i3dio.exporter:_export_active_collection:INFO: 'Active collection' export is selected
i3dio.exporter:_add_object_to_i3d:DEBUG: [Light] is of type 'LIGHT'
i3dio.node_classes.node.LightNode:_create_xml_element:DEBUG: [Light] Filling out basic attributes, {name='Light', nodeId='1'}
i3dio.node_classes.node.LightNode:populate_xml_element:INFO: [Light] Is a light of type 'POINT'
i3dio.node_classes.node.LightNode:populate_xml_element:INFO: [Light] Has color 1.000000 1.000000 1.000000
i3dio.node_classes.node.LightNode:populate_xml_element:INFO: [Light] Has range 29.999982833862305
i3dio.node_classes.node.LightNode:populate_xml_element:INFO: [Light] casts shadows
i3dio.node_classes.node.LightNode:populate_xml_element:INFO: [Light] has decay rate of type INVERSE_SQUARE which is '2' in i3d
i3dio.xml_i3d:write_property_group:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_property_group:INFO: Wrote '0' properties
i3dio.xml_i3d:write_property_group:INFO: Writing non-default properties from propertygroup: 'I3DNodeLightAttributes'
i3dio.xml_i3d:write_property_group:INFO: Wrote '0' properties
i3dio.node_classes.node.LightNode:_add_transform_to_xml_element:DEBUG: [Light] transforming to new transform-basis with <Matrix 4x4 (-0.2909, -0.7711,  0.5664,  4.0762)
            (-0.0552,  0.6045,  0.7947,  5.9039)
            (-0.9552,  0.1999, -0.2184, -1.0055)
            ( 0.0000,  0.0000,  0.0000,  1.0000)>
i3dio.node_classes.node.LightNode:_add_transform_to_xml_element:DEBUG: [Light] translation is <Vector (4.0762, 5.9039, -1.0055)>
i3dio.node_classes.node.LightNode:_add_transform_to_xml_element:DEBUG: [Light] has translation: [4.07625 5.90386 -1.00545]
i3dio.node_classes.node.LightNode:_add_transform_to_xml_element:DEBUG: [Light] has rotation(degrees): [-42.4664 107.221 10.7437]
i3dio.node_classes.node.LightNode:__init__:DEBUG: [Light] Initialized as a 'LightNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Light] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Light] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Camera] is of type 'CAMERA'
i3dio.node_classes.node.CameraNode:_create_xml_element:DEBUG: [Camera] Filling out basic attributes, {name='Camera', nodeId='2'}
i3dio.node_classes.node.CameraNode:populate_xml_element:INFO: [Camera] FOV: '50.0', Near Clip: '0.10000000149011612', Far Clip: '100.0'
i3dio.xml_i3d:write_property_group:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_property_group:INFO: Wrote '0' properties
i3dio.node_classes.node.CameraNode:_write_properties:DEBUG: [Camera] Has no data specific attributes
i3dio.node_classes.node.CameraNode:_add_transform_to_xml_element:DEBUG: [Camera] transforming to new transform-basis with <Matrix 4x4 ( 0.6859, -0.3240, 0.6516, 7.3589)
            ( 0.0000,  0.8954, 0.4453, 4.9583)
            (-0.7277, -0.3054, 0.6142, 6.9258)
            ( 0.0000,  0.0000, 0.0000, 1.0000)>
i3dio.node_classes.node.CameraNode:_add_transform_to_xml_element:DEBUG: [Camera] translation is <Vector (7.3589, 4.9583, 6.9258)>
i3dio.node_classes.node.CameraNode:_add_transform_to_xml_element:DEBUG: [Camera] has translation: [7.35889 4.95831 6.92579]
i3dio.node_classes.node.CameraNode:_add_transform_to_xml_element:DEBUG: [Camera] has rotation(degrees): [-26.4407 46.6919 0]
i3dio.node_classes.node.CameraNode:__init__:DEBUG: [Camera] Initialized as a 'CameraNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Camera] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Camera] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [led3_xCX.008] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [led3_xCX.008] Filling out basic attributes, {name='led3_xCX.008', nodeId='3'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [led3_xCX.008] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [led3_xCX.008] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [led3_xCX.008] Filling out basic attributes, {name='led3_xCX.008', nodeId='1'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [led3_xCX.008] Has material 'wolow'
i3dio.i3d.I3D:add_material:DEBUG: [scaniap360v2] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [wolow] Filling out basic attributes, {name='wolow', nodeId='1'}
i3dio.node_classes.node.Material:_diffuse_from_nodes:DEBUG: [wolow] Has diffuse texture '//Scania SZCZESNIAK\Scania SZCZESNIAK\textura man wolow.png'
i3dio.i3d.I3D:add_file:DEBUG: [scaniap360v2] New File
i3dio.node_classes.file.Image:_copy_file:INFO: [textura man wolow.png] is not an FS builtin and will be copied
i3dio.node_classes.file.Image:_copy_file:DEBUG: [textura man wolow.png] will be copied using the 'MODHUB' hierarchy structure
i3dio.node_classes.file.Image:_copy_file:INFO: [textura man wolow.png] copied to 'C:\Users\Dominik\Documents\My Games\FarmingSimulator2022\mods\FS22_250K25\textures\textura man wolow.png'
i3dio.node_classes.file.Image:_resolve_filepath:INFO: [textura man wolow.png] Resolved filepath: textures\textura man wolow.png
i3dio.node_classes.file.Image:_create_xml_element:DEBUG: [textura man wolow.png] Filling out basic attributes, {name='textures/textura man wolow.png', nodeId='1'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [wolow] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [wolow] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [led3_xCX.008] Subset with index [0] based on material 'wolow'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [led3_xCX.008] Processing subset: materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [led3_xCX.008] Has subset 'wolow' with '22' triangles and materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="66" numVertices="44"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [led3_xCX.008] Has '1' subsets, '22' triangles and '44' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [led3_xCX.008] has shape ID '1'
i3dio.xml_i3d:write_property_group:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_property_group:INFO: Wrote '0' properties
i3dio.xml_i3d:write_property_group:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_property_group:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [led3_xCX.008] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -1.0000, 0.0000)
            (0.0000,  1.0000, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [led3_xCX.008] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [led3_xCX.008] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [led3_xCX.008] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [led3_xCX.008] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [led3_xCX.008] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [led3_xCX.008] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [led4_xCX.009] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [led4_xCX.009] Filling out basic attributes, {name='led4_xCX.009', nodeId='4'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [led4_xCX.009] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [led4_xCX.009] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [led4_xCX.009] Filling out basic attributes, {name='led4_xCX.009', nodeId='2'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [led4_xCX.009] Has material 'wolow'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [led4_xCX.009] Subset with index [0] based on material 'wolow'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [led4_xCX.009] Processing subset: materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [led4_xCX.009] Has subset 'wolow' with '22' triangles and materialId="1" numTriangles="22" firstIndex="0" firstVertex="0" numIndices="66" numVertices="44"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [led4_xCX.009] Has '1' subsets, '22' triangles and '44' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [led4_xCX.009] has shape ID '2'
i3dio.xml_i3d:write_property_group:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_property_group:INFO: Wrote '0' properties
i3dio.xml_i3d:write_property_group:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_property_group:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [led4_xCX.009] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -1.0000, 0.0000)
            (0.0000,  1.0000, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [led4_xCX.009] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [led4_xCX.009] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [led4_xCX.009] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [led4_xCX.009] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [led4_xCX.009] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [led4_xCX.009] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [led2_SCANIAP360.008] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [led2_SCANIAP360.008] Filling out basic attributes, {name='led2_SCANIAP360.008', nodeId='5'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [led2_SCANIAP360.008] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [led2_SCANIAP360.008] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [led2_SCANIAP360.008] Filling out basic attributes, {name='led2_SCANIAP360.008', nodeId='3'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [led2_SCANIAP360.008] Has material 'ledy'
i3dio.i3d.I3D:add_material:DEBUG: [scaniap360v2] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [ledy] Filling out basic attributes, {name='ledy', nodeId='2'}
i3dio.node_classes.node.Material:_diffuse_from_nodes:DEBUG: [ledy] Has diffuse texture '//Scania SZCZESNIAK\Scania SZCZESNIAK\scania gcbaXXXLEDY.dds'
i3dio.i3d.I3D:add_file:DEBUG: [scaniap360v2] New File
i3dio.node_classes.file.Image:_copy_file:INFO: [scania gcbaXXXLEDY.dds] is not an FS builtin and will be copied
i3dio.node_classes.file.Image:_copy_file:DEBUG: [scania gcbaXXXLEDY.dds] will be copied using the 'MODHUB' hierarchy structure
i3dio.node_classes.file.Image:_copy_file:INFO: [scania gcbaXXXLEDY.dds] copied to 'C:\Users\Dominik\Documents\My Games\FarmingSimulator2022\mods\FS22_250K25\textures\scania gcbaXXXLEDY.dds'
i3dio.node_classes.file.Image:_resolve_filepath:INFO: [scania gcbaXXXLEDY.dds] Resolved filepath: textures\scania gcbaXXXLEDY.dds
i3dio.node_classes.file.Image:_create_xml_element:DEBUG: [scania gcbaXXXLEDY.dds] Filling out basic attributes, {name='textures/scania gcbaXXXLEDY.dds', nodeId='2'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [ledy] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [ledy] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [led2_SCANIAP360.008] Subset with index [0] based on material 'ledy'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [led2_SCANIAP360.008] Processing subset: materialId="2" numTriangles="38" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [led2_SCANIAP360.008] Has subset 'ledy' with '38' triangles and materialId="2" numTriangles="38" firstIndex="0" firstVertex="0" numIndices="114" numVertices="48"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [led2_SCANIAP360.008] Has '1' subsets, '38' triangles and '48' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [led2_SCANIAP360.008] has shape ID '3'
i3dio.xml_i3d:write_property_group:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_property_group:INFO: Wrote '0' properties
i3dio.xml_i3d:write_property_group:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_property_group:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [led2_SCANIAP360.008] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000,  0.0000)
            (0.0000, -0.0000, -1.0000, -0.2316)
            (0.0000,  1.0000, -0.0000,  0.1627)
            (0.0000,  0.0000,  0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [led2_SCANIAP360.008] translation is <Vector (0.0000, -0.2316, 0.1627)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [led2_SCANIAP360.008] has translation: [0 -0.231567 0.162746]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [led2_SCANIAP360.008] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [led2_SCANIAP360.008] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [led2_SCANIAP360.008] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [led2_SCANIAP360.008] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [led6_SCANIAP360.010] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [led6_SCANIAP360.010] Filling out basic attributes, {name='led6_SCANIAP360.010', nodeId='6'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [led6_SCANIAP360.010] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [led6_SCANIAP360.010] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [led6_SCANIAP360.010] Filling out basic attributes, {name='led6_SCANIAP360.010', nodeId='4'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [led6_SCANIAP360.010] Has material 'ledy'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [led6_SCANIAP360.010] Subset with index [0] based on material 'ledy'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [led6_SCANIAP360.010] Processing subset: materialId="2" numTriangles="38" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [led6_SCANIAP360.010] Has subset 'ledy' with '38' triangles and materialId="2" numTriangles="38" firstIndex="0" firstVertex="0" numIndices="114" numVertices="50"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [led6_SCANIAP360.010] Has '1' subsets, '38' triangles and '50' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [led6_SCANIAP360.010] has shape ID '4'
i3dio.xml_i3d:write_property_group:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_property_group:INFO: Wrote '0' properties
i3dio.xml_i3d:write_property_group:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_property_group:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [led6_SCANIAP360.010] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000,  0.0000)
            (0.0000, -0.0000, -1.0000, -0.2382)
            (0.0000,  1.0000, -0.0000,  0.0000)
            (0.0000,  0.0000,  0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [led6_SCANIAP360.010] translation is <Vector (0.0000, -0.2382, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [led6_SCANIAP360.010] has translation: [0 -0.238188 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [led6_SCANIAP360.010] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [led6_SCANIAP360.010] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [led6_SCANIAP360.010] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [led6_SCANIAP360.010] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [skanka_crichet.003] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [skanka_crichet.003] Filling out basic attributes, {name='skanka_crichet.003', nodeId='7'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [skanka_crichet.003] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [skanka_crichet.003] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [skanka_crichet.003] Filling out basic attributes, {name='skanka_crichet.003', nodeId='5'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [skanka_crichet.003] Has material 'XCV'
i3dio.i3d.I3D:add_material:DEBUG: [scaniap360v2] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [XCV] Filling out basic attributes, {name='XCV', nodeId='3'}
i3dio.node_classes.node.Material:_diffuse_from_nodes:DEBUG: [XCV] Has diffuse texture '//Scania SZCZESNIAK\Scania SZCZESNIAK\red.png'
i3dio.i3d.I3D:add_file:DEBUG: [scaniap360v2] New File
i3dio.node_classes.file.Image:_copy_file:INFO: [red.png] is not an FS builtin and will be copied
i3dio.node_classes.file.Image:_copy_file:DEBUG: [red.png] will be copied using the 'MODHUB' hierarchy structure
i3dio.node_classes.file.Image:_copy_file:INFO: [red.png] copied to 'C:\Users\Dominik\Documents\My Games\FarmingSimulator2022\mods\FS22_250K25\textures\red.png'
i3dio.node_classes.file.Image:_resolve_filepath:INFO: [red.png] Resolved filepath: textures\red.png
i3dio.node_classes.file.Image:_create_xml_element:DEBUG: [red.png] Filling out basic attributes, {name='textures/red.png', nodeId='3'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [XCV] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [XCV] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [skanka_crichet.003] Has material 'Gryl'
i3dio.i3d.I3D:add_material:DEBUG: [scaniap360v2] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Gryl] Filling out basic attributes, {name='Gryl', nodeId='4'}
i3dio.node_classes.node.Material:_diffuse_from_nodes:DEBUG: [Gryl] Has diffuse texture '//Scania SZCZESNIAK\Scania SZCZESNIAK\grill.dds'
i3dio.i3d.I3D:add_file:DEBUG: [scaniap360v2] New File
i3dio.node_classes.file.Image:_copy_file:INFO: [grill.dds] is not an FS builtin and will be copied
i3dio.node_classes.file.Image:_copy_file:DEBUG: [grill.dds] will be copied using the 'MODHUB' hierarchy structure
