<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<placeable type="simplePlaceable" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../../shared/xml/schema/placeable.xsd">
    <storeData>
        <name>$l10n_shopItem_mashineryShed</name>
        <functions>
            <function>$l10n_function_garage</function>
        </functions>
        <image>store_shed.dds</image>
        <price>25000</price>
        <dailyUpkeep>20</dailyUpkeep>
        <lifetime>1000</lifetime>
        <rotation>0</rotation>
        <brand>NONE</brand>
        <species>placeable</species>
        <category>sheds</category>
        <brush>
            <type>placeable</type>
            <category>buildings</category>
            <tab>sheds</tab>
        </brush>
		
        <vertexBufferMemoryUsage>590080</vertexBufferMemoryUsage>
        <indexBufferMemoryUsage>99840</indexBufferMemoryUsage>
        <textureMemoryUsage>14548992</textureMemoryUsage>
        <audioMemoryUsage>0</audioMemoryUsage>
        <instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
        <instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
    </storeData>
	
    <base>
        <filename>Shed.i3d</filename>
    </base>	

    <placement useRandomYRotation="false" useManualYRotation="true" >
        <testAreas>
            <testArea startNode="testArea1Start" endNode="testArea1End" />
        </testAreas>

        <sounds>
            <place template="medImp" />
        </sounds>
    </placement>
	
    <clearAreas>
        <clearArea startNode="clearArea1Start" widthNode="clearArea1Width" heightNode="clearArea1Height"/>
    </clearAreas>

    <leveling requireLeveling="true" maxSmoothDistance="10" maxSlope="75" maxEdgeAngle="30">
        <levelAreas>
            <levelArea startNode="levelArea1Start" widthNode="levelArea1Width" heightNode="levelArea1Height" groundType="concrete"/>
        </levelAreas>
    </leveling>

    <indoorAreas>
        <indoorArea startNode="indoorArea1Start" widthNode="indoorArea1Width" heightNode="indoorArea1Height" />
    </indoorAreas>

    <tipOcclusionUpdateAreas>
        <tipOcclusionUpdateArea startNode="tipOcclusionUpdateArea1Start" endNode="tipOcclusionUpdateArea1End" />
    </tipOcclusionUpdateAreas>

    <ai>
        <updateAreas>
            <updateArea startNode="tipOcclusionUpdateArea1Start" endNode="tipOcclusionUpdateArea1End" />
        </updateAreas>
    </ai>
	
	<colorable>
        <nodes>
            <node node="0>5|0|0" />
			<node node="0>5|0|1|0" />
			<node node="0>5|0|1|1" />
			<node node="0>5|0|1|2" />
			<node node="0>5|0|1|3" />
			<node node="0>5|0|1|4" />
			<node node="0>5|0|1|5" />
			<node node="0>5|0|1|6" />
			<node node="0>5|0|1|7" />
			<node node="0>5|0|1|8" />
			<node node="0>5|0|1|9" />
			<node node="0>5|0|1|10" />
			<node node="0>5|0|1|11" />
			<node node="0>5|0|2|0" />
			<node node="0>5|0|2|1" />
			<node node="0>5|0|2|2" />
			<node node="0>5|0|2|3" />
			<node node="0>5|0|2|4" />
			<node node="0>5|0|2|5" />
			<node node="0>5|0|2|6" />
			<node node="0>5|0|2|7" />
			<node node="0>5|0|2|8" />
			<node node="0>5|0|2|9" />
			<node node="0>5|0|2|10" />
			<node node="0>5|0|2|11" />
			<node node="0>5|0|3|0" />
			<node node="0>5|0|3|1" />
			<node node="0>5|0|3|2" />
			<node node="0>5|0|3|3" />
			<node node="0>5|0|3|4" />
			<node node="0>5|0|3|5" />
			<node node="0>5|0|3|6" />
			<node node="0>5|0|3|7" />
			<node node="0>5|0|3|8" />
			<node node="0>5|0|3|9" />
			<node node="0>5|0|3|10" />
			<node node="0>5|0|3|11" />
			<node node="0>5|0|4|0" />
			<node node="0>5|0|4|1" />
			<node node="0>5|0|4|2" />
			<node node="0>5|0|4|3" />
			<node node="0>5|0|4|4" />
			<node node="0>5|0|4|5" />
			<node node="0>5|0|4|6" />
			<node node="0>5|0|4|7" />
			<node node="0>5|0|4|8" />
			<node node="0>5|0|4|9" />
			<node node="0>5|0|4|10" />
			<node node="0>5|0|4|11" />
        </nodes>
        
        <colors>
            <color value="0.4 0 0" /> <!-- DEFAULT red -->
            <color value="0.04 0.2 0.3" /> <!-- blue -->
			<color value="0 0.04 0.1" /> <!-- blue_2 -->
            <color value="0 0.2 0.05" /> <!-- green -->
			<color value="0 0.07 0.02" /> <!-- green_2 -->
            <color value="0.07 0.02 0.01" /> <!-- brown -->
        </colors>
    </colorable>
		
    <i3dMappings>
        <i3dMapping id="clearArea1Start" node="0>0|0" />
        <i3dMapping id="clearArea1Width" node="0>0|0|0" />
        <i3dMapping id="clearArea1Height" node="0>0|0|1" />
        <i3dMapping id="levelArea1Start" node="0>1|0" />
        <i3dMapping id="levelArea1Width" node="0>1|0|0" />
        <i3dMapping id="levelArea1Height" node="0>1|0|1" />
        <i3dMapping id="indoorArea1Start" node="0>2|0" />
        <i3dMapping id="indoorArea1Width" node="0>2|0|0" />
        <i3dMapping id="indoorArea1Height" node="0>2|0|1" />
        <i3dMapping id="testArea1Start" node="0>3|0" />
        <i3dMapping id="testArea1End" node="0>3|0|0" />
        <i3dMapping id="tipOcclusionUpdateArea1Start" node="0>4|0" />
        <i3dMapping id="tipOcclusionUpdateArea1End" node="0>4|0|0" />
    </i3dMappings>
</placeable>