<?xml version="1.0" encoding="utf-8" standalone="no"?>
<vehicle type="fertilizingSowingMachine">
    <annotation>Copyright (C) GIANTS Software GmbH, All Rights Reserved.</annotation>

    <storeData>
        <name>3P1006NT</name>
        <specs>
            <neededPower>100</neededPower>
            <workingWidth>3.0</workingWidth>
        </specs>
        <functions>
            <function>$l10n_function_sowingMachine</function>
            <function>$l10n_function_sowingMachineDirect</function>
        </functions>
        <image>store_gp3P1006NT.png</image>
        <price>29000</price>
        <lifetime>600</lifetime>
        <rotation>0</rotation>
        <brand>GREATPLAINS</brand>
        <category>seeders</category>
        <shopTranslationOffset>0 0 0</shopTranslationOffset>
        <shopRotationOffset>0 0 0</shopRotationOffset>
        <vertexBufferMemoryUsage>1464832</vertexBufferMemoryUsage>
        <indexBufferMemoryUsage>229376</indexBufferMemoryUsage>
        <textureMemoryUsage>2490368</textureMemoryUsage>
        <audioMemoryUsage>0</audioMemoryUsage>
        <instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
        <instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
    </storeData>

    <base>
        <typeDesc>$l10n_typeDesc_sowingMachine</typeDesc>
        <filename>gp3P1006NT.i3d</filename>
        <size width="3.6" length="4.5" lengthOffset="-0.3"/>
        <speedLimit value="15"/>
        <components>
            <component centerOfMass="0 0.7 0.6" solverIterationCount="20" mass="2200"/>
        </components>
        <schemaOverlay attacherJointPosition="0 0" name="IMPLEMENT" />
        <mapHotspot type="TOOL" />
    </base>

    <wheels>
        <wheelConfigurations>
            <wheelConfiguration name="$l10n_configuration_valueDefault" price="0">
                <wheels>
                    <wheel filename="$data\shared\wheels\tires\trelleborg\T510\4_00R8.xml" isLeft="true" hasTireTracks="true">
                        <physics rotSpeed="0" restLoad="0.8" repr="axleFrontLeft" forcePointRatio="0.3" initialCompression="30" suspTravel="0.1" spring="27" damper="20" rotationDamping="0.002"/>
                    </wheel>
                    <wheel filename="$data\shared\wheels\tires\trelleborg\T510\4_00R8.xml" isLeft="false" hasTireTracks="true">
                        <physics rotSpeed="0" restLoad="0.8" repr="axleFrontRight" forcePointRatio="0.3" initialCompression="30" suspTravel="0.1" spring="27" damper="20" rotationDamping="0.002"/>
                    </wheel>
                    <wheel filename="$data\shared\wheels\tires\trelleborg\TM700\260_70R16_VO.xml" isLeft="true" hasTireTracks="true">
                        <physics rotSpeed="0" restLoad="0.3" repr="wheelMountLeft" driveNode="wheelLeft" forcePointRatio="0.3" initialCompression="25" suspTravel="0.05" spring="30" damper="20" rotationDamping="0.002" yOffset="0.02"  versatileYRot="true" forceVersatility="true" frictionScale="0.5"/>
                    </wheel>
                    <wheel filename="$data\shared\wheels\tires\trelleborg\TM700\260_70R16_VO.xml" isLeft="false" hasTireTracks="true">
                        <physics rotSpeed="0" restLoad="0.3" repr="wheelMountRight" driveNode="wheelRight" forcePointRatio="0.3" initialCompression="25" suspTravel="0.05" spring="30" damper="20" rotationDamping="0.002" yOffset="0.02" versatileYRot="true" forceVersatility="true" frictionScale="0.5"/>
                    </wheel>
                </wheels>
            </wheelConfiguration>
        </wheelConfigurations>
    </wheels>

