i3dio.exporter:export_blend_to_i3d:INFO: Blender version is: 2.93.0
i3dio.exporter:export_blend_to_i3d:INFO: I3D Exporter version is: 3.0.0
i3dio.exporter:export_blend_to_i3d:INFO: Exported using 'element_tree'
i3dio.exporter:export_blend_to_i3d:INFO: Exporting to C:\Users\Balazs\Desktop\v43bence\v43fecske.i3d
i3dio.exporter:_export_selected_objects:INFO: 'Selected Objects' export is selected'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1_1500_bo01_27.003] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1_1500_bo01_27.003] Filling out basic attributes, {name='1_1500_bo01_27.003', nodeId='1'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1_1500_bo01_27.003] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1_1500_bo01_27.003] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1_1500_bo01_27.003] Filling out basic attributes, {name='1_1500_bo01_27.003', nodeId='1'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1_1500_bo01_27.003] Has material 'Tex_0001_0.dds.001'
i3dio.i3d.I3D:add_material:DEBUG: [v43fecske] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Tex_0001_0.dds.001] Filling out basic attributes, {name='Tex_0001_0.dds.001', nodeId='1'}
i3dio.utility:as_fs_relative_path:DEBUG: Original filepath: //01_doli.png
i3dio.utility:as_fs_relative_path:DEBUG: Cleaned filepath: G:\Virtualvasútmodeljeim\szerkesztettvonatok\v43blenderbe\v43blenderbe\2021.10.03_10.16.20_RailWorks64\2021.10.03_10.16.20_RailWorks64.exe\01_doli.png
i3dio.utility:as_fs_relative_path:DEBUG: FS data path: G:\fs19\Farming Simulator 2019
i3dio.node_classes.node.Material:_diffuse_from_nodes:DEBUG: [Tex_0001_0.dds.001] Has diffuse texture 'G:\Virtualvasútmodeljeim\szerkesztettvonatok\v43blenderbe\v43blenderbe\2021.10.03_10.16.20_RailWorks64\2021.10.03_10.16.20_RailWorks64.exe\01_doli.png'
i3dio.i3d.I3D:add_file:DEBUG: [v43fecske] New File
i3dio.utility:as_fs_relative_path:DEBUG: Original filepath: //01_doli.png
i3dio.utility:as_fs_relative_path:DEBUG: Cleaned filepath: G:\Virtualvasútmodeljeim\szerkesztettvonatok\v43blenderbe\v43blenderbe\2021.10.03_10.16.20_RailWorks64\2021.10.03_10.16.20_RailWorks64.exe\01_doli.png
i3dio.utility:as_fs_relative_path:DEBUG: FS data path: G:\fs19\Farming Simulator 2019
i3dio.node_classes.file.Image:_copy_file:INFO: [01_doli.png] is not an FS builtin and will be copied
i3dio.node_classes.file.Image:_copy_file:DEBUG: [01_doli.png] will be copied using the 'MODHUB' hierarchy structure
i3dio.node_classes.file.Image:_copy_file:INFO: [01_doli.png] copied to 'C:\Users\Balazs\Desktop\v43bence\textures\01_doli.png'
i3dio.node_classes.file.Image:_resolve_filepath:INFO: [01_doli.png] Resolved filepath: textures\01_doli.png
i3dio.node_classes.file.Image:_create_xml_element:DEBUG: [01_doli.png] Filling out basic attributes, {name='textures/01_doli.png', nodeId='1'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Tex_0001_0.dds.001] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Tex_0001_0.dds.001] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1_1500_bo01_27.003] Subset with index [0] based on material 'Tex_0001_0.dds.001'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1_1500_bo01_27.003] Processing subset: materialId="1" numTriangles="1528" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1_1500_bo01_27.003] Has subset 'Tex_0001_0.dds.001' with '1528' triangles and materialId="1" numTriangles="1528" firstIndex="0" firstVertex="0" numIndices="4584" numVertices="2298"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1_1500_bo01_27.003] Has '1' subsets, '1528' triangles and '2298' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1_1500_bo01_27.003] has shape ID '1'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1_1500_bo01_27.003] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000,  0.0000)
            (0.0000, -0.0000, -1.0000,  0.5520)
            (0.0000,  1.0000, -0.0000, -4.2337)
            (0.0000,  0.0000,  0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1_1500_bo01_27.003] translation is <Vector (0.0000, 0.5520, -4.2337)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1_1500_bo01_27.003] has translation: [4.44786e-07 0.551972 -4.23368]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1_1500_bo01_27.003] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1_1500_bo01_27.003] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1_1500_bo01_27.003] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1_1500_bo01wh01_27.006_27.003] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1_1500_bo01wh01_27.006_27.003] Filling out basic attributes, {name='1_1500_bo01wh01_27.006_27.003', nodeId='2'}
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1_1500_bo01wh01_27.006_27.003] has parent element with name [1_1500_bo01_27.003]
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1_1500_bo01wh01_27.006_27.003] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1_1500_bo01wh01_27.006_27.003] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1_1500_bo01wh01_27.006_27.003] Filling out basic attributes, {name='1_1500_bo01wh01_27.006_27.003', nodeId='2'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1_1500_bo01wh01_27.006_27.003] Has material 'Tex_0001_0.dds.002'
