<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="vehicle_05" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="9.0.2"/>
  </Asset>

  <Files>
    <File fileId="5" filename="$data/shaders/vehicleShader.xml"/>
    <File fileId="20" filename="$data/shared/clearPlastic_diffuse.png"/>
    <File fileId="18" filename="$data/shared/default_normal.png"/>
    <File fileId="21" filename="$data/shared/default_vmask.png"/>
    <File fileId="22" filename="$data/shared/window_diffuse.png"/>
    <File fileId="23" filename="$data/shared/window_vmask.png"/>
    <File fileId="9" filename="$data/vehicles/cars/alpine/vehicle_05/vehicle_05Lights_normal.png"/>
    <File fileId="10" filename="$data/vehicles/cars/alpine/vehicle_05/vehicle_05Lights_vmask.png"/>
    <File fileId="3" filename="$data/vehicles/cars/alpine/vehicle_05/vehicle_05Wheels_normal.png"/>
    <File fileId="4" filename="$data/vehicles/cars/alpine/vehicle_05/vehicle_05Wheels_vmask.png"/>
    <File fileId="15" filename="$data/vehicles/cars/alpine/vehicle_05/vehicle_05_normal.png"/>
    <File fileId="16" filename="$data/vehicles/cars/alpine/vehicle_05/vehicle_05_vmask.png"/>
    <File fileId="17" filename="$data/vehicles/cars/carWindow_diffuse.png"/>
    <File fileId="19" filename="$data/vehicles/cars/carWindow_vmask.png"/>
    <File fileId="11" filename="$data/vehicles/cars/driver_diffuse.png"/>
    <File fileId="12" filename="$data/vehicles/cars/driver_normal.png"/>
    <File fileId="13" filename="$data/vehicles/cars/driver_specular.png"/>
  </Files>


  <Materials>
    <Material name="carWindow_mat" materialId="11" alphaBlending="true" customShaderId="5">
      <Texture fileId="17"/>
      <Normalmap fileId="18"/>
      <Glossmap fileId="19"/>
      <CustomParameter name="RDT" value="0 0 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
    </Material>
    <Material name="clearPlastic_mat" materialId="8" alphaBlending="true" customShaderId="5" customShaderVariation="staticLight">
      <Texture fileId="20"/>
      <Normalmap fileId="9"/>
      <Glossmap fileId="21"/>
      <CustomParameter name="RDT" value="0 0 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="1 1 1 2"/>
      <CustomParameter name="colorMat1" value="1 0.25 0 2"/>
      <CustomParameter name="colorMat2" value="0.5 0 0 2"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
      <CustomParameter name="lightControl" value="0 0 0 0"/>
      <CustomParameter name="blinkOffset" value="0 0 1 0"/>
    </Material>
    <Material name="driver_mat" materialId="10">
      <Texture fileId="11"/>
      <Normalmap fileId="12"/>
      <Glossmap fileId="13"/>
    </Material>
    <Material name="lambert1" materialId="4" diffuseColor="0.498039 0.498039 0.498039 1">
    </Material>
    <Material name="vehicle_05_mat" materialId="5" diffuseColor="0.203922 0.203922 0.203922 1" customShaderId="5" customShaderVariation="colorMask">
      <Normalmap fileId="15"/>
      <Glossmap fileId="16"/>
      <CustomParameter name="RDT" value="0 0 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="1 1 1 0"/>
      <CustomParameter name="colorMat1" value="0.0593 0.062 0.0627 1"/>
      <CustomParameter name="colorMat2" value="0.0071 0.0071 0.0071 1"/>
      <CustomParameter name="colorMat3" value="0.0545 0.0545 0.0545 12"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
    </Material>
    <Material name="vehicle_05Lights_mat" materialId="9" diffuseColor="0.498039 0.498039 0.498039 1" customShaderId="5" customShaderVariation="staticLight">
      <Normalmap fileId="9"/>
      <Glossmap fileId="10"/>
      <CustomParameter name="RDT" value="0 0 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="1 1 1 2"/>
      <CustomParameter name="colorMat1" value="1 0.25 0 2"/>
      <CustomParameter name="colorMat2" value="0.5 0 0 2"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
      <CustomParameter name="lightControl" value="0 0 0 0"/>
      <CustomParameter name="blinkOffset" value="0 0 1 0"/>
    </Material>
    <Material name="vehicle_05Wheels_mat" materialId="6" diffuseColor="0.0745098 0.0745098 0.0745098 1" customShaderId="5" customShaderVariation="colorMask">
      <Normalmap fileId="3"/>
      <Glossmap fileId="4"/>
      <CustomParameter name="RDT" value="0 0 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0.8 0.55 0.05 1"/>
      <CustomParameter name="colorMat1" value="1 0.1 0.1 1"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
    </Material>
    <Material name="window_mat" materialId="7" alphaBlending="true" customShaderId="5">
      <Texture fileId="22"/>
      <Normalmap fileId="18"/>
      <Glossmap fileId="23"/>
      <CustomParameter name="RDT" value="0 0 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="vehicle_05.i3d.shapes">
  </Shapes>


