415'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.636] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.636] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.636] Filling out basic attributes, {name='1.636', nodeId='415'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.636] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.636] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.636] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.636] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.636] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.636] has shape ID '415'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.636] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.636] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.636] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.636] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.636] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.636] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.636] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.636] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.637] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.637] Filling out basic attributes, {name='1.637', nodeId='416'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.637] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.637] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.637] Filling out basic attributes, {name='1.637', nodeId='416'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.637] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.637] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.637] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.637] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.637] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.637] has shape ID '416'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.637] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.637] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.637] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.637] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.637] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.637] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.637] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.637] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.638] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.638] Filling out basic attributes, {name='1.638', nodeId='417'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.638] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.638] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.638] Filling out basic attributes, {name='1.638', nodeId='417'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.638] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.638] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.638] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.638] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.638] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.638] has shape ID '417'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.638] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.638] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.638] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.638] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.638] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.638] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.638] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.638] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.639] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.639] Filling out basic attributes, {name='1.639', nodeId='418'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.639] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.639] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.639] Filling out basic attributes, {name='1.639', nodeId='418'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.639] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.639] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.639] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.639] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.639] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.639] has shape ID '418'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.639] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.639] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.639] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.639] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.639] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.639] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.639] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.639] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.640] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.640] Filling out basic attributes, {name='1.640', nodeId='419'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.640] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.640] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.640] Filling out basic attributes, {name='1.640', nodeId='419'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.640] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.640] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.640] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.640] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.640] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.640] has shape ID '419'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.640] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.640] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.640] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.640] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.640] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.640] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.640] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.640] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.641] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.641] Filling out basic attributes, {name='1.641', nodeId='420'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.641] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.641] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.641] Filling out basic attributes, {name='1.641', nodeId='420'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.641] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.641] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.641] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.641] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.641] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.641] has shape ID '420'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.641] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.641] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.641] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.641] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.641] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.641] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.641] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.641] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.642] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.642] Filling out basic attributes, {name='1.642', nodeId='421'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.642] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.642] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.642] Filling out basic attributes, {name='1.642', nodeId='421'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.642] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.642] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.642] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.642] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.642] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.642] has shape ID '421'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.642] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.642] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.642] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.642] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.642] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.642] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.642] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.642] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.643] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.643] Filling out basic attributes, {name='1.643', nodeId='422'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.643] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.643] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.643] Filling out basic attributes, {name='1.643', nodeId='422'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.643] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.643] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.643] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.643] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.643] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.643] has shape ID '422'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.643] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.643] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.643] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.643] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.643] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.643] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.643] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.643] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.644] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.644] Filling out basic attributes, {name='1.644', nodeId='423'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.644] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.644] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.644] Filling out basic attributes, {name='1.644', nodeId='423'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.644] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.644] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.644] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.644] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.644] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.644] has shape ID '423'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.644] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.644] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.644] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.644] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.644] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.644] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.644] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.644] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.645] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.645] Filling out basic attributes, {name='1.645', nodeId='424'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.645] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.645] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.645] Filling out basic attributes, {name='1.645', nodeId='424'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.645] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.645] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.645] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.645] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.645] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.645] has shape ID '424'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.645] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.645] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.645] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.645] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.645] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.645] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.645] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.645] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.646] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.646] Filling out basic attributes, {name='1.646', nodeId='425'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.646] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.646] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.646] Filling out basic attributes, {name='1.646', nodeId='425'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.646] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.646] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.646] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.646] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.646] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.646] has shape ID '425'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.646] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.646] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.646] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.646] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.646] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.646] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.646] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.646] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.647] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.647] Filling out basic attributes, {name='1.647', nodeId='426'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.647] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.647] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.647] Filling out basic attributes, {name='1.647', nodeId='426'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.647] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.647] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.647] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.647] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.647] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.647] has shape ID '426'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.647] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.647] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.647] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.647] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.647] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.647] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.647] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.647] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.649] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.649] Filling out basic attributes, {name='1.649', nodeId='427'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.649] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.649] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.649] Filling out basic attributes, {name='1.649', nodeId='427'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.649] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.649] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.649] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.649] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.649] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.649] has shape ID '427'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.649] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.649] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.649] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.649] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.649] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.649] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.649] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.649] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.650] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.650] Filling out basic attributes, {name='1.650', nodeId='428'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.650] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.650] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.650] Filling out basic attributes, {name='1.650', nodeId='428'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.650] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.650] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.650] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.650] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.650] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.650] has shape ID '428'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.650] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.650] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.650] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.650] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.650] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.650] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.650] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.650] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.651] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.651] Filling out basic attributes, {name='1.651', nodeId='429'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.651] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.651] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.651] Filling out basic attributes, {name='1.651', nodeId='429'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.651] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.651] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.651] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.651] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.651] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.651] has shape ID '429'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.651] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.651] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.651] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.651] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.651] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.651] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.651] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.651] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.652] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.652] Filling out basic attributes, {name='1.652', nodeId='430'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.652] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.652] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.652] Filling out basic attributes, {name='1.652', nodeId='430'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.652] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.652] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.652] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.652] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.652] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.652] has shape ID '430'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.652] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.652] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.652] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.652] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.652] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.652] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.652] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.652] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.653] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.653] Filling out basic attributes, {name='1.653', nodeId='431'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.653] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.653] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.653] Filling out basic attributes, {name='1.653', nodeId='431'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.653] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.653] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.653] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.653] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.653] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.653] has shape ID '431'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.653] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.653] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.653] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.653] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.653] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.653] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.653] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.653] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.654] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.654] Filling