i3dio.i3d.I3D:add_material:DEBUG: [v43fecske] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Tex_0001_0.dds.002] Filling out basic attributes, {name='Tex_0001_0.dds.002', nodeId='2'}
i3dio.utility:as_fs_relative_path:DEBUG: Original filepath: //01_doli.png
i3dio.utility:as_fs_relative_path:DEBUG: Cleaned filepath: G:\Virtualvasútmodeljeim\szerkesztettvonatok\v43blenderbe\v43blenderbe\2021.10.03_10.16.20_RailWorks64\2021.10.03_10.16.20_RailWorks64.exe\01_doli.png
i3dio.utility:as_fs_relative_path:DEBUG: FS data path: G:\fs19\Farming Simulator 2019
i3dio.node_classes.node.Material:_diffuse_from_nodes:DEBUG: [Tex_0001_0.dds.002] Has diffuse texture 'G:\Virtualvasútmodeljeim\szerkesztettvonatok\v43blenderbe\v43blenderbe\2021.10.03_10.16.20_RailWorks64\2021.10.03_10.16.20_RailWorks64.exe\01_doli.png'
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Tex_0001_0.dds.002] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Tex_0001_0.dds.002] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1_1500_bo01wh01_27.006_27.003] Subset with index [0] based on material 'Tex_0001_0.dds.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1_1500_bo01wh01_27.006_27.003] Processing subset: materialId="2" numTriangles="240" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1_1500_bo01wh01_27.006_27.003] Has subset 'Tex_0001_0.dds.002' with '240' triangles and materialId="2" numTriangles="240" firstIndex="0" firstVertex="0" numIndices="720" numVertices="204"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1_1500_bo01wh01_27.006_27.003] Has '1' subsets, '240' triangles and '204' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1_1500_bo01wh01_27.006_27.003] has shape ID '2'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1_1500_bo01wh01_27.006_27.003] transforming to new transform-basis with <Matrix 4x4 (1.0000, 0.0000, 0.0000, -0.0000)
            (0.0000, 1.0000, 0.0000,  1.1345)
            (0.0000, 0.0000, 1.0000, -0.0352)
            (0.0000, 0.0000, 0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1_1500_bo01wh01_27.006_27.003] translation is <Vector (-0.0000, 1.1345, -0.0352)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1_1500_bo01wh01_27.006_27.003] has translation: [-2.43042e-07 1.1345 -0.0351796]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1_1500_bo01wh01_27.006_27.003] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1_1500_bo01wh01_27.006_27.003] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1_1500_bo01wh01_27.006_27.003] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1_1500_bo01wh02_27.006_27.001] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1_1500_bo01wh02_27.006_27.001] Filling out basic attributes, {name='1_1500_bo01wh02_27.006_27.001', nodeId='3'}
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1_1500_bo01wh02_27.006_27.001] has parent element with name [1_1500_bo01_27.003]
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1_1500_bo01wh02_27.006_27.001] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1_1500_bo01wh02_27.006_27.001] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1_1500_bo01wh02_27.006_27.001] Filling out basic attributes, {name='1_1500_bo01wh02_27.006_27.001', nodeId='3'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1_1500_bo01wh02_27.006_27.001] Has material 'Tex_0001_0.dds.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1_1500_bo01wh02_27.006_27.001] Subset with index [0] based on material 'Tex_0001_0.dds.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1_1500_bo01wh02_27.006_27.001] Processing subset: materialId="2" numTriangles="240" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1_1500_bo01wh02_27.006_27.001] Has subset 'Tex_0001_0.dds.002' with '240' triangles and materialId="2" numTriangles="240" firstIndex="0" firstVertex="0" numIndices="720" numVertices="204"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1_1500_bo01wh02_27.006_27.001] Has '1' subsets, '240' triangles and '204' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1_1500_bo01wh02_27.006_27.001] has shape ID '3'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1_1500_bo01wh02_27.006_27.001] transforming to new transform-basis with <Matrix 4x4 (1.0000, 0.0000, 0.0000, -0.0000)
            (0.0000, 1.0000, 0.0000, -1.1452)
            (0.0000, 0.0000, 1.0000, -0.0352)
            (0.0000, 0.0000, 0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1_1500_bo01wh02_27.006_27.001] translation is <Vector (-0.0000, -1.1452, -0.0352)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1_1500_bo01wh02_27.006_27.001] has translation: [-2.3221e-07 -1.14516 -0.0351737]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1_1500_bo01wh02_27.006_27.001] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1_1500_bo01wh02_27.006_27.001] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1_1500_bo01wh02_27.006_27.001] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1_1500_bo01_27.003] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1_1500_bo01wh01_27.006_27.003] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1_1500_bo01wh01_27.006_27.003] Filling out basic attributes, {name='1_1500_bo01wh01_27.006_27.003', nodeId='4'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1_1500_bo01wh01_27.006_27.003] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1_1500_bo01wh01_27.006_27.003] applying unit scaling