i3dio.node_classes.file.Image:_copy_file:INFO: [grill.dds] copied to 'C:\Users\Dominik\Documents\My Games\FarmingSimulator2022\mods\FS22_250K25\textures\grill.dds'
i3dio.node_classes.file.Image:_resolve_filepath:INFO: [grill.dds] Resolved filepath: textures\grill.dds
i3dio.node_classes.file.Image:_create_xml_element:DEBUG: [grill.dds] Filling out basic attributes, {name='textures/grill.dds', nodeId='4'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Gryl] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Gryl] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [skanka_crichet.003] Has material 'SILVA'
i3dio.i3d.I3D:add_material:DEBUG: [scaniap360v2] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [SILVA] Filling out basic attributes, {name='SILVA', nodeId='5'}
i3dio.node_classes.node.Material:_diffuse_from_nodes:DEBUG: [SILVA] Has diffuse texture '//Scania SZCZESNIAK\Scania SZCZESNIAK\silver.dds'
i3dio.i3d.I3D:add_file:DEBUG: [scaniap360v2] New File
i3dio.node_classes.file.Image:_copy_file:INFO: [silver.dds] is not an FS builtin and will be copied
i3dio.node_classes.file.Image:_copy_file:DEBUG: [silver.dds] will be copied using the 'MODHUB' hierarchy structure
i3dio.node_classes.file.Image:_copy_file:INFO: [silver.dds] copied to 'C:\Users\Dominik\Documents\My Games\FarmingSimulator2022\mods\FS22_250K25\textures\silver.dds'
i3dio.node_classes.file.Image:_resolve_filepath:INFO: [silver.dds] Resolved filepath: textures\silver.dds
i3dio.node_classes.file.Image:_create_xml_element:DEBUG: [silver.dds] Filling out basic attributes, {name='textures/silver.dds', nodeId='5'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [SILVA] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [SILVA] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [skanka_crichet.003] Has material 'przezroczyste'
i3dio.i3d.I3D:add_material:DEBUG: [scaniap360v2] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [przezroczyste] Filling out basic attributes, {name='przezroczyste', nodeId='6'}
i3dio.node_classes.node.Material:_diffuse_from_nodes:DEBUG: [przezroczyste] Has diffuse texture '//Scania SZCZESNIAK\Scania SZCZESNIAK\przezroczyste.dds'
i3dio.i3d.I3D:add_file:DEBUG: [scaniap360v2] New File
i3dio.node_classes.file.Image:_copy_file:INFO: [przezroczyste.dds] is not an FS builtin and will be copied
i3dio.node_classes.file.Image:_copy_file:DEBUG: [przezroczyste.dds] will be copied using the 'MODHUB' hierarchy structure
i3dio.node_classes.file.Image:_copy_file:INFO: [przezroczyste.dds] copied to 'C:\Users\Dominik\Documents\My Games\FarmingSimulator2022\mods\FS22_250K25\textures\przezroczyste.dds'
i3dio.node_classes.file.Image:_resolve_filepath:INFO: [przezroczyste.dds] Resolved filepath: textures\przezroczyste.dds
i3dio.node_classes.file.Image:_create_xml_element:DEBUG: [przezroczyste.dds] Filling out basic attributes, {name='textures/przezroczyste.dds', nodeId='6'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [przezroczyste] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [przezroczyste] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [skanka_crichet.003] Has material 'CXP'
i3dio.i3d.I3D:add_material:DEBUG: [scaniap360v2] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [CXP] Filling out basic attributes, {name='CXP', nodeId='7'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [CXP] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [CXP] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [skanka_crichet.003] Has material 'Default_OBJ.001'
i3dio.i3d.I3D:add_material:DEBUG: [scaniap360v2] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Default_OBJ.001] Filling out basic attributes, {name='Default_OBJ.001', nodeId='8'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Default_OBJ.001] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Default_OBJ.001] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [skanka_crichet.003] Has material 'GCBA'
i3dio.i3d.I3D:add_material:DEBUG: [scaniap360v2] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [GCBA] Filling out basic attributes, {name='GCBA', nodeId='9'}
i3dio.node_classes.node.Material:_diffuse_from_nodes:DEBUG: [GCBA] Has diffuse texture '//Scania SZCZESNIAK\Scania SZCZESNIAK\scania gcba nowa wola.png'
i3dio.i3d.I3D:add_file:DEBUG: [scaniap360v2] New File
i3dio.node_classes.file.Image:_copy_file:INFO: [scania gcba nowa wola.png] is not an FS builtin and will be copied
i3dio.node_classes.file.Image:_copy_file:DEBUG: [scania gcba nowa wola.png] will be copied using the 'MODHUB' hierarchy structure
i3dio.node_classes.file.Image:_copy_file:INFO: [scania gcba nowa wola.png] copied to 'C:\Users\Dominik\Documents\My Games\FarmingSimulator2022\mods\FS22_250K25\textures\scania gcba nowa wola.png'
i3dio.node_classes.file.Image:_resolve_filepath:INFO: [scania gcba nowa wola.png] Resolved filepath: textures\scania gcba nowa wola.png
i3dio.node_classes.file.Image:_create_xml_element:DEBUG: [scania gcba nowa wola.png] Filling out basic attributes, {name='textures/scania gcba nowa wola.png', nodeId='7'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [GCBA] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [GCBA] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [skanka_crichet.003] Has material 'reja'
i3dio.i3d.I3D:add_material:DEBUG: [scaniap360v2] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [reja] Filling out basic attributes, {name='reja', nodeId='10'}
i3dio.node_classes.node.Material:_diffuse_from_nodes:DEBUG: [reja] Has diffuse texture '//Scania SZCZESNIAK\Scania SZCZESNIAK\rejka.png'
i3dio.i3d.I3D:add_file:DEBUG: [scaniap360v2] New File
i3dio.node_classes.file.Image:_copy_file:INFO: [rejka.png] is not an FS builtin and will be copied
i3dio.node_classes.file.Image:_copy_file:DEBUG: [rejka.png] will be copied using the 'MODHUB' hierarchy structure
i3dio.node_classes.file.Image:_copy_file:INFO: [rejka.png] copied to 'C:\Users\Dominik\Documents\My Games\FarmingSimulator2022\mods\FS22_250K25\textures\rejka.png'
i3dio.node_classes.file.Image:_resolve_filepath:INFO: [rejka.png] Resolved filepath: textures\rejka.png
i3dio.node_classes.file.Image:_create_xml_element:DEBUG: [rejka.png] Filling out basic attributes, {name='textures/rejka.png', nodeId='8'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [reja] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [reja] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [skanka_crichet.003] Has material 'Default_OBJ'
i3dio.i3d.I3D:add_material:DEBUG: [scaniap360v2] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Default_OBJ] Filling out basic attributes, {name='Default_OBJ', nodeId='11'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Default_OBJ] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Default_OBJ] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [skanka_crichet.003] Has material 'paprocie'
i3dio.i3d.I3D:add_material:DEBUG: [scaniap360v2] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [paprocie] Filling out basic attributes, {name='paprocie', nodeId='12'}
i3dio.node_classes.node.Material:_diffuse_from_nodes:DEBUG: [paprocie] Has diffuse texture '//Scania SZCZESNIAK\Scania SZCZESNIAK\paprotka.png'
i3dio.i3d.I3D:add_file:DEBUG: [scaniap360v2] New File
i3dio.node_classes.file.Image:_copy_file:INFO: [paprotka.png] is not an FS builtin and will be copied
i3dio.node_classes.file.Image:_copy_file:DEBUG: [paprotka.png] will be copied using the 'MODHUB' hierarchy structure
i3dio.node_classes.file.Image:_copy_file:INFO: [paprotka.png] copied to 'C:\Users\Dominik\Documents\My Games\FarmingSimulator2022\mods\FS22_250K25\textures\paprotka.png'
i3dio.node_classes.file.Image:_resolve_filepath:INFO: [paprotka.png] Resolved filepath: textures\paprotka.png
i3dio.node_classes.file.Image:_create_xml_element:DEBUG: [paprotka.png] Filling out basic attributes, {name='textures/paprotka.png', nodeId='9'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [paprocie] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [paprocie] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [skanka_crichet.003] Has material 'TXTzab'
i3dio.i3d.I3D:add_material:DEBUG: [scaniap360v2] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [TXTzab] Filling out basic attributes, {name='TXTzab', nodeId='13'}
i3dio.node_classes.node.Material:_diffuse_from_nodes:DEBUG: [TXTzab] Has diffuse texture '//Scania SZCZESNIAK\Scania SZCZESNIAK\textazabudowy.png'
i3dio.i3d.I3D:add_file:DEBUG: [scaniap360v2] New File
i3dio.node_classes.file.Image:_copy_file:INFO: [textazabudowy.png] is not an FS builtin and will be copied
i3dio.node_classes.file.Image:_copy_file:DEBUG: [textazabudowy.png] will be copied using the 'MODHUB' hierarchy structure
i3dio.node_classes.file.Image:_copy_file:INFO: [textazabudowy.png] copied to 'C:\Users\Dominik\Documents\My Games\FarmingSimulator2022\mods\FS22_250K25\textures\textazabudowy.png'
i3dio.node_classes.file.Image:_resolve_filepath:INFO: [textazabudowy.png] Resolved filepath: textures\textazabudowy.png
i3dio.node_classes.file.Image:_create_xml_element:DEBUG: [textazabudowy.png] Filling out basic attributes, {name='textures/textazabudowy.png', nodeId='10'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [TXTzab] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [TXTzab] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [skanka_crichet.003] Has material 'Midlumek'
i3dio.i3d.I3D:add_material:DEBUG: [scaniap360v2] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Midlumek] Filling out basic attributes, {name='Midlumek', nodeId='14'}
i3dio.node_classes.node.Material:_diffuse_from_nodes:DEBUG: [Midlumek] Has diffuse texture '//Scania SZCZESNIAK\Scania SZCZESNIAK\midlum (2).dds'
i3dio.i3d.I3D:add_file:DEBUG: [scaniap360v2] New File
i3dio.node_classes.file.Image:_copy_file:INFO: [midlum (2).dds] is not an FS builtin and will be copied
i3dio.node_classes.file.Image:_copy_file:DEBUG: [midlum (2).dds] will be copied using the 'MODHUB' hierarchy structure
i3dio.node_classes.file.Image:_copy_file:INFO: [midlum (2).dds] copied to 'C:\Users\Dominik\Documents\My Games\FarmingSimulator2022\mods\FS22_250K25\textures\midlum (2).dds'
i3dio.node_classes.file.Image:_resolve_filepath:INFO: [midlum (2).dds] Resolved filepath: textures\midlum (2).dds
i3dio.node_classes.file.Image:_create_xml_element:DEBUG: [midlum (2).dds] Filling out basic attributes, {name='textures/midlum (2).dds', nodeId='11'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Midlumek] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Midlumek] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [skanka_crichet.003] Has material 'roletki'
i3dio.i3d.I3D:add_material:DEBUG: [scaniap360v2] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [roletki] Filling out basic attributes, {name='roletki', nodeId='15'}
i3dio.node_classes.node.Material:_diffuse_from_nodes:DEBUG: [roletki] Has diffuse texture '//Scania SZCZESNIAK\Scania SZCZESNIAK\roletki.png'
i3dio.i3d.I3D:add_file:DEBUG: [scaniap360v2] New File
i3dio.node_classes.file.Image:_copy_file:INFO: [roletki.png] is not an FS builtin and will be copied
i3dio.node_classes.file.Image:_copy_file:DEBUG: [roletki.png] will be copied using the 'MODHUB' hierarchy structure
i3dio.node_classes.file.Image:_copy_file:INFO: [roletki.png] copied to 'C:\Users\Dominik\Documents\My Games\FarmingSimulator2022\mods\FS22_250K25\textures\roletki.png'
i3dio.node_classes.file.Image:_resolve_filepath:INFO: [roletki.png] Resolved filepath: textures\roletki.png
i3dio.node_classes.file.Image:_create_xml_element:DEBUG: [roletki.png] Filling out basic attributes, {name='textures/roletki.png', nodeId='12'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [roletki] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [roletki] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [skanka_crichet.003] Has material 'pomar'
i3dio.i3d.I3D:add_material:DEBUG: [scaniap360v2] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [pomar] Filling out basic attributes, {name='pomar', nodeId='16'}
i3dio.node_classes.node.Material:_diffuse_from_nodes:DEBUG: [pomar] Has diffuse texture '//Scania SZCZESNIAK\Scania SZCZESNIAK\pomarancz.png'
i3dio.i3d.I3D:add_file:DEBUG: [scaniap360v2] New File
i3dio.node_classes.file.Image:_copy_file:INFO: [pomarancz.png] is not an FS builtin and will be copied
i3dio.node_classes.file.Image:_copy_file:DEBUG: [pomarancz.png] will be copied using the 'MODHUB' hierarchy structure
i3dio.node_classes.file.Image:_copy_file:INFO: [pomarancz.png] copied to 'C:\Users\Dominik\Documents\My Games\FarmingSimulator2022\mods\FS22_250K25\textures\pomarancz.png'
i3dio.node_classes.file.Image:_resolve_filepath:INFO: [pomarancz.png] Resolved filepath: textures\pomarancz.png
i3dio.node_classes.file.Image:_create_xml_element:DEBUG: [pomarancz.png] Filling out basic attributes, {name='textures/pomarancz.png', nodeId='13'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [pomar] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [pomar] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [skanka_crichet.003] Has material 'Default_OBJ.003'
i3dio.i3d.I3D:add_material:DEBUG: [scaniap360v2] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Default_OBJ.003] Filling out basic attributes, {name='Default_OBJ.003', nodeId='17'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Default_OBJ.003] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Default_OBJ.003] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [skanka_crichet.003] Has material 'Lampy2'
i3dio.i3d.I3D:add_material:DEBUG: [scaniap360v2] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Lampy2] Filling out basic attributes, {name='Lampy2', nodeId='18'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Lampy2] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Lampy2] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [skanka_crichet.003] Has material 'CXP.002'
i3dio.i3d.I3D:add_material:DEBUG: [scaniap360v2] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [CXP.002] Filling out basic attributes, {name='CXP.002', nodeId='19'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [CXP.002] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [CXP.002] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [skanka_crichet.003] Has material 'SILVA.003'
i3dio.i3d.I3D:add_material:DEBUG: [scaniap360v2] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [SILVA.003] Filling out basic attributes, {name='SILVA.003', nodeId='20'}
i3dio.node_classes.node.Material:_diffuse_from_nodes:DEBUG: [SILVA.003] Has diffuse texture '//Scania SZCZESNIAK\Scania SZCZESNIAK\silver.dds'
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [SILVA.003] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [SILVA.003] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [skanka_crichet.003] Has material 'CXP.004'
i3dio.i3d.I3D:add_material:DEBUG: [scaniap360v2] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [CXP.004] Filling out basic attributes, {name='CXP.004', nodeId='21'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [CXP.004] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [CXP.004] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [skanka_crichet.003] Has material 'CXP.003'