out basic attributes, {name='1.654', nodeId='432'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.654] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.654] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.654] Filling out basic attributes, {name='1.654', nodeId='432'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.654] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.654] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.654] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.654] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.654] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.654] has shape ID '432'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.654] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.654] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.654] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.654] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.654] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.654] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.654] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.654] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.655] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.655] Filling out basic attributes, {name='1.655', nodeId='433'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.655] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.655] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.655] Filling out basic attributes, {name='1.655', nodeId='433'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.655] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.655] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.655] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.655] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.655] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.655] has shape ID '433'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.655] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.655] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.655] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.655] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.655] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.655] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.655] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.655] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.656] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.656] Filling out basic attributes, {name='1.656', nodeId='434'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.656] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.656] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.656] Filling out basic attributes, {name='1.656', nodeId='434'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.656] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.656] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.656] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.656] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.656] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.656] has shape ID '434'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.656] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.656] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.656] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.656] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.656] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.656] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.656] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.656] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.657] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.657] Filling out basic attributes, {name='1.657', nodeId='435'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.657] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.657] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.657] Filling out basic attributes, {name='1.657', nodeId='435'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.657] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.657] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.657] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.657] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.657] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.657] has shape ID '435'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.657] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.657] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.657] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.657] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.657] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.657] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.657] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.657] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.659] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.659] Filling out basic attributes, {name='1.659', nodeId='436'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.659] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.659] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.659] Filling out basic attributes, {name='1.659', nodeId='436'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.659] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.659] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.659] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.659] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.659] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.659] has shape ID '436'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.659] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.659] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.659] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.659] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.659] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.659] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.659] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.659] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.660] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.660] Filling out basic attributes, {name='1.660', nodeId='437'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.660] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.660] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.660] Filling out basic attributes, {name='1.660', nodeId='437'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.660] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.660] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.660] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.660] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.660] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.660] has shape ID '437'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.660] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.660] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.660] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.660] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.660] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.660] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.660] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.660] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.661] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.661] Filling out basic attributes, {name='1.661', nodeId='438'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.661] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.661] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.661] Filling out basic attributes, {name='1.661', nodeId='438'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.661] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.661] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.661] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.661] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.661] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.661] has shape ID '438'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.661] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.661] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.661] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.661] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.661] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.661] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.661] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.661] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.662] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.662] Filling out basic attributes, {name='1.662', nodeId='439'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.662] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.662] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.662] Filling out basic attributes, {name='1.662', nodeId='439'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.662] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.662] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.662] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.662] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.662] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.662] has shape ID '439'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.662] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.662] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.662] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.662] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.662] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.662] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.662] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.662] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.663] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.663] Filling out basic attributes, {name='1.663', nodeId='440'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.663] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.663] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.663] Filling out basic attributes, {name='1.663', nodeId='440'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.663] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.663] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.663] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.663] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.663] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.663] has shape ID '440'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.663] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.663] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.663] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.663] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.663] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.663] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.663] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.663] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.664] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.664] Filling out basic attributes, {name='1.664', nodeId='441'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.664] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.664] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.664] Filling out basic attributes, {name='1.664', nodeId='441'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.664] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.664] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.664] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.664] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.664] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.664] has shape ID '441'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.664] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.664] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.664] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.664] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.664] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.664] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.664] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.664] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.665] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.665] Filling out basic attributes, {name='1.665', nodeId='442'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.665] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.665] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.665] Filling out basic attributes, {name='1.665', nodeId='442'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.665] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.665] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.665] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.665] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.665] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.665] has shape ID '442'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.665] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.665] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.665] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.665] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.665] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.665] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.665] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.665] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.666] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.666] Filling out basic attributes, {name='1.666', nodeId='443'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.666] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.666] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.666] Filling out basic attributes, {name='1.666', nodeId='443'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.666] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.666] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.666] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.666] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.666] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.666] has shape ID '443'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.666] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.666] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.666] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.666] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.666] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.666] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.666] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.666] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.667] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.667] Filling out basic attributes, {name='1.667', nodeId='444'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.667] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.667] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.667] Filling out basic attributes, {name='1.667', nodeId='444'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.667] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.667] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.667] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.667] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.667] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.667] has shape ID '444'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.667] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.667] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.667] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.667] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.667] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.667] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.667] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.667] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.668] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.668] Filling out basic attributes, {name='1.668', nodeId='445'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.668] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.668] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.668] Filling out basic attributes, {name='1.668', nodeId='445'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.668] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.668] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.668] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.668] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.668] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.668] has shape ID '445'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.668] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.668] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.668] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.668] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.668] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.668] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.668] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.668] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.669] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.669] Filling out basic attributes, {name='1.669', nodeId='446'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.669] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.669] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.669] Filling out basic attributes, {name='1.669', nodeId='446'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.669] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.669] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.669] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.669] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.669] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.669] has shape ID '446'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.669] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.669] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.669] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.669] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.669] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.669] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.669] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.669] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.670] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.670] Filling out basic attributes, {name='1.670', nodeId='447'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.670] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.670] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.670] Filling out basic attributes, {name='1.670', nodeId='447'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.670] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.670] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.670] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.670] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.670] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.670] has shape ID '447'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.670] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.670] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.670] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.670] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.670] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.670] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.670] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.670] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.671] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.671] Filling out basic attributes, {name='1.671', nodeId='448'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.671] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.671] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.671] Filling out basic attributes, {name='1.671', nodeId='448'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.671] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.671] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.671] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.671] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.671] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.671] has shape ID '448'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.671] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.671] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.671] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.671] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.671] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.671] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.671] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.671] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.672] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.672] Filling out basic attributes, {name='1.672', nodeId='449'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.672] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.672] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.672] Filling out basic attributes, {name='1.672', nodeId='449'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.672] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.672] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.672] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.672] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.672] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.672] has shape ID '449'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.672] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.672] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.672] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.672] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.672] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.672] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.672] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.672] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.674] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.674] Filling out basic attributes, {name='1.674', nodeId='450'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.674] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.674] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.674] Filling out basic attributes, {name='1.674', nodeId='450'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.674] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.674] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.674] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.674] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.674] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.674] has shape ID '450'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.674] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.674] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.674] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.674] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.674] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.674] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.674] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.674] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.676] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.676] Filling out basic attributes, {name='1.676', nodeId='451'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.676] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.676] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.676] Filling out basic attributes, {name='1.676', nodeId='451'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.676] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.676] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.676] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.676] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.676] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.676] has shape ID '451'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.676] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.676] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.676] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.676] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.676] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.676] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.676] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.676] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.677] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.677] Filling out basic attributes, {name='1.677', nodeId='452'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.677] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.677] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.677] Filling out basic attributes, {name='1.677', nodeId='452'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.677] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.677] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.677] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.677] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.677] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.677] has shape ID '452'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.677] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.677] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.677] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.677] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.677] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.677] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.677] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.677] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.678] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.678] Filling out basic attributes, {name='1.678', nodeId='453'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.678] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.678] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.678] Filling out basic attributes, {name='1.678', nodeId='453'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.678] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.678] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.678] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.678] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.678] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.678] has shape ID '453'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.678] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.678] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.678] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.678] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.678] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.678] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.678] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.678] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.679] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.679] Filling out basic attributes, {name='1.679', nodeId='454'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.679] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.679] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.679] Filling out basic attributes, {name='1.679', nodeId='454'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.679] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.679] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.679] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.679] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.679] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.679] has shape ID '454'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.679] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.679] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.679] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.679] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.679] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.679] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.679] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.679] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.680] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.680] Filling out basic attributes, {name='1.680', nodeId='455'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.680] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.680] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.680] Filling out basic attributes, {name='1.680', nodeId='455'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.680] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.680] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.680] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.680] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.680] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.680] has shape ID '455'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.680] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.680] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.680] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.680] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.680] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.680] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.680] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.680] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.681] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.681] Filling out basic attributes, {name='1.681', nodeId='456'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.681] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.681] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.681] Filling out basic attributes, {name='1.681', nodeId='456'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.681] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.681] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.681] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.681] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.681] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.681] has shape ID '456'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.681] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.681] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.681] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.681] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.681] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.681] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.681] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.681] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.682] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.682] Filling out basic attributes, {name='1.682', nodeId='457'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.682] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.682] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.682] Filling out basic attributes, {name='1.682', nodeId='457'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.682] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.682] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.682] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.682] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.682] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.682] has shape ID '457'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.682] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.682] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.682] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.682] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.682] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.682] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.682] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.682] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.683] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.683] Filling out basic attributes, {name='1.683', nodeId='458'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.683] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.683] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.683] Filling out basic attributes, {name='1.683', nodeId='458'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.683] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.683] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.683] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.683] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.683] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.683] has shape ID '458'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.683] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.683] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.683] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.683] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.683] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.683] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.683] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.683] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.684] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.684] Filling out basic attributes, {name='1.684', nodeId='459'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.684] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.684] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.684] Filling out basic attributes, {name='1.684', nodeId='459'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.684] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.684] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.684] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.684] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.684] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.684] has shape ID '459'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.684] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.684] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.684] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.684] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.684] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.684] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.684] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.684] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.685] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.685] Filling out basic attributes, {name='1.685', nodeId='460'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.685] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.685] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.685] Filling out basic attributes, {name='1.685', nodeId='460'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.685] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.685] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.685] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.685] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.685] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.685] has shape ID '460'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.685] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.685] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.685] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.685] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.685] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.685] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.685] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.685] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.686] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.686] Filling out basic attributes, {name='1.686', nodeId='461'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.686] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.686] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.686] Filling out basic attributes, {name='1.686', nodeId='461'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.686] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.686] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.686] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.686] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.686] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.686] has shape ID '461'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.686] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.686] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.686] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.686] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.686] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.686] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.686] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.686] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.687] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.687] Filling out basic attributes, {name='1.687', nodeId='462'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.687] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.687] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.687] Filling out basic attributes, {name='1.687', nodeId='462'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.687] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.687] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.687] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.687] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.687] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.687] has shape ID '462'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.687] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.687] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.687] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.687] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.687] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.687] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.687] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.687] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.688] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.688] Filling out basic attributes, {name='1.688', nodeId='463'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.688] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.688] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.688] Filling out basic attributes, {name='1.688', nodeId='463'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.688] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.688] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.688] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.688] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.688] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.688] has shape ID '463'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.688] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.688] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.688] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.688] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.688] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.688] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.688] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.688] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.689] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.689] Filling out basic attributes, {name='1.689', nodeId='464'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.689] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.689] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.689] Filling out basic attributes, {name='1.689', nodeId='464'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.689] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.689] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.689] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.689] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.689] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.689] has shape ID '464'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.689] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.689] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.689] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.689] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.689] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.689] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.689] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.689] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.690] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.690] Filling out basic attributes, {name='1.690', nodeId='465'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.690] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.690] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.690] Filling out basic attributes, {name='1.690', nodeId='465'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.690] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.690] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.690] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.690] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.690] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.690] has