<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<vehicle type="fertilizingSowingMachine" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../../shared/xml/schema/vehicle.xsd">
    <annotation>Copyright (C) GIANTS Software GmbH, All Rights Reserved.</annotation>
    <storeData>
        <name>
            <en>Amazone Citan 15001-C direct-drill</en>
            <de>Amazone Citan 15001-C Direktsaat</de></name>
        <specs>
            <neededPower>300</neededPower>
            <workingWidth>15</workingWidth>
            <combination filterCategory="weights" filterSpec="weight" filterSpecMin="1000" filterSpecMax="1100"/>
        </specs>
        <functions>
            <function>$l10n_function_sowingMachine</function>
        </functions>
        <image>store_citan15001C.dds</image>
        <price>210000</price>
        <lifetime>600</lifetime>
        <rotation>0</rotation>
        <brand>AMAZONE</brand>
        <category>seeders</category>
        <shopTranslationOffset>0 0.015 0</shopTranslationOffset>
        <shopRotationOffset>-0.347 0 0</shopRotationOffset>
        <vertexBufferMemoryUsage>9990912</vertexBufferMemoryUsage>
        <indexBufferMemoryUsage>2562816</indexBufferMemoryUsage>
        <textureMemoryUsage>5570560</textureMemoryUsage>
        <instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
        <instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
        <audioMemoryUsage>0</audioMemoryUsage>
    </storeData>
    <base>
        <typeDesc>$l10n_typeDesc_sowingMachine</typeDesc>
        <filename>citan15001C.i3d</filename>
        <size width="4" length="11" lengthOffset="0.9"/>
        <speedLimit value="18"/>
        <components>
            <component centerOfMass="0 0.5 -2.3" solverIterationCount="10" mass="7800"/>
            <component centerOfMass="0 0 0" solverIterationCount="10" mass="450"/>
            <component centerOfMass="0 0 0" solverIterationCount="10" mass="750"/>
            <component centerOfMass="0 0 0" solverIterationCount="10" mass="750"/>
            <joint component1="1" component2="2" node="drawbarJoint" rotLimit="0 0 0" transLimit="0 0 0"/>
            <joint component1="1" component2="3" node="leftArmJoint" rotLimit="0 0 0" transLimit="0 0 0"/>
            <joint component1="1" component2="4" node="rightArmJoint" rotLimit="0 0 0" transLimit="0 0 0"/>
            <collisionPair component1="2" component2="3" enabled="false"/>
        </components>
        <schemaOverlay attacherJointPosition="0 0" name="IMPLEMENT"/>
        <sounds volumeFactor="3"/>
        <mapHotspot type="TOOL_TRAILED"/>
    </base>
    <powerConsumer forceNode="0>" maxForce="25" ptoRpm="470" neededMaxPtoPower="30"/>
    <wheels>
        <wheelConfigurations>
            <wheelConfiguration name="$l10n_configuration_valueDefault" price="0" brand="TRELLEBORG" saveId="TRELLEBORG_DEFAULT">
                <wheels>
                    <wheel filename="$data/shared/wheels/tires/trelleborg/TwinRadial/710_50R26_5.xml" isLeft="true" hasTireTracks="true" hasParticles="true">
                        <physics rotSpeed="0" restLoad="4.1" repr="wheelLeft" forcePointRatio="0.5" initialCompression="32" suspTravel="0.15" spring="80" damper="70" maxWheelSink="0.05"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/trelleborg/TwinRadial/710_50R26_5.xml" isLeft="false" hasTireTracks="true" hasParticles="true">
                        <physics rotSpeed="0" restLoad="4.1" repr="wheelRight" forcePointRatio="0.5" initialCompression="32" suspTravel="0.15" spring="80" damper="70" maxWheelSink="0.05"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/vredestein/traxion70/280_70R16.xml" isLeft="true" hasTireTracks="true" hasParticles="true">
                        <physics rotSpeed="0" restLoad="0.2" repr="wheelArm01" forcePointRatio="0.5" initialCompression="10" suspTravel="0.05" spring="10" damper="60" brakeFactor="0" maxWheelSink="0.1"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/vredestein/traxion70/280_70R16.xml" isLeft="false" hasTireTracks="true" hasParticles="true">
                        <physics rotSpeed="0" restLoad="0.4" repr="wheelArm02" forcePointRatio="0.5" initialCompression="10" suspTravel="0.05" spring="20" damper="60" brakeFactor="0" maxWheelSink="0.1"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/vredestein/traxion70/280_70R16.xml" isLeft="true" hasTireTracks="true" hasParticles="true">
                        <physics rotSpeed="0" restLoad="0.4" repr="wheelArm03" forcePointRatio="0.5" initialCompression="10" suspTravel="0.05" spring="20" damper="60" brakeFactor="0" maxWheelSink="0.1"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/vredestein/traxion70/280_70R16.xml" isLeft="false" hasTireTracks="true" hasParticles="true">
                        <physics rotSpeed="0" restLoad="0.2" repr="wheelArm04" forcePointRatio="0.5" initialCompression="10" suspTravel="0.05" spring="10" damper="60" brakeFactor="0" maxWheelSink="0.1"/>
                    </wheel>
                </wheels>
            </wheelConfiguration>
            <wheelConfiguration name="$l10n_configuration_valueDefault" price="0" brand="BKT" saveId="BKT_DEFAULT">
                <wheels baseConfig="TRELLEBORG_DEFAULT">
                    <wheel filename="$data/shared/wheels/tires/bkt/ridemaxFL693M/710_50R26_5.xml">
                        <physics yOffset="0.002"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/bkt/ridemaxFL693M/710_50R26_5.xml">
                        <physics yOffset="0.002"/>