i3dio.i3d.I3D:add_material:DEBUG: [scaniap360v2] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [CXP.003] Filling out basic attributes, {name='CXP.003', nodeId='22'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [CXP.003] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [CXP.003] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [skanka_crichet.003] Subset with index [0] based on material 'XCV'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [skanka_crichet.003] Processing subset: materialId="3" numTriangles="27406" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [skanka_crichet.003] Has subset 'XCV' with '27406' triangles and materialId="3" numTriangles="27406" firstIndex="0" firstVertex="0" numIndices="82218" numVertices="31433"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [skanka_crichet.003] Subset with index [1] based on material 'Gryl'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [skanka_crichet.003] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [skanka_crichet.003] Processing subset: materialId="4" numTriangles="614" firstIndex="82218" firstVertex="31433" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [skanka_crichet.003] Has subset 'Gryl' with '614' triangles and materialId="4" numTriangles="614" firstIndex="82218" firstVertex="31433" numIndices="1842" numVertices="961"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [skanka_crichet.003] Subset with index [2] based on material 'SILVA'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [skanka_crichet.003] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [skanka_crichet.003] Processing subset: materialId="5" numTriangles="81987" firstIndex="84060" firstVertex="32394" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [skanka_crichet.003] Has subset 'SILVA' with '81987' triangles and materialId="5" numTriangles="81987" firstIndex="84060" firstVertex="32394" numIndices="245961" numVertices="61416"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [skanka_crichet.003] Subset with index [3] based on material 'przezroczyste'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [skanka_crichet.003] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [skanka_crichet.003] Processing subset: materialId="6" numTriangles="1524" firstIndex="330021" firstVertex="93810" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [skanka_crichet.003] Has subset 'przezroczyste' with '1524' triangles and materialId="6" numTriangles="1524" firstIndex="330021" firstVertex="93810" numIndices="4572" numVertices="2820"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [skanka_crichet.003] Subset with index [4] based on material 'CXP'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [skanka_crichet.003] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [skanka_crichet.003] Processing subset: materialId="7" numTriangles="22914" firstIndex="334593" firstVertex="96630" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [skanka_crichet.003] Has subset 'CXP' with '22914' triangles and materialId="7" numTriangles="22914" firstIndex="334593" firstVertex="96630" numIndices="68742" numVertices="27146"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [skanka_crichet.003] Subset with index [5] based on material 'Default_OBJ.001'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [skanka_crichet.003] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [skanka_crichet.003] Processing subset: materialId="8" numTriangles="479" firstIndex="403335" firstVertex="123776" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [skanka_crichet.003] Has subset 'Default_OBJ.001' with '479' triangles and materialId="8" numTriangles="479" firstIndex="403335" firstVertex="123776" numIndices="1437" numVertices="601"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [skanka_crichet.003] Subset with index [6] based on material 'GCBA'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [skanka_crichet.003] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [skanka_crichet.003] Processing subset: materialId="9" numTriangles="2677" firstIndex="404772" firstVertex="124377" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [skanka_crichet.003] Has subset 'GCBA' with '2677' triangles and materialId="9" numTriangles="2677" firstIndex="404772" firstVertex="124377" numIndices="8031" numVertices="2990"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [skanka_crichet.003] Subset with index [7] based on material 'reja'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [skanka_crichet.003] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [skanka_crichet.003] Processing subset: materialId="10" numTriangles="55" firstIndex="412803" firstVertex="127367" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [skanka_crichet.003] Has subset 'reja' with '55' triangles and materialId="10" numTriangles="55" firstIndex="412803" firstVertex="127367" numIndices="165" numVertices="69"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [skanka_crichet.003] Subset with index [8] based on material 'Default_OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [skanka_crichet.003] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [skanka_crichet.003] Processing subset: materialId="11" numTriangles="1073" firstIndex="412968" firstVertex="127436" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [skanka_crichet.003] Has subset 'Default_OBJ' with '1073' triangles and materialId="11" numTriangles="1073" firstIndex="412968" firstVertex="127436" numIndices="3219" numVertices="1621"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [skanka_crichet.003] Subset with index [9] based on material 'paprocie'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [skanka_crichet.003] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [skanka_crichet.003] Processing subset: materialId="12" numTriangles="52" firstIndex="416187" firstVertex="129057" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [skanka_crichet.003] Has subset 'paprocie' with '52' triangles and materialId="12" numTriangles="52" firstIndex="416187" firstVertex="129057" numIndices="156" numVertices="70"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [skanka_crichet.003] Subset with index [10] based on material 'TXTzab'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [skanka_crichet.003] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [skanka_crichet.003] Processing subset: materialId="13" numTriangles="35" firstIndex="416343" firstVertex="129127" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [skanka_crichet.003] Has subset 'TXTzab' with '35' triangles and materialId="13" numTriangles="35" firstIndex="416343" firstVertex="129127" numIndices="105" numVertices="53"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [skanka_crichet.003] Subset with index [11] based on material 'Midlumek'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [skanka_crichet.003] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [skanka_crichet.003] Processing subset: materialId="14" numTriangles="66" firstIndex="416448" firstVertex="129180" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [skanka_crichet.003] Has subset 'Midlumek' with '66' triangles and materialId="14" numTriangles="66" firstIndex="416448" firstVertex="129180" numIndices="198" numVertices="77"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [skanka_crichet.003] Subset with index [12] based on material 'roletki'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [skanka_crichet.003] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [skanka_crichet.003] Processing subset: materialId="15" numTriangles="386" firstIndex="416646" firstVertex="129257" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [skanka_crichet.003] Has subset 'roletki' with '386' triangles and materialId="15" numTriangles="386" firstIndex="416646" firstVertex="129257" numIndices="1158" numVertices="328"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [skanka_crichet.003] Subset with index [13] based on material 'pomar'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [skanka_crichet.003] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [skanka_crichet.003] Processing subset: materialId="16" numTriangles="182" firstIndex="417804" firstVertex="129585" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [skanka_crichet.003] Has subset 'pomar' with '182' triangles and materialId="16" numTriangles="182" firstIndex="417804" firstVertex="129585" numIndices="546" numVertices="216"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [skanka_crichet.003] Subset with index [14] based on material 'Default_OBJ.003'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [skanka_crichet.003] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [skanka_crichet.003] Processing subset: materialId="17" numTriangles="10" firstIndex="418350" firstVertex="129801" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [skanka_crichet.003] Has subset 'Default_OBJ.003' with '10' triangles and materialId="17" numTriangles="10" firstIndex="418350" firstVertex="129801" numIndices="30" numVertices="20"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [skanka_crichet.003] Subset with index [15] based on material 'Lampy2'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [skanka_crichet.003] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [skanka_crichet.003] Processing subset: materialId="18" numTriangles="1984" firstIndex="418380" firstVertex="129821" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [skanka_crichet.003] Has subset 'Lampy2' with '1984' triangles and materialId="18" numTriangles="1984" firstIndex="418380" firstVertex="129821" numIndices="5952" numVertices="1076"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [skanka_crichet.003] Subset with index [16] based on material 'CXP.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [skanka_crichet.003] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [skanka_crichet.003] Processing subset: materialId="19" numTriangles="240" firstIndex="424332" firstVertex="130897" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [skanka_crichet.003] Has subset 'CXP.002' with '240' triangles and materialId="19" numTriangles="240" firstIndex="424332" firstVertex="130897" numIndices="720" numVertices="480"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [skanka_crichet.003] Subset with index [17] based on material 'SILVA.003'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [skanka_crichet.003] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [skanka_crichet.003] Processing subset: materialId="20" numTriangles="200" firstIndex="425052" firstVertex="131377" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [skanka_crichet.003] Has subset 'SILVA.003' with '200' triangles and materialId="20" numTriangles="200" firstIndex="425052" firstVertex="131377" numIndices="600" numVertices="398"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [skanka_crichet.003] Subset with index [18] based on material 'CXP.004'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [skanka_crichet.003] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [skanka_crichet.003] Processing subset: materialId="21" numTriangles="224" firstIndex="425652" firstVertex="131775" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [skanka_crichet.003] Has subset 'CXP.004' with '224' triangles and materialId="21" numTriangles="224" firstIndex="425652" firstVertex="131775" numIndices="672" numVertices="360"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [skanka_crichet.003] Subset with index [19] based on material 'CXP.003'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [skanka_crichet.003] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [skanka_crichet.003] Processing subset: materialId="22" numTriangles="698" firstIndex="426324" firstVertex="132135" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [skanka_crichet.003] Has subset 'CXP.003' with '698' triangles and materialId="22" numTriangles="698" firstIndex="426324" firstVertex="132135" numIndices="2094" numVertices="1398"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [skanka_crichet.003] Has '20' subsets, '142806' triangles and '133533' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [skanka_crichet.003] has shape ID '5'
i3dio.xml_i3d:write_property_group:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_property_group:INFO: Wrote '0' properties
i3dio.xml_i3d:write_property_group:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_property_group:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [skanka_crichet.003] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -1.0000, 0.0000)
            (0.0000,  1.0000, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [skanka_crichet.003] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [skanka_crichet.003] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [skanka_crichet.003] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [skanka_crichet.003] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [skanka_crichet.003] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [skanka_crichet.003] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [podest4_crichet.004] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [podest4_crichet.004] Filling out basic attributes, {name='podest4_crichet.004', nodeId='8'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [podest4_crichet.004] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [podest4_crichet.004] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [podest4_crichet.004] Filling out basic attributes, {name='podest4_crichet.004', nodeId='6'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [podest4_crichet.004] Has material 'SILVA'
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [podest4_crichet.004] Has material 'XCV'
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [podest4_crichet.004] Has material 'paprocie'
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [podest4_crichet.004] Has material 'GCBA'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [podest4_crichet.004] Subset with index [0] based on material 'SILVA'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [podest4_crichet.004] Processing subset: materialId="5" numTriangles="6" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [podest4_crichet.004] Has subset 'SILVA' with '6' triangles and materialId="5" numTriangles="6" firstIndex="0" firstVertex="0" numIndices="18" numVertices="10"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [podest4_crichet.004] Subset with index [1] based on material 'XCV'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [podest4_crichet.004] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [podest4_crichet.004] Processing subset: materialId="3" numTriangles="6" firstIndex="18" firstVertex="10" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [podest4_crichet.004] Has subset 'XCV' with '6' triangles and materialId="3" numTriangles="6" firstIndex="18" firstVertex="10" numIndices="18" numVertices="8"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [podest4_crichet.004] Subset with index [2] based on material 'paprocie'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [podest4_crichet.004] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [podest4_crichet.004] Processing subset: materialId="12" numTriangles="4" firstIndex="36" firstVertex="18" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [podest4_crichet.004] Has subset 'paprocie' with '4' triangles and materialId="12" numTriangles="4" firstIndex="36" firstVertex="18" numIndices="12" numVertices="8"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [podest4_crichet.004] Subset with index [3] based on material 'GCBA'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [podest4_crichet.004] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [podest4_crichet.004] Processing subset: materialId="9" numTriangles="5" firstIndex="48" firstVertex="26" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [podest4_crichet.004] Has subset 'GCBA' with '5' triangles and materialId="9" numTriangles="5" firstIndex="48" firstVertex="26" numIndices="15" numVertices="9"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [podest4_crichet.004] Has '4' subsets, '21' triangles and '35' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [podest4_crichet.004] has shape ID '6'
i3dio.xml_i3d:write_property_group:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_property_group:INFO: Wrote '0' properties
i3dio.xml_i3d:write_property_group:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_property_group:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [podest4_crichet.004] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -1.0000, 0.0000)
            (0.0000,  1.0000, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [podest4_crichet.004] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [podest4_crichet.004] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [podest4_crichet.004] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [podest4_crichet.004] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [podest4_crichet.004] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [podest4_crichet.004] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [podest3_crichet.006] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [podest3_crichet.006] Filling out basic attributes, {name='podest3_crichet.006', nodeId='9'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [podest3_crichet.006] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [podest3_crichet.006] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [podest3_crichet.006] Filling out basic attributes, {name='podest3_crichet.006', nodeId='7'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [podest3_crichet.006] Has material 'SILVA'
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [podest3_crichet.006] Has material 'GCBA'
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [podest3_crichet.006] Has material 'roletki'