    <speedRotatingParts>
        <speedRotatingPart node="discsBack0" radius="0.164" groundReferenceNodeIndex="1"/>
        <speedRotatingPart node="discsBack1" radius="0.164" groundReferenceNodeIndex="1"/>
        <speedRotatingPart node="rotator" radius="0.208" groundReferenceNodeIndex="1"/>
        <speedRotatingPart node="rotator1" radius="0.208" groundReferenceNodeIndex="1"/>
        <speedRotatingPart node="rotatingBar" shaderNode="discsMiddle" radius="0.172" groundReferenceNodeIndex="1" useRotation="true"/>
        <speedRotatingPart shaderNode="chain_0" radius="0.270" groundReferenceNodeIndex="1" useRotation="false"/>
        <speedRotatingPart shaderNode="chain_1" radius="-0.16" groundReferenceNodeIndex="1" useRotation="false"/>
        <speedRotatingPart shaderNode="chain_2" radius="-0.185" groundReferenceNodeIndex="1" useRotation="false"/>
        <speedRotatingPart shaderNode="chain_3" radius="-0.201" groundReferenceNodeIndex="1" useRotation="false"/>
    </speedRotatingParts>

    <attachable>
        <inputAttacherJoints>
            <inputAttacherJoint node="attacherJoint" jointType="implement" allowsJointRotLimitMovement="false" allowsLowering="true">
                <distanceToGround lower="0.52" upper="0.8"/>
            </inputAttacherJoint>
        </inputAttacherJoints>
        <support animationName="moveSupport"/>
        <lowerAnimation name="lowerAnimation" speed="-1"/>
        <brakeForce force="0.03"/>
    </attachable>	

    <powerConsumer forceNode="gp3P1006NT_main_component1" maxForce="11" ptoRpm="400" neededMaxPtoPower="15"/>
	
    <connectionHoses>
        <hose inputAttacherJointIndices="1" type="hydraulicIn"  node="hydraulicIn" adapterNode="hydraulicIn_detachedAdapter" length="1.8" diameter="0.02" straighteningFactor="1">
           <objectChange node="hydraulicIn_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="electric"  node="electric" adapterNode="electric_detachedAdapter" length="1.8" diameter="0.02" straighteningFactor="1">
           <objectChange node="electric_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
    </connectionHoses>	
	
    <groundReferenceNodes>
        <groundReferenceNode node="groundReferenceNode" threshold="0.25" depthNode="depthNode"/>
    </groundReferenceNodes>

    <lights>
        <sharedLight linkNode="bigTriangle" filename="$data/shared/assets/reflectors/lizard/bigTriangle.xml" />
    </lights>

    <workAreas>
        <workArea type="sowingMachine" functionName="processSowingMachineArea" disableBackwards="false" needsSetIsTurnedOn="false">
            <area startNode="workAreaStart" widthNode="workAreaWidth" heightNode="workAreaHeight"/>
            <groundReferenceNode index="1"/>
        </workArea>
    </workAreas>
	
    <workParticles>
        <effect workAreaIndex="1">
            <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="discEffect01LinkNode">
                <motionPathEffect textureFilename="discEffect01Array.dds" numRows="50" rowLength="18" minFade="0.07"/>
            </effectNode>
            <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="rollerEffect01LinkNode">
                <motionPathEffect textureFilename="$data/vehicles/amazone/centaya3000Super/rollEffect01Array.dds" numRows="30" rowLength="18" minFade="0.07" density="0.5" shapeScale="0.5" maxShapeScale="0.5"/>
            </effectNode>
        </effect>	  
		
        <particle>
            <node node="smokeEmitter" refNodeIndex="1" particleType="SOIL_SMOKE"/>
        </particle>
    </workParticles>

    <sprayer fillUnitIndex="2" unloadInfoIndex="2" loadInfoIndex="2">
        <usageScales workingWidth="3" scale="1"/>
    </sprayer>

    <animations>
        <animation name="lowerAnimation">
            <part node="hydraulicWheelMountLower" startTime="0" duration="1.5" startRot="155 0 180" endRot="174 0 180"/>
            