                    </wheel>
                    <wheel/>
                    <wheel/>
                    <wheel/>
                    <wheel/>
                </wheels>
            </wheelConfiguration>
            <wheelConfiguration name="$l10n_configuration_valueDefault" price="0" brand="VREDESTEIN" saveId="VREDESTEIN_DEFAULT">
                <wheels baseConfig="TRELLEBORG_DEFAULT">
                    <wheel filename="$data/shared/wheels/tires/vredestein/flotationTrac/710_50R26_5.xml">
                        <physics yOffset="0.01"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/vredestein/flotationTrac/710_50R26_5.xml">
                        <physics yOffset="0.01"/>
                    </wheel>
                    <wheel/>
                    <wheel/>
                    <wheel/>
                    <wheel/>
                </wheels>
            </wheelConfiguration>
        </wheelConfigurations>
        <rimColor material="18">SHARED_WHITE1</rimColor>
        <hubs>
            <color0>SHARED_DA_METAL_BLACK</color0>
            <color1>SHARED_GREY3</color1>
            <hub linkNode="wheelLeft" filename="$data/shared/wheels/hubs/hub_n8_6.xml" isLeft="true" scale="0.333 0.333 0.333"/>
            <hub linkNode="wheelRight" filename="$data/shared/wheels/hubs/hub_n8_6.xml" isLeft="false" scale="0.333 0.333 0.333"/>
        </hubs>
    </wheels>
    <speedRotatingParts>
        <speedRotatingPart shaderNode="discsLeftArray" radius="0.21" groundReferenceNodeIndex="1"/>
        <speedRotatingPart shaderNode="discsRightArray" radius="0.21" groundReferenceNodeIndex="1"/>
        <speedRotatingPart shaderNode="coulterDiscsLeft" radius="0.21" groundReferenceNodeIndex="1"/>
        <speedRotatingPart shaderNode="coulterDiscsRight" radius="0.21" groundReferenceNodeIndex="1"/>
    </speedRotatingParts>
    <lights>
        <sharedLight linkNode="rearLight24" filename="$data/shared/assets/lights/lizard/rearLight24.xml"/>
        <sharedLight linkNode="rearLight25" filename="$data/shared/assets/lights/lizard/rearLight24.xml"/>
        <sharedLight linkNode="rearLight14_left" filename="$data/shared/assets/lights/lizard/rearLight14_left.xml"/>
        <sharedLight linkNode="rearLight14_right" filename="$data/shared/assets/lights/lizard/rearLight14_right.xml"/>
        <sharedLight linkNode="plateNumberLight02" filename="$data/shared/assets/lights/lizard/plateNumberLight02.xml"/>
        <sharedLight linkNode="plateNumberLight03" filename="$data/shared/assets/lights/lizard/plateNumberLight02.xml"/>
        <sharedLight linkNode="workingLight12" lightTypes="1" filename="$data/shared/assets/lights/lizard/workingLight12.xml">
            <rotationNode name="rotationNode1" rotation="-45 0 0"/>
        </sharedLight>
        <sharedLight linkNode="workingLight14" lightTypes="1" filename="$data/shared/assets/lights/lizard/workingLight12.xml"/>
        <sharedLight linkNode="workingLight15" lightTypes="1" filename="$data/shared/assets/lights/lizard/workingLight12.xml"/>
        <sharedLight linkNode="workingLight16" lightTypes="1" filename="$data/shared/assets/lights/lizard/workingLight12.xml">
            <rotationNode name="rotationNode1" rotation="-45 0 0"/>
        </sharedLight>
        <sharedLight linkNode="yellowRectangle_01" filename="$data/shared/assets/reflectors/lizard/yellowRectangle_01.xml"/>
        <sharedLight linkNode="yellowRectangle_02" filename="$data/shared/assets/reflectors/lizard/yellowRectangle_01.xml"/>
        <sharedLight linkNode="yellowRectangle_03" filename="$data/shared/assets/reflectors/lizard/yellowRectangle_01.xml"/>
        <sharedLight linkNode="yellowRectangle_04" filename="$data/shared/assets/reflectors/lizard/yellowRectangle_01.xml"/>
        <sharedLight linkNode="yellowRectangle_05" filename="$data/shared/assets/reflectors/lizard/yellowRectangle_01.xml"/>
        <sharedLight linkNode="yellowRectangle_06" filename="$data/shared/assets/reflectors/lizard/yellowRectangle_01.xml"/>
        <sharedLight linkNode="yellowRectangle_07" filename="$data/shared/assets/reflectors/lizard/yellowRectangle_01.xml"/>
        <sharedLight linkNode="yellowRectangle_08" filename="$data/shared/assets/reflectors/lizard/yellowRectangle_01.xml"/>
        <realLights>
            <high>
                <light node="backLightsHigh1" lightTypes="0"/>
                <light node="licensePlateLightHigh" lightTypes="0"/>
                <light node="workLightBackHigh1" lightTypes="1"/>
                <light node="workLightBackHigh2" lightTypes="1"/>
                <light node="workLightBackHigh3" lightTypes="1"/>
                <turnLightLeft node="turnLightLeftBack"/>
                <turnLightRight node="turnLightRightBack"/>
                <brakeLight node="backLightsHigh1"/>
            </high>
        </realLights>
    </lights>
    <licensePlates>
        <licensePlate node="licensePlate" position="BACK" preferedType="ELONGATED" placementArea="0.06 0.29 0.15 0.29"/>
    </licensePlates>
    <groundReferenceNodes>
        <groundReferenceNode node="groundReferenceNode" forceFactor="1" threshold="0.12" depthNode="groundReferenceNode"/>
    </groundReferenceNodes>
    <workAreas>
        <workArea type="sowingMachine" functionName="processSowingMachineArea">
            <area startNode="workAreaStart" widthNode="workAreaWidth" heightNode="workAreaHeight"/>
            <groundReferenceNode index="1"/>
            <onlyActiveWhenLowered value="true"/>
        </workArea>
    </workAreas>