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [podest3_crichet.006] Has material 'XCV'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [podest3_crichet.006] Subset with index [0] based on material 'SILVA'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [podest3_crichet.006] Processing subset: materialId="5" numTriangles="16" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [podest3_crichet.006] Has subset 'SILVA' with '16' triangles and materialId="5" numTriangles="16" firstIndex="0" firstVertex="0" numIndices="48" numVertices="28"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [podest3_crichet.006] Subset with index [1] based on material 'GCBA'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [podest3_crichet.006] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [podest3_crichet.006] Processing subset: materialId="9" numTriangles="6" firstIndex="48" firstVertex="28" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [podest3_crichet.006] Has subset 'GCBA' with '6' triangles and materialId="9" numTriangles="6" firstIndex="48" firstVertex="28" numIndices="18" numVertices="10"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [podest3_crichet.006] Subset with index [2] based on material 'roletki'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [podest3_crichet.006] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [podest3_crichet.006] Processing subset: materialId="15" numTriangles="2" firstIndex="66" firstVertex="38" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [podest3_crichet.006] Has subset 'roletki' with '2' triangles and materialId="15" numTriangles="2" firstIndex="66" firstVertex="38" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [podest3_crichet.006] Subset with index [3] based on material 'XCV'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [podest3_crichet.006] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [podest3_crichet.006] Processing subset: materialId="3" numTriangles="6" firstIndex="72" firstVertex="42" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [podest3_crichet.006] Has subset 'XCV' with '6' triangles and materialId="3" numTriangles="6" firstIndex="72" firstVertex="42" numIndices="18" numVertices="8"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [podest3_crichet.006] Has '4' subsets, '30' triangles and '50' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [podest3_crichet.006] has shape ID '7'
i3dio.xml_i3d:write_property_group:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_property_group:INFO: Wrote '0' properties
i3dio.xml_i3d:write_property_group:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_property_group:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [podest3_crichet.006] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -1.0000, 0.0000)
            (0.0000,  1.0000, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [podest3_crichet.006] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [podest3_crichet.006] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [podest3_crichet.006] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [podest3_crichet.006] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [podest3_crichet.006] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [podest3_crichet.006] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [raczka4_do_zaby.001_do_zaby.004] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [raczka4_do_zaby.001_do_zaby.004] Filling out basic attributes, {name='raczka4_do_zaby.001_do_zaby.004', nodeId='10'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [raczka4_do_zaby.001_do_zaby.004] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [raczka4_do_zaby.001_do_zaby.004] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [raczka4_do_zaby.001_do_zaby.004] Filling out basic attributes, {name='raczka4_do_zaby.001_do_zaby.004', nodeId='8'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [raczka4_do_zaby.001_do_zaby.004] Has material 'SILVA'
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [raczka4_do_zaby.001_do_zaby.004] Has material 'CXP'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [raczka4_do_zaby.001_do_zaby.004] Subset with index [0] based on material 'SILVA'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [raczka4_do_zaby.001_do_zaby.004] Processing subset: materialId="5" numTriangles="72" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [raczka4_do_zaby.001_do_zaby.004] Has subset 'SILVA' with '72' triangles and materialId="5" numTriangles="72" firstIndex="0" firstVertex="0" numIndices="216" numVertices="74"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [raczka4_do_zaby.001_do_zaby.004] Subset with index [1] based on material 'CXP'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [raczka4_do_zaby.001_do_zaby.004] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [raczka4_do_zaby.001_do_zaby.004] Processing subset: materialId="7" numTriangles="160" firstIndex="216" firstVertex="74" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [raczka4_do_zaby.001_do_zaby.004] Has subset 'CXP' with '160' triangles and materialId="7" numTriangles="160" firstIndex="216" firstVertex="74" numIndices="480" numVertices="285"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [raczka4_do_zaby.001_do_zaby.004] Has '2' subsets, '232' triangles and '359' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [raczka4_do_zaby.001_do_zaby.004] has shape ID '8'
i3dio.xml_i3d:write_property_group:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_property_group:INFO: Wrote '0' properties
i3dio.xml_i3d:write_property_group:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_property_group:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [raczka4_do_zaby.001_do_zaby.004] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -1.0000, 0.0000)
            (0.0000,  1.0000, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [raczka4_do_zaby.001_do_zaby.004] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [raczka4_do_zaby.001_do_zaby.004] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [raczka4_do_zaby.001_do_zaby.004] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [raczka4_do_zaby.001_do_zaby.004] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [raczka4_do_zaby.001_do_zaby.004] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [raczka4_do_zaby.001_do_zaby.004] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [raczka3_do_zaby.005_do_zaby.008] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [raczka3_do_zaby.005_do_zaby.008] Filling out basic attributes, {name='raczka3_do_zaby.005_do_zaby.008', nodeId='11'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [raczka3_do_zaby.005_do_zaby.008] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [raczka3_do_zaby.005_do_zaby.008] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [raczka3_do_zaby.005_do_zaby.008] Filling out basic attributes, {name='raczka3_do_zaby.005_do_zaby.008', nodeId='9'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [raczka3_do_zaby.005_do_zaby.008] Has material 'SILVA'
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [raczka3_do_zaby.005_do_zaby.008] Has material 'CXP'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [raczka3_do_zaby.005_do_zaby.008] Subset with index [0] based on material 'SILVA'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [raczka3_do_zaby.005_do_zaby.008] Processing subset: materialId="5" numTriangles="72" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [raczka3_do_zaby.005_do_zaby.008] Has subset 'SILVA' with '72' triangles and materialId="5" numTriangles="72" firstIndex="0" firstVertex="0" numIndices="216" numVertices="74"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [raczka3_do_zaby.005_do_zaby.008] Subset with index [1] based on material 'CXP'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [raczka3_do_zaby.005_do_zaby.008] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [raczka3_do_zaby.005_do_zaby.008] Processing subset: materialId="7" numTriangles="160" firstIndex="216" firstVertex="74" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [raczka3_do_zaby.005_do_zaby.008] Has subset 'CXP' with '160' triangles and materialId="7" numTriangles="160" firstIndex="216" firstVertex="74" numIndices="480" numVertices="274"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [raczka3_do_zaby.005_do_zaby.008] Has '2' subsets, '232' triangles and '348' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [raczka3_do_zaby.005_do_zaby.008] has shape ID '9'
i3dio.xml_i3d:write_property_group:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_property_group:INFO: Wrote '0' properties
i3dio.xml_i3d:write_property_group:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_property_group:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [raczka3_do_zaby.005_do_zaby.008] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -1.0000, 0.0000)
            (0.0000,  1.0000, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [raczka3_do_zaby.005_do_zaby.008] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [raczka3_do_zaby.005_do_zaby.008] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [raczka3_do_zaby.005_do_zaby.008] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [raczka3_do_zaby.005_do_zaby.008] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [raczka3_do_zaby.005_do_zaby.008] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [raczka3_do_zaby.005_do_zaby.008] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [raczka2_do_zaby.006_do_zaby.009] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [raczka2_do_zaby.006_do_zaby.009] Filling out basic attributes, {name='raczka2_do_zaby.006_do_zaby.009', nodeId='12'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [raczka2_do_zaby.006_do_zaby.009] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [raczka2_do_zaby.006_do_zaby.009] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [raczka2_do_zaby.006_do_zaby.009] Filling out basic attributes, {name='raczka2_do_zaby.006_do_zaby.009', nodeId='10'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [raczka2_do_zaby.006_do_zaby.009] Has material 'SILVA'
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [raczka2_do_zaby.006_do_zaby.009] Has material 'CXP'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [raczka2_do_zaby.006_do_zaby.009] Subset with index [0] based on material 'SILVA'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [raczka2_do_zaby.006_do_zaby.009] Processing subset: materialId="5" numTriangles="72" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [raczka2_do_zaby.006_do_zaby.009] Has subset 'SILVA' with '72' triangles and materialId="5" numTriangles="72" firstIndex="0" firstVertex="0" numIndices="216" numVertices="74"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [raczka2_do_zaby.006_do_zaby.009] Subset with index [1] based on material 'CXP'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [raczka2_do_zaby.006_do_zaby.009] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [raczka2_do_zaby.006_do_zaby.009] Processing subset: materialId="7" numTriangles="160" firstIndex="216" firstVertex="74" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [raczka2_do_zaby.006_do_zaby.009] Has subset 'CXP' with '160' triangles and materialId="7" numTriangles="160" firstIndex="216" firstVertex="74" numIndices="480" numVertices="268"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [raczka2_do_zaby.006_do_zaby.009] Has '2' subsets, '232' triangles and '342' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [raczka2_do_zaby.006_do_zaby.009] has shape ID '10'
i3dio.xml_i3d:write_property_group:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_property_group:INFO: Wrote '0' properties
i3dio.xml_i3d:write_property_group:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_property_group:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [raczka2_do_zaby.006_do_zaby.009] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -1.0000, 0.0000)
            (0.0000,  1.0000, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [raczka2_do_zaby.006_do_zaby.009] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [raczka2_do_zaby.006_do_zaby.009] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [raczka2_do_zaby.006_do_zaby.009] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [raczka2_do_zaby.006_do_zaby.009] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [raczka2_do_zaby.006_do_zaby.009] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [raczka2_do_zaby.006_do_zaby.009] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [raczka1_do_zaby.007_do_zaby.010] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [raczka1_do_zaby.007_do_zaby.010] Filling out basic attributes, {name='raczka1_do_zaby.007_do_zaby.010', nodeId='13'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [raczka1_do_zaby.007_do_zaby.010] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [raczka1_do_zaby.007_do_zaby.010] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [raczka1_do_zaby.007_do_zaby.010] Filling out basic attributes, {name='raczka1_do_zaby.007_do_zaby.010', nodeId='11'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [raczka1_do_zaby.007_do_zaby.010] Has material 'SILVA'
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [raczka1_do_zaby.007_do_zaby.010] Has material 'CXP'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [raczka1_do_zaby.007_do_zaby.010] Subset with index [0] based on material 'SILVA'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [raczka1_do_zaby.007_do_zaby.010] Processing subset: materialId="5" numTriangles="72" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [raczka1_do_zaby.007_do_zaby.010] Has subset 'SILVA' with '72' triangles and materialId="5" numTriangles="72" firstIndex="0" firstVertex="0" numIndices="216" numVertices="74"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [raczka1_do_zaby.007_do_zaby.010] Subset with index [1] based on material 'CXP'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [raczka1_do_zaby.007_do_zaby.010] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [raczka1_do_zaby.007_do_zaby.010] Processing subset: materialId="7" numTriangles="161" firstIndex="216" firstVertex="74" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [raczka1_do_zaby.007_do_zaby.010] Has subset 'CXP' with '161' triangles and materialId="7" numTriangles="161" firstIndex="216" firstVertex="74" numIndices="483" numVertices="266"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [raczka1_do_zaby.007_do_zaby.010] Has '2' subsets, '233' triangles and '340' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [raczka1_do_zaby.007_do_zaby.010] has shape ID '11'
i3dio.xml_i3d:write_property_group:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_property_group:INFO: Wrote '0' properties
i3dio.xml_i3d:write_property_group:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_property_group:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [raczka1_do_zaby.007_do_zaby.010] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -1.0000, 0.0000)
            (0.0000,  1.0000, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [raczka1_do_zaby.007_do_zaby.010] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [raczka1_do_zaby.007_do_zaby.010] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [raczka1_do_zaby.007_do_zaby.010] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [raczka1_do_zaby.007_do_zaby.010] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [raczka1_do_zaby.007_do_zaby.010] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [raczka1_do_zaby.007_do_zaby.010] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [raczka5_do_zaby.005_do_zaby.001] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [raczka5_do_zaby.005_do_zaby.001] Filling out basic attributes, {name='raczka5_do_zaby.005_do_zaby.001', nodeId='14'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [raczka5_do_zaby.005_do_zaby.001] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [raczka5_do_zaby.005_do_zaby.001] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [raczka5_do_zaby.005_do_zaby.001] Filling out basic attributes, {name='raczka5_do_zaby.005_do_zaby.001', nodeId='12'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [raczka5_do_zaby.005_do_zaby.001] Has material 'SILVA'
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [raczka5_do_zaby.005_do_zaby.001] Has material 'CXP'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [raczka5_do_zaby.005_do_zaby.001] Subset with index [0] based on material 'SILVA'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [raczka5_do_zaby.005_do_zaby.001] Processing subset: materialId="5" numTriangles="72" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [raczka5_do_zaby.005_do_zaby.001] Has subset 'SILVA' with '72' triangles and materialId="5" numTriangles="72" firstIndex="0" firstVertex="0" numIndices="216" numVertices="74"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [raczka5_do_zaby.005_do_zaby.001] Subset with index [1] based on material 'CXP'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [raczka5_do_zaby.005_do_zaby.001] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [raczka5_do_zaby.005_do_zaby.001] Processing subset: materialId="7" numTriangles="160" firstIndex="216" firstVertex="74" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [raczka5_do_zaby.005_do_zaby.001] Has subset 'CXP' with '160' triangles and materialId="7" numTriangles="160" firstIndex="216" firstVertex="74" numIndices="480" numVertices="283"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [raczka5_do_zaby.005_do_zaby.001] Has '2' subsets, '232' triangles and '357' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [raczka5_do_zaby.005_do_zaby.001] has shape ID '12'