shape ID '465'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.690] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.690] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.690] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.690] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.690] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.690] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.690] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.690] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.691] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.691] Filling out basic attributes, {name='1.691', nodeId='466'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.691] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.691] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.691] Filling out basic attributes, {name='1.691', nodeId='466'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.691] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.691] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.691] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.691] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.691] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.691] has shape ID '466'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.691] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.691] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.691] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.691] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.691] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.691] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.691] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.691] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.692] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.692] Filling out basic attributes, {name='1.692', nodeId='467'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.692] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.692] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.692] Filling out basic attributes, {name='1.692', nodeId='467'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.692] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.692] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.692] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.692] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.692] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.692] has shape ID '467'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.692] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.692] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.692] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.692] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.692] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.692] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.692] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.692] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.693] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.693] Filling out basic attributes, {name='1.693', nodeId='468'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.693] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.693] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.693] Filling out basic attributes, {name='1.693', nodeId='468'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.693] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.693] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.693] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.693] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.693] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.693] has shape ID '468'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.693] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.693] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.693] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.693] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.693] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.693] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.693] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.693] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.694] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.694] Filling out basic attributes, {name='1.694', nodeId='469'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.694] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.694] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.694] Filling out basic attributes, {name='1.694', nodeId='469'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.694] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.694] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.694] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.694] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.694] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.694] has shape ID '469'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.694] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.694] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.694] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.694] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.694] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.694] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.694] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.694] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.695] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.695] Filling out basic attributes, {name='1.695', nodeId='470'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.695] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.695] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.695] Filling out basic attributes, {name='1.695', nodeId='470'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.695] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.695] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.695] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.695] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.695] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.695] has shape ID '470'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.695] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.695] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.695] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.695] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.695] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.695] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.695] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.695] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.696] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.696] Filling out basic attributes, {name='1.696', nodeId='471'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.696] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.696] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.696] Filling out basic attributes, {name='1.696', nodeId='471'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.696] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.696] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.696] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.696] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.696] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.696] has shape ID '471'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.696] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.696] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.696] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.696] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.696] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.696] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.696] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.696] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.697] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.697] Filling out basic attributes, {name='1.697', nodeId='472'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.697] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.697] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.697] Filling out basic attributes, {name='1.697', nodeId='472'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.697] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.697] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.697] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.697] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.697] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.697] has shape ID '472'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.697] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.697] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.697] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.697] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.697] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.697] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.697] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.697] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.699] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.699] Filling out basic attributes, {name='1.699', nodeId='473'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.699] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.699] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.699] Filling out basic attributes, {name='1.699', nodeId='473'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.699] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.699] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.699] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.699] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.699] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.699] has shape ID '473'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.699] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.699] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.699] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.699] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.699] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.699] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.699] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.699] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.701] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.701] Filling out basic attributes, {name='1.701', nodeId='474'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.701] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.701] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.701] Filling out basic attributes, {name='1.701', nodeId='474'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.701] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.701] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.701] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.701] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.701] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.701] has shape ID '474'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.701] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.701] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.701] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.701] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.701] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.701] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.701] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.701] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.702] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.702] Filling out basic attributes, {name='1.702', nodeId='475'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.702] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.702] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.702] Filling out basic attributes, {name='1.702', nodeId='475'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.702] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.702] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.702] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.702] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.702] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.702] has shape ID '475'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.702] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.702] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.702] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.702] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.702] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.702] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.702] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.702] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.703] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.703] Filling out basic attributes, {name='1.703', nodeId='476'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.703] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.703] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.703] Filling out basic attributes, {name='1.703', nodeId='476'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.703] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.703] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.703] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.703] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.703] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.703] has shape ID '476'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.703] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.703] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.703] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.703] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.703] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.703] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.703] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.703] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.704] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.704] Filling out basic attributes, {name='1.704', nodeId='477'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.704] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.704] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.704] Filling out basic attributes, {name='1.704', nodeId='477'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.704] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.704] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.704] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.704] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.704] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.704] has shape ID '477'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.704] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.704] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.704] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.704] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.704] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.704] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.704] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.704] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.705] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.705] Filling out basic attributes, {name='1.705', nodeId='478'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.705] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.705] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.705] Filling out basic attributes, {name='1.705', nodeId='478'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.705] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.705] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.705] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.705] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.705] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.705] has shape ID '478'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.705] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.705] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.705] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.705] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.705] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.705] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.705] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.705] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.706] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.706] Filling out basic attributes, {name='1.706', nodeId='479'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.706] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.706] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.706] Filling out basic attributes, {name='1.706', nodeId='479'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.706] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.706] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.706] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.706] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.706] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.706] has shape ID '479'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.706] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.706] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.706] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.706] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.706] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.706] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.706] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.706] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.707] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.707] Filling out basic attributes, {name='1.707', nodeId='480'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.707] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.707] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.707] Filling out basic attributes, {name='1.707', nodeId='480'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.707] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.707] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.707] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.707] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.707] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.707] has shape ID '480'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.707] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.707] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.707] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.707] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.707] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.707] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.707] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.707] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.708] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.708] Filling out basic attributes, {name='1.708', nodeId='481'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.708] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.708] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.708] Filling out basic attributes, {name='1.708', nodeId='481'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.708] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.708] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.708] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.708] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.708] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.708] has shape ID '481'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.708] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.708] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.708] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.708] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.708] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.708] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.708] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.708] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.709] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.709] Filling out basic attributes, {name='1.709', nodeId='482'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.709] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.709] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.709] Filling