<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<placeable type="silo" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../../../shared/xml/schema/placeable.xsd">
    <storeData>
        <name>farmSiloMultiXL</name>
        <functions>
            <function>$l10n_function_farmSilo</function>
        </functions>
        <image>store_FarmSilo.png</image>
        <price>125000</price>
        <dailyUpkeep>120</dailyUpkeep>
        <lifetime>10000</lifetime>
        <rotation>0</rotation>
        <brand>LIZARD</brand>
        <species>placeable</species>
        <category>silos</category>
        <brush>
            <type>placeable</type>
            <category>buildings</category>
            <tab>silos</tab>
        </brush>
        <vertexBufferMemoryUsage>1549056</vertexBufferMemoryUsage>
        <indexBufferMemoryUsage>176640</indexBufferMemoryUsage>
        <textureMemoryUsage>2162688</textureMemoryUsage>
        <instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
        <instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
        <audioMemoryUsage>0</audioMemoryUsage>
    </storeData>

    <base>
        <filename>SiloMultiXL.i3d</filename>
        <canBeRenamed>true</canBeRenamed>
    </base>

    <placement useRandomYRotation="false" useManualYRotation="true" >
        <testAreas>
            <testArea startNode="testArea1Start" endNode="testArea1End" />
        </testAreas>

        <sounds>
            <place template="smallImp" />
        </sounds>
    </placement>

    <clearAreas>
        <clearArea startNode="clearArea1Start" widthNode="clearArea1Width" heightNode="clearArea1Height"/>
    </clearAreas>

    <leveling requireLeveling="true" maxSmoothDistance="1" maxSlope="75" maxEdgeAngle="30">
        <levelAreas>
            <levelArea startNode="levelArea1Start" widthNode="levelArea1Width" heightNode="levelArea1Height" groundType="asphalt"/>
        </levelAreas>
    </leveling>

    <indoorAreas>
        <indoorArea startNode="indoorAreaStart" widthNode="indoorAreaWidth" heightNode="indoorAreaHeight" />
    </indoorAreas>

    <tipOcclusionUpdateAreas>
        <tipOcclusionUpdateArea startNode="tipOcclusionUpdateArea1Start" endNode="tipOcclusionUpdateArea1End" />
    </tipOcclusionUpdateAreas>

    <ai>
        <updateAreas>
            <updateArea startNode="tipOcclusionUpdateArea1Start" endNode="tipOcclusionUpdateArea1End" />
        </updateAreas>
        <splines>
            <spline node="aiSpline" />
        </splines>
    </ai>

    <infoTrigger triggerNode="infoTrigger"/>

    <silo>
        <loadingStation node="loadingTrigger" supportsExtension="true" storageRadius="50">
            <loadTrigger triggerNode="loadingTrigger01" fillLitersPerSecond="2000" dischargeNode="dischargeNode01" fillTypeCategories="BULK COTTON" aiNode="aiLoadingNode01">
                <effectNode effectClass="PipeEffect" effectNode="pipeEffect01"      materialType="pipe"           fadeTime="0.5" maxBending="0" controlPoint="4.8 0 0 0" />
                <effectNode                          effectNode="pipeEffectSmoke01" materialType="unloadingSmoke" fadeTime="0.5" />
            </loadTrigger>
			<loadTrigger triggerNode="loadingTrigger02" fillLitersPerSecond="5000" fillTypes="MILK WATER DIESEL LIQUIDFERTILIZER LIQUIDMANURE DIGESTATE HERBICIDE" aiNode="loadingTriggerAINode02"/>
        </loadingStation>
		
        <unloadingStation supportsExtension="true" storageRadius="50">
            <unloadTrigger exactFillRootNode="exactFillRootNode01" fillTypeCategories="BULK COTTON" aiNode="aiUnloadingNode01">
			    <baleTrigger triggerNode="baleTrigger"/>    </unloadTrigger>
			<unloadTrigger exactFillRootNode="exactFillRootNode02" fillTypes="MILK WATER DIESEL LIQUIDFERTILIZER LIQUIDMANURE DIGESTATE HERBICIDE" aiNode="unloadingStationAINode02"/>
        </unloadingStation>

