<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="vehicle_07" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="9.0.2"/>
  </Asset>

  <Files>
    <File fileId="4" filename="$data/shaders/vehicleShader.xml"/>
    <File fileId="15" filename="$data/shared/clearPlastic_diffuse.png"/>
    <File fileId="17" filename="$data/shared/default_normal.png"/>
    <File fileId="16" filename="$data/vehicles/cars/carWindow_diffuse.png"/>
    <File fileId="18" filename="$data/vehicles/cars/carWindow_vmask.png"/>
    <File fileId="10" filename="$data/vehicles/cars/driver_diffuse.png"/>
    <File fileId="11" filename="$data/vehicles/cars/driver_normal.png"/>
    <File fileId="12" filename="$data/vehicles/cars/driver_specular.png"/>
    <File fileId="8" filename="$data/vehicles/cars/vehicle_07/vehicle_07Lights_normal.png"/>
    <File fileId="9" filename="$data/vehicles/cars/vehicle_07/vehicle_07Lights_vmask.png"/>
    <File fileId="2" filename="$data/vehicles/cars/vehicle_07/vehicle_07Wheel_normal.png"/>
    <File fileId="3" filename="$data/vehicles/cars/vehicle_07/vehicle_07Wheel_vmask.png"/>
    <File fileId="13" filename="$data/vehicles/cars/vehicle_07/vehicle_07_normal.png"/>
    <File fileId="14" filename="$data/vehicles/cars/vehicle_07/vehicle_07_vmask.png"/>
  </Files>


  <Materials>
    <Material name="carWindow_mat" materialId="10" alphaBlending="true" customShaderId="4">
      <Texture fileId="16"/>
      <Normalmap fileId="17"/>
      <Glossmap fileId="18"/>
      <CustomParameter name="RDT" value="0 0 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
    </Material>
    <Material name="clearPlastic_mat" materialId="7" alphaBlending="true" customShaderId="4" customShaderVariation="staticLight">
      <Texture fileId="15"/>
      <Normalmap fileId="8"/>
      <Glossmap fileId="9"/>
      <CustomParameter name="RDT" value="0 0 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="1 1 1 2"/>
      <CustomParameter name="colorMat1" value="1 0.25 0 2"/>
      <CustomParameter name="colorMat2" value="0.5 0 0 2"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
      <CustomParameter name="lightControl" value="0 0 0 0"/>
      <CustomParameter name="blinkOffset" value="0 0 1 0"/>
    </Material>
    <Material name="driver_mat" materialId="9">
      <Texture fileId="10"/>
      <Normalmap fileId="11"/>
      <Glossmap fileId="12"/>
    </Material>
    <Material name="lambert1" materialId="4" diffuseColor="0.498039 0.498039 0.498039 1">
    </Material>
    <Material name="vehicle_07_mat" materialId="5" diffuseColor="0.498039 0.498039 0.498039 1" customShaderId="4" customShaderVariation="colorMask">
      <Normalmap fileId="13"/>
      <Glossmap fileId="14"/>
      <CustomParameter name="RDT" value="0 0 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="1 1 1 0"/>
      <CustomParameter name="colorMat1" value="0.1981 0.1441 0.0685 1"/>
      <CustomParameter name="colorMat2" value="0.1046 0.0529 0.0185 12"/>
      <CustomParameter name="colorMat3" value="0.0545 0.0545 0.0545 12"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
    </Material>
    <Material name="vehicle_07Lights_mat" materialId="8" diffuseColor="0.498039 0.498039 0.498039 1" alphaBlending="true" customShaderId="4" customShaderVariation="staticLight">
      <Normalmap fileId="8"/>
      <Glossmap fileId="9"/>
      <CustomParameter name="RDT" value="0 0 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="1 1 1 2"/>
      <CustomParameter name="colorMat1" value="1 0.25 0 2"/>
      <CustomParameter name="colorMat2" value="0.5 0 0 2"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
      <CustomParameter name="lightControl" value="0 0 0 0"/>
      <CustomParameter name="blinkOffset" value="0 0 1 0"/>
    </Material>
    <Material name="vehicle_07Wheel_mat" materialId="6" diffuseColor="0.498039 0.498039 0.498039 1" customShaderId="4" customShaderVariation="colorMask">
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <CustomParameter name="RDT" value="0 0 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0.8 0.55 0.05 1"/>
      <CustomParameter name="colorMat1" value="1 0.1 0.1 1"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="vehicle_07.i3d.shapes">
  </Shapes>