i3dio.xml_i3d:write_property_group:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_property_group:INFO: Wrote '0' properties
i3dio.xml_i3d:write_property_group:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_property_group:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [raczka5_do_zaby.005_do_zaby.001] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -1.0000, 0.0000)
            (0.0000,  1.0000, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [raczka5_do_zaby.005_do_zaby.001] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [raczka5_do_zaby.005_do_zaby.001] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [raczka5_do_zaby.005_do_zaby.001] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [raczka5_do_zaby.005_do_zaby.001] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [raczka5_do_zaby.005_do_zaby.001] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [raczka5_do_zaby.005_do_zaby.001] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [raczka6_do_zaby.006_do_zaby.001] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [raczka6_do_zaby.006_do_zaby.001] Filling out basic attributes, {name='raczka6_do_zaby.006_do_zaby.001', nodeId='15'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [raczka6_do_zaby.006_do_zaby.001] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [raczka6_do_zaby.006_do_zaby.001] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [raczka6_do_zaby.006_do_zaby.001] Filling out basic attributes, {name='raczka6_do_zaby.006_do_zaby.001', nodeId='13'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [raczka6_do_zaby.006_do_zaby.001] Has material 'SILVA'
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [raczka6_do_zaby.006_do_zaby.001] Has material 'CXP'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [raczka6_do_zaby.006_do_zaby.001] Subset with index [0] based on material 'SILVA'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [raczka6_do_zaby.006_do_zaby.001] Processing subset: materialId="5" numTriangles="72" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [raczka6_do_zaby.006_do_zaby.001] Has subset 'SILVA' with '72' triangles and materialId="5" numTriangles="72" firstIndex="0" firstVertex="0" numIndices="216" numVertices="74"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [raczka6_do_zaby.006_do_zaby.001] Subset with index [1] based on material 'CXP'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [raczka6_do_zaby.006_do_zaby.001] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [raczka6_do_zaby.006_do_zaby.001] Processing subset: materialId="7" numTriangles="160" firstIndex="216" firstVertex="74" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [raczka6_do_zaby.006_do_zaby.001] Has subset 'CXP' with '160' triangles and materialId="7" numTriangles="160" firstIndex="216" firstVertex="74" numIndices="480" numVertices="263"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [raczka6_do_zaby.006_do_zaby.001] Has '2' subsets, '232' triangles and '337' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [raczka6_do_zaby.006_do_zaby.001] has shape ID '13'
i3dio.xml_i3d:write_property_group:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_property_group:INFO: Wrote '0' properties
i3dio.xml_i3d:write_property_group:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_property_group:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [raczka6_do_zaby.006_do_zaby.001] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -1.0000, 0.0000)
            (0.0000,  1.0000, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [raczka6_do_zaby.006_do_zaby.001] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [raczka6_do_zaby.006_do_zaby.001] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [raczka6_do_zaby.006_do_zaby.001] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [raczka6_do_zaby.006_do_zaby.001] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [raczka6_do_zaby.006_do_zaby.001] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [raczka6_do_zaby.006_do_zaby.001] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [raczka7_do_zaby.007_do_zaby.001] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [raczka7_do_zaby.007_do_zaby.001] Filling out basic attributes, {name='raczka7_do_zaby.007_do_zaby.001', nodeId='16'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [raczka7_do_zaby.007_do_zaby.001] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [raczka7_do_zaby.007_do_zaby.001] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [raczka7_do_zaby.007_do_zaby.001] Filling out basic attributes, {name='raczka7_do_zaby.007_do_zaby.001', nodeId='14'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [raczka7_do_zaby.007_do_zaby.001] Has material 'SILVA'
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [raczka7_do_zaby.007_do_zaby.001] Has material 'CXP'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [raczka7_do_zaby.007_do_zaby.001] Subset with index [0] based on material 'SILVA'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [raczka7_do_zaby.007_do_zaby.001] Processing subset: materialId="5" numTriangles="72" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [raczka7_do_zaby.007_do_zaby.001] Has subset 'SILVA' with '72' triangles and materialId="5" numTriangles="72" firstIndex="0" firstVertex="0" numIndices="216" numVertices="74"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [raczka7_do_zaby.007_do_zaby.001] Subset with index [1] based on material 'CXP'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [raczka7_do_zaby.007_do_zaby.001] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [raczka7_do_zaby.007_do_zaby.001] Processing subset: materialId="7" numTriangles="161" firstIndex="216" firstVertex="74" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [raczka7_do_zaby.007_do_zaby.001] Has subset 'CXP' with '161' triangles and materialId="7" numTriangles="161" firstIndex="216" firstVertex="74" numIndices="483" numVertices="278"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [raczka7_do_zaby.007_do_zaby.001] Has '2' subsets, '233' triangles and '352' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [raczka7_do_zaby.007_do_zaby.001] has shape ID '14'
i3dio.xml_i3d:write_property_group:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_property_group:INFO: Wrote '0' properties
i3dio.xml_i3d:write_property_group:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_property_group:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [raczka7_do_zaby.007_do_zaby.001] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -1.0000, 0.0000)
            (0.0000,  1.0000, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [raczka7_do_zaby.007_do_zaby.001] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [raczka7_do_zaby.007_do_zaby.001] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [raczka7_do_zaby.007_do_zaby.001] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [raczka7_do_zaby.007_do_zaby.001] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [raczka7_do_zaby.007_do_zaby.001] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [raczka7_do_zaby.007_do_zaby.001] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [podest1_crichet.017] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [podest1_crichet.017] Filling out basic attributes, {name='podest1_crichet.017', nodeId='17'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [podest1_crichet.017] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [podest1_crichet.017] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [podest1_crichet.017] Filling out basic attributes, {name='podest1_crichet.017', nodeId='15'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [podest1_crichet.017] Has material 'XCV'
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [podest1_crichet.017] Has material 'SILVA'
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [podest1_crichet.017] Has material 'GCBA'
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [podest1_crichet.017] Has material 'paprocie'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [podest1_crichet.017] Subset with index [0] based on material 'XCV'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [podest1_crichet.017] Processing subset: materialId="3" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [podest1_crichet.017] Has subset 'XCV' with '2' triangles and materialId="3" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [podest1_crichet.017] Subset with index [1] based on material 'SILVA'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [podest1_crichet.017] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [podest1_crichet.017] Processing subset: materialId="5" numTriangles="6" firstIndex="6" firstVertex="4" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [podest1_crichet.017] Has subset 'SILVA' with '6' triangles and materialId="5" numTriangles="6" firstIndex="6" firstVertex="4" numIndices="18" numVertices="12"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [podest1_crichet.017] Subset with index [2] based on material 'GCBA'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [podest1_crichet.017] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [podest1_crichet.017] Processing subset: materialId="9" numTriangles="2" firstIndex="24" firstVertex="16" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [podest1_crichet.017] Has subset 'GCBA' with '2' triangles and materialId="9" numTriangles="2" firstIndex="24" firstVertex="16" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [podest1_crichet.017] Subset with index [3] based on material 'paprocie'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [podest1_crichet.017] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [podest1_crichet.017] Processing subset: materialId="12" numTriangles="2" firstIndex="30" firstVertex="20" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [podest1_crichet.017] Has subset 'paprocie' with '2' triangles and materialId="12" numTriangles="2" firstIndex="30" firstVertex="20" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [podest1_crichet.017] Has '4' subsets, '12' triangles and '24' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [podest1_crichet.017] has shape ID '15'
i3dio.xml_i3d:write_property_group:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_property_group:INFO: Wrote '0' properties
i3dio.xml_i3d:write_property_group:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_property_group:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [podest1_crichet.017] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -1.0000, 0.0000)
            (0.0000,  1.0000, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [podest1_crichet.017] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [podest1_crichet.017] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [podest1_crichet.017] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [podest1_crichet.017] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [podest1_crichet.017] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [podest1_crichet.017] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [podest2_crichet.018] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [podest2_crichet.018] Filling out basic attributes, {name='podest2_crichet.018', nodeId='18'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [podest2_crichet.018] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [podest2_crichet.018] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [podest2_crichet.018] Filling out basic attributes, {name='podest2_crichet.018', nodeId='16'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [podest2_crichet.018] Has material 'XCV'
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [podest2_crichet.018] Has material 'SILVA'
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [podest2_crichet.018] Has material 'GCBA'
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [podest2_crichet.018] Has material 'Material.001'
i3dio.i3d.I3D:add_material:DEBUG: [scaniap360v2] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Material.001] Filling out basic attributes, {name='Material.001', nodeId='23'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Material.001] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Material.001] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [podest2_crichet.018] Has material 'Default_OBJ'
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [podest2_crichet.018] Has material 'paprocie'
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [podest2_crichet.018] Has material 'Midlumek'
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [podest2_crichet.018] Has material 'roletki'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [podest2_crichet.018] Subset with index [0] based on material 'XCV'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [podest2_crichet.018] Processing subset: materialId="3" numTriangles="21" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [podest2_crichet.018] Has subset 'XCV' with '21' triangles and materialId="3" numTriangles="21" firstIndex="0" firstVertex="0" numIndices="63" numVertices="23"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [podest2_crichet.018] Subset with index [1] based on material 'SILVA'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [podest2_crichet.018] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [podest2_crichet.018] Processing subset: materialId="5" numTriangles="53" firstIndex="63" firstVertex="23" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [podest2_crichet.018] Has subset 'SILVA' with '53' triangles and materialId="5" numTriangles="53" firstIndex="63" firstVertex="23" numIndices="159" numVertices="63"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [podest2_crichet.018] Subset with index [2] based on material 'GCBA'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [podest2_crichet.018] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [podest2_crichet.018] Processing subset: materialId="9" numTriangles="40" firstIndex="222" firstVertex="86" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [podest2_crichet.018] Has subset 'GCBA' with '40' triangles and materialId="9" numTriangles="40" firstIndex="222" firstVertex="86" numIndices="120" numVertices="42"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [podest2_crichet.018] Subset with index [3] based on material 'Material.001'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [podest2_crichet.018] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [podest2_crichet.018] Processing subset: materialId="23" numTriangles="1" firstIndex="342" firstVertex="128" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [podest2_crichet.018] Has subset 'Material.001' with '1' triangles and materialId="23" numTriangles="1" firstIndex="342" firstVertex="128" numIndices="3" numVertices="3"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [podest2_crichet.018] Subset with index [4] based on material 'Default_OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [podest2_crichet.018] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [podest2_crichet.018] Processing subset: materialId="11" numTriangles="77" firstIndex="345" firstVertex="131" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [podest2_crichet.018] Has subset 'Default_OBJ' with '77' triangles and materialId="11" numTriangles="77" firstIndex="345" firstVertex="131" numIndices="231" numVertices="87"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [podest2_crichet.018] Subset with index [5] based on material 'paprocie'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [podest2_crichet.018] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [podest2_crichet.018] Processing subset: materialId="12" numTriangles="2" firstIndex="576" firstVertex="218" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [podest2_crichet.018] Has subset 'paprocie' with '2' triangles and materialId="12" numTriangles="2" firstIndex="576" firstVertex="218" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [podest2_crichet.018] Subset with index [6] based on material 'Midlumek'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [podest2_crichet.018] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [podest2_crichet.018] Processing subset: materialId="14" numTriangles="25" firstIndex="582" firstVertex="222" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [podest2_crichet.018] Has subset 'Midlumek' with '25' triangles and materialId="14" numTriangles="25" firstIndex="582" firstVertex="222" numIndices="75" numVertices="27"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [podest2_crichet.018] Subset with index [7] based on material 'roletki'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [podest2_crichet.018] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [podest2_crichet.018] Processing subset: materialId="15" numTriangles="2" firstIndex="657" firstVertex="249" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [podest2_crichet.018] Has subset 'roletki' with '2' triangles and materialId="15" numTriangles="2" firstIndex="657" firstVertex="249" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [podest2_crichet.018] Has '8' subsets, '221' triangles and '253' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [podest2_crichet.018] has shape ID '16'
