<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<placeable type="feedLot" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../../shared/xml/schema/placeable.xsd">
  <storeData>
    <name> <en>Crooked Creek Monoslope Open</en> </name>
	<image>store.dds</image>
	<price>65199</price>
    <functions>
      <function>$l10n_function_animalPenCow</function>
    </functions>
    <dailyUpkeep>60</dailyUpkeep>
	<canBeSold>true</canBeSold>
    <lifetime>1000</lifetime>
    <rotation>0</rotation>
    <brand>CCBuildings</brand>
        <species>placeable</species>
        <category>animalpens</category>
        <brush>
            <type>placeable</type>
            <category>animals</category>
            <tab>cows</tab>
        </brush>
    <vertexBufferMemoryUsage>261300</vertexBufferMemoryUsage>
    <indexBufferMemoryUsage>44682</indexBufferMemoryUsage>
    <textureMemoryUsage>5680200</textureMemoryUsage>
    <instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
    <instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
  </storeData>
  
    <base>
        <filename>monoslopeopen.i3d</filename>
		<canBeRenamed>true</canBeRenamed>
    </base>

	<placement useRandomYRotation="false" useManualYRotation="true" >
		<testAreas>
            <testArea startNode="0|0" endNode="0|0|1" />
        </testAreas>
	</placement>
	
	<clearAreas>
		<clearArea startNode="0|0" widthNode="0|0|0" heightNode="0|0|1" />
	</clearAreas>
  
    <leveling requireLeveling="true" maxSmoothDistance="8" maxSlope="75" maxEdgeAngle="30">
        <levelAreas>
            <levelArea startNode="0|0" widthNode="0|0|0" heightNode="0|0|1" groundType="dirt"/>
        </levelAreas>
    </leveling>
  
    <indoorAreas>
        <indoorArea startNode="0|0|2|0" widthNode="0|0|2|0|0" heightNode="0|0|2|0|1"/>
    </indoorAreas>

    <tipOcclusionUpdateAreas>
        <tipOcclusionUpdateArea startNode="0|0" endNode="0|0|1" />
    </tipOcclusionUpdateAreas>

    <ai>
        <updateAreas>
            <updateArea startNode="0|0" endNode="0|0|1" />
        </updateAreas>
    </ai>
	
	<triggerMarkers>
        <triggerMarker node="markerFood" filename="$data/shared/assets/marker/markerIcons.xml" id="UNLOAD" />
        <triggerMarker node="markerAnimals" filename="$data/shared/assets/marker/markerIcons.xml" id="ANIMALS" />
		<triggerMarker node="marker" filename="$data/shared/assets/marker/markerIcons.xml" id="EXCLAMATION_MARK" />
    </triggerMarkers>
	
	<hotspots>
        <hotspot type="COW" teleportNode="teleportNode" />
    </hotspots>
	
	<infoTrigger triggerNode="infoTrigger" />
	
  <animatedObjects>
	<animatedObject saveId="1|11" >
            <animation duration="3" initialTime="0">
                <part node="1|11|0">
                    <keyFrame time="0.03" rotation="0 -90 0"/>
                    <keyFrame time="1.0" rotation="0 -180 0"/>
                </part>
            </animation>
            <controls triggerNode="1|11|1" posAction="ACTIVATE_HANDTOOL" posText="Open Gate" negText="Close Gate" />
            <sounds>
                <moving file="sounds/squeaky.ogg" loops="0" linkNode="1|11|1" volume="0.4" radius="25" innerRadius="3" fadeOut="0.25"/>
            </sounds>
    </animatedObject>
	
		<animatedObject saveId="1|11|4" >
            <animation duration="3" initialTime="0">
                <part node="1|11|4|0">
                    <keyFrame time="0.03" rotation="0 -90 0"/>
                    <keyFrame time="1.0" rotation="0 -180 0"/>
                </part>
            </animation>
            <controls triggerNode="1|11|4|1" posAction="ACTIVATE_HANDTOOL" posText="Open Gate" negText="Close Gate" />
            <sounds>
                <moving file="sounds/squeaky.ogg" loops="0" linkNode="1|11|4|1" volume="0.4" radius="25" innerRadius="3" fadeOut="0.25"/>
            </sounds>
    </animatedObject>
	
	<animatedObject saveId="1|18|0" >
            <animation duration="3" initialTime="0">
                <part node="2|0|1">
                    <keyFrame time="0.001" visibility="false" />
                    <keyFrame time="0.001" visibility="true" />
                </part>
				<part node="2|0|0">
                    <keyFrame time="0.001" visibility="false" />
                    <keyFrame time="0.001" visibility="true" />
                </part>
				<part node="1|3|1">
                    <keyFrame time="0.001" visibility="true" />
                    <keyFrame time="0.001" visibility="false" />
                </part>
				<part node="1|0|0">
                    <keyFrame time="0.001" visibility="true" />
                    <keyFrame time="0.001" visibility="false" />
                </part>
            </animation>
            <controls triggerNode="2|0|2" posAction="ACTIVATE_HANDTOOL" posText="Change Trim Color to White" negText="Change Trim Color to Black" />
    </animatedObject>
	