    <workParticles>
        <effect workAreaIndex="1">
            <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="seederEffect01LinkNode">
                <motionPathEffect textureFilename="$data/vehicles/amazone/citan15001C/seederEffect01Array.dds" numRows="50" rowLength="18" minFade="0.07" density="1" shapeScale="0.5" maxShapeScale="1"/>
            </effectNode>
            <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="seederEffect02LinkNode">
                <motionPathEffect textureFilename="$data/vehicles/amazone/citan15001C/seederEffect02Array.dds" numRows="50" rowLength="18" minFade="0.07" density="1" shapeScale="0.5" maxShapeScale="1"/>
            </effectNode>
            <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="seederEffect03LinkNode">
                <motionPathEffect textureFilename="$data/vehicles/amazone/citan15001C/seederEffect03Array.dds" numRows="50" rowLength="18" minFade="0.07" density="0.5" shapeScale="0.5" maxShapeScale="1"/>
            </effectNode>
            <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="seederEffect04LinkNode">
                <motionPathEffect textureFilename="$data/vehicles/amazone/citan15001C/seederEffect03Array.dds" numRows="50" rowLength="18" minFade="0.07" density="0.5" shapeScale="0.5" maxShapeScale="1"/>
            </effectNode>
            <effectNode effectNode="effectUnloadLeft" delay="0" materialType="unloading" fadeTime="1" defaultFillType="seeds" uvSpeed="0.15"/>
            <effectNode effectNode="effectUnloadRight" delay="0" materialType="unloading" fadeTime="1" defaultFillType="seeds" uvSpeed="0.15"/>
        </effect>
        <particle>
            <node node="smokeEmitter01" refNodeIndex="1" particleType="SOIL_SMOKE" emitCountScale="2.5"/>
        </particle>
    </workParticles>
    <attachable>
        <inputAttacherJoints>
            <inputAttacherJoint node="attacherJoint" rootNode="citan15001C_attacher_component2" jointType="implement" lowerRotLimitScale="0 0 0" upperRotLimitScale="0 0 0" lowerTransLimitScale="0 0 0" allowsLowering="true">
                <distanceToGround lower="0.7" upper="0.7"/>
            </inputAttacherJoint>
        </inputAttacherJoints>
        <support animationName="moveSupport"/>
        <support animationName="lockDrawbarLimit" delayedOnAttach="false" detachAfterAnimation="false"/>
        <brakeForce force="3"/>
    </attachable>
    <connectionHoses>
        <hose inputAttacherJointIndices="1" type="hydraulicIn" node="hydraulicIn01" length="1.3" diameter="0.02">
            <objectChange node="hydraulicIn01_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="hydraulicOut" node="hydraulicOut01" length="1.3" diameter="0.02">
            <objectChange node="hydraulicOut01_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="hydraulicIn" node="hydraulicIn02" length="1.3" diameter="0.02">
            <objectChange node="hydraulicIn02_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="hydraulicOut" node="hydraulicOut02" length="1.3" diameter="0.02">
            <objectChange node="hydraulicOut02_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="hydraulicIn" node="hydraulicIn03" length="1.3" diameter="0.02">
            <objectChange node="hydraulicIn03_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="hydraulicOut" node="hydraulicOut03" length="1.3" diameter="0.02">
            <objectChange node="hydraulicOut03_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="hydraulicIn" node="hydraulicIn04" length="1.3" diameter="0.02">
            <objectChange node="hydraulicIn04_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="hydraulicOut" node="hydraulicOut04" length="1.3" diameter="0.02">
            <objectChange node="hydraulicOut04_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="hydraulicIn" node="hydraulicIn05" length="1.3" diameter="0.02">
            <objectChange node="hydraulicIn05_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="hydraulicOut" node="hydraulicOut05" length="1.3" diameter="0.02">
            <objectChange node="hydraulicOut05_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="electric" node="electricIn01" length="1.3" diameter="0.008">
            <objectChange node="electricIn01_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
    </connectionHoses>
    <dynamicallyLoadedParts>
        <dynamicallyLoadedPart node="1|0" linkNode="hydraulicIn01_detachedAdapter" filename="$data/shared/connectionHoses/connectors.i3d"/>
        <dynamicallyLoadedPart node="1|0" linkNode="hydraulicOut01_detachedAdapter" filename="$data/shared/connectionHoses/connectors.i3d"/>
        <dynamicallyLoadedPart node="1|0" linkNode="hydraulicIn02_detachedAdapter" filename="$data/shared/connectionHoses/connectors.i3d"/>
        <dynamicallyLoadedPart node="1|0" linkNode="hydraulicOut02_detachedAdapter" filename="$data/shared/connectionHoses/connectors.i3d"/>
        <dynamicallyLoadedPart node="1|0" linkNode="hydraulicIn03_detachedAdapter" filename="$data/shared/connectionHoses/connectors.i3d"/>
        <dynamicallyLoadedPart node="1|0" linkNode="hydraulicOut03_detachedAdapter" filename="$data/shared/connectionHoses/connectors.i3d"/>
        <dynamicallyLoadedPart node="1|0" linkNode="hydraulicIn04_detachedAdapter" filename="$data/shared/connectionHoses/connectors.i3d"/>
        <dynamicallyLoadedPart node="1|0" linkNode="hydraulicOut04_detachedAdapter" filename="$data/shared/connectionHoses/connectors.i3d"/>
