i3dio.exporter:export_blend_to_i3d:INFO: Blender version is: 4.0.2
i3dio.exporter:export_blend_to_i3d:INFO: I3D Exporter version is: 4.4.1
i3dio.exporter:export_blend_to_i3d:INFO: Exported using 'lxml'
i3dio.exporter:export_blend_to_i3d:INFO: Exporting to C:\Users\franc\Documents\My Games\FarmingSimulator2022\mods\FS22_Iveco_Daily_1999\iveco_daily_96\ajout\nautique.i3d
i3dio.exporter:_export_selected_objects:INFO: 'Selected Objects' export is selected'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Circle.001] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Circle.001] Filling out basic attributes, {name='Circle.001', nodeId='1'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Circle.001] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Circle.001] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Circle.001] Filling out basic attributes, {name='Circle.001', nodeId='1'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Circle.001] Has material 'Material.013'
i3dio.i3d.I3D:add_material:DEBUG: [nautique] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Material.013] Filling out basic attributes, {name='Material.013', nodeId='1'}
i3dio.node_classes.node.Material:_resolve_without_nodes:DEBUG: [Material.013] Does not use nodes
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Circle.001] Subset with index [0] based on material 'Material.013'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Circle.001] Processing subset: materialId="1" numTriangles="4840" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Circle.001] Has subset 'Material.013' with '4840' triangles and materialId="1" numTriangles="4840" firstIndex="0" firstVertex="0" numIndices="14520" numVertices="4572"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Circle.001] Has '1' subsets, '4840' triangles and '4572' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Circle.001] has shape ID '1'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Circle.001] transforming to new transform-basis with <Matrix 4x4 (-0.0000, 0.0698, -0.0000, 0.0218)
            ( 0.0000, 0.0000,  0.0698, 0.4210)
            ( 0.0698, 0.0000, -0.0000, 0.0471)
            ( 0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Circle.001] translation is <Vector (0.0218, 0.4210, 0.0471)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Circle.001] has translation: [0.0217627 0.421009 0.0471389]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Circle.001] has rotation(degrees): [-90 -90 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Circle.001] has scale: [0.0698021 0.0698021 0.0698021]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Circle.001] New Name: Circle.001
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Circle.001] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Circle.001] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Circle.001] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Circle.003] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Circle.003] Filling out basic attributes, {name='Circle.003', nodeId='2'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Circle.003] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Circle.003] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Circle.003] Filling out basic attributes, {name='Circle.003', nodeId='2'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Circle.003] Has material 'Material'
i3dio.i3d.I3D:add_material:DEBUG: [nautique] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Material] Filling out basic attributes, {name='Material', nodeId='2'}
i3dio.node_classes.node.Material:_normal_from_nodes:ERROR: [Material] Has an improperly setup Normalmap
Traceback (most recent call last):
  File "C:\Users\franc\AppData\Roaming\Blender Foundation\Blender\4.0\scripts\addons\i3dio\node_classes\material.py", line 88, in _normal_from_nodes
    normal_image_path = normal_node_socket.links[0].from_node.inputs['Color'].links[0] \
IndexError: tuple index out of range
i3dio.node_classes.node.Material:_emissive_from_nodes:DEBUG: [Material] Write emissiveColor
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Material] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Circle.003] Subset with index [0] based on material 'Material'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Circle.003] Processing subset: materialId="2" numTriangles="11964" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Circle.003] Has subset 'Material' with '11964' triangles and materialId="2" numTriangles="11964" firstIndex="0" firstVertex="0" numIndices="35892" numVertices="8814"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Circle.003] Has '1' subsets, '11964' triangles and '8814' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Circle.003] has shape ID '2'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Circle.003] transforming to new transform-basis with <Matrix 4x4 (-0.0000, 0.0698, -0.0000, 0.0218)
            ( 0.0000, 0.0000,  0.0698, 0.4210)
            ( 0.0698, 0.0000, -0.0000, 0.0471)
            ( 0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Circle.003] translation is <Vector (0.0218, 0.4210, 0.0471)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Circle.003] has translation: [0.0217627 0.421009 0.0471389]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Circle.003] has rotation(degrees): [-90 -90 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Circle.003] has scale: [0.0698021 0.0698021 0.0698021]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Circle.003] New Name: Circle.003
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Circle.003] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Circle.003] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Circle.003] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Circle.006] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Circle.006] Filling out basic attributes, {name='Circle.006', nodeId='3'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Circle.004] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Circle.004] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Circle.004] Filling out basic attributes, {name='Circle.004', nodeId='3'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Circle.004] Has material 'Material.014'
i3dio.i3d.I3D:add_material:DEBUG: [nautique] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Material.014] Filling out basic attributes, {name='Material.014', nodeId='3'}
i3dio.node_classes.node.Material:_normal_from_nodes:ERROR: [Material.014] Has an improperly setup Normalmap
Traceback (most recent call last):
  File "C:\Users\franc\AppData\Roaming\Blender Foundation\Blender\4.0\scripts\addons\i3dio\node_classes\material.py", line 88, in _normal_from_nodes
    normal_image_path = normal_node_socket.links[0].from_node.inputs['Color'].links[0] \
IndexError: tuple index out of range
i3dio.node_classes.node.Material:_emissive_from_nodes:DEBUG: [Material.014] Write emissiveColor
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Material.014] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Circle.004] Has material 'Material.017'
i3dio.i3d.I3D:add_material:DEBUG: [nautique] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Material.017] Filling out basic attributes, {name='Material.017', nodeId='4'}
