<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="untitled" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="9.0.2"/>
  </Asset>

  <Files>
    <File fileId="4" filename="$data/shaders/vehicleShader.xml"/>
    <File fileId="9" filename="$data/shared/connectionHoses/hoses1_vmask.dds"/>
    <File fileId="2" filename="$data/shared/default_normal.dds"/>
    <File fileId="11" filename="$data/shared/default_specular.dds"/>
    <File fileId="14" filename="textures/BDM_decals.dds"/>
    <File fileId="3" filename="textures/FrameBDM8x2_specular.dds"/>
    <File fileId="13" filename="textures/KatkiBDM8x2_specular.dds"/>
    <File fileId="15" filename="textures/decal_specular.dds"/>
    <File fileId="10" filename="textures/opora_d.dds"/>
  </Files>


  <Materials>
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      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
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      <CustomParameter name="colorMat1" value="0.02 0.02 0.02 0"/>
      <CustomParameter name="colorMat2" value="1 0.5 0 6"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
    </Material>
    <Material name="bdmSSR_mat" materialId="5" diffuseColor="1 1 1 1" customShaderId="4" customShaderVariation="colorMask">
      <Normalmap fileId="2"/>
      <Glossmap fileId="13"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0.02 0.02 0.02 0"/>
      <CustomParameter name="colorMat1" value="1 0.1 0.1 0"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
    </Material>
    <Material name="BetonBlock_mat" materialId="6" customShaderId="4">
      <Texture fileId="10"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="11"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
    </Material>
    <Material name="decalsBDM_mat" materialId="7" alphaBlending="true" customShaderId="4" customShaderVariation="Decal">
      <Texture fileId="14"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="15"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.112 0.085 0.079 0"/>
    </Material>
    <Material name="default_mat" materialId="8" diffuseColor="1 1 1 1">
    </Material>
    <Material name="Hoses_mat" materialId="9" diffuseColor="0.8 0.8 0.8 1" customShaderId="4" customShaderVariation="colorMask">
      <Normalmap fileId="2"/>
      <Glossmap fileId="9"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
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      <CustomParameter name="colorMat0" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat1" value="1 0.1 0.1 1"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
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      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
    </Material>
    <Material name="lambert1" materialId="10" diffuseColor="0.564706 0.564706 0.564706 1" customShaderId="4" customShaderVariation="colorMask">
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
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      <CustomParameter name="colorMat1" value="1 0.1 0.1 1"/>
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      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
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      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
    </Material>
    <Material name="stikerskBDM_mat" materialId="11" alphaBlending="true" customShaderId="4" customShaderVariation="Decal_colorMask">
      <Texture fileId="14"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="15"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="1 0.3 0 20"/>
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      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
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      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="BDM8x2.i3d.shapes">
  </Shapes>


  <Dynamics>
  </Dynamics>

  <Scene>
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                      <TransformGroup name="connector" translation="0.303821 -0.0781449 -0.192253" rotation="-61.0507 64.8769 -136.473" nodeId="76"/>
                    </Shape>
                    <Shape shapeId="5" name="hosesOut" translation="-1.21136 0.0569853 0.156062" rotation="0.364 -90 0" clipDistance="300" nodeId="77" materialIds="9" castsShadows="true" receiveShadows="true">
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                      <TransformGroup name="connector" translation="-0.300997 -0.0693686 -0.194934" rotation="57.7638 -63.6662 13.5365" nodeId="82"/>
                    </Shape>
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                <TransformGroup name="Spiralleft_bdm8x2" translation="-0.0455515 -0.485412 -0.576934" rotation="0 -5.33608e-08 0" nodeId="97"/>
              </Shape>
            </TransformGroup>
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