        <dynamicallyLoadedPart node="1|0" linkNode="hydraulicIn05_detachedAdapter" filename="$data/shared/connectionHoses/connectors.i3d"/>
        <dynamicallyLoadedPart node="1|0" linkNode="hydraulicOut05_detachedAdapter" filename="$data/shared/connectionHoses/connectors.i3d"/>
        <dynamicallyLoadedPart node="1|1" linkNode="electricIn01_detachedAdapter" filename="$data/shared/connectionHoses/connectors.i3d"/>
    </dynamicallyLoadedParts>
    <foldable>
        <foldingConfigurations>
            <foldingConfiguration>
                <foldingParts startMoveDirection="1" foldMiddleAnimTime="0.1333" turnOnFoldDirection="-1" turnOnFoldMinLimit="0" turnOnFoldMaxLimit="0.1333">
                    <foldingPart animationName="folding" speedScale="1"/>
                </foldingParts>
            </foldingConfiguration>
        </foldingConfigurations>
    </foldable>
    <animations>
        <animation name="moveSupport">
            <part node="supportFeet" startTime="0" duration="0.5" startTrans="0 0 0" endTrans="0 -0.39 0"/>
            <sound template="defaultHydraulicSound" startTime="0.01" endTime="0.49" volumeScale="0.3" pitchScale="1.3" linkNode="attacherJoint"/>
            <sound template="clackVar6" startTime="0.01" direction="-1" volumeScale="0.6" pitchScale="0.9" linkNode="attacherJoint"/>
        </animation>
        <animation name="lockDrawbarLimit">
            <part componentJointIndex="1" startTime="0.0" endTime="0.1" startRotLimit="0 90 50" endRotLimit="0 0 0"/>
        </animation>
        <animation name="folding">
            <part componentJointIndex="2" startTime="0" endTime="3" startRotLimit="5 0 0" endRotLimit="0 0 0"/>
            <part componentJointIndex="3" startTime="0" endTime="3" startRotLimit="5 0 0" endRotLimit="0 0 0"/>
            <part node="backArm" startTime="0" endTime="5" startRot="0 0 0" endRot="89 0 0" tangentType="spline"/>
            <part node="frontArm" startTime="0" endTime="2" startRot="-50 0 0" endRot="0 0 0" tangentType="spline"/>
            <part node="hoseArmLeft" startTime="2" endTime="5" startRot="0 0 0" endRot="-90 0 0" tangentType="spline"/>
            <part node="colPartLeft" startTime="2" endTime="5" startRot="0 0 0" endRot="-90 0 0" tangentType="spline"/>
            <part node="hoseArmRight" startTime="2" endTime="5" startRot="0 0 0" endRot="-90 0 0" tangentType="spline"/>
            <part node="colPartRight" startTime="2" endTime="5" startRot="0 0 0" endRot="-90 0 0" tangentType="spline"/>
            <part node="leftArmJoint" startTime="6" endTime="14" startRot="0 0 0" endRot="-90 0 0" tangentType="spline"/>
            <part node="rightArmJoint" startTime="5" endTime="14.5" startRot="0 0 0" endRot="-90 0 0" tangentType="spline"/>
            <part node="backArm" startTime="14" endTime="15" startRot="89 0 0" endRot="90 0 0" tangentType="spline"/>
            <part node="leftHelpJoint" startTime="6" endTime="14" startTrans="-0.765 0.338 -0.19" endTrans="-0.765 0.338 -0.119" startRot="0.0 0.0 0.0" endRot="10.885 -1.16 -0.223"/>
            <part node="secondFarLeftHelpJoint" startTime="6" endTime="14" startTrans="2.521 0.213 -0.06" endTrans="2.581 0.43 -0.372" startRot="0.0 0.0 0.0" endRot="78.485 1.036 -7.941"/>
            <part node="farLeftHelpJoint" startTime="6" endTime="14" startTrans="1.557 0.627 -0.06" endTrans="1.583 0.627 0.07" startRot="0.0 0.0 0.0" endRot="38.087 12.336 4.01"/>
            <part node="rightHelpJoint" startTime="5" endTime="14.5" startTrans="0.765 0.338 -0.19" endTrans="0.769 0.29 -0.179" startRot="0.0 0.0 0.0" endRot="-6.854 7.566 7.125"/>
            <part node="secondFarRightHelpJoint" startTime="5" endTime="14.5" startTrans="-2.521 0.213 -0.06" endTrans="-2.577 0.351 -0.332" startRot="0.0 0.0 0.0" endRot="84.068 3.482 12.802"/>
            <part node="farRightHelpJoint" startTime="5" endTime="14.5" startTrans="-1.557 0.627 -0.06" endTrans="-1.557 0.627 0.001" startRot="0.0 0.0 0.0" endRot="31.279 -0.194 4.128"/>
            <sound template="defaultHydraulicSound" startTime="6" endTime="14.8" volumeScale="0.6" pitchScale="0.7"/>
            <sound template="defaultHydraulicSound" startTime="5.2" endTime="13.9" volumeScale="0.6" pitchScale="0.6"/>
            <sound template="defaultHydraulicSound" startTime="0.01" endTime="4.9" volumeScale="0.6" pitchScale="0.4"/>
            <sound template="foldStartMed02" startTime="14.8" direction="-1" volumeScale="1" pitchScale="0.7"/>
            <sound template="sheetImp02" startTime="14.8" direction="-1" volumeScale="1.8" pitchScale="0.7"/>
            <sound template="foldStartMed01" startTime="13.9" direction="-1" volumeScale="0.8" pitchScale="0.7"/>
            <sound template="clackVar4" startTime="13.9" direction="-1" volumeScale="1" pitchScale="0.6"/>
            <sound template="clackVar2" startTime="6" direction="-1" volumeScale="1" pitchScale="0.6"/>
            <sound template="foldStartMed02" startTime="6" direction="-1" volumeScale="1.5" pitchScale="0.7"/>
            <sound template="sheetImp02" startTime="6" direction="-1" volumeScale="1.2" pitchScale="0.8"/>
            <sound template="clackVar6" startTime="5.3" direction="-1" volumeScale="0.8" pitchScale="0.5"/>
            <sound template="clackVar3" startTime="5.3" direction="-1" volumeScale="0.8" pitchScale="0.8"/>
            <sound template="foldStopMed02" startTime="4.9" direction="0" volumeScale="0.5" pitchScale="0.8"/>
            <stopTimeNegSound template="clackVar1" volumeScale="0.5" pitchScale="0.8"/>
