i3dio.exporter:export_blend_to_i3d:INFO: Blender version is: 4.0.2
i3dio.exporter:export_blend_to_i3d:INFO: I3D Exporter version is: 4.2.0
i3dio.exporter:export_blend_to_i3d:INFO: Exported using 'element_tree'
i3dio.exporter:export_blend_to_i3d:INFO: Exporting to D:\mina edits fs22\FS22_Valtra_Pack_Norregard_edit\edit\rorvaltra\pipevaltra.i3d
i3dio.exporter:_export_selected_objects:INFO: 'Selected Objects' export is selected'
i3dio.exporter:_add_object_to_i3d:DEBUG: [pipe] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [pipe] Filling out basic attributes, {name='pipe', nodeId='1'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [pipe] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [pipe] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [pipe] Filling out basic attributes, {name='pipe', nodeId='1'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [pipe] has no material assigned, assigning default material
i3dio.i3d.I3D:add_material:DEBUG: [pipevaltra] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [i3d_default_material] Filling out basic attributes, {name='i3d_default_material', nodeId='1'}
i3dio.node_classes.node.Material:_resolve_without_nodes:DEBUG: [i3d_default_material] Does not use nodes
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [pipe] assigned default material i3d_default_material
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [pipe] Has material 'i3d_default_material'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [pipe] Subset with index [0] based on material 'i3d_default_material'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [pipe] Processing subset: materialId="1" numTriangles="4232" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [pipe] Has subset 'i3d_default_material' with '4232' triangles and materialId="1" numTriangles="4232" firstIndex="0" firstVertex="0" numIndices="12696" numVertices="3213"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [pipe] Has '1' subsets, '4232' triangles and '3213' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [pipe] has shape ID '1'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [pipe] transforming to new transform-basis with <Matrix 4x4 (0.9775, -2.1134, -0.0000, -0.5854)
            (0.0000,  0.0000, -2.3285, -3.3888)
            (2.1134,  0.9775,  0.0000, -2.1506)
            (0.0000,  0.0000,  0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [pipe] translation is <Vector (-0.5854, -3.3888, -2.1506)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [pipe] has translation: [-0.585436 -3.38876 -2.15059]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [pipe] has rotation(degrees): [90 -65.1782 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [pipe] has scale: [2.32851 2.32851 2.32851]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [pipe] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [pipe] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [pipe] no more children to process in object
