<?xml version="1.0" encoding="iso-8859-1"?>
<i3D name="TGS 18.500 4x4" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
    <Asset>
        <Export program="GIANTS Editor 64bit" version="8.1.0"/>
    </Asset>
    <Files>
        <File fileId="1" filename="textures/farr.dds"/>
        <File fileId="2" filename="textures/shaders/vehicleShader.xml"/>
    </Files>
    <Materials>
        <Material name="lights.004" materialId="131" alphaBlending="true" customShaderId="2" customShaderVariation="staticLight">
            <Texture fileId="1"/>
            <CustomParameter name="RDT" value="1 1 0 0"/>
            <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
            <CustomParameter name="colorMat0" value="0.8 0.55 0.05 1"/>
            <CustomParameter name="colorMat1" value="1 0.1 0.1 1"/>
            <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
            <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
            <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
            <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
            <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
            <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
            <CustomParameter name="lightControl" value="0 0 0 0"/>
            <CustomParameter name="blinkOffset" value="0 0 1 0"/>
        </Material>
    </Materials>
    <Shapes externalShapesFile="lll.i3d.shapes"/>
    <Dynamics/>
    <Scene>
        <Shape shapeId="1" name="uplights" translation="0.00837953 1.62134 -4.42078" rotation="90 -0 0" nodeId="385" materialIds="131"/>
    </Scene>
</i3D>