            <stopTimeNegSound template="sheetImp02" volumeScale="1.2" pitchScale="0.8"/>
            <sound template="foldStopSm01" startTime="0.4" direction="-1" volumeScale="0.7" pitchScale="0.5"/>
            <sound template="sheetImp03" startTime="0.1" direction="-1" volumeScale="0.8" pitchScale="0.6"/>
            <sound template="raiseGroundMed01" startTime="0.1" direction="1" volumeScale="0.5" pitchScale="0.8"/>
            <stopTimePosSound template="clackVar5" volumeScale="0.5" pitchScale="0.8"/>
            <stopTimePosSound template="foldStartMed02" volumeScale="1.3" pitchScale="0.8"/>
            <sound template="foldStartMed02" startTime="5.1" direction="1" volumeScale="1" pitchScale="0.8"/>
            <sound template="sheetImp02" startTime="5.1" direction="1" volumeScale="1.3" pitchScale="0.8"/>
            <sound template="foldStartMed01" startTime="6" direction="1" volumeScale="0.8" pitchScale="0.8"/>
            <sound template="sheetImp01" startTime="6" direction="1" volumeScale="0.8" pitchScale="0.5"/>
            <sound template="foldStopMed02" startTime="13.9" direction="1" volumeScale="0.7" pitchScale="0.8"/>
            <sound template="sheetImp01" startTime="13.9" direction="1" volumeScale="0.8" pitchScale="0.6"/>
            <sound template="foldStopMed01" startTime="14.8" direction="1" volumeScale="0.8" pitchScale="0.8"/>
            <sound template="sheetImp02" startTime="14.8" direction="1" volumeScale="0.8" pitchScale="0.5"/>
            <sound template="foldStartMed02" startTime="14.8" direction="1" volumeScale="1.3" pitchScale="0.7"/>
        </animation>
        <animation name="toggleCover">
            <part node="ladder" startTime="0" endTime="1" startTrans="0 0 0" endTrans="0 1.148 0" tangentType="spline"/>
            <part node="coverLockArm" startTime="1" endTime="2" startRot="0 0 0" endRot="0 0 -45" tangentType="spline"/>
            <part node="coverLockArm" startTime="2.5" endTime="3.0" startRot="0 0 -45" endRot="0 0 0" tangentType="spline"/>
            <part node="cover" startTime="2" endTime="4" startRot="0 0 -92.800" endRot="0 0 0" tangentType="spline"/>
            <part node="coverHook" startTime="2" endTime="3.8" startRot="0 0 90" endRot="0 0 -20" tangentType="spline"/>
            <part node="coverHook" startTime="3.8" endTime="4.5" startRot="0 0 -20" endRot="0 0 0" tangentType="spline"/>
            <sound template="ladderIn" startTime="0.01" volumeScale="0.2" direction="1" pitchScale="1"/>
            <sound template="ladderIn" startTime="1" volumeScale="0.2" direction="-1" pitchScale="1"/>
            <sound template="clackVar5" startTime="1.2" volumeScale="0.1" direction="1" pitchScale="3"/>
            <sound template="clackVar4" startTime="2.9" volumeScale="0.7" direction="1" pitchScale="1.4"/>
            <sound template="hingeSmall" startTime="1.7" volumeScale="0.2" direction="1" pitchScale="0.5"/>
        </animation>
    </animations>
    <cylindered>
        <movingTools>
            <movingTool node="cover" playSound="false">
                <dependentPart node="coverHydraulic01"/>
                <dependentPart node="coverHydraulic02"/>
            </movingTool>
            <movingTool node="backArm" playSound="true">
                <dependentPart node="backArmHydraulic"/>
                <componentJoint index="2"/>
                <componentJoint index="3"/>
            </movingTool>
            <movingTool node="leftArmJoint" playSound="true">
                <dependentPart node="leftArmHydraulic"/>
                <componentJoint index="2"/>
            </movingTool>
            <movingTool node="rightArmJoint" playSound="true">
                <dependentPart node="rightArmHydraulic"/>
                <componentJoint index="3"/>
            </movingTool>
            <movingTool node="hoseArmRight" playSound="true">
                <dependentPart node="hoseArmRightHydraulic"/>
            </movingTool>
            <movingTool node="hoseArmLeft" playSound="true">
                <dependentPart node="hoseArmLeftHydraulic"/>
            </movingTool>
            <movingTool node="frontArm" playSound="true">
                <dependentPart node="frontArmHydraulic"/>
            </movingTool>
        </movingTools>
        <movingParts>
            <movingPart node="drawbarYRot" referencePoint="drawbarYRotRef" referenceFrame="drawbarYRotRef" limitedAxis="2" isActiveDirty="true" maxUpdateDistance="300"/>
            <movingPart node="drawbarXRot" referencePoint="drawbarXRotRef" referenceFrame="drawbarXRotRef" limitedAxis="1" isActiveDirty="true" maxUpdateDistance="300"/>
            <movingPart node="leftArm" referencePoint="leftArmRef" referenceFrame="leftArmRef" isActiveDirty="true" maxUpdateDistance="300"/>
            <movingPart node="rightArm" referencePoint="rightArmRef" referenceFrame="rightArmRef" isActiveDirty="true" maxUpdateDistance="300"/>
            <movingPart node="coverHydraulic01" referencePoint="coverHydraulic01Ref" referenceFrame="coverHydraulic01Ref">
                <translatingPart node="coverHydraulic01Punch"/>
            </movingPart>
            <movingPart node="coverHydraulic02" referencePoint="coverHydraulic02Ref" referenceFrame="coverHydraulic02Ref">
                <translatingPart node="coverHydraulic02Punch"/>
            </movingPart>
            <movingPart node="backArmHydraulic" referencePoint="backArmHydraulicRef" referenceFrame="backArmHydraulicRefFrame">
                <translatingPart node="backArmHydraulicPunch"/>