i3dio.node_classes.node.Material:_normal_from_nodes:ERROR: [Material.017] Has an improperly setup Normalmap
Traceback (most recent call last):
  File "C:\Users\franc\AppData\Roaming\Blender Foundation\Blender\4.0\scripts\addons\i3dio\node_classes\material.py", line 88, in _normal_from_nodes
    normal_image_path = normal_node_socket.links[0].from_node.inputs['Color'].links[0] \
IndexError: tuple index out of range
i3dio.node_classes.node.Material:_emissive_from_nodes:DEBUG: [Material.017] Write emissiveColor
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Material.017] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Circle.004] Subset with index [0] based on material 'Material.014'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Circle.004] Processing subset: materialId="3" numTriangles="1292" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Circle.004] Has subset 'Material.014' with '1292' triangles and materialId="3" numTriangles="1292" firstIndex="0" firstVertex="0" numIndices="3876" numVertices="1452"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Circle.004] Subset with index [1] based on material 'Material.017'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Circle.004] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Circle.004] Processing subset: materialId="4" numTriangles="1136" firstIndex="3876" firstVertex="1452" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Circle.004] Has subset 'Material.017' with '1136' triangles and materialId="4" numTriangles="1136" firstIndex="3876" firstVertex="1452" numIndices="3408" numVertices="982"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Circle.004] Has '2' subsets, '2428' triangles and '2434' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Circle.006] has shape ID '3'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Circle.006] transforming to new transform-basis with <Matrix 4x4 (-0.0000, 0.0698, -0.0000, 0.0218)
            ( 0.0000, 0.0000,  0.0698, 0.4210)
            ( 0.0698, 0.0000, -0.0000, 0.0471)
            ( 0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Circle.006] translation is <Vector (0.0218, 0.4210, 0.0471)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Circle.006] has translation: [0.0217627 0.421009 0.0471389]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Circle.006] has rotation(degrees): [-90 -90 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Circle.006] has scale: [0.0698021 0.0698021 0.0698021]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Circle.006] New Name: Circle.006
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Circle.006] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Circle.006] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Circle.006] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Plane.001] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Plane.001] Filling out basic attributes, {name='Plane.001', nodeId='4'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Plane.001] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Plane.001] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Plane.001] Filling out basic attributes, {name='Plane.001', nodeId='4'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Plane.001] Has material 'Material.013'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Plane.001] Subset with index [0] based on material 'Material.013'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Plane.001] Processing subset: materialId="1" numTriangles="126808" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Plane.001] Has subset 'Material.013' with '126808' triangles and materialId="1" numTriangles="126808" firstIndex="0" firstVertex="0" numIndices="380424" numVertices="77773"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Plane.001] Has '1' subsets, '126808' triangles and '77773' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Plane.001] has shape ID '4'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Plane.001] transforming to new transform-basis with <Matrix 4x4 (-0.0000, 0.0000, -0.0698, -0.0027)
            ( 0.0000, 0.0698,  0.0000,  0.3761)
            ( 0.0698, 0.0000, -0.0000, -0.0471)
            ( 0.0000, 0.0000,  0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Plane.001] translation is <Vector (-0.0027, 0.3761, -0.0471)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Plane.001] has translation: [-0.00272663 0.376056 -0.0470917]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Plane.001] has rotation(degrees): [-9.33467e-06 -90 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Plane.001] has scale: [0.0698021 0.0698021 0.0698021]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Plane.001] New Name: Plane.001
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Plane.001] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Plane.001] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Plane.001] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Plane.002] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Plane.002] Filling out basic attributes, {name='Plane.002', nodeId='5'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Plane.003] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Plane.003] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Plane.003] Filling out basic attributes, {name='Plane.003', nodeId='5'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Plane.003] Has material 'Material.014'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Plane.003] Subset with index [0] based on material 'Material.014'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Plane.003] Processing subset: materialId="3" numTriangles="400368" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Plane.003] Has subset 'Material.014' with '400368' triangles and materialId="3" numTriangles="400368" firstIndex="0" firstVertex="0" numIndices="1201104" numVertices="251359"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Plane.003] Has '1' subsets, '400368' triangles and '251359' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Plane.002] has shape ID '5'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Plane.002] transforming to new transform-basis with <Matrix 4x4 (-0.0000, 0.0000, -0.0698, -0.0027)
            ( 0.0000, 0.0698,  0.0000,  0.3761)
            ( 0.0698, 0.0000, -0.0000, -0.0471)
            ( 0.0000, 0.0000,  0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Plane.002] translation is <Vector (-0.0027, 0.3761, -0.0471)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Plane.002] has translation: [-0.00272663 0.376056 -0.0470917]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Plane.002] has rotation(degrees): [-9.33467e-06 -90 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Plane.002] has scale: [0.0698021 0.0698021 0.0698021]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Plane.002] New Name: Plane.002
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Plane.002] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Plane.002] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Plane.002] no more children to process in object