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1_1500_bo01wh01_27.006_27.003] has shape ID '2'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1_1500_bo01wh01_27.006_27.003] transforming to new transform-basis with <Matrix 4x4 (1.0000, 0.0000, 0.0000, -0.0000)
            (0.0000, 1.0000, 0.0000,  1.1345)
            (0.0000, 0.0000, 1.0000, -0.0352)
            (0.0000, 0.0000, 0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1_1500_bo01wh01_27.006_27.003] translation is <Vector (-0.0000, 1.1345, -0.0352)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1_1500_bo01wh01_27.006_27.003] has translation: [-2.43042e-07 1.1345 -0.0351796]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1_1500_bo01wh01_27.006_27.003] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1_1500_bo01wh01_27.006_27.003] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1_1500_bo01wh01_27.006_27.003] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1_1500_bo01wh02_27.006_27.001] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1_1500_bo01wh02_27.006_27.001] Filling out basic attributes, {name='1_1500_bo01wh02_27.006_27.001', nodeId='5'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1_1500_bo01wh02_27.006_27.001] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1_1500_bo01wh02_27.006_27.001] applying unit scaling
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1_1500_bo01wh02_27.006_27.001] has shape ID '3'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1_1500_bo01wh02_27.006_27.001] transforming to new transform-basis with <Matrix 4x4 (1.0000, 0.0000, 0.0000, -0.0000)
            (0.0000, 1.0000, 0.0000, -1.1452)
            (0.0000, 0.0000, 1.0000, -0.0352)
            (0.0000, 0.0000, 0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1_1500_bo01wh02_27.006_27.001] translation is <Vector (-0.0000, -1.1452, -0.0352)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1_1500_bo01wh02_27.006_27.001] has translation: [-2.3221e-07 -1.14516 -0.0351737]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1_1500_bo01wh02_27.006_27.001] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1_1500_bo01wh02_27.006_27.001] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1_1500_bo01wh02_27.006_27.001] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1_1500_bo02_27.004] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1_1500_bo02_27.004] Filling out basic attributes, {name='1_1500_bo02_27.004', nodeId='6'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1_1500_bo02_27.004] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1_1500_bo02_27.004] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1_1500_bo02_27.004] Filling out basic attributes, {name='1_1500_bo02_27.004', nodeId='4'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1_1500_bo02_27.004] Has material 'Tex_0001_0.dds.004'
i3dio.i3d.I3D:add_material:DEBUG: [v43fecske] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Tex_0001_0.dds.004] Filling out basic attributes, {name='Tex_0001_0.dds.004', nodeId='3'}
i3dio.utility:as_fs_relative_path:DEBUG: Original filepath: //01_doli.png
i3dio.utility:as_fs_relative_path:DEBUG: Cleaned filepath: G:\Virtualvasútmodeljeim\szerkesztettvonatok\v43blenderbe\v43blenderbe\2021.10.03_10.16.20_RailWorks64\2021.10.03_10.16.20_RailWorks64.exe\01_doli.png
i3dio.utility:as_fs_relative_path:DEBUG: FS data path: G:\fs19\Farming Simulator 2019
i3dio.node_classes.node.Material:_diffuse_from_nodes:DEBUG: [Tex_0001_0.dds.004] Has diffuse texture 'G:\Virtualvasútmodeljeim\szerkesztettvonatok\v43blenderbe\v43blenderbe\2021.10.03_10.16.20_RailWorks64\2021.10.03_10.16.20_RailWorks64.exe\01_doli.png'
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Tex_0001_0.dds.004] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Tex_0001_0.dds.004] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1_1500_bo02_27.004] Subset with index [0] based on material 'Tex_0001_0.dds.004'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1_1500_bo02_27.004] Processing subset: materialId="3" numTriangles="1528" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1_1500_bo02_27.004] Has subset 'Tex_0001_0.dds.004' with '1528' triangles and materialId="3" numTriangles="1528" firstIndex="0" firstVertex="0" numIndices="4584" numVertices="2299"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1_1500_bo02_27.004] Has '1' subsets, '1528' triangles and '2299' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1_1500_bo02_27.004] has shape ID '4'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1_1500_bo02_27.004] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -1.0000, 0.5513)