            </movingPart>
            <movingPart node="leftArmHydraulic" referencePoint="leftArmHydraulicRef" referenceFrame="leftArmHydraulicRef">
                <translatingPart node="leftArmHydraulicPunch"/>
            </movingPart>
            <movingPart node="rightArmHydraulic" referencePoint="rightArmHydraulicRef" referenceFrame="rightArmHydraulicRef">
                <translatingPart node="rightArmHydraulicPunch"/>
            </movingPart>
            <movingPart node="hoseArmLeftHydraulic" referencePoint="hoseArmLeftHydraulicRef" referenceFrame="hoseArmLeftHydraulicRef">
                <translatingPart node="hoseArmLeftHydraulicPunch"/>
            </movingPart>
            <movingPart node="hoseArmRightHydraulic" referencePoint="hoseArmRightHydraulicRef" referenceFrame="hoseArmRightHydraulicRef">
                <translatingPart node="hoseArmRightHydraulicPunch"/>
            </movingPart>
            <movingPart node="frontArmHydraulic" referencePoint="frontArmHydraulicRef" referenceFrame="frontArmHydraulicRef">
                <translatingPart node="frontArmHydraulicPunch"/>
            </movingPart>
        </movingParts>
    </cylindered>
    <fillUnit>
        <fillUnitConfigurations>
            <fillUnitConfiguration>
                <fillUnits>
                    <unloading width="21" offset="0 0 0"/>
                    <fillUnit unitTextOverride="$l10n_unit_literShort" fillTypes="seeds" capacity="3000">
                        <!-- 1 x 3000l tank -->
                        <exactFillRootNode node="exactFillRootNodeSeeds" extraEffectDistance="0.8"/>
                    </fillUnit>
                    <fillUnit unitTextOverride="$l10n_unit_literShort" fillTypes="fertilizer" capacity="4800">
                        <!-- 2 x 2400l tank -->
                        <exactFillRootNode node="exactFillRootNodeFertilizer" extraEffectDistance="0.8"/>
                    </fillUnit>
                </fillUnits>
            </fillUnitConfiguration>
        </fillUnitConfigurations>
    </fillUnit>
    <fillVolume>
        <fillVolumeConfigurations>
            <fillVolumeConfiguration>
                <volumes>
                    <volume node="fillVolume01" maxAllowedHeapAngle="10" fillUnitIndex="2"/>
                    <volume node="fillVolume02" maxAllowedHeapAngle="10" fillUnitIndex="2"/>
                    <volume node="fillVolume03" maxAllowedHeapAngle="10" fillUnitIndex="1"/>
                </volumes>
            </fillVolumeConfiguration>
        </fillVolumeConfigurations>
    </fillVolume>
    <sowingMachine fillUnitIndex="1">
        <seedFruitTypeCategories>sowingMachine</seedFruitTypeCategories>
        <needsActivation value="true"/>
        <useDirectPlanting value="true"/>
        <fieldGroundType value="SOWN"/>
        <sounds>
            <work template="DEFAULT_SOWING_WORK" linkNode="citan15001C_main_component1"/>
        </sounds>
    </sowingMachine>
    <sprayer fillUnitIndex="2" unloadInfoIndex="2">
        <usageScales workingWidth="15" scale="1"/>
    </sprayer>
    <cover>
        <coverConfigurations title="$l10n_configuration_valueLeftLoading">
            <coverConfiguration name="$l10n_configuration_valueNo">
                <cover openAnimation="toggleCover" fillUnitIndices="1 2"/>
            </coverConfiguration>
        </coverConfigurations>
    </cover>
    <turnOnVehicle turnOffIfNotAllowed="true"/>
    <ai>
        <needsLowering value="true"/>
        <areaMarkers leftNode="aiMarkerLeft" rightNode="aiMarkerRight" backNode="aiMarkerBack"/>
        <sizeMarkers leftNode="sizeMarkerLeft" rightNode="sizeMarkerRight" backNode="sizeMarkerBack"/>
        <toolReverserDirectionNode node="aiMarkerBack"/>
        <collisionTrigger node="aiCollisionNode" width="15.1" height="3.3"/>
        <allowTurnBackward value="false"/>
        <turningRadiusLimitation rotationJointNode="drawbarJoint" wheelIndices="1 2"/>
        <agentAttachment jointNode="attacherJoint" rotCenterWheelIndices="1 2" width="3" height="3.5" length="10" lengthOffset="4"/>
    </ai>
    <foliageBending>
        <bendingNode minX="-0.7" maxX="0.7" minZ="2.6" maxZ="6" yOffset="0.6"/>
        <bendingNode minX="-1.3" maxX="1.3" minZ="-2.6" maxZ="2.6" yOffset="0.6"/>
        <bendingNode minX="-1.5" maxX="1.5" minZ="-4.1" maxZ="-2.6" yOffset="0.6"/>
        <bendingNode minX="-0.4" maxX="1.8" minZ="-0.68" maxZ="6.85" yOffset="-0.4" node="leftArm"/>
        <bendingNode minX="-1.8" maxX="0.4" minZ="-0.68" maxZ="6.85" yOffset="-0.4" node="rightArm"/>
    </foliageBending>
    <baseMaterial>
        <material name="citan15001C_mat" baseNode="citan15001C_vis">
            <shaderParameter name="colorMat0" value="AMAZONE_GREEN1"/>
            <shaderParameter name="colorMat1" value="AMAZONE_ORANGE1"/>
            <shaderParameter name="colorMat5" value="AMAZONE_ORANGE1"/>
            <shaderParameter name="colorMat6" value="AMAZONE_ORANGE1"/>
        </material>
        <material name="citan15001CMain_mat" baseNode="mainBase">
            <shaderParameter name="colorMat0" value="AMAZONE_GREEN1"/>
            <shaderParameter name="colorMat1" value="AMAZONE_ORANGE1"/>
        </material>
        <material name="citan15001CHoses_mat" baseNode="hosesMain">
            <shaderParameter name="colorMat3" value="AMAZONE_ORANGE1"/>
        </material>
        <material name="citan15001CHoses_mat" baseNode="hosesMain">
            <shaderParameter name="colorMat3" value="AMAZONE_ORANGE1"/>
        </material>