        <storages>
            <storage node="storage01" fillTypeCategories="BULK COTTON" capacity="1000000" isExtension="true"/>
			<storage node="storage02" fillTypes="MILK WATER DIESEL LIQUIDFERTILIZER LIQUIDMANURE DIGESTATE HERBICIDE" capacity="1000000" isExtension="true"/>
        </storages>
    </silo>
   
    <hotspots>
        <hotspot type="UNLOADING" linkNode="mapPosition" />
    </hotspots>
    
    <triggerMarkers>
        <triggerMarker node="markerLoading01"   filename="$data/shared/assets/marker/markerIcons.xml" id="LOAD" />
        <triggerMarker node="markerLoading02"   filename="$data/shared/assets/marker/markerIcons.xml" id="WATER" />
        <triggerMarker node="markerUnloading01" filename="$data/shared/assets/marker/markerIcons.xml" id="UNLOAD" />
    </triggerMarkers>

    <i3dMappings>
        <i3dMapping id="mapPosition" node="0>0|0" />
        <i3dMapping id="storage01" node="0>0|1" />
        <i3dMapping id="storage02" node="1>0" />
        <i3dMapping id="loadingTrigger01" node="0>0|2|0|0" />
        <i3dMapping id="loadingTrigger02" node="1>2|0" />
        <i3dMapping id="dischargeNode01" node="0>0|2|0|1" />
        <i3dMapping id="dischargeEffect01" node="0>0|2|0|2" />
        <i3dMapping id="pipeEffect01" node="0>0|2|0|2|0" />
        <i3dMapping id="pipeEffectSmoke01" node="0>0|2|0|2|1" />
        <i3dMapping id="aiLoadingNode01" node="0>0|2|0|3" />
        <i3dMapping id="aiLoadingNode02" node="1>2|1" />
        <i3dMapping id="markerLoading01" node="0>0|2|1" />
        <i3dMapping id="markerLoading02" node="1>3" />
        <i3dMapping id="exactFillRootNode01" node="0>0|3|0" />
        <i3dMapping id="exactFillRootNode02" node="1>1|0" />
        <i3dMapping id="baleTrigger" node="0>6" />
        <i3dMapping id="grainGutterLinkNode01" node="0>0|3|1" />
        <i3dMapping id="aiUnloadingNode01" node="0>0|3|2" />
        <i3dMapping id="aiUnloadingNode02" node="1>1|1" />
        <i3dMapping id="markerUnloading01" node="0>0|3|3" />
        <i3dMapping id="infoTrigger" node="0>0|4" />
        <i3dMapping id="aiSpline01" node="0>0|5" />
        <i3dMapping id="clearArea1Start" node="0>1|0" />
        <i3dMapping id="clearArea1Width" node="0>1|0|0" />
        <i3dMapping id="clearArea1Height" node="0>1|0|1" />
        <i3dMapping id="levelArea1Start" node="0>2|0" />
        <i3dMapping id="levelArea1Width" node="0>2|0|0" />
        <i3dMapping id="levelArea1Height" node="0>2|0|1" />
        <i3dMapping id="testArea1Start" node="0>3|0" />
        <i3dMapping id="testArea1End" node="0>3|0|0" />
        <i3dMapping id="tipOcclusionUpdateArea1Start" node="0>4|0" />
        <i3dMapping id="tipOcclusionUpdateArea1End" node="0>4|0|0" />
        <i3dMapping id="indoorAreaStart" node="0>5|0" />
        <i3dMapping id="indoorAreaWidth" node="0>5|0|0" />
        <i3dMapping id="indoorAreaHeight" node="0>5|0|1" />
    </i3dMappings>
</placeable>