  </animatedObjects>
	
<husbandry saveId="Animals_COW" hasStatistics="false">

        <storage node="storage" fillTypes="STRAW MANURE" isExtension="false">
            <capacity fillType="STRAW" capacity="58000" />
			<capacity fillType="MANURE" capacity="0" />
        </storage>

        <unloadingStation supportsExtension="true" storageRadius="50" hideFromPricesMenu="true">
            <unloadTrigger exactFillRootNode="1|7|7|1" fillTypes="STRAW" >
			</unloadTrigger>
            <unloadTrigger fillTypes="MANURE" />
        </unloadingStation>

		<loadingStation supportsExtension="true" storageRadius="50" fillTypes="straw" />
		
        <animals type="COW" maxNumAnimals="150" maxNumVisualAnimals="20">
            <navigation rootNode="navigationRootNode" filename="navigationmesh.i3d" />
            <loadingTrigger node="loadingTrigger" />
        </animals>

        <food capacity="100250" >
            <foodPlaces>
                <foodPlace node="foodPlace1" />
                <foodPlace node="foodPlace2" />
            </foodPlaces>
            <foodPlane node="foodPlane" minY="0.025" maxY="0.177" changeVisibility="true" defaultFillType="FORAGE"/>
            <feedingTrough exactFillRootNode="exactFillRootNodeFood" aiNode="foodAINode">
                <baleTrigger triggerNode="baleTrigger"/>
            </feedingTrough>
        </food>

		<water automaticWaterSupply="true" />
		
        <straw>
            <manure factor="1.5" />
            <strawPlane node="1|7|7|0" minY="-0.490" maxY="-0.236" colorChange="false" />
        </straw>
		
    </husbandry>

    <colorable>
        <nodes>
            <node node="Siding" />		
        </nodes>		

        <colors>
            <color value=".11 .482 .055" />
            <color value="RUDOLFHOERMANN_BEIGE" />
            <color value="RUDOLFHOERMANN_RED" />
            <color value=".902 .502 .133" />
            <color value=".008 0 1" />
            <color value="RUDOLFHOERMANN_LIGHTGREY" />
            <color value="RUDOLFHOERMANN_WHITEALU" />
            <color value="RUDOLFHOERMANN_GREYALU" />
            <color value=".902 .886 .459" />
            <color value="0 .502 1" />
            <color value=".004 .671 0 " />
            <color value="RUDOLFHOERMANN_LIGHTGREEN" />
            <color value=".894 .012 .012" />
            <color value="RUDOLFHOERMANN_DARKBEIGE" />
        </colors>
    </colorable>
	
	 
	
	
    <i3dMappings>
        <i3dMapping id="AREASTART" node="0>0|0" />
        <i3dMapping id="areawidth" node="0>0|0|0" />
        <i3dMapping id="areaheight" node="0>0|0|1" />
		<i3dMapping id="indoorArea1Start" node="0>0|0|2|0" />
        <i3dMapping id="indoorArea1Width" node="0>0|0|2|0|0" />
        <i3dMapping id="indoorArea1Height" node="0>0|0|2|0|1" />
		<i3dMapping id="Siding" node="0>1|3|0" />
		<i3dMapping id="teleportNode" node="0>1|6" />
        <i3dMapping id="foodPlane" node="0>1|8|0" />
        <i3dMapping id="exactFillRootNodeFood" node="0>1|8|1" />
        <i3dMapping id="baleTrigger" node="0>1|8|2" />
        <i3dMapping id="foodPlace1" node="0>1|8|3|0" />
        <i3dMapping id="foodPlace2" node="0>1|8|3|1" />
        <i3dMapping id="navigationRootNode" node="0>1|8|5" />
        <i3dMapping id="markerFood" node="0>1|10|1|0" />
        <i3dMapping id="markerAnimals" node="0>1|10|1|1" />
        <i3dMapping id="infoTrigger" node="0>1|18" />
        <i3dMapping id="loadingTrigger" node="0>1|19" />
		<i3dMapping id="strawPlane" node="0>1|7|7|0" />
        <i3dMapping id="exactFillRootNodeStraw" node="0>1|7|7|1" />
		<i3dMapping id="storage" node="0>1|10|1|2" />
		<i3dMapping id="foodAINode" node="0>1|8|4" />
		<i3dMapping id="Gate2" node="0>1|11|0" />
        <i3dMapping id="trigger2" node="0>1|11|1" />	
		<i3dMapping id="Gate1" node="0>1|11|4|0" />
        <i3dMapping id="trigger1" node="0>1|11|4|1" />	
		<i3dMapping id="colortrigger" node="0>2|0|2" />	
        <i3dMapping id="trim" node="0>2|0|1" />
        <i3dMapping id="trim" node="0>1|3|1" />	
        <i3dMapping id="roof" node="0>2|0|0" />
        <i3dMapping id="roof" node="0>1|0|0" />	
        <i3dMapping id="marker" node="0>2|0|3" />	

	</i3dMappings>
	</placeable>

    
		
		
        