        <material name="citan15001cGrid04_mat" baseNode="grid04">
            <shaderParameter name="colorMat0" value="AMAZONE_GREEN1"/>
            <shaderParameter name="colorMat1" value="AMAZONE_GREEN1"/>
            <shaderParameter name="colorMat2" value="AMAZONE_GREEN1"/>
            <shaderParameter name="colorMat3" value="AMAZONE_GREEN1"/>
            <shaderParameter name="colorMat4" value="AMAZONE_GREEN1"/>
            <shaderParameter name="colorMat5" value="AMAZONE_GREEN1"/>
        </material>
        <material name="citan15001cGrid01_mat1" baseNode="grid01">
            <shaderParameter name="colorMat0" value="AMAZONE_GREEN1"/>
            <shaderParameter name="colorMat1" value="AMAZONE_GREEN1"/>
            <shaderParameter name="colorMat2" value="AMAZONE_GREEN1"/>
            <shaderParameter name="colorMat3" value="AMAZONE_GREEN1"/>
            <shaderParameter name="colorMat4" value="AMAZONE_GREEN1"/>
            <shaderParameter name="colorMat5" value="AMAZONE_GREEN1"/>
        </material>
    </baseMaterial>
    <wearable wearDuration="480" workMultiplier="5" fieldMultiplier="2"/>
    <washable dirtDuration="90" washDuration="1" workMultiplier="6" fieldMultiplier="2"/>
    <i3dMappings>
        <i3dMapping id="citan15001C_main_component1" node="0>"/>
        <i3dMapping id="citan15001C_vis" node="0>0"/>
        <i3dMapping id="supportFeet" node="0>0|0|0"/>
        <i3dMapping id="drawbarJoint" node="0>0|0|1"/>
        <i3dMapping id="hydraulicIn01_detached" node="0>0|0|2|0"/>
        <i3dMapping id="hydraulicIn01_detachedAdapter" node="0>0|0|2|0|0"/>
        <i3dMapping id="hydraulicOut01_detached" node="0>0|0|2|1"/>
        <i3dMapping id="hydraulicOut01_detachedAdapter" node="0>0|0|2|1|0"/>
        <i3dMapping id="hydraulicIn02_detached" node="0>0|0|2|2"/>
        <i3dMapping id="hydraulicIn02_detachedAdapter" node="0>0|0|2|2|0"/>
        <i3dMapping id="hydraulicOut02_detached" node="0>0|0|2|3"/>
        <i3dMapping id="hydraulicOut02_detachedAdapter" node="0>0|0|2|3|0"/>
        <i3dMapping id="hydraulicIn03_detached" node="0>0|0|2|4"/>
        <i3dMapping id="hydraulicIn03_detachedAdapter" node="0>0|0|2|4|0"/>
        <i3dMapping id="hydraulicOut03_detached" node="0>0|0|2|5"/>
        <i3dMapping id="hydraulicOut03_detachedAdapter" node="0>0|0|2|5|0"/>
        <i3dMapping id="hydraulicIn04_detached" node="0>0|0|2|6"/>
        <i3dMapping id="hydraulicIn04_detachedAdapter" node="0>0|0|2|6|0"/>
        <i3dMapping id="hydraulicOut04_detached" node="0>0|0|2|7"/>
        <i3dMapping id="hydraulicOut04_detachedAdapter" node="0>0|0|2|7|0"/>
        <i3dMapping id="hydraulicIn05_detached" node="0>0|0|2|8"/>
        <i3dMapping id="hydraulicIn05_detachedAdapter" node="0>0|0|2|8|0"/>
        <i3dMapping id="hydraulicOut05_detached" node="0>0|0|2|9"/>
        <i3dMapping id="hydraulicOut05_detachedAdapter" node="0>0|0|2|9|0"/>
        <i3dMapping id="electricIn01_detached" node="0>0|0|2|10"/>
        <i3dMapping id="electricIn01_detachedAdapter" node="0>0|0|2|10|0"/>
        <i3dMapping id="hydraulicOut01" node="0>0|0|2|11"/>
        <i3dMapping id="hydraulicIn03" node="0>0|0|2|12"/>
        <i3dMapping id="hydraulicIn02" node="0>0|0|2|13"/>
        <i3dMapping id="hydraulicOut02" node="0>0|0|2|14"/>
        <i3dMapping id="hydraulicIn01" node="0>0|0|2|15"/>
        <i3dMapping id="hydraulicOut03" node="0>0|0|2|16"/>
        <i3dMapping id="hydraulicIn04" node="0>0|0|2|17"/>
        <i3dMapping id="electricIn01" node="0>0|0|2|18"/>
        <i3dMapping id="hydraulicOut05" node="0>0|0|2|19"/>
        <i3dMapping id="hydraulicOut04" node="0>0|0|2|20"/>
        <i3dMapping id="hydraulicIn05" node="0>0|0|2|21"/>
        <i3dMapping id="wheelLeft" node="0>0|1|0"/>
        <i3dMapping id="wheelRight" node="0>0|1|1"/>
        <i3dMapping id="plateNumberLight03" node="0>0|2|0|0"/>
        <i3dMapping id="plateNumberLight02" node="0>0|2|0|1"/>
        <i3dMapping id="workingLight15" node="0>0|2|0|2"/>
        <i3dMapping id="workingLight14" node="0>0|2|0|3"/>
        <i3dMapping id="rearLight25" node="0>0|2|0|4"/>
        <i3dMapping id="rearLight24" node="0>0|2|0|5"/>
        <i3dMapping id="yellowRectangle_07" node="0>0|2|0|6"/>
        <i3dMapping id="yellowRectangle_06" node="0>0|2|0|7"/>
        <i3dMapping id="yellowRectangle_05" node="0>0|2|0|8"/>
        <i3dMapping id="yellowRectangle_03" node="0>0|2|0|9"/>
        <i3dMapping id="yellowRectangle_02" node="0>0|2|0|10"/>
        <i3dMapping id="yellowRectangle_01" node="0>0|2|0|11"/>
        <i3dMapping id="yellowRectangle_04" node="0>0|2|0|12"/>
        <i3dMapping id="rearLight14_right" node="0>0|2|0|13"/>
        <i3dMapping id="yellowRectangle_08" node="0>0|2|0|14"/>
        <i3dMapping id="rearLight14_left" node="0>0|2|0|15"/>
        <i3dMapping id="backLightsHigh1" node="0>0|2|1|0"/>
        <i3dMapping id="licensePlateLightHigh" node="0>0|2|1|1"/>
        <i3dMapping id="turnLightLeftBack" node="0>0|2|2|0"/>
        <i3dMapping id="turnLightRightBack" node="0>0|2|2|1"/>
        <i3dMapping id="workLightBackHigh3" node="0>0|2|3|0"/>
        <i3dMapping id="backArm" node="0>0|3|0"/>
        <i3dMapping id="leftArm" node="0>0|3|0|0"/>
        <i3dMapping id="leftArmHydraulicRef" node="0>0|3|0|0|0"/>
        <i3dMapping id="hoseArmLeft" node="0>0|3|0|0|1|0"/>
        <i3dMapping id="hoseArmLeftHydraulicRef" node="0>0|3|0|0|1|0|0"/>
        <i3dMapping id="workingLight12" node="0>0|3|0|0|1|0|2|0"/>
        <i3dMapping id="workLightBackHigh1" node="0>0|3|0|0|1|0|2|1"/>