            (0.0000,  1.0000, -0.0000, 4.2339)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1_1500_bo02_27.004] translation is <Vector (0.0000, 0.5513, 4.2339)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1_1500_bo02_27.004] has translation: [6.55985e-08 0.551298 4.2339]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1_1500_bo02_27.004] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1_1500_bo02_27.004] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1_1500_bo02_27.004] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1_1500_bo02wh01_27.006_27.004] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1_1500_bo02wh01_27.006_27.004] Filling out basic attributes, {name='1_1500_bo02wh01_27.006_27.004', nodeId='7'}
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1_1500_bo02wh01_27.006_27.004] has parent element with name [1_1500_bo02_27.004]
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1_1500_bo02wh01_27.006_27.004] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1_1500_bo02wh01_27.006_27.004] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1_1500_bo02wh01_27.006_27.004] Filling out basic attributes, {name='1_1500_bo02wh01_27.006_27.004', nodeId='5'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1_1500_bo02wh01_27.006_27.004] Has material 'Tex_0001_0.dds.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1_1500_bo02wh01_27.006_27.004] Subset with index [0] based on material 'Tex_0001_0.dds.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1_1500_bo02wh01_27.006_27.004] Processing subset: materialId="2" numTriangles="240" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1_1500_bo02wh01_27.006_27.004] Has subset 'Tex_0001_0.dds.002' with '240' triangles and materialId="2" numTriangles="240" firstIndex="0" firstVertex="0" numIndices="720" numVertices="204"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1_1500_bo02wh01_27.006_27.004] Has '1' subsets, '240' triangles and '204' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1_1500_bo02wh01_27.006_27.004] has shape ID '5'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1_1500_bo02wh01_27.006_27.004] transforming to new transform-basis with <Matrix 4x4 (1.0000, 0.0000, 0.0000,  0.0084)
            (0.0000, 1.0000, 0.0000,  1.1449)
            (0.0000, 0.0000, 1.0000, -0.0359)
            (0.0000, 0.0000, 0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1_1500_bo02wh01_27.006_27.004] translation is <Vector (0.0084, 1.1449, -0.0359)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1_1500_bo02wh01_27.006_27.004] has translation: [0.00842919 1.14494 -0.0358528]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1_1500_bo02wh01_27.006_27.004] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1_1500_bo02wh01_27.006_27.004] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1_1500_bo02wh01_27.006_27.004] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1_1500_bo02wh02_27.006_27.002] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1_1500_bo02wh02_27.006_27.002] Filling out basic attributes, {name='1_1500_bo02wh02_27.006_27.002', nodeId='8'}
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1_1500_bo02wh02_27.006_27.002] has parent element with name [1_1500_bo02_27.004]
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1_1500_bo02wh02_27.006_27.002] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1_1500_bo02wh02_27.006_27.002] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1_1500_bo02wh02_27.006_27.002] Filling out basic attributes, {name='1_1500_bo02wh02_27.006_27.002', nodeId='6'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1_1500_bo02wh02_27.006_27.002] Has material 'Tex_0001_0.dds.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1_1500_bo02wh02_27.006_27.002] Subset with index [0] based on material 'Tex_0001_0.dds.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1_1500_bo02wh02_27.006_27.002] Processing subset: materialId="2" numTriangles="240" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1_1500_bo02wh02_27.006_27.002] Has subset 'Tex_0001_0.dds.002' with '240' triangles and materialId="2" numTriangles="240" firstIndex="0" firstVertex="0" numIndices="720" numVertices="204"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1_1500_bo02wh02_27.006_27.002] Has '1' subsets, '240' triangles and '204' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1_1500_bo02wh02_27.006_27.002] has shape ID '6'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1_1500_bo02wh02_27.006_27.002] transforming to new transform-basis with <Matrix 4x4 (1.0000, 0.0000, 0.0000,  0.0084)
            (0.0000, 1.0000, 0.0000, -1.1347)
            (0.0000, 0.0000, 1.0000, -0.0359)
            (0.0000, 0.0000, 0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1_1500_bo02wh02_27.006_27.002] translation is <Vector (0.0084, -1.1347, -0.0359)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1_1500_bo02wh02_27.006_27.002] has translation: [0.00842922 -1.13472 -0.0358528]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1_1500_bo02wh02_27.006_27.002] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1_1500_bo02wh02_27.006_27.002] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1_1500_bo02wh02_27.006_27.002] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1_1500_bo02_27.004] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1_1500_bo02wh01_27.006_27.004] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1_1500_bo02wh01_27.006_27.004] Filling out basic attributes, {name='1_1500_bo02wh01_27.006_27.004', nodeId='9'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1_1500_bo02wh01_27.006_27.004] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1_1500_bo02wh01_27.006_27.004] applying unit scaling