			<sound template="hydraulicLayerTone" startTime="0.01" endTime="1.49" volumeScale="1.4" pitchScale="0.7"/>
            <sound template="foldStartMed02"     startTime="1.49" direction="1"  volumeScale="2.3" pitchScale="0.8" />
            <sound template="metalClose"         startTime="0.04" direction="-1"  volumeScale="1.4" pitchScale="0.6" />	
            <sound template="metalClose"         startTime="1.46" direction="1"  volumeScale="1.4" pitchScale="0.6" />	
            <sound template="sheetImp02"         startTime="0.01" direction="1"  volumeScale="3.4" pitchScale="0.6" />
            <sound template="sheetImp02"         startTime="1.49" direction="-1"  volumeScale="3.4" pitchScale="0.6" />
        </animation>
        <animation name="moveSupport">
            <part node="colPart_floor" startTime="0" duration="1" startTrans="0 0.335 0.322" endTrans="0 0.135 0.322"/>
		
            <sound template="clackVar1"         startTime="0.5"  direction="1" volumeScale="1.4" pitchScale="0.6" />	
            <sound template="clackVar1"         startTime="0.9"  direction="-1" volumeScale="1.4" pitchScale="1" />	
        </animation>
        <animation name="toggleCover">
            <part node="coverFront" startTime="0" duration="1.0" startRot="0 0 0" endRot="100 0 0"/>
           
		    <sound template="clackVar4" startTime="0.99" direction="1" volumeScale="1.4" pitchScale="1.6" />
		    <sound template="clackVar4" startTime="0.01" direction="-1" volumeScale="1.4" pitchScale="1.6" />
            <sound template="clackVar5" startTime="0.01" direction="1" volumeScale="0.8" pitchScale="1.5" />
            <sound template="hingeSmall" startTime="0.1"  direction="1"  volumeScale="0.2" pitchScale="0.7"/>	
            <sound template="hingeSmall" startTime="0.9"  direction="-1"  volumeScale="0.2" pitchScale="0.7"/>		
        </animation>
        <animation name="toggleCoverFertilizer">
            <part node="coverMiddle" startTime="0" duration="1.0" startRot="0 0 0" endRot="100 0 0"/>
			
		    <sound template="clackVar4" startTime="0.99" direction="1" volumeScale="1.4" pitchScale="1.6" />
		    <sound template="clackVar4" startTime="0.01" direction="-1" volumeScale="1.4" pitchScale="1.6" />
            <sound template="clackVar5" startTime="0.01" direction="1" volumeScale="0.8" pitchScale="1.5" />
            <sound template="hingeSmall" startTime="0.1"  direction="1"  volumeScale="0.2" pitchScale="0.7"/>	
            <sound template="hingeSmall" startTime="0.9"  direction="-1"  volumeScale="0.2" pitchScale="0.7"/>			      					
        </animation>
    </animations>

    <cylindered>
        <movingTools>
            <movingTool node="hydraulicWheelMountLower" playSound="true">
                <dependentPart node="wheelMount"/>
            </movingTool>
            <movingTool node="wheelMount" wheelIndices="3 4"/>
        </movingTools>
        <movingParts>
            <movingPart node="wheelMount" referencePoint="hydraulicWheelMountUpperRef" localReferencePoint="hydraulicWheelMountUpper" referenceFrame="hydraulicWheelMountUpperRef">
                <dependentPart node="hydraulicWheelMountUpper"/>
            </movingPart>
            <movingPart node="hydraulicWheelMountUpper" referencePoint="hydraulicWheelMountUpperRef" referenceFrame="gp3P1006NT_main_component1">
                <dependentPart node="hydraulicWheelMount"/>
            </movingPart>
            <movingPart node="hydraulicWheelMount" referencePoint="hydraulicWheelMountRef" referenceFrame="wheelMountRefFrame">
                <translatingPart node="hydraulicWheelMountPush"/>
            </movingPart>
        </movingParts>
    </cylindered>