out basic attributes, {name='1.709', nodeId='482'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.709] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.709] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.709] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.709] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.709] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.709] has shape ID '482'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.709] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.709] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.709] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.709] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.709] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.709] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.709] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.709] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.710] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.710] Filling out basic attributes, {name='1.710', nodeId='483'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.710] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.710] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.710] Filling out basic attributes, {name='1.710', nodeId='483'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.710] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.710] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.710] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.710] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.710] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.710] has shape ID '483'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.710] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.710] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.710] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.710] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.710] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.710] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.710] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.710] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.711] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.711] Filling out basic attributes, {name='1.711', nodeId='484'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.711] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.711] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.711] Filling out basic attributes, {name='1.711', nodeId='484'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.711] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.711] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.711] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.711] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.711] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.711] has shape ID '484'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.711] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.711] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.711] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.711] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.711] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.711] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.711] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.711] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.712] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.712] Filling out basic attributes, {name='1.712', nodeId='485'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.712] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.712] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.712] Filling out basic attributes, {name='1.712', nodeId='485'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.712] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.712] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.712] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.712] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.712] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.712] has shape ID '485'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.712] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.712] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.712] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.712] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.712] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.712] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.712] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.712] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.713] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.713] Filling out basic attributes, {name='1.713', nodeId='486'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.713] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.713] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.713] Filling out basic attributes, {name='1.713', nodeId='486'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.713] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.713] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.713] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.713] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.713] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.713] has shape ID '486'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.713] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.713] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.713] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.713] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.713] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.713] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.713] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.713] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.714] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.714] Filling out basic attributes, {name='1.714', nodeId='487'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.714] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.714] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.714] Filling out basic attributes, {name='1.714', nodeId='487'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.714] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.714] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.714] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.714] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.714] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.714] has shape ID '487'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.714] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.714] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.714] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.714] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.714] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.714] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.714] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.714] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.715] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.715] Filling out basic attributes, {name='1.715', nodeId='488'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.715] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.715] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.715] Filling out basic attributes, {name='1.715', nodeId='488'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.715] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.715] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.715] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.715] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.715] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.715] has shape ID '488'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.715] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.715] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.715] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.715] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.715] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.715] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.715] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.715] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.716] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.716] Filling out basic attributes, {name='1.716', nodeId='489'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.716] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.716] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.716] Filling out basic attributes, {name='1.716', nodeId='489'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.716] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.716] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.716] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.716] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.716] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.716] has shape ID '489'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.716] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.716] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.716] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.716] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.716] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.716] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.716] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.716] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.717] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.717] Filling out basic attributes, {name='1.717', nodeId='490'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.717] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.717] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.717] Filling out basic attributes, {name='1.717', nodeId='490'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.717] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.717] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.717] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.717] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.717] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.717] has shape ID '490'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.717] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.717] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.717] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.717] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.717] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.717] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.717] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.717] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.718] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.718] Filling out basic attributes, {name='1.718', nodeId='491'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.718] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.718] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.718] Filling out basic attributes, {name='1.718', nodeId='491'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.718] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.718] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.718] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.718] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.718] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.718] has shape ID '491'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.718] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.718] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.718] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.718] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.718] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.718] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.718] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.718] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.719] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.719] Filling out basic attributes, {name='1.719', nodeId='492'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.719] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.719] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.719] Filling out basic attributes, {name='1.719', nodeId='492'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.719] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.719] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.719] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.719] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.719] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.719] has shape ID '492'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.719] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.719] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.719] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.719] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.719] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.719] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.719] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.719] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.721] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.721] Filling out basic attributes, {name='1.721', nodeId='493'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.721] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.721] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.721] Filling out basic attributes, {name='1.721', nodeId='493'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.721] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.721] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.721] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.721] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.721] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.721] has shape ID '493'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.721] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.721] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.721] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.721] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.721] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.721] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.721] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.721] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.723] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.723] Filling out basic attributes, {name='1.723', nodeId='494'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.723] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.723] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.723] Filling out basic attributes, {name='1.723', nodeId='494'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.723] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.723] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.723] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.723] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.723] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.723] has shape ID '494'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.723] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.723] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.723] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.723] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.723] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.723] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.723] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.723] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.724] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.724] Filling out basic attributes, {name='1.724', nodeId='495'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.724] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.724] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.724] Filling out basic attributes, {name='1.724', nodeId='495'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.724] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.724] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.724] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.724] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.724] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.724] has shape ID '495'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.724] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.724] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.724] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.724] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.724] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.724] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.724] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.724] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.725] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.725] Filling out basic attributes, {name='1.725', nodeId='496'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.725] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.725] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.725] Filling out basic attributes, {name='1.725', nodeId='496'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.725] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.725] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.725] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.725] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.725] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.725] has shape ID '496'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.725] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.725] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.725] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.725] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.725] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.725] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.725] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.725] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.726] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.726] Filling out basic attributes, {name='1.726', nodeId='497'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.726] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.726] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.726] Filling out basic attributes, {name='1.726', nodeId='497'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.726] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.726] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.726] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.726] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.726] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.726] has shape ID '497'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.726] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.726] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.726] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.726] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.726] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.726] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.726] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.726] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.727] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.727] Filling out basic attributes, {name='1.727', nodeId='498'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.727] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.727] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.727] Filling out basic attributes, {name='1.727', nodeId='498'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.727] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.727] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.727] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.727] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.727] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.727] has shape ID '498'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.727] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.727] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.727] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.727] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.727] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.727] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.727] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.727] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.732] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.732] Filling