  <Dynamics>
  </Dynamics>

  <Scene>
      <Shape shapeId="1" name="vehicle05" kinematic="true" compound="true" collisionMask="28704" clipDistance="350" nodeId="30" materialIds="4" castsShadows="true" receiveShadows="true" nonRenderable="true">
        <TransformGroup name="wheels" nodeId="31">
          <Shape shapeId="2" name="wheelFrontLeft" translation="0.642303 0.298404 2.35963" clipDistance="300" nodeId="32" materialIds="6" castsShadows="true" receiveShadows="true"/>
          <Shape shapeId="3" name="wheelFrontRight" translation="-0.642303 0.298404 2.35963" clipDistance="300" nodeId="33" materialIds="6" castsShadows="true" receiveShadows="true"/>
          <Shape shapeId="4" name="wheelBackLeft" translation="0.723983 0.298404 -0.0028" clipDistance="300" nodeId="34" materialIds="6" castsShadows="true" receiveShadows="true"/>
          <Shape shapeId="5" name="wheelBackRight" translation="-0.723983 0.298404 -0.0028" clipDistance="300" nodeId="35" materialIds="6" castsShadows="true" receiveShadows="true"/>
        </TransformGroup>
        <TransformGroup name="lights" nodeId="36">
          <TransformGroup name="staticLights" nodeId="37">
            <Shape shapeId="6" name="defaultLights_static" translation="0 -0.0224938 1.27652" rotation="-90 0 0" clipDistance="350" nodeId="38" materialIds="9" castsShadows="true" receiveShadows="true" decalLayer="1"/>
            <Shape shapeId="7" name="turnLightLeft_static" translation="0 -0.0224938 1.27652" rotation="-90 0 0" clipDistance="350" nodeId="39" materialIds="9" castsShadows="true" receiveShadows="true" decalLayer="1"/>
            <Shape shapeId="8" name="turnLightRight_static" translation="0 -0.0224938 1.27652" rotation="-90 0 0" clipDistance="350" nodeId="40" materialIds="9" castsShadows="true" receiveShadows="true" decalLayer="1"/>
            <Shape shapeId="9" name="brakeLights_static" translation="0 -0.0224938 1.27652" rotation="-90 0 0" clipDistance="350" nodeId="41" materialIds="9" castsShadows="true" receiveShadows="true" decalLayer="1"/>
          </TransformGroup>
          <TransformGroup name="realLights" nodeId="42">
            <Light name="frontLightLow" translation="0 0.6 3.5" rotation="165 0 -180" clipDistance="75" nodeId="43" type="spot" color="0.85 0.85 1" emitDiffuse="true" emitSpecular="true" range="20" coneAngle="80" dropOff="3"/>
            <Light name="frontLightHigh1" translation="-0.587656 0.808713 2.70337" rotation="165 8 180" clipDistance="75" nodeId="44" type="spot" color="0.85 0.85 1" emitDiffuse="true" emitSpecular="true" castShadowMap="true" depthMapBias="0.005" depthMapSlopeScaleBias="2" depthMapSlopeClamp="0.02" depthMapResolution="512" shadowFarDistance="80" shadowExtrusionDistance="200" shadowPerspective="false" range="25" coneAngle="70" dropOff="3">
              <Light name="frontLightHigh2" translation="-1.16387 -0.0423355 0.157998" rotation="0.575673 15.441 4.24443" clipDistance="75" nodeId="45" type="spot" color="0.85 0.85 1" emitDiffuse="true" emitSpecular="true" castShadowMap="true" depthMapBias="0.005" depthMapSlopeScaleBias="2" depthMapSlopeClamp="0.02" depthMapResolution="512" shadowFarDistance="80" shadowExtrusionDistance="200" shadowPerspective="false" range="25" coneAngle="70" dropOff="3"/>