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1_1500_bo02wh01_27.006_27.004] has shape ID '5'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1_1500_bo02wh01_27.006_27.004] transforming to new transform-basis with <Matrix 4x4 (1.0000, 0.0000, 0.0000,  0.0084)
            (0.0000, 1.0000, 0.0000,  1.1449)
            (0.0000, 0.0000, 1.0000, -0.0359)
            (0.0000, 0.0000, 0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1_1500_bo02wh01_27.006_27.004] translation is <Vector (0.0084, 1.1449, -0.0359)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1_1500_bo02wh01_27.006_27.004] has translation: [0.00842919 1.14494 -0.0358528]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1_1500_bo02wh01_27.006_27.004] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1_1500_bo02wh01_27.006_27.004] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1_1500_bo02wh01_27.006_27.004] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1_1500_bo02wh02_27.006_27.002] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1_1500_bo02wh02_27.006_27.002] Filling out basic attributes, {name='1_1500_bo02wh02_27.006_27.002', nodeId='10'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1_1500_bo02wh02_27.006_27.002] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1_1500_bo02wh02_27.006_27.002] applying unit scaling
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1_1500_bo02wh02_27.006_27.002] has shape ID '6'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1_1500_bo02wh02_27.006_27.002] transforming to new transform-basis with <Matrix 4x4 (1.0000, 0.0000, 0.0000,  0.0084)
            (0.0000, 1.0000, 0.0000, -1.1347)
            (0.0000, 0.0000, 1.0000, -0.0359)
            (0.0000, 0.0000, 0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1_1500_bo02wh02_27.006_27.002] translation is <Vector (0.0084, -1.1347, -0.0359)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1_1500_bo02wh02_27.006_27.002] has translation: [0.00842922 -1.13472 -0.0358528]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1_1500_bo02wh02_27.006_27.002] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1_1500_bo02wh02_27.006_27.002] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1_1500_bo02wh02_27.006_27.002] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1_1500_engine_27] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1_1500_engine_27] Filling out basic attributes, {name='1_1500_engine_27', nodeId='11'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1_1500_engine_27] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1_1500_engine_27] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1_1500_engine_27] Filling out basic attributes, {name='1_1500_engine_27', nodeId='7'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1_1500_engine_27] Has material 'Tex_0010_0.dds'
i3dio.i3d.I3D:add_material:DEBUG: [v43fecske] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Tex_0010_0.dds] Filling out basic attributes, {name='Tex_0010_0.dds', nodeId='4'}
i3dio.utility:as_fs_relative_path:DEBUG: Original filepath: //Tex_0010_0.png
i3dio.utility:as_fs_relative_path:DEBUG: Cleaned filepath: G:\Virtualvasútmodeljeim\szerkesztettvonatok\v43blenderbe\v43blenderbe\2021.10.03_10.16.20_RailWorks64\2021.10.03_10.16.20_RailWorks64.exe\Tex_0010_0.png
i3dio.utility:as_fs_relative_path:DEBUG: FS data path: G:\fs19\Farming Simulator 2019
i3dio.node_classes.node.Material:_diffuse_from_nodes:DEBUG: [Tex_0010_0.dds] Has diffuse texture 'G:\Virtualvasútmodeljeim\szerkesztettvonatok\v43blenderbe\v43blenderbe\2021.10.03_10.16.20_RailWorks64\2021.10.03_10.16.20_RailWorks64.exe\Tex_0010_0.png'
i3dio.i3d.I3D:add_file:DEBUG: [v43fecske] New File
i3dio.utility:as_fs_relative_path:DEBUG: Original filepath: //Tex_0010_0.png
i3dio.utility:as_fs_relative_path:DEBUG: Cleaned filepath: G:\Virtualvasútmodeljeim\szerkesztettvonatok\v43blenderbe\v43blenderbe\2021.10.03_10.16.20_RailWorks64\2021.10.03_10.16.20_RailWorks64.exe\Tex_0010_0.png
i3dio.utility:as_fs_relative_path:DEBUG: FS data path: G:\fs19\Farming Simulator 2019
i3dio.node_classes.file.Image:_copy_file:INFO: [Tex_0010_0.png] is not an FS builtin and will be copied
i3dio.node_classes.file.Image:_copy_file:DEBUG: [Tex_0010_0.png] will be copied using the 'MODHUB' hierarchy structure
i3dio.node_classes.file.Image:_copy_file:INFO: [Tex_0010_0.png] copied to 'C:\Users\Balazs\Desktop\v43bence\textures\Tex_0010_0.png'
i3dio.node_classes.file.Image:_resolve_filepath:INFO: [Tex_0010_0.png] Resolved filepath: textures\Tex_0010_0.png