i3dio.xml_i3d:write_property_group:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_property_group:INFO: Wrote '0' properties
i3dio.xml_i3d:write_property_group:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_property_group:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [podest2_crichet.018] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -1.0000, 0.0000)
            (0.0000,  1.0000, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [podest2_crichet.018] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [podest2_crichet.018] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [podest2_crichet.018] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [podest2_crichet.018] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [podest2_crichet.018] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [podest2_crichet.018] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [podest5_crichet.019] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [podest5_crichet.019] Filling out basic attributes, {name='podest5_crichet.019', nodeId='19'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [podest5_crichet.019] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [podest5_crichet.019] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [podest5_crichet.019] Filling out basic attributes, {name='podest5_crichet.019', nodeId='17'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [podest5_crichet.019] Has material 'XCV'
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [podest5_crichet.019] Has material 'SILVA'
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [podest5_crichet.019] Has material 'CXP'
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [podest5_crichet.019] Has material 'GCBA'
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [podest5_crichet.019] Has material 'Default_OBJ'
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [podest5_crichet.019] Has material 'roletki'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [podest5_crichet.019] Subset with index [0] based on material 'XCV'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [podest5_crichet.019] Processing subset: materialId="3" numTriangles="21" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [podest5_crichet.019] Has subset 'XCV' with '21' triangles and materialId="3" numTriangles="21" firstIndex="0" firstVertex="0" numIndices="63" numVertices="23"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [podest5_crichet.019] Subset with index [1] based on material 'SILVA'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [podest5_crichet.019] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [podest5_crichet.019] Processing subset: materialId="5" numTriangles="42" firstIndex="63" firstVertex="23" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [podest5_crichet.019] Has subset 'SILVA' with '42' triangles and materialId="5" numTriangles="42" firstIndex="63" firstVertex="23" numIndices="126" numVertices="46"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [podest5_crichet.019] Subset with index [2] based on material 'CXP'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [podest5_crichet.019] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [podest5_crichet.019] Processing subset: materialId="7" numTriangles="4" firstIndex="189" firstVertex="69" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [podest5_crichet.019] Has subset 'CXP' with '4' triangles and materialId="7" numTriangles="4" firstIndex="189" firstVertex="69" numIndices="12" numVertices="8"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [podest5_crichet.019] Subset with index [3] based on material 'GCBA'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [podest5_crichet.019] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [podest5_crichet.019] Processing subset: materialId="9" numTriangles="101" firstIndex="201" firstVertex="77" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [podest5_crichet.019] Has subset 'GCBA' with '101' triangles and materialId="9" numTriangles="101" firstIndex="201" firstVertex="77" numIndices="303" numVertices="94"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [podest5_crichet.019] Subset with index [4] based on material 'Default_OBJ'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [podest5_crichet.019] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [podest5_crichet.019] Processing subset: materialId="11" numTriangles="86" firstIndex="504" firstVertex="171" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [podest5_crichet.019] Has subset 'Default_OBJ' with '86' triangles and materialId="11" numTriangles="86" firstIndex="504" firstVertex="171" numIndices="258" numVertices="96"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [podest5_crichet.019] Subset with index [5] based on material 'roletki'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [podest5_crichet.019] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [podest5_crichet.019] Processing subset: materialId="15" numTriangles="4" firstIndex="762" firstVertex="267" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [podest5_crichet.019] Has subset 'roletki' with '4' triangles and materialId="15" numTriangles="4" firstIndex="762" firstVertex="267" numIndices="12" numVertices="8"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [podest5_crichet.019] Has '6' subsets, '258' triangles and '275' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [podest5_crichet.019] has shape ID '17'
i3dio.xml_i3d:write_property_group:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_property_group:INFO: Wrote '0' properties
i3dio.xml_i3d:write_property_group:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_property_group:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [podest5_crichet.019] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -1.0000, 0.0000)
            (0.0000,  1.0000, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [podest5_crichet.019] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [podest5_crichet.019] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [podest5_crichet.019] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [podest5_crichet.019] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [podest5_crichet.019] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [podest5_crichet.019] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [podest6_crichet.021] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [podest6_crichet.021] Filling out basic attributes, {name='podest6_crichet.021', nodeId='20'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [podest6_crichet.021] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [podest6_crichet.021] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [podest6_crichet.021] Filling out basic attributes, {name='podest6_crichet.021', nodeId='18'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [podest6_crichet.021] Has material 'XCV'
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [podest6_crichet.021] Has material 'SILVA'
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [podest6_crichet.021] Has material 'GCBA'
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [podest6_crichet.021] Has material 'roletki'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [podest6_crichet.021] Subset with index [0] based on material 'XCV'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [podest6_crichet.021] Processing subset: materialId="3" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [podest6_crichet.021] Has subset 'XCV' with '2' triangles and materialId="3" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [podest6_crichet.021] Subset with index [1] based on material 'SILVA'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [podest6_crichet.021] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [podest6_crichet.021] Processing subset: materialId="5" numTriangles="4" firstIndex="6" firstVertex="4" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [podest6_crichet.021] Has subset 'SILVA' with '4' triangles and materialId="5" numTriangles="4" firstIndex="6" firstVertex="4" numIndices="12" numVertices="8"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [podest6_crichet.021] Subset with index [2] based on material 'GCBA'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [podest6_crichet.021] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [podest6_crichet.021] Processing subset: materialId="9" numTriangles="2" firstIndex="18" firstVertex="12" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [podest6_crichet.021] Has subset 'GCBA' with '2' triangles and materialId="9" numTriangles="2" firstIndex="18" firstVertex="12" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [podest6_crichet.021] Subset with index [3] based on material 'roletki'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [podest6_crichet.021] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [podest6_crichet.021] Processing subset: materialId="15" numTriangles="4" firstIndex="24" firstVertex="16" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [podest6_crichet.021] Has subset 'roletki' with '4' triangles and materialId="15" numTriangles="4" firstIndex="24" firstVertex="16" numIndices="12" numVertices="8"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [podest6_crichet.021] Has '4' subsets, '12' triangles and '24' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [podest6_crichet.021] has shape ID '18'
i3dio.xml_i3d:write_property_group:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_property_group:INFO: Wrote '0' properties
i3dio.xml_i3d:write_property_group:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_property_group:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [podest6_crichet.021] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -1.0000, 0.0000)
            (0.0000,  1.0000, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [podest6_crichet.021] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [podest6_crichet.021] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [podest6_crichet.021] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [podest6_crichet.021] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [podest6_crichet.021] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [podest6_crichet.021] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [ledmain1_crichet.024] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [ledmain1_crichet.024] Filling out basic attributes, {name='ledmain1_crichet.024', nodeId='21'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [ledmain1_crichet.024] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [ledmain1_crichet.024] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [ledmain1_crichet.024] Filling out basic attributes, {name='ledmain1_crichet.024', nodeId='19'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [ledmain1_crichet.024] Has material 'ledy.001'
i3dio.i3d.I3D:add_material:DEBUG: [scaniap360v2] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [ledy.001] Filling out basic attributes, {name='ledy.001', nodeId='24'}
i3dio.node_classes.node.Material:_diffuse_from_nodes:DEBUG: [ledy.001] Has diffuse texture '//Scania SZCZESNIAK\Scania SZCZESNIAK\scania gcbaXXXLEDY.dds'
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [ledy.001] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [ledy.001] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [ledmain1_crichet.024] Subset with index [0] based on material 'ledy.001'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [ledmain1_crichet.024] Processing subset: materialId="24" numTriangles="38" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [ledmain1_crichet.024] Has subset 'ledy.001' with '38' triangles and materialId="24" numTriangles="38" firstIndex="0" firstVertex="0" numIndices="114" numVertices="48"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [ledmain1_crichet.024] Has '1' subsets, '38' triangles and '48' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [ledmain1_crichet.024] has shape ID '19'
i3dio.xml_i3d:write_property_group:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_property_group:INFO: Wrote '0' properties
i3dio.xml_i3d:write_property_group:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_property_group:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [ledmain1_crichet.024] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -1.0000, 0.0000)
            (0.0000,  1.0000, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [ledmain1_crichet.024] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [ledmain1_crichet.024] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [ledmain1_crichet.024] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [ledmain1_crichet.024] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [ledmain1_crichet.024] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [ledmain1_crichet.024] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [ledmain_crichet.025] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [ledmain_crichet.025] Filling out basic attributes, {name='ledmain_crichet.025', nodeId='22'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [ledmain_crichet.025] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [ledmain_crichet.025] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [ledmain_crichet.025] Filling out basic attributes, {name='ledmain_crichet.025', nodeId='20'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [ledmain_crichet.025] Has material 'ledy.001'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [ledmain_crichet.025] Subset with index [0] based on material 'ledy.001'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [ledmain_crichet.025] Processing subset: materialId="24" numTriangles="38" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [ledmain_crichet.025] Has subset 'ledy.001' with '38' triangles and materialId="24" numTriangles="38" firstIndex="0" firstVertex="0" numIndices="114" numVertices="54"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [ledmain_crichet.025] Has '1' subsets, '38' triangles and '54' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [ledmain_crichet.025] has shape ID '20'
i3dio.xml_i3d:write_property_group:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_property_group:INFO: Wrote '0' properties
i3dio.xml_i3d:write_property_group:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_property_group:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [ledmain_crichet.025] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -1.0000, 0.0000)
            (0.0000,  1.0000, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [ledmain_crichet.025] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [ledmain_crichet.025] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [ledmain_crichet.025] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [ledmain_crichet.025] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [ledmain_crichet.025] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [ledmain_crichet.025] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [obrysowki_crichet.026] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [obrysowki_crichet.026] Filling out basic attributes, {name='obrysowki_crichet.026', nodeId='23'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [obrysowki_crichet.026] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [obrysowki_crichet.026] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [obrysowki_crichet.026] Filling out basic attributes, {name='obrysowki_crichet.026', nodeId='21'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [obrysowki_crichet.026] Has material 'rancz'