    <fillUnit>
        <fillUnitConfigurations>
            <fillUnitConfiguration>
                <fillUnits>
                    <unloading width="7" offset="0 0 0" />
                    <fillUnit unitTextOverride="$l10n_unit_literShort" fillTypes="seeds" capacity="700">
                        <exactFillRootNode node="exactFillRootNode" extraEffectDistance="0.3"/>
                    </fillUnit>
                    <fillUnit unitTextOverride="$l10n_unit_literShort" fillTypes="fertilizer" capacity="500">
                        <exactFillRootNode node="exactFillRootNodeFertilizer" extraEffectDistance="0.3"/>
                    </fillUnit>
                </fillUnits>
            </fillUnitConfiguration>
        </fillUnitConfigurations>
    </fillUnit>

    <fillVolume>
        <fillVolumeConfigurations>
            <fillVolumeConfiguration>
                <volumes>
                    <volume node="fillVolume" maxDelta="0.0" fillUnitIndex="1"/>
                    <volume node="fillVolumeFertilzer" maxDelta="0.0" fillUnitIndex="2"/>
                </volumes>
            </fillVolumeConfiguration>
        </fillVolumeConfigurations>
        <unloadInfos>
            <unloadInfo>
                <node node="unloadNode" width="1.4" length="0.1"/>
            </unloadInfo>
            <unloadInfo>
                <node node="unloadNode1" width="1.4" length="0.1"/>
            </unloadInfo>
        </unloadInfos>
        <loadInfos>
            <loadInfo>
                <node node="loadNode" width="1.4" length="0.1"/>
            </loadInfo>
            <loadInfo>
                <node node="loadNode1" width="1.4" length="0.1"/>
            </loadInfo>
        </loadInfos>
    </fillVolume>

    <sowingMachine fillUnitIndex="1">
        <seedFruitTypeCategories>sowingMachine</seedFruitTypeCategories>
        <needsActivation value="true"/>
        <useDirectPlanting value="true" />
        <fieldGroundType value="SOWN" />
        <sounds>
            <work template="DEFAULT_SOWING_WORK" linkNode="gp3P1006NT_main_component1" />
            <airBlower template="DEFAULT_SOWING_AIR_BLOWER" linkNode="gp3P1006NT_main_component1" />
        </sounds>
    </sowingMachine>
	
    <cover>
        <coverConfigurations>
            <coverConfiguration>
                <cover openAnimation="toggleCover" fillUnitIndices="1"/>
                <cover openAnimation="toggleCoverFertilizer" fillUnitIndices="2"/>
            </coverConfiguration>
        </coverConfigurations>
    </cover>

    <ai>
        <needsLowering value="true"/>
        <areaMarkers leftNode="aiMarkerLeft" rightNode="aiMarkerRight" backNode="aiMarkerBack"/>
        <sizeMarkers leftNode="sizeMarkerLeft" rightNode="sizeMarkerRight" backNode="sizeMarkerBack"/>
        <collisionTrigger node="aiCollisionNode" width="3" height="2.5"/>
        <allowTurnBackward value="true"/>
        <turningRadiusLimitation radius="6"/>
        <agentAttachment width="3.6" height="2.5" length="4.5" />
    </ai>
	
    <foliageBending>
        <bendingNode minX="-1.5" maxX="1.5" minZ="-2.3" maxZ="1.8" yOffset="0.2" />
    </foliageBending>

    <baseMaterial>
        <material name="gp3P1006NT_mat" baseNode="gP3P1006NT_vis">
            <shaderParameter name="colorMat0" value="GREATPLAINS_GREEN"/>
        </material>
    </baseMaterial>

    <wearable wearDuration="480" workMultiplier="5" fieldMultiplier="2"/>
    <washable dirtDuration="90" washDuration="1" workMultiplier="6" fieldMultiplier="2"/>