i3dio.node_classes.file.Image:_create_xml_element:DEBUG: [Tex_0010_0.png] Filling out basic attributes, {name='textures/Tex_0010_0.png', nodeId='2'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Tex_0010_0.dds] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Tex_0010_0.dds] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1_1500_engine_27] Subset with index [0] based on material 'Tex_0010_0.dds'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1_1500_engine_27] Processing subset: materialId="4" numTriangles="176" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1_1500_engine_27] Has subset 'Tex_0010_0.dds' with '176' triangles and materialId="4" numTriangles="176" firstIndex="0" firstVertex="0" numIndices="528" numVertices="233"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1_1500_engine_27] Has '1' subsets, '176' triangles and '233' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1_1500_engine_27] has shape ID '7'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1_1500_engine_27] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -1.0000, 0.0000)
            (0.0000,  1.0000, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1_1500_engine_27] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1_1500_engine_27] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1_1500_engine_27] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1_1500_engine_27] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1_1500_engine_27] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1_1500_engine_27] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1_1500_engine_27.001] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1_1500_engine_27.001] Filling out basic attributes, {name='1_1500_engine_27.001', nodeId='12'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1_1500_engine_27.001] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1_1500_engine_27.001] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1_1500_engine_27.001] Filling out basic attributes, {name='1_1500_engine_27.001', nodeId='8'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1_1500_engine_27.001] Has material 'Tex_0000_0.dds'
i3dio.i3d.I3D:add_material:DEBUG: [v43fecske] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Tex_0000_0.dds] Filling out basic attributes, {name='Tex_0000_0.dds', nodeId='5'}
i3dio.utility:as_fs_relative_path:DEBUG: Original filepath: //Tex_0000_0.png
i3dio.utility:as_fs_relative_path:DEBUG: Cleaned filepath: G:\Virtualvasútmodeljeim\szerkesztettvonatok\v43blenderbe\v43blenderbe\2021.10.03_10.16.20_RailWorks64\2021.10.03_10.16.20_RailWorks64.exe\Tex_0000_0.png
i3dio.utility:as_fs_relative_path:DEBUG: FS data path: G:\fs19\Farming Simulator 2019
i3dio.node_classes.node.Material:_diffuse_from_nodes:DEBUG: [Tex_0000_0.dds] Has diffuse texture 'G:\Virtualvasútmodeljeim\szerkesztettvonatok\v43blenderbe\v43blenderbe\2021.10.03_10.16.20_RailWorks64\2021.10.03_10.16.20_RailWorks64.exe\Tex_0000_0.png'
i3dio.i3d.I3D:add_file:DEBUG: [v43fecske] New File
i3dio.utility:as_fs_relative_path:DEBUG: Original filepath: //Tex_0000_0.png
i3dio.utility:as_fs_relative_path:DEBUG: Cleaned filepath: G:\Virtualvasútmodeljeim\szerkesztettvonatok\v43blenderbe\v43blenderbe\2021.10.03_10.16.20_RailWorks64\2021.10.03_10.16.20_RailWorks64.exe\Tex_0000_0.png
i3dio.utility:as_fs_relative_path:DEBUG: FS data path: G:\fs19\Farming Simulator 2019
i3dio.node_classes.file.Image:_copy_file:INFO: [Tex_0000_0.png] is not an FS builtin and will be copied
i3dio.node_classes.file.Image:_copy_file:DEBUG: [Tex_0000_0.png] will be copied using the 'MODHUB' hierarchy structure
i3dio.node_classes.file.Image:_copy_file:INFO: [Tex_0000_0.png] copied to 'C:\Users\Balazs\Desktop\v43bence\textures\Tex_0000_0.png'
i3dio.node_classes.file.Image:_resolve_filepath:INFO: [Tex_0000_0.png] Resolved filepath: textures\Tex_0000_0.png
i3dio.node_classes.file.Image:_create_xml_element:DEBUG: [Tex_0000_0.png] Filling out basic attributes, {name='textures/Tex_0000_0.png', nodeId='3'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Tex_0000_0.dds] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Tex_0000_0.dds] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1_1500_engine_27.001] Subset with index [0] based on material 'Tex_0000_0.dds'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1_1500_engine_27.001] Processing subset: materialId="5" numTriangles="2582" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1_1500_engine_27.001] Has subset 'Tex_0000_0.dds' with '2582' triangles and materialId="5" numTriangles="2582" firstIndex="0" firstVertex="0" numIndices="7746" numVertices="3373"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1_1500_engine_27.001] Has '1' subsets, '2582' triangles and '3373' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1_1500_engine_27.001] has shape ID '8'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1_1500_engine_27.001] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -1.0000, 0.0000)