i3dio.i3d.I3D:add_material:DEBUG: [scaniap360v2] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [rancz] Filling out basic attributes, {name='rancz', nodeId='25'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [rancz] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [rancz] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [obrysowki_crichet.026] Subset with index [0] based on material 'rancz'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [obrysowki_crichet.026] Processing subset: materialId="25" numTriangles="440" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [obrysowki_crichet.026] Has subset 'rancz' with '440' triangles and materialId="25" numTriangles="440" firstIndex="0" firstVertex="0" numIndices="1320" numVertices="291"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [obrysowki_crichet.026] Has '1' subsets, '440' triangles and '291' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [obrysowki_crichet.026] has shape ID '21'
i3dio.xml_i3d:write_property_group:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_property_group:INFO: Wrote '0' properties
i3dio.xml_i3d:write_property_group:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_property_group:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [obrysowki_crichet.026] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -1.0000, 0.0000)
            (0.0000,  1.0000, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [obrysowki_crichet.026] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [obrysowki_crichet.026] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [obrysowki_crichet.026] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [obrysowki_crichet.026] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [obrysowki_crichet.026] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [obrysowki_crichet.026] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Cube.001] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Cube.001] Filling out basic attributes, {name='Cube.001', nodeId='24'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Cube.004] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Cube.004] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Cube.004] Filling out basic attributes, {name='Cube.004', nodeId='22'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Cube.004] Has material 'roletka1'
i3dio.i3d.I3D:add_material:DEBUG: [scaniap360v2] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [roletka1] Filling out basic attributes, {name='roletka1', nodeId='26'}
i3dio.node_classes.node.Material:_diffuse_from_nodes:DEBUG: [roletka1] Has diffuse texture '$data\mods\FS22_250K25\pliki\roletki3.dds'
i3dio.i3d.I3D:add_file:DEBUG: [scaniap360v2] New File
i3dio.node_classes.file.Image:_copy_file:INFO: [roletki3.dds] is not an FS builtin and will be copied
i3dio.node_classes.file.Image:_copy_file:DEBUG: [roletki3.dds] will be copied using the 'MODHUB' hierarchy structure
i3dio.node_classes.file.Image:_copy_file:INFO: [roletki3.dds] copied to 'C:\Users\Dominik\Documents\My Games\FarmingSimulator2022\mods\FS22_250K25\textures\roletki3.dds'
i3dio.node_classes.file.Image:_resolve_filepath:INFO: [roletki3.dds] Resolved filepath: textures\roletki3.dds
i3dio.node_classes.file.Image:_create_xml_element:DEBUG: [roletki3.dds] Filling out basic attributes, {name='textures/roletki3.dds', nodeId='14'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [roletka1] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [roletka1] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Cube.004] Subset with index [0] based on material 'roletka1'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Cube.004] Processing subset: materialId="26" numTriangles="648" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Cube.004] Has subset 'roletka1' with '648' triangles and materialId="26" numTriangles="648" firstIndex="0" firstVertex="0" numIndices="1944" numVertices="1192"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Cube.004] Has '1' subsets, '648' triangles and '1192' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Cube.001] has shape ID '22'
i3dio.xml_i3d:write_property_group:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_property_group:INFO: Wrote '0' properties
i3dio.xml_i3d:write_property_group:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_property_group:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.001] transforming to new transform-basis with <Matrix 4x4 (-0.0226,  0.0000,  0.0000,  1.1889)
            ( 0.0000, -0.0226,  0.0000,  2.7578)
            ( 0.0000,  0.0000, -0.0226, -1.2712)
            ( 0.0000,  0.0000,  0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.001] translation is <Vector (1.1889, 2.7578, -1.2712)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.001] has translation: [1.18892 2.75782 -1.27116]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.001] has rotation(degrees): [-0 -180 -0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:ERROR: [Cube.001] has one or more negative scaling components, which is not supported in Giants Engine. Scale reset to (1, 1, 1)
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Cube.001] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Cube.001] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Cube.001] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Cube.002] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Cube.002] Filling out basic attributes, {name='Cube.002', nodeId='25'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Cube.005] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Cube.005] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Cube.005] Filling out basic attributes, {name='Cube.005', nodeId='23'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Cube.005] Has material 'roletaszczesniak'
i3dio.i3d.I3D:add_material:DEBUG: [scaniap360v2] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [roletaszczesniak] Filling out basic attributes, {name='roletaszczesniak', nodeId='27'}
i3dio.node_classes.node.Material:_diffuse_from_nodes:DEBUG: [roletaszczesniak] Has diffuse texture '$data\mods\FS22_250K25\pliki\roletki2.dds'
i3dio.i3d.I3D:add_file:DEBUG: [scaniap360v2] New File
i3dio.node_classes.file.Image:_copy_file:INFO: [roletki2.dds] is not an FS builtin and will be copied
i3dio.node_classes.file.Image:_copy_file:DEBUG: [roletki2.dds] will be copied using the 'MODHUB' hierarchy structure
i3dio.node_classes.file.Image:_copy_file:INFO: [roletki2.dds] copied to 'C:\Users\Dominik\Documents\My Games\FarmingSimulator2022\mods\FS22_250K25\textures\roletki2.dds'
i3dio.node_classes.file.Image:_resolve_filepath:INFO: [roletki2.dds] Resolved filepath: textures\roletki2.dds
i3dio.node_classes.file.Image:_create_xml_element:DEBUG: [roletki2.dds] Filling out basic attributes, {name='textures/roletki2.dds', nodeId='15'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [roletaszczesniak] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [roletaszczesniak] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Cube.005] Subset with index [0] based on material 'roletaszczesniak'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Cube.005] Processing subset: materialId="27" numTriangles="504" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Cube.005] Has subset 'roletaszczesniak' with '504' triangles and materialId="27" numTriangles="504" firstIndex="0" firstVertex="0" numIndices="1512" numVertices="928"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Cube.005] Has '1' subsets, '504' triangles and '928' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Cube.002] has shape ID '23'
i3dio.xml_i3d:write_property_group:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_property_group:INFO: Wrote '0' properties
i3dio.xml_i3d:write_property_group:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_property_group:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.002] transforming to new transform-basis with <Matrix 4x4 (-0.0226,  0.0000,  0.0000,  1.2065)
            ( 0.0000, -0.0226,  0.0000,  2.7631)
            ( 0.0000,  0.0000, -0.0226, -2.8204)
            ( 0.0000,  0.0000,  0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.002] translation is <Vector (1.2065, 2.7631, -2.8204)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.002] has translation: [1.20652 2.76312 -2.82036]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.002] has rotation(degrees): [-0 -180 -0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:ERROR: [Cube.002] has one or more negative scaling components, which is not supported in Giants Engine. Scale reset to (1, 1, 1)
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Cube.002] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Cube.002] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Cube.002] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Cube.003] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Cube.003] Filling out basic attributes, {name='Cube.003', nodeId='26'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Cube.006] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Cube.006] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Cube.006] Filling out basic attributes, {name='Cube.006', nodeId='24'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Cube.006] Has material 'roletkiuwu'
i3dio.i3d.I3D:add_material:DEBUG: [scaniap360v2] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [roletkiuwu] Filling out basic attributes, {name='roletkiuwu', nodeId='28'}
i3dio.node_classes.node.Material:_diffuse_from_nodes:DEBUG: [roletkiuwu] Has diffuse texture '$data\mods\FS22_250K25\pliki\roletki.dds'
i3dio.i3d.I3D:add_file:DEBUG: [scaniap360v2] New File
i3dio.node_classes.file.Image:_copy_file:INFO: [roletki.dds] is not an FS builtin and will be copied
i3dio.node_classes.file.Image:_copy_file:DEBUG: [roletki.dds] will be copied using the 'MODHUB' hierarchy structure
i3dio.node_classes.file.Image:_copy_file:INFO: [roletki.dds] copied to 'C:\Users\Dominik\Documents\My Games\FarmingSimulator2022\mods\FS22_250K25\textures\roletki.dds'
i3dio.node_classes.file.Image:_resolve_filepath:INFO: [roletki.dds] Resolved filepath: textures\roletki.dds
i3dio.node_classes.file.Image:_create_xml_element:DEBUG: [roletki.dds] Filling out basic attributes, {name='textures/roletki.dds', nodeId='16'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [roletkiuwu] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [roletkiuwu] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Cube.006] Subset with index [0] based on material 'roletkiuwu'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Cube.006] Processing subset: materialId="28" numTriangles="648" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Cube.006] Has subset 'roletkiuwu' with '648' triangles and materialId="28" numTriangles="648" firstIndex="0" firstVertex="0" numIndices="1944" numVertices="1192"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Cube.006] Has '1' subsets, '648' triangles and '1192' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Cube.003] has shape ID '24'
i3dio.xml_i3d:write_property_group:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_property_group:INFO: Wrote '0' properties
i3dio.xml_i3d:write_property_group:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_property_group:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.003] transforming to new transform-basis with <Matrix 4x4 (-0.0226,  0.0000,  0.0000,  1.2065)
            ( 0.0000, -0.0226,  0.0000,  2.7631)
            ( 0.0000,  0.0000, -0.0226, -4.3672)
            ( 0.0000,  0.0000,  0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.003] translation is <Vector (1.2065, 2.7631, -4.3672)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.003] has translation: [1.20652 2.76306 -4.36717]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.003] has rotation(degrees): [-0 -180 -0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:ERROR: [Cube.003] has one or more negative scaling components, which is not supported in Giants Engine. Scale reset to (1, 1, 1)
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Cube.003] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Cube.003] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Cube.003] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Cube.004] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Cube.004] Filling out basic attributes, {name='Cube.004', nodeId='27'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Cube.007] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Cube.007] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Cube.007] Filling out basic attributes, {name='Cube.007', nodeId='25'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Cube.007] Has material 'pupa'
i3dio.i3d.I3D:add_material:DEBUG: [scaniap360v2] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [pupa] Filling out basic attributes, {name='pupa', nodeId='29'}
i3dio.node_classes.node.Material:_diffuse_from_nodes:DEBUG: [pupa] Has diffuse texture '$data\mods\FS22_250K25\pliki\roletki2.dds'
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [pupa] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [pupa] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Cube.007] Subset with index [0] based on material 'pupa'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Cube.007] Processing subset: materialId="29" numTriangles="504" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Cube.007] Has subset 'pupa' with '504' triangles and materialId="29" numTriangles="504" firstIndex="0" firstVertex="0" numIndices="1512" numVertices="928"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Cube.007] Has '1' subsets, '504' triangles and '928' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Cube.004] has shape ID '25'
i3dio.xml_i3d:write_property_group:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_property_group:INFO: Wrote '0' properties
i3dio.xml_i3d:write_property_group:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_property_group:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.004] transforming to new transform-basis with <Matrix 4x4 ( 0.0226,  0.0000, 0.0000, -1.2077)
            ( 0.0000, -0.0226, 0.0000,  2.7333)
            (-0.0000,  0.0000, 0.0226, -2.8113)
            ( 0.0000,  0.0000, 0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.004] translation is <Vector (-1.2077, 2.7333, -2.8113)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.004] has translation: [-1.20772 2.73331 -2.81135]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.004] has rotation(degrees): [0 8.65142e-06 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:ERROR: [Cube.004] has one or more negative scaling components, which is not supported in Giants Engine. Scale reset to (1, 1, 1)
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Cube.004] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Cube.004] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Cube.004] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Cube.005] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Cube.005] Filling out basic attributes, {name='Cube.005', nodeId='28'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Cube.008] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Cube.008] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Cube.008] Filling out basic attributes, {name='Cube.008', nodeId='26'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Cube.008] Has material 'jooo'
i3dio.i3d.I3D:add_material:DEBUG: [scaniap360v2] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [jooo] Filling out basic attributes, {name='jooo', nodeId='30'}
i3dio.node_classes.node.Material:_diffuse_from_nodes:DEBUG: [jooo] Has diffuse texture '$data\mods\FS22_250K25\pliki\roletki4.dds'
i3dio.i3d.I3D:add_file:DEBUG: [scaniap360v2] New File
i3dio.node_classes.file.Image:_copy_file:INFO: [roletki4.dds] is not an FS builtin and will be copied
i3dio.node_classes.file.Image:_copy_file:DEBUG: [roletki4.dds] will be copied using the 'MODHUB' hierarchy structure
i3dio.node_classes.file.Image:_copy_file:INFO: [roletki4.dds] copied to 'C:\Users\Dominik\Documents\My Games\FarmingSimulator2022\mods\FS22_250K25\textures\roletki4.dds'
i3dio.node_classes.file.Image:_resolve_filepath:INFO: [roletki4.dds] Resolved filepath: textures\roletki4.dds