              <Light name="backLightHigh1" translation="0.476594 -0.555529 2.87411" rotation="149.859 -7.72571 -177.917" clipDistance="75" nodeId="46" type="spot" color="0.5 0 0" emitDiffuse="true" emitSpecular="true" castShadowMap="true" depthMapBias="0.005" depthMapSlopeScaleBias="2" depthMapSlopeClamp="0.02" depthMapResolution="512" shadowFarDistance="80" shadowExtrusionDistance="200" shadowPerspective="false" range="2.5" coneAngle="130" dropOff="2">
                <Light name="backLightHigh2" translation="1.30646 0 3.77476e-17" clipDistance="75" nodeId="47" type="spot" color="0.5 0 0" emitDiffuse="true" emitSpecular="true" castShadowMap="true" depthMapBias="0.005" depthMapSlopeScaleBias="2" depthMapSlopeClamp="0.02" depthMapResolution="512" shadowFarDistance="80" shadowExtrusionDistance="200" shadowPerspective="false" range="2.5" coneAngle="130" dropOff="2"/>
              </Light>
            </Light>
          </TransformGroup>
        </TransformGroup>
        <TransformGroup name="trafficCollisionNode" translation="0 1 2.98623" nodeId="48"/>
        <Shape shapeId="10" name="driver" translation="0.389023 0.792385 1.51793" clipDistance="200" nodeId="49" materialIds="10" castsShadows="true" receiveShadows="true"/>
        <TransformGroup name="vehicle05" nodeId="50" lodDistance="0 50">
          <Shape shapeId="11" name="LOD0" translation="0 -0.0224938 1.27652" clipDistance="300" nodeId="51" materialIds="5" castsShadows="true" receiveShadows="true">
            <Shape shapeId="12" name="interior" clipDistance="75" nodeId="52" materialIds="5" castsShadows="true" receiveShadows="true"/>
          </Shape>
          <Shape shapeId="13" name="LOD1" translation="0 0.810611 1.26386" clipDistance="300" nodeId="53" materialIds="5" castsShadows="true" receiveShadows="true">
            <Shape shapeId="14" name="interior" translation="0 -0.833105 0.012662" clipDistance="75" nodeId="54" materialIds="5" castsShadows="true" receiveShadows="true"/>
          </Shape>
          <Shape shapeId="15" name="windows" translation="0 -0.0224938 1.27652" clipDistance="150" nodeId="55" materialIds="11" castsShadows="true" receiveShadows="true"/>
          <Shape shapeId="16" name="lightGlass_static" translation="0 -0.0224938 1.27652" clipDistance="50" nodeId="56" materialIds="8" castsShadows="true" receiveShadows="true" decalLayer="1"/>
          <Shape shapeId="17" name="lightsGlass" translation="0 -0.0224938 1.27652" clipDistance="150" nodeId="57" materialIds="7" castsShadows="true" receiveShadows="true"/>
        </TransformGroup>
        <TransformGroup name="licensePlates" nodeId="58">
          <TransformGroup name="licensePlateFront" translation="0 0.389158 2.96677" rotation="-2.48337 0 0" nodeId="59"/>
          <TransformGroup name="licensePlateBack" translation="4.12067e-16 0.448787 -0.398011" rotation="-9.34015 180 0" nodeId="60"/>
        </TransformGroup>
      </Shape>
  </Scene>

</i3D>