  <Dynamics>
  </Dynamics>

  <Scene>
      <Shape shapeId="1" name="vehicle07" kinematic="true" compound="true" collisionMask="28704" clipDistance="350" nodeId="27" materialIds="4" castsShadows="true" receiveShadows="true" nonRenderable="true">
        <TransformGroup name="wheels" nodeId="28">
          <Shape shapeId="2" name="wheelFrontLeft" translation="0.712764 0.33832 3.29229" clipDistance="300" nodeId="29" materialIds="6" castsShadows="true" receiveShadows="true"/>
          <Shape shapeId="3" name="wheelFrontRight" translation="-0.727634 0.33832 3.29229" clipDistance="300" nodeId="30" materialIds="6" castsShadows="true" receiveShadows="true"/>
          <Shape shapeId="4" name="wheelBackLeft" translation="0.833742 0.33832 -0.000849747" clipDistance="300" nodeId="31" materialIds="6" castsShadows="true" receiveShadows="true"/>
          <Shape shapeId="5" name="wheelBackRight" translation="-0.833742 0.33832 -0.000849747" clipDistance="300" nodeId="32" materialIds="6" castsShadows="true" receiveShadows="true"/>
        </TransformGroup>
        <TransformGroup name="lights" nodeId="33">
          <TransformGroup name="staticLights" nodeId="34">
            <Shape shapeId="6" name="defaultLights_static" translation="0 0 1.71704" clipDistance="350" nodeId="35" materialIds="8" castsShadows="true" receiveShadows="true" decalLayer="1"/>
            <Shape shapeId="7" name="turnLightLeft_static" translation="0 0 1.71704" clipDistance="350" nodeId="36" materialIds="8" castsShadows="true" receiveShadows="true" decalLayer="1"/>
            <Shape shapeId="8" name="turnLigthRight_static" translation="0 0 1.71704" clipDistance="350" nodeId="37" materialIds="8" castsShadows="true" receiveShadows="true" decalLayer="1"/>
            <Shape shapeId="9" name="brakeLights_static" translation="0 0 1.71704" clipDistance="350" nodeId="38" materialIds="8" castsShadows="true" receiveShadows="true" decalLayer="1"/>
          </TransformGroup>
          <TransformGroup name="realLights" nodeId="39">
            <Light name="frontLightLow" translation="1.57772e-32 0.928141 4.07534" rotation="165 1.76556e-31 -180" clipDistance="75" nodeId="40" type="spot" color="0.85 0.85 1" emitDiffuse="true" emitSpecular="true" range="20" coneAngle="80" dropOff="3"/>
            <Light name="frontLightHigh1" translation="-0.626394 0.912802 3.99876" rotation="165 8 180" clipDistance="75" nodeId="41" type="spot" color="0.85 0.85 1" emitDiffuse="true" emitSpecular="true" castShadowMap="true" depthMapBias="0.005" depthMapSlopeScaleBias="2" depthMapSlopeClamp="0.02" depthMapResolution="512" shadowFarDistance="80" shadowExtrusionDistance="200" shadowPerspective="false" range="25" coneAngle="70" dropOff="3">
              <Light name="frontLightHigh2" translation="-1.2406 -0.0451262 0.168413" rotation="0.575673 15.441 4.24443" clipDistance="75" nodeId="42" type="spot" color="0.85 0.85 1" emitDiffuse="true" emitSpecular="true" castShadowMap="true" depthMapBias="0.005" depthMapSlopeScaleBias="2" depthMapSlopeClamp="0.02" depthMapResolution="512" shadowFarDistance="80" shadowExtrusionDistance="200" shadowPerspective="false" range="25" coneAngle="70" dropOff="3"/>
              <Light name="backLightHigh1" translation="0.887765 -1.0115 4.54771" rotation="149.859 -7.72571 -177.917" clipDistance="75" nodeId="43" type="spot" color="0.5 0 0" emitDiffuse="true" emitSpecular="true" castShadowMap="true" depthMapBias="0.005" depthMapSlopeScaleBias="2" depthMapSlopeClamp="0.02" depthMapResolution="512" shadowFarDistance="80" shadowExtrusionDistance="200" shadowPerspective="false" range="2.5" coneAngle="130" dropOff="2">
                <Light name="backLightHigh2" translation="1.71547 -1.42109e-16 0" clipDistance="75" nodeId="44" type="spot" color="0.5 0 0" emitDiffuse="true" emitSpecular="true" castShadowMap="true" depthMapBias="0.005" depthMapSlopeScaleBias="2" depthMapSlopeClamp="0.02" depthMapResolution="512" shadowFarDistance="80" shadowExtrusionDistance="200" shadowPerspective="false" range="2.5" coneAngle="130" dropOff="2"/>
              </Light>
            </Light>
          </TransformGroup>
        </TransformGroup>
        <TransformGroup name="trafficCollisionNode" translation="0 1 4.1086" nodeId="45"/>
        <Shape shapeId="10" name="driver" translation="0.416049 1.30875 2.52454" clipDistance="200" nodeId="46" materialIds="9" castsShadows="true" receiveShadows="true"/>
        <TransformGroup name="vehicle07" nodeId="47" lodDistance="0 50">
          <Shape shapeId="11" name="LOD0" translation="0 0 1.71704" clipDistance="300" nodeId="48" materialIds="5" castsShadows="true" receiveShadows="true">
            <Shape shapeId="12" name="lights_static" clipDistance="75" nodeId="49" materialIds="8" castsShadows="true" receiveShadows="true" decalLayer="1"/>
            <Shape shapeId="13" name="lightsGlass_static" clipDistance="75" nodeId="50" materialIds="7" castsShadows="true" receiveShadows="true" decalLayer="1"/>
          </Shape>
          <Shape shapeId="14" name="LOD1" translation="0 0 1.71704" clipDistance="300" nodeId="51" materialIds="5" castsShadows="true" receiveShadows="true"/>
          <Shape shapeId="15" name="windows" translation="0 0 1.71704" clipDistance="200" nodeId="52" materialIds="10" castsShadows="true" receiveShadows="true"/>
        </TransformGroup>
        <TransformGroup name="licensePlates" nodeId="53">
          <TransformGroup name="licensePlateFront" translation="0 0.632519 4.17835" rotation="-1.33219 0 0" nodeId="54"/>
          <TransformGroup name="licensePlateBack" translation="0.397662 0.722002 -0.759165" rotation="-8.30836 180 0" nodeId="55"/>
        </TransformGroup>
      </Shape>
  </Scene>

</i3D>