out basic attributes, {name='1.732', nodeId='499'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.732] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.732] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.732] Filling out basic attributes, {name='1.732', nodeId='499'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.732] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.732] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.732] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.732] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.732] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.732] has shape ID '499'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.732] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.732] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.732] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.732] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.732] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.732] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.732] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.732] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.734] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.734] Filling out basic attributes, {name='1.734', nodeId='500'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.734] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.734] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.734] Filling out basic attributes, {name='1.734', nodeId='500'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.734] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.734] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.734] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.734] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.734] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.734] has shape ID '500'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.734] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.734] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.734] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.734] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.734] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.734] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.734] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.734] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.735] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.735] Filling out basic attributes, {name='1.735', nodeId='501'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.735] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.735] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.735] Filling out basic attributes, {name='1.735', nodeId='501'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.735] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.735] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.735] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.735] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.735] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.735] has shape ID '501'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.735] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.735] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.735] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.735] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.735] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.735] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.735] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.735] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.736] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.736] Filling out basic attributes, {name='1.736', nodeId='502'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.736] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.736] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.736] Filling out basic attributes, {name='1.736', nodeId='502'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.736] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.736] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.736] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.736] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.736] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.736] has shape ID '502'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.736] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.736] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.736] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.736] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.736] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.736] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.736] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.736] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.737] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.737] Filling out basic attributes, {name='1.737', nodeId='503'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.737] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.737] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.737] Filling out basic attributes, {name='1.737', nodeId='503'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.737] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.737] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.737] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.737] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.737] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.737] has shape ID '503'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.737] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.737] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.737] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.737] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.737] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.737] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.737] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.737] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.740] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.740] Filling out basic attributes, {name='1.740', nodeId='504'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.740] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.740] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.740] Filling out basic attributes, {name='1.740', nodeId='504'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.740] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.740] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.740] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.740] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.740] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.740] has shape ID '504'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.740] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.740] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.740] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.740] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.740] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.740] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.740] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.740] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.741] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.741] Filling out basic attributes, {name='1.741', nodeId='505'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.741] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.741] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.741] Filling out basic attributes, {name='1.741', nodeId='505'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.741] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.741] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.741] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.741] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.741] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.741] has shape ID '505'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.741] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.741] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.741] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.741] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.741] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.741] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.741] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.741] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.742] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.742] Filling out basic attributes, {name='1.742', nodeId='506'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.742] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.742] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.742] Filling out basic attributes, {name='1.742', nodeId='506'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.742] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.742] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.742] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.742] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.742] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.742] has shape ID '506'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.742] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.742] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.742] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.742] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.742] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.742] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.742] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.742] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.743] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.743] Filling out basic attributes, {name='1.743', nodeId='507'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.743] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.743] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.743] Filling out basic attributes, {name='1.743', nodeId='507'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.743] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.743] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.743] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.743] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.743] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.743] has shape ID '507'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.743] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.743] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.743] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.743] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.743] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.743] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.743] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.743] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.756] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.756] Filling out basic attributes, {name='1.756', nodeId='508'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.756] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.756] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.756] Filling out basic attributes, {name='1.756', nodeId='508'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.756] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.756] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.756] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.756] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.756] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.756] has shape ID '508'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.756] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.756] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.756] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.756] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.756] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.756] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.756] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.756] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.757] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.757] Filling out basic attributes, {name='1.757', nodeId='509'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.757] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.757] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.757] Filling out basic attributes, {name='1.757', nodeId='509'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.757] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.757] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.757] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.757] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.757] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.757] has shape ID '509'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.757] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.757] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.757] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.757] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.757] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.757] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.757] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.757] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.759] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.759] Filling out basic attributes, {name='1.759', nodeId='510'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.759] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.759] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.759] Filling out basic attributes, {name='1.759', nodeId='510'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.759] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.759] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.759] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.759] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.759] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.759] has shape ID '510'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.759] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.759] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.759] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.759] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.759] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.759] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.759] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.759] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.760] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.760] Filling out basic attributes, {name='1.760', nodeId='511'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.760] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.760] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.760] Filling out basic attributes, {name='1.760', nodeId='511'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.760] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.760] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.760] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.760] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.760] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.760] has shape ID '511'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.760] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.760] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.760] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.760] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.760] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.760] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.760] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.760] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.761] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.761] Filling out basic attributes, {name='1.761', nodeId='512'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.761] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.761] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.761] Filling out basic attributes, {name='1.761', nodeId='512'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.761] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.761] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.761] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.761] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.761] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.761] has shape ID '512'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.761] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.761] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.761] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.761] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.761] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.761] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.761] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.761] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.762] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.762] Filling out basic attributes, {name='1.762', nodeId='513'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.762] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.762] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.762] Filling out basic attributes, {name='1.762', nodeId='513'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.762] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.762] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.762] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.762] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.762] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.762] has shape ID '513'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.762] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.762] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.762] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.762] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.762] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.762] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.762] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.762] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.763] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.763] Filling out basic attributes, {name='1.763', nodeId='514'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.763] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.763] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.763] Filling out basic attributes, {name='1.763', nodeId='514'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.763] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.763] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.763] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.763] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.763] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.763] has shape ID '514'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.763] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.763] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.763] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.763] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.763] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.763] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.763] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.763] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.764] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.764] Filling out basic attributes, {name='1.764', nodeId='515'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.764] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.764] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.764] Filling out basic attributes, {name='1.764', nodeId='515'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.764] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.764] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.764] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.764] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.764] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.764] has shape ID '515'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.764] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.764] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.764] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.764] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.764] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.764] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.764] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.764] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.765] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.765] Filling out basic attributes, {name='1.765', nodeId='516'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.765] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.765] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.765] Filling out basic attributes, {name='1.765', nodeId='516'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.765] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.765] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.765] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.765] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.765] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.765] has shape ID '516'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.765] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.765] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.765] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.765] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.765] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.765] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.765] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.765] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.766] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.766] Filling out basic attributes, {name='1.766', nodeId='517'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.766] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.766] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.766] Filling out basic attributes, {name='1.766', nodeId='517'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.766] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.766] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.766] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.766] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.766] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.766] has shape ID '517'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.766] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.766] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.766] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.766] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.766] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.766] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.766] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.766] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.767] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.767] Filling out basic attributes, {name='1.767', nodeId='518'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.767] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.767] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.767] Filling out basic attributes, {name='1.767', nodeId='518'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.767] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.767] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.767] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.767] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.767] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.767] has shape ID '518'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.767] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.767] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.767] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.767] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.767] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.767] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.767] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.767] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.768] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.768] Filling out basic attributes, {name='1.768', nodeId='519'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.768] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.768] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.768] Filling out basic attributes, {name='1.768', nodeId='519'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.768] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.768] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.768] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.768] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.768] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.768] has shape ID '519'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.768] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.768] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.768] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.768] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.768] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.768] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.768] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.768] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.845] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.845] Filling out basic attributes, {name='1.845', nodeId='520'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.845] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.845] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.845] Filling out basic attributes, {name='1.845', nodeId='520'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.845] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.845] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.845] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.845] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.845] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.845] has shape ID '520'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.845] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.845] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.845] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.845] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.845] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.845] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.845] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.845] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.846] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.846] Filling out basic attributes, {name='1.846', nodeId='521'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.846] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.846] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.846] Filling out basic attributes, {name='1.846', nodeId='521'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.846] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.846] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.846] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.846] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.846] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.846] has shape ID '521'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.846] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.846] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.846] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.846] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.846] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.846] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.846] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.846] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.847] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.847] Filling out basic attributes, {name='1.847', nodeId='522'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.847] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.847] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.847] Filling out basic attributes, {name='1.847', nodeId='522'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.847] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.847] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.847] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.847] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.847] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.847] has shape ID '522'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.847] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.847] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.847] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.847] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.847] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.847] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.847] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.847] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.852] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.852] Filling out basic attributes, {name='1.852', nodeId='523'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.852] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.852] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.852] Filling out basic attributes, {name='1.852', nodeId='523'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.852] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.852] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.852] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.852] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.852] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.852] has shape ID '523'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.852] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.852] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.852] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.852] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.852] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.852] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.852] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.852] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.853] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.853] Filling out basic attributes, {name='1.853', nodeId='524'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.853] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.853] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.853] Filling out basic attributes, {name='1.853', nodeId='524'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.853] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.853] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.853] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.853] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.853] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.853] has shape ID '524'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.853] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.853] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.853] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.853] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.853] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.853] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.853] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.853] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.854] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.854] Filling out basic attributes, {name='1.854', nodeId='525'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.854] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.854] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.854] Filling out basic attributes, {name='1.854', nodeId='525'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.854] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.854] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.854] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.854] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.854] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.854] has shape ID '525'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.854] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.854] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.854] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.854] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.854] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.854] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.854] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.854] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.855] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.855] Filling out basic attributes, {name='1.855', nodeId='526'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.855] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.855] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.855] Filling out basic attributes, {name='1.855', nodeId='526'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.855] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.855] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.855] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.855] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.855] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.855] has shape ID '526'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.855] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.855] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.855] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.855] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.855] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.855] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.855] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.855] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.856] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.856] Filling out basic attributes, {name='1.856', nodeId='527'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.856] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.856] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.856] Filling out basic attributes, {name='1.856', nodeId='527'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.856] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.856] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.856] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.856] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.856] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.856] has shape ID '527'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.856] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.856] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.856] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.856] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.856] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.856] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.856] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.856] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.857] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.857] Filling out basic attributes, {name='1.857', nodeId='528'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.857] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.857] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.857] Filling out basic attributes, {name='1.857', nodeId='528'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.857] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.857] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.857] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.857] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.857] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.857] has shape ID '528'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.857] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.857] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.857] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.857] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.857] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.857] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.857] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.857] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.858] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.858] Filling out basic attributes, {name='1.858', nodeId='529'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.858] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.858] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.858] Filling out basic attributes, {name='1.858', nodeId='529'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.858] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.858] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.858] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.858] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.858] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.858] has shape ID '529'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.858] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.858] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.858] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.858] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.858] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.858] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.858] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.858] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.859] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.859] Filling out basic attributes, {name='1.859', nodeId='530'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.859] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.859] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.859] Filling out basic attributes, {name='1.859', nodeId='530'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.859] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.859] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.859] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.859] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.859] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.859] has shape ID '530'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.859] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.859] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.859] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.859] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.859] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.859] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.859] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.859] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.860] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.860] Filling out basic attributes, {name='1.860', nodeId='531'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.860] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.860] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.860] Filling out basic attributes, {name='1.860', nodeId='531'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.860] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.860] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.860] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.860] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.860] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.860] has shape ID '531'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.860] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.860] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.860] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.860] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.860] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.860] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.860] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.860] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.861] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.861] Filling out basic attributes, {name='1.861', nodeId='532'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.861] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.861] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.861] Filling out basic attributes, {name='1.861', nodeId='532'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.861] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.861] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.861] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.861] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.861] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.861] has shape