i3dio.node_classes.file.Image:_create_xml_element:DEBUG: [roletki4.dds] Filling out basic attributes, {name='textures/roletki4.dds', nodeId='17'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [jooo] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [jooo] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Cube.008] Subset with index [0] based on material 'jooo'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Cube.008] Processing subset: materialId="30" numTriangles="672" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Cube.008] Has subset 'jooo' with '672' triangles and materialId="30" numTriangles="672" firstIndex="0" firstVertex="0" numIndices="2016" numVertices="1236"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Cube.008] Has '1' subsets, '672' triangles and '1236' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Cube.005] has shape ID '26'
i3dio.xml_i3d:write_property_group:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_property_group:INFO: Wrote '0' properties
i3dio.xml_i3d:write_property_group:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_property_group:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.005] transforming to new transform-basis with <Matrix 4x4 (-0.0000,  0.0000, -0.0226, -0.2049)
            ( 0.0000, -0.0226,  0.0000,  2.9535)
            ( 0.0226,  0.0000, -0.0000, -4.8780)
            ( 0.0000,  0.0000,  0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.005] translation is <Vector (-0.2049, 2.9535, -4.8780)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.005] has translation: [-0.204853 2.95349 -4.87804]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.005] has rotation(degrees): [-180 -90 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:ERROR: [Cube.005] has one or more negative scaling components, which is not supported in Giants Engine. Scale reset to (1, 1, 1)
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Cube.005] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Cube.005] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Cube.005] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [led2_SCANIAP360.001] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [led2_SCANIAP360.001] Filling out basic attributes, {name='led2_SCANIAP360.001', nodeId='29'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [led2_SCANIAP360.001] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [led2_SCANIAP360.001] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [led2_SCANIAP360.001] Filling out basic attributes, {name='led2_SCANIAP360.001', nodeId='27'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [led2_SCANIAP360.001] Has material 'ledy'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [led2_SCANIAP360.001] Subset with index [0] based on material 'ledy'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [led2_SCANIAP360.001] Processing subset: materialId="2" numTriangles="38" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [led2_SCANIAP360.001] Has subset 'ledy' with '38' triangles and materialId="2" numTriangles="38" firstIndex="0" firstVertex="0" numIndices="114" numVertices="48"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [led2_SCANIAP360.001] Has '1' subsets, '38' triangles and '48' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [led2_SCANIAP360.001] has shape ID '27'
i3dio.xml_i3d:write_property_group:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_property_group:INFO: Wrote '0' properties
i3dio.xml_i3d:write_property_group:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_property_group:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [led2_SCANIAP360.001] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000,  0.0000)
            (0.0000, -0.0000, -1.0000, -0.2316)
            (0.0000,  1.0000, -0.0000, -4.3326)
            (0.0000,  0.0000,  0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [led2_SCANIAP360.001] translation is <Vector (0.0000, -0.2316, -4.3326)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [led2_SCANIAP360.001] has translation: [0 -0.231567 -4.33256]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [led2_SCANIAP360.001] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [led2_SCANIAP360.001] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [led2_SCANIAP360.001] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [led2_SCANIAP360.001] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Cube.006] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Cube.006] Filling out basic attributes, {name='Cube.006', nodeId='30'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Cube.009] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Cube.009] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Cube.009] Filling out basic attributes, {name='Cube.009', nodeId='28'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Cube.009] Has material 'roletkgjdsajgdsa'
i3dio.i3d.I3D:add_material:DEBUG: [scaniap360v2] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [roletkgjdsajgdsa] Filling out basic attributes, {name='roletkgjdsajgdsa', nodeId='31'}
i3dio.node_classes.node.Material:_diffuse_from_nodes:DEBUG: [roletkgjdsajgdsa] Has diffuse texture '$data\mods\FS22_250K25\pliki\roletki3.dds'
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [roletkgjdsajgdsa] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [roletkgjdsajgdsa] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Cube.009] Subset with index [0] based on material 'roletkgjdsajgdsa'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Cube.009] Processing subset: materialId="31" numTriangles="648" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Cube.009] Has subset 'roletkgjdsajgdsa' with '648' triangles and materialId="31" numTriangles="648" firstIndex="0" firstVertex="0" numIndices="1944" numVertices="1192"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Cube.009] Has '1' subsets, '648' triangles and '1192' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Cube.006] has shape ID '28'
i3dio.xml_i3d:write_property_group:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_property_group:INFO: Wrote '0' properties
i3dio.xml_i3d:write_property_group:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_property_group:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.006] transforming to new transform-basis with <Matrix 4x4 ( 0.0226,  0.0000, 0.0000, -1.2077)
            ( 0.0000, -0.0226, 0.0000,  2.7480)
            (-0.0000,  0.0000, 0.0226, -1.2878)
            ( 0.0000,  0.0000, 0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.006] translation is <Vector (-1.2077, 2.7480, -1.2878)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.006] has translation: [-1.20772 2.74805 -1.28776]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.006] has rotation(degrees): [0 8.65142e-06 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:ERROR: [Cube.006] has one or more negative scaling components, which is not supported in Giants Engine. Scale reset to (1, 1, 1)
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Cube.006] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Cube.006] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Cube.006] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Cube.007] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Cube.007] Filling out basic attributes, {name='Cube.007', nodeId='31'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Cube.010] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Cube.010] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Cube.010] Filling out basic attributes, {name='Cube.010', nodeId='29'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Cube.010] Has material 'roletkaaaaa'
i3dio.i3d.I3D:add_material:DEBUG: [scaniap360v2] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [roletkaaaaa] Filling out basic attributes, {name='roletkaaaaa', nodeId='32'}
i3dio.node_classes.node.Material:_diffuse_from_nodes:DEBUG: [roletkaaaaa] Has diffuse texture '$data\mods\FS22_250K25\pliki\roletki.dds'
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [roletkaaaaa] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [roletkaaaaa] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Cube.010] Subset with index [0] based on material 'roletkaaaaa'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Cube.010] Processing subset: materialId="32" numTriangles="648" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Cube.010] Has subset 'roletkaaaaa' with '648' triangles and materialId="32" numTriangles="648" firstIndex="0" firstVertex="0" numIndices="1944" numVertices="1192"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Cube.010] Has '1' subsets, '648' triangles and '1192' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Cube.007] has shape ID '29'
i3dio.xml_i3d:write_property_group:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_property_group:INFO: Wrote '0' properties
i3dio.xml_i3d:write_property_group:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_property_group:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.007] transforming to new transform-basis with <Matrix 4x4 ( 0.0226,  0.0000, 0.0000, -1.2077)
            ( 0.0000, -0.0226, 0.0000,  2.7453)
            (-0.0000,  0.0000, 0.0226, -4.3158)
            ( 0.0000,  0.0000, 0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.007] translation is <Vector (-1.2077, 2.7453, -4.3158)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.007] has translation: [-1.20772 2.74535 -4.31582]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.007] has rotation(degrees): [0 8.65142e-06 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:ERROR: [Cube.007] has one or more negative scaling components, which is not supported in Giants Engine. Scale reset to (1, 1, 1)
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Cube.007] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Cube.007] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Cube.007] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [led6_SCANIAP360.001] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [led6_SCANIAP360.001] Filling out basic attributes, {name='led6_SCANIAP360.001', nodeId='32'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [led6_SCANIAP360.001] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [led6_SCANIAP360.001] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [led6_SCANIAP360.001] Filling out basic attributes, {name='led6_SCANIAP360.001', nodeId='30'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [led6_SCANIAP360.001] Has material 'ledy'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [led6_SCANIAP360.001] Subset with index [0] based on material 'ledy'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [led6_SCANIAP360.001] Processing subset: materialId="2" numTriangles="38" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [led6_SCANIAP360.001] Has subset 'ledy' with '38' triangles and materialId="2" numTriangles="38" firstIndex="0" firstVertex="0" numIndices="114" numVertices="50"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [led6_SCANIAP360.001] Has '1' subsets, '38' triangles and '50' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [led6_SCANIAP360.001] has shape ID '30'
i3dio.xml_i3d:write_property_group:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_property_group:INFO: Wrote '0' properties
i3dio.xml_i3d:write_property_group:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_property_group:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [led6_SCANIAP360.001] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000,  0.0000)
            (0.0000, -0.0000, -1.0000, -0.2382)
            (0.0000,  1.0000, -0.0000, -4.3317)
            (0.0000,  0.0000,  0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [led6_SCANIAP360.001] translation is <Vector (0.0000, -0.2382, -4.3317)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [led6_SCANIAP360.001] has translation: [0 -0.238188 -4.33168]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [led6_SCANIAP360.001] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [led6_SCANIAP360.001] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [led6_SCANIAP360.001] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [led6_SCANIAP360.001] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [ledmain_crichet.001] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [ledmain_crichet.001] Filling out basic attributes, {name='ledmain_crichet.001', nodeId='33'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [ledmain_crichet.001] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [ledmain_crichet.001] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [ledmain_crichet.001] Filling out basic attributes, {name='ledmain_crichet.001', nodeId='31'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [ledmain_crichet.001] Has material 'ledy.001'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [ledmain_crichet.001] Subset with index [0] based on material 'ledy.001'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [ledmain_crichet.001] Processing subset: materialId="24" numTriangles="38" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [ledmain_crichet.001] Has subset 'ledy.001' with '38' triangles and materialId="24" numTriangles="38" firstIndex="0" firstVertex="0" numIndices="114" numVertices="54"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [ledmain_crichet.001] Has '1' subsets, '38' triangles and '54' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [ledmain_crichet.001] has shape ID '31'
i3dio.xml_i3d:write_property_group:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_property_group:INFO: Wrote '0' properties
i3dio.xml_i3d:write_property_group:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_property_group:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [ledmain_crichet.001] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000,  0.0429)
            (0.0000, -0.0000, -1.0000, -0.2534)
            (0.0000,  1.0000, -0.0000,  0.0000)
            (0.0000,  0.0000,  0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [ledmain_crichet.001] translation is <Vector (0.0429, -0.2534, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [ledmain_crichet.001] has translation: [0.0428854 -0.253358 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [ledmain_crichet.001] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [ledmain_crichet.001] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [ledmain_crichet.001] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [ledmain_crichet.001] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [ledmain1_crichet.001] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [ledmain1_crichet.001] Filling out basic attributes, {name='ledmain1_crichet.001', nodeId='34'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [ledmain1_crichet.001] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [ledmain1_crichet.001] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [ledmain1_crichet.001] Filling out basic attributes, {name='ledmain1_crichet.001', nodeId='32'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [ledmain1_crichet.001] Has material 'ledy.001'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [ledmain1_crichet.001] Subset with index [0] based on material 'ledy.001'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [ledmain1_crichet.001] Processing subset: materialId="24" numTriangles="38" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [ledmain1_crichet.001] Has subset 'ledy.001' with '38' triangles and materialId="24" numTriangles="38" firstIndex="0" firstVertex="0" numIndices="114" numVertices="48"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [ledmain1_crichet.001] Has '1' subsets, '38' triangles and '48' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [ledmain1_crichet.001] has shape ID '32'
i3dio.xml_i3d:write_property_group:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_property_group:INFO: Wrote '0' properties
i3dio.xml_i3d:write_property_group:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_property_group:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [ledmain1_crichet.001] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, -0.0243)
            (0.0000, -0.0000, -1.0000, -0.2538)
            (0.0000,  1.0000, -0.0000,  0.0000)
            (0.0000,  0.0000,  0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [ledmain1_crichet.001] translation is <Vector (-0.0243, -0.2538, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [ledmain1_crichet.001] has translation: [-0.0242651 -0.253752 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [ledmain1_crichet.001] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [ledmain1_crichet.001] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [ledmain1_crichet.001] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [ledmain1_crichet.001] no more children to process in object