            (0.0000,  1.0000, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1_1500_engine_27.001] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1_1500_engine_27.001] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1_1500_engine_27.001] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1_1500_engine_27.001] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1_1500_engine_27.001] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1_1500_engine_27.001] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1_1500_engine_27.002] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1_1500_engine_27.002] Filling out basic attributes, {name='1_1500_engine_27.002', nodeId='13'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1_1500_engine_27.002] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1_1500_engine_27.002] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1_1500_engine_27.002] Filling out basic attributes, {name='1_1500_engine_27.002', nodeId='9'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1_1500_engine_27.002] Has material 'Tex_0001_0.dds'
i3dio.i3d.I3D:add_material:DEBUG: [v43fecske] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Tex_0001_0.dds] Filling out basic attributes, {name='Tex_0001_0.dds', nodeId='6'}
i3dio.utility:as_fs_relative_path:DEBUG: Original filepath: //01_doli.png
i3dio.utility:as_fs_relative_path:DEBUG: Cleaned filepath: G:\Virtualvasútmodeljeim\szerkesztettvonatok\v43blenderbe\v43blenderbe\2021.10.03_10.16.20_RailWorks64\2021.10.03_10.16.20_RailWorks64.exe\01_doli.png
i3dio.utility:as_fs_relative_path:DEBUG: FS data path: G:\fs19\Farming Simulator 2019
i3dio.node_classes.node.Material:_diffuse_from_nodes:DEBUG: [Tex_0001_0.dds] Has diffuse texture 'G:\Virtualvasútmodeljeim\szerkesztettvonatok\v43blenderbe\v43blenderbe\2021.10.03_10.16.20_RailWorks64\2021.10.03_10.16.20_RailWorks64.exe\01_doli.png'
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Tex_0001_0.dds] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Tex_0001_0.dds] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1_1500_engine_27.002] Subset with index [0] based on material 'Tex_0001_0.dds'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1_1500_engine_27.002] Processing subset: materialId="6" numTriangles="192" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1_1500_engine_27.002] Has subset 'Tex_0001_0.dds' with '192' triangles and materialId="6" numTriangles="192" firstIndex="0" firstVertex="0" numIndices="576" numVertices="350"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1_1500_engine_27.002] Has '1' subsets, '192' triangles and '350' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1_1500_engine_27.002] has shape ID '9'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1_1500_engine_27.002] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -1.0000, 0.0000)
            (0.0000,  1.0000, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1_1500_engine_27.002] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1_1500_engine_27.002] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1_1500_engine_27.002] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1_1500_engine_27.002] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1_1500_engine_27.002] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1_1500_engine_27.002] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1_1500_engine_27.003] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1_1500_engine_27.003] Filling out basic attributes, {name='1_1500_engine_27.003', nodeId='14'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1_1500_engine_27.003] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1_1500_engine_27.003] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1_1500_engine_27.003] Filling out basic attributes, {name='1_1500_engine_27.003', nodeId='10'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1_1500_engine_27.003] Has material 'Tex_0002_0.dds'
i3dio.i3d.I3D:add_material:DEBUG: [v43fecske] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Tex_0002_0.dds] Filling out basic attributes, {name='Tex_0002_0.dds', nodeId='7'}
i3dio.utility:as_fs_relative_path:DEBUG: Original filepath: //Tex_0002_0.png
i3dio.utility:as_fs_relative_path:DEBUG: Cleaned filepath: G:\Virtualvasútmodeljeim\szerkesztettvonatok\v43blenderbe\v43blenderbe\2021.10.03_10.16.20_RailWorks64\2021.10.03_10.16.20_RailWorks64.exe\Tex_0002_0.png
i3dio.utility:as_fs_relative_path:DEBUG: FS data path: G:\fs19\Farming Simulator 2019
i3dio.node_classes.node.Material:_diffuse_from_nodes:DEBUG: [Tex_0002_0.dds] Has diffuse texture 'G:\Virtualvasútmodeljeim\szerkesztettvonatok\v43blenderbe\v43blenderbe\2021.10.03_10.16.20_RailWorks64\2021.10.03_10.16.20_RailWorks64.exe\Tex_0002_0.png'
i3dio.i3d.I3D:add_file:DEBUG: [v43fecske] New File
i3dio.utility:as_fs_relative_path:DEBUG: Original filepath: //Tex_0002_0.png
i3dio.utility:as_fs_relative_path:DEBUG: Cleaned filepath: G:\Virtualvasútmodeljeim\szerkesztettvonatok\v43blenderbe\v43blenderbe\2021.10.03_10.16.20_RailWorks64\2021.10.03_10.16.20_RailWorks64.exe\Tex_0002_0.png
i3dio.utility:as_fs_relative_path:DEBUG: FS data path: G:\fs19\Farming Simulator 2019
i3dio.node_classes.file.Image:_copy_file:INFO: [Tex_0002_0.png] is not an FS builtin and will be copied
i3dio.node_classes.file.Image:_copy_file:DEBUG: [Tex_0002_0.png] will be copied using the 'MODHUB' hierarchy structure
i3dio.node_classes.file.Image:_copy_file:INFO: [Tex_0002_0.png] copied to 'C:\Users\Balazs\Desktop\v43bence\textures\Tex_0002_0.png'
i3dio.node_classes.file.Image:_resolve_filepath:INFO: [Tex_0002_0.png] Resolved filepath: textures\Tex_0002_0.png