    <i3dMappings>
        <i3dMapping id="gp3P1006NT_main_component1" node="0>" />
        <i3dMapping id="axleFrontLeft" node="0>0" />
        <i3dMapping id="axleFrontRight" node="0>1" />
        <i3dMapping id="attacherJoint" node="0>2" />
        <i3dMapping id="workAreaStart" node="0>3|0" />
        <i3dMapping id="workAreaWidth" node="0>3|1" />
        <i3dMapping id="workAreaHeight" node="0>3|2" />
        <i3dMapping id="groundReferenceNode" node="0>3|3" />
        <i3dMapping id="aiMarkerLeft" node="0>4|0|0" />
        <i3dMapping id="aiMarkerRight" node="0>4|0|1" />
        <i3dMapping id="aiMarkerBack" node="0>4|0|2" />
        <i3dMapping id="sizeMarkerLeft" node="0>4|1|0" />
        <i3dMapping id="sizeMarkerRight" node="0>4|1|1" />
        <i3dMapping id="sizeMarkerBack" node="0>4|1|2" />
        <i3dMapping id="aiCollisionNode" node="0>4|2" />
        <i3dMapping id="rotatingBar" node="0>5|0" />
        <i3dMapping id="chain_0" node="0>5|1" />
        <i3dMapping id="chain_1" node="0>5|2" />
        <i3dMapping id="chain_2" node="0>5|3" />
        <i3dMapping id="chain_3" node="0>5|4" />
        <i3dMapping id="discsBack0" node="0>6|0" />
        <i3dMapping id="discsBack1" node="0>6|1" />
        <i3dMapping id="discsMiddle" node="0>6|2" />
        <i3dMapping id="rotator" node="0>6|3" />
        <i3dMapping id="rotator1" node="0>6|4" />
        <i3dMapping id="hydraulicWheelMountLower" node="0>7" />
        <i3dMapping id="hydraulicWheelMountRef" node="0>7|0" />
        <i3dMapping id="wheelMount" node="0>7|1" />
        <i3dMapping id="hydraulicWheelMountUpper" node="0>7|1|0" />
        <i3dMapping id="wheelMountLeft" node="0>7|1|1|0" />
        <i3dMapping id="wheelLeft" node="0>7|1|1|0|0" />
        <i3dMapping id="wheelMountRight" node="0>7|1|2|0" />
        <i3dMapping id="wheelRight" node="0>7|1|2|0|0" />
        <i3dMapping id="bigTriangle" node="0>7|1|7" />
        <i3dMapping id="hydraulicWheelMount" node="0>8" />
        <i3dMapping id="hydraulicWheelMountPush" node="0>8|0" />
        <i3dMapping id="wheelMountRefFrame" node="0>9" />
        <i3dMapping id="hydraulicWheelMountUpperRef" node="0>10" />
        <i3dMapping id="smokeEmitter" node="0>12|0|0" />
        <i3dMapping id="depthNode" node="0>12|1" />
        <i3dMapping id="fillVolume" node="0>13|0" />
        <i3dMapping id="unloadNode" node="0>13|1" />
        <i3dMapping id="loadNode" node="0>13|2" />
        <i3dMapping id="fillVolumeFertilzer" node="0>14|0" />
        <i3dMapping id="unloadNode1" node="0>14|1" />
        <i3dMapping id="loadNode1" node="0>14|2" />
        <i3dMapping id="exactFillRootNode" node="0>14|3" />
        <i3dMapping id="exactFillRootNodeFertilizer" node="0>14|4" />
        <i3dMapping id="colPart_floor" node="0>15" />
        <i3dMapping id="coverFront" node="0>16|0" />
        <i3dMapping id="coverMiddle" node="0>16|1" />
        <i3dMapping id="gP3P1006NT_vis" node="0>16|2" />
        <i3dMapping id="discEffect01LinkNode" node="0>12|2" />
        <i3dMapping id="rollerEffect01LinkNode" node="0>12|3" />

        <i3dMapping id="hydraulicIn_detached" node="0>18|0" />
        <i3dMapping id="hydraulicIn_detachedAdapter" node="0>18|0|0" />
        <i3dMapping id="electric_detached" node="0>18|1" />
        <i3dMapping id="electric_detachedAdapter" node="0>18|1|0" />
        <i3dMapping id="hydraulicIn" node="0>18|2" />	
        <i3dMapping id="electric" node="0>18|3" />
    </i3dMappings>
</vehicle>

