<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<placeable type="productionPoint" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../../../shared/xml/schema/placeable.xsd">
    <storeData>
        <name>Solarpanel</name>
        <functions>
            <function>$l10n_function_productionPoint</function>
        </functions>
        <image>store_electricityGenerator02.png</image>
        <price>93500</price>
        <dailyUpkeep>10</dailyUpkeep>
        <lifetime>1000</lifetime>
        <rotation>0</rotation>
        <brand>AK6070</brand>
        <species>placeable</species>
        <category>generators</category>
        <brush>
            <type>placeable</type>
            <category>production</category>
            <tab>generators</tab>
        </brush>
        <vertexBufferMemoryUsage>154624</vertexBufferMemoryUsage>
        <indexBufferMemoryUsage>18432</indexBufferMemoryUsage>
        <textureMemoryUsage>1179648</textureMemoryUsage>
        <instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
        <instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
        <audioMemoryUsage>0</audioMemoryUsage>
    </storeData>

    <base>
        <filename>electricityGenerator02.i3d</filename>
    </base>

    <placement useRandomYRotation="false" useManualYRotation="true"  >
        <testAreas>
            <testArea startNode="testArea1Start" endNode="testArea1End" />
            <testArea startNode="testArea2Start" endNode="testArea2End" />
        </testAreas>

        <sounds>
            <place template="smallImp" />
        </sounds>
    </placement>

    <clearAreas>
        <clearArea startNode="clearArea1Start" widthNode="clearArea1Width" heightNode="clearArea1Height"/>
    </clearAreas>

    <leveling requireLeveling="true" maxSmoothDistance="1" maxSlope="75" maxEdgeAngle="30">
        <levelAreas>
            <levelArea startNode="levelArea1Start" widthNode="levelArea1Width" heightNode="levelArea1Height"/>
        </levelAreas>
    </leveling>

    <indoorAreas />

    <tipOcclusionUpdateAreas>
        <tipOcclusionUpdateArea startNode="tipOcclusionUpdateArea1Start" endNode="tipOcclusionUpdateArea1End" />
    </tipOcclusionUpdateAreas>

    <ai>
        <updateAreas>
            <updateArea startNode="tipOcclusionUpdateArea1Start" endNode="tipOcclusionUpdateArea1End" />
        </updateAreas>
    </ai>

    

    <solarPanels headNode="rotationNode" randomHeadOffsetRange="15" rotationSpeed="5"/>


<productionPoint>
        <productions sharedThroughputCapacity="false">
            <production id="ELECTRICCHARGE" name="$l10n_fillType_air"  cyclesPerHour="1" costsPerActiveHour="2.5">
                <inputs>
                    <input fillType="AIR" amount="0" />
                </inputs>
                <outputs>
                    <output fillType="ELECTRICCHARGE" amount="20"       />
                </outputs>
            </production>
           
        </productions>

        <sellingStation node="sellingStation" appearsOnStats="false" supportsExtension="true">
            <unloadTrigger exactFillRootNode="unloadTrigger" fillTypes="AIR" >
           
            </unloadTrigger>

        </sellingStation>

        <loadingStation>
			<loadTrigger triggerNode="loadTrigger" fillTypes="ELECTRICCHARGE" fillLitersPerSecond="2500" aiNode="loadTriggerAiNode"/>
        </loadingStation>

        <storage isExtension="false" fillLevelSyncThreshold="100">
            <capacity fillType="AIR"        capacity="0" />
			<capacity fillType="ELECTRICCHARGE"     capacity="64000" />

    
        </storage>

        <playerTrigger node="playerTrigger" />

    </productionPoint>


 <triggerMarkers>
     
        <triggerMarker node="loadTriggerMarker"               filename="$data/shared/assets/marker/markerIcons.xml" id="LOAD"   adjustToGround="true" />
        <triggerMarker node="playerTriggerMarker"             filename="$data/shared/assets/marker/markerIcons.xml" id="WRENCH" adjustToGround="true" />
    </triggerMarkers>




    <i3dMappings>
        <i3dMapping id="rotationNode" node="0>0" />
        <i3dMapping id="clearArea1Start" node="0>1|0" />
        <i3dMapping id="clearArea1Width" node="0>1|0|0" />
        <i3dMapping id="clearArea1Height" node="0>1|0|1" />
        <i3dMapping id="levelArea1Start" node="0>2|0" />
        <i3dMapping id="levelArea1Width" node="0>2|0|0" />
        <i3dMapping id="levelArea1Height" node="0>2|0|1" />
        <i3dMapping id="testArea1Start" node="0>3|0" />
        <i3dMapping id="testArea1End" node="0>3|0|0" />
        <i3dMapping id="testArea2Start" node="0>3|1" />
        <i3dMapping id="testArea2End" node="0>3|1|0" />
        <i3dMapping id="tipOcclusionUpdateArea1Start" node="0>4|0" />
        <i3dMapping id="tipOcclusionUpdateArea1End" node="0>4|0|0" />
		
		
		 <i3dMapping id="unloadTrigger" node="0>8|0" />
		 <i3dMapping id="loadTrigger" node="0>9|1|0" />
        <i3dMapping id="loadTriggerMarker" node="0>9|1|1" />
        <i3dMapping id="loadTriggerAiNode" node="0>9|1|2" />
		<i3dMapping id="playerTrigger" node="0>9|0" />
        <i3dMapping id="playerTriggerMarker" node="0>9|0|0" />
		
		
		
		
    </i3dMappings>
</placeable>