        <i3dMapping id="effectUnloadLeft" node="0>0|3|0|0|1|0|4"/>
        <i3dMapping id="farLeftHelpJoint" node="0>0|3|0|0|1|0|5"/>
        <i3dMapping id="leftHelpJoint" node="0>0|3|0|0|1|0|6"/>
        <i3dMapping id="secondFarLeftHelpJoint" node="0>0|3|0|0|1|0|7"/>
        <i3dMapping id="hoseArmLeftHydraulic" node="0>0|3|0|0|2"/>
        <i3dMapping id="hoseArmLeftHydraulicPunch" node="0>0|3|0|0|2|0"/>
        <i3dMapping id="discsLeftArray" node="0>0|3|0|0|4"/>
        <i3dMapping id="seederEffect01LinkNode" node="0>0|3|0|0|6|0"/>
        <i3dMapping id="seederEffect03LinkNode" node="0>0|3|0|0|6|1"/>
        <i3dMapping id="coulterDiscsLeft" node="0>0|3|0|0|7"/>
        <i3dMapping id="rightArm" node="0>0|3|0|1"/>
        <i3dMapping id="rightArmHydraulicRef" node="0>0|3|0|1|0"/>
        <i3dMapping id="hoseArmRight" node="0>0|3|0|1|1|0"/>
        <i3dMapping id="hoseArmRightHydraulicRef" node="0>0|3|0|1|1|0|0"/>
        <i3dMapping id="workingLight16" node="0>0|3|0|1|1|0|2|0"/>
        <i3dMapping id="workLightBackHigh2" node="0>0|3|0|1|1|0|2|1"/>
        <i3dMapping id="effectUnloadRight" node="0>0|3|0|1|1|0|4"/>
        <i3dMapping id="rightHelpJoint" node="0>0|3|0|1|1|0|5"/>
        <i3dMapping id="farRightHelpJoint" node="0>0|3|0|1|1|0|6"/>
        <i3dMapping id="secondFarRightHelpJoint" node="0>0|3|0|1|1|0|7"/>
        <i3dMapping id="hoseArmRightHydraulic" node="0>0|3|0|1|2"/>
        <i3dMapping id="hoseArmRightHydraulicPunch" node="0>0|3|0|1|2|0"/>
        <i3dMapping id="discsRightArray" node="0>0|3|0|1|4"/>
        <i3dMapping id="seederEffect02LinkNode" node="0>0|3|0|1|6|0"/>
        <i3dMapping id="seederEffect04LinkNode" node="0>0|3|0|1|6|1"/>
        <i3dMapping id="coulterDiscsRight" node="0>0|3|0|1|7"/>
        <i3dMapping id="leftArmJoint" node="0>0|3|0|2|0"/>
        <i3dMapping id="rightArmJoint" node="0>0|3|0|3|0"/>
        <i3dMapping id="backArmHydraulicRef" node="0>0|3|0|4"/>
        <i3dMapping id="leftArmHydraulic" node="0>0|3|0|5"/>
        <i3dMapping id="leftArmHydraulicPunch" node="0>0|3|0|5|0"/>
        <i3dMapping id="rightArmHydraulic" node="0>0|3|0|6"/>
        <i3dMapping id="rightArmHydraulicPunch" node="0>0|3|0|6|0"/>
        <i3dMapping id="groundReferenceNode" node="0>0|3|0|8"/>
        <i3dMapping id="backArmHydraulicRefFrame" node="0>0|3|1"/>
        <i3dMapping id="backArmHydraulic" node="0>0|3|1|0"/>
        <i3dMapping id="backArmHydraulicPunch" node="0>0|3|1|0|0"/>
        <i3dMapping id="frontArm" node="0>0|3|2"/>
        <i3dMapping id="frontArmHydraulicRef" node="0>0|3|2|0"/>
        <i3dMapping id="frontArmHydraulic" node="0>0|3|3"/>
        <i3dMapping id="frontArmHydraulicPunch" node="0>0|3|3|0"/>
        <i3dMapping id="drawbarYRot" node="0>0|3|4|0"/>
        <i3dMapping id="drawbarXRot" node="0>0|3|4|0|0|0"/>
        <i3dMapping id="workAreaStart" node="0>0|4|0"/>
        <i3dMapping id="workAreaWidth" node="0>0|4|1"/>
        <i3dMapping id="workAreaHeight" node="0>0|4|2"/>
        <i3dMapping id="ridgeMarkerLeftNode" node="0>0|4|3"/>
        <i3dMapping id="ridgeMarkerRightNode" node="0>0|4|4"/>
        <i3dMapping id="aiMarkerLeft" node="0>0|5|0"/>
        <i3dMapping id="aiMarkerRight" node="0>0|5|1"/>
        <i3dMapping id="aiMarkerBack" node="0>0|5|2"/>
        <i3dMapping id="sizeMarkerLeft" node="0>0|5|3"/>
        <i3dMapping id="sizeMarkerRight" node="0>0|5|4"/>
        <i3dMapping id="sizeMarkerBack" node="0>0|5|5"/>
        <i3dMapping id="aiCollisionNode" node="0>0|5|6"/>
        <i3dMapping id="fillVolume01" node="0>0|6|0"/>
        <i3dMapping id="fillVolume02" node="0>0|6|1"/>
        <i3dMapping id="fillVolume03" node="0>0|6|2"/>
        <i3dMapping id="exactFillRootNodeSeeds" node="0>0|6|3"/>
        <i3dMapping id="exactFillRootNodeFertilizer" node="0>0|6|4"/>
        <i3dMapping id="smokeEmitter01" node="0>0|7"/>
        <i3dMapping id="cover" node="0>0|8|0"/>
        <i3dMapping id="coverHydraulic01" node="0>0|8|0|0"/>
        <i3dMapping id="coverHydraulic01Punch" node="0>0|8|0|0|0"/>
        <i3dMapping id="coverHydraulic02" node="0>0|8|0|1"/>
        <i3dMapping id="coverHydraulic02Punch" node="0>0|8|0|1|0"/>
        <i3dMapping id="coverHook" node="0>0|8|0|2"/>
        <i3dMapping id="coverLockArm" node="0>0|8|0|5"/>
        <i3dMapping id="coverHydraulic01Ref" node="0>0|8|1"/>
        <i3dMapping id="coverHydraulic02Ref" node="0>0|8|2"/>
        <i3dMapping id="ladder" node="0>0|8|3|0"/>
        <i3dMapping id="licensePlate" node="0>0|9|0"/>
        <i3dMapping id="grid01" node="0>0|10|0|0"/>
        <i3dMapping id="grid04" node="0>0|10|0|2"/>
        <i3dMapping id="mainBase" node="0>0|10|2"/>
        <i3dMapping id="hosesMain" node="0>1|0"/>
        <i3dMapping id="citan15001C_attacher_component2" node="1>"/>
        <i3dMapping id="drawbarYRotRef" node="1>0"/>
        <i3dMapping id="drawbarXRotRef" node="1>1"/>
        <i3dMapping id="attacherJoint" node="1>2"/>
        <i3dMapping id="citan15001C_leftArm_component3" node="2>"/>
        <i3dMapping id="leftArmRef" node="2>0"/>
        <i3dMapping id="wheelArm01" node="2>1"/>
        <i3dMapping id="wheelArm02" node="2>2"/>
        <i3dMapping id="colPartLeft" node="2>3"/>
        <i3dMapping id="citan15001C_rightArm_component4" node="3>"/>
        <i3dMapping id="rightArmRef" node="3>0"/>
        <i3dMapping id="wheelArm03" node="3>1"/>
        <i3dMapping id="wheelArm04" node="3>2"/>
        <i3dMapping id="colPartRight" node="3>3"/>
    </i3dMappings>
</vehicle>