ID '532'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.861] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.861] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.861] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.861] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.861] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.861] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.861] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.861] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.862] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.862] Filling out basic attributes, {name='1.862', nodeId='533'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.862] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.862] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.862] Filling out basic attributes, {name='1.862', nodeId='533'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.862] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.862] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.862] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.862] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.862] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.862] has shape ID '533'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.862] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.862] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.862] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.862] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.862] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.862] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.862] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.862] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.863] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.863] Filling out basic attributes, {name='1.863', nodeId='534'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.863] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.863] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.863] Filling out basic attributes, {name='1.863', nodeId='534'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.863] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.863] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.863] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.863] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.863] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.863] has shape ID '534'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.863] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.863] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.863] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.863] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.863] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.863] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.863] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.863] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.864] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.864] Filling out basic attributes, {name='1.864', nodeId='535'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.864] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.864] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.864] Filling out basic attributes, {name='1.864', nodeId='535'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.864] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.864] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.864] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.864] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.864] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.864] has shape ID '535'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.864] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.864] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.864] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.864] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.864] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.864] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.864] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.864] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.884] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.884] Filling out basic attributes, {name='1.884', nodeId='536'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.884] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.884] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.884] Filling out basic attributes, {name='1.884', nodeId='536'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.884] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.884] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.884] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.884] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.884] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.884] has shape ID '536'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.884] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.884] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.884] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.884] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.884] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.884] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.884] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.884] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.934] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.934] Filling out basic attributes, {name='1.934', nodeId='537'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.934] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.934] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.934] Filling out basic attributes, {name='1.934', nodeId='537'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.934] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.934] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.934] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.934] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.934] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.934] has shape ID '537'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.934] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.934] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.934] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.934] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.934] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.934] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.934] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.934] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.935] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.935] Filling out basic attributes, {name='1.935', nodeId='538'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.935] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.935] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.935] Filling out basic attributes, {name='1.935', nodeId='538'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.935] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.935] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.935] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.935] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.935] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.935] has shape ID '538'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.935] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.935] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.935] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.935] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.935] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.935] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.935] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.935] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.936] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.936] Filling out basic attributes, {name='1.936', nodeId='539'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.936] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.936] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.936] Filling out basic attributes, {name='1.936', nodeId='539'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.936] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.936] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.936] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.936] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.936] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.936] has shape ID '539'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.936] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.936] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.936] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.936] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.936] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.936] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.936] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.936] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.950] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.950] Filling out basic attributes, {name='1.950', nodeId='540'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.950] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.950] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.950] Filling out basic attributes, {name='1.950', nodeId='540'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.950] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.950] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.950] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.950] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.950] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.950] has shape ID '540'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.950] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.950] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.950] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.950] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.950] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.950] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.950] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.950] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.951] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.951] Filling out basic attributes, {name='1.951', nodeId='541'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.951] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.951] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.951] Filling out basic attributes, {name='1.951', nodeId='541'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.951] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.951] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.951] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.951] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.951] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.951] has shape ID '541'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.951] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.951] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.951] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.951] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.951] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.951] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.951] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.951] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.952] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.952] Filling out basic attributes, {name='1.952', nodeId='542'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.952] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.952] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.952] Filling out basic attributes, {name='1.952', nodeId='542'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.952] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.952] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.952] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.952] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.952] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.952] has shape ID '542'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.952] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.952] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.952] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.952] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.952] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.952] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.952] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.952] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.953] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.953] Filling out basic attributes, {name='1.953', nodeId='543'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.953] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.953] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.953] Filling out basic attributes, {name='1.953', nodeId='543'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.953] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.953] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.953] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.953] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.953] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.953] has shape ID '543'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.953] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.953] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.953] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.953] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.953] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.953] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.953] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.953] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.957] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.957] Filling out basic attributes, {name='1.957', nodeId='544'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.957] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.957] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.957] Filling out basic attributes, {name='1.957', nodeId='544'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.957] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.957] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.957] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.957] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.957] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.957] has shape ID '544'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.957] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.957] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.957] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.957] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.957] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.957] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.957] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.957] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.958] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.958] Filling out basic attributes, {name='1.958', nodeId='545'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.958] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.958] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.958] Filling out basic attributes, {name='1.958', nodeId='545'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.958] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.958] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.958] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.958] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.958] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.958] has shape ID '545'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.958] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.958] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.958] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.958] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.958] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.958] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.958] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.958] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.959] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.959] Filling out basic attributes, {name='1.959', nodeId='546'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.959] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.959] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.959] Filling out basic attributes, {name='1.959', nodeId='546'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.959] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.959] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.959] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.959] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.959] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.959] has shape ID '546'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.959] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.959] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.959] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.959] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.959] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.959] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.959] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.959] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.960] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.960] Filling out basic attributes, {name='1.960', nodeId='547'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.960] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.960] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.960] Filling out basic attributes, {name='1.960', nodeId='547'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.960] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.960] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.960] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.960] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.960] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.960] has shape ID '547'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.960] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.960] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.960] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.960] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.960] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.960] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.960] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.960] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.967] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.967] Filling out basic attributes, {name='1.967', nodeId='548'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.967] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.967] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.967] Filling out basic attributes, {name='1.967', nodeId='548'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1.967] Has material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.967] Subset with index [0] based on material 'Default OBJ.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.967] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.967] Has subset 'Default OBJ.002' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.967] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.967] has shape ID '548'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.967] transforming to new transform-basis with <Matrix 4x4 (0.0149, 0.0000,  0.0000, 0.1878)
            (0.0000, 0.0004, -0.0149, 4.6295)
            (0.0000, 0.0149,  0.0004, 2.8439)
            (0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.967] translation is <Vector (0.1878, 4.6295, 2.8439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.967] has translation: [0.187751 4.62947 2.84385]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.967] has rotation(degrees): [88.3567 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.967] has scale: [0.0148679 0.0148679 0.0148679]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.967] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.967] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.967] no more children to process in object