i3dio.node_classes.file.Image:_create_xml_element:DEBUG: [Tex_0002_0.png] Filling out basic attributes, {name='textures/Tex_0002_0.png', nodeId='4'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Tex_0002_0.dds] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Tex_0002_0.dds] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1_1500_engine_27.003] Subset with index [0] based on material 'Tex_0002_0.dds'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1_1500_engine_27.003] Processing subset: materialId="7" numTriangles="884" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1_1500_engine_27.003] Has subset 'Tex_0002_0.dds' with '884' triangles and materialId="7" numTriangles="884" firstIndex="0" firstVertex="0" numIndices="2652" numVertices="1648"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1_1500_engine_27.003] Has '1' subsets, '884' triangles and '1648' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1_1500_engine_27.003] has shape ID '10'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1_1500_engine_27.003] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -1.0000, 0.0000)
            (0.0000,  1.0000, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1_1500_engine_27.003] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1_1500_engine_27.003] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1_1500_engine_27.003] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1_1500_engine_27.003] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1_1500_engine_27.003] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1_1500_engine_27.003] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1_1500_engine_27.004] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1_1500_engine_27.004] Filling out basic attributes, {name='1_1500_engine_27.004', nodeId='15'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1_1500_engine_27.004] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1_1500_engine_27.004] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1_1500_engine_27.004] Filling out basic attributes, {name='1_1500_engine_27.004', nodeId='11'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1_1500_engine_27.004] Has material 'Tex_0003_0.dds'
i3dio.i3d.I3D:add_material:DEBUG: [v43fecske] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Tex_0003_0.dds] Filling out basic attributes, {name='Tex_0003_0.dds', nodeId='8'}
i3dio.utility:as_fs_relative_path:DEBUG: Original filepath: //Tex_0003_0.png
i3dio.utility:as_fs_relative_path:DEBUG: Cleaned filepath: G:\Virtualvasútmodeljeim\szerkesztettvonatok\v43blenderbe\v43blenderbe\2021.10.03_10.16.20_RailWorks64\2021.10.03_10.16.20_RailWorks64.exe\Tex_0003_0.png
i3dio.utility:as_fs_relative_path:DEBUG: FS data path: G:\fs19\Farming Simulator 2019
i3dio.node_classes.node.Material:_diffuse_from_nodes:DEBUG: [Tex_0003_0.dds] Has diffuse texture 'G:\Virtualvasútmodeljeim\szerkesztettvonatok\v43blenderbe\v43blenderbe\2021.10.03_10.16.20_RailWorks64\2021.10.03_10.16.20_RailWorks64.exe\Tex_0003_0.png'
i3dio.i3d.I3D:add_file:DEBUG: [v43fecske] New File
i3dio.utility:as_fs_relative_path:DEBUG: Original filepath: //Tex_0003_0.png
i3dio.utility:as_fs_relative_path:DEBUG: Cleaned filepath: G:\Virtualvasútmodeljeim\szerkesztettvonatok\v43blenderbe\v43blenderbe\2021.10.03_10.16.20_RailWorks64\2021.10.03_10.16.20_RailWorks64.exe\Tex_0003_0.png
i3dio.utility:as_fs_relative_path:DEBUG: FS data path: G:\fs19\Farming Simulator 2019
i3dio.node_classes.file.Image:_copy_file:INFO: [Tex_0003_0.png] is not an FS builtin and will be copied
i3dio.node_classes.file.Image:_copy_file:DEBUG: [Tex_0003_0.png] will be copied using the 'MODHUB' hierarchy structure
i3dio.node_classes.file.Image:_copy_file:INFO: [Tex_0003_0.png] copied to 'C:\Users\Balazs\Desktop\v43bence\textures\Tex_0003_0.png'
i3dio.node_classes.file.Image:_resolve_filepath:INFO: [Tex_0003_0.png] Resolved filepath: textures\Tex_0003_0.png
i3dio.node_classes.file.Image:_create_xml_element:DEBUG: [Tex_0003_0.png] Filling out basic attributes, {name='textures/Tex_0003_0.png', nodeId='5'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Tex_0003_0.dds] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Tex_0003_0.dds] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1_1500_engine_27.004] Subset with index [0] based on material 'Tex_0003_0.dds'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1_1500_engine_27.004] Processing subset: materialId="8" numTriangles="2215" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1_1500_engine_27.004] Has subset 'Tex_0003_0.dds' with '2215' triangles and materialId="8" numTriangles="2215" firstIndex="0" firstVertex="0" numIndices="6645" numVertices="3269"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1_1500_engine_27.004] Has '1' subsets, '2215' triangles and '3269' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1_1500_engine_27.004] has shape ID '11'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1_1500_engine_27.004] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -1.0000, 0.0000)
            (0.0000,  1.0000, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1_1500_engine_27.004] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1_1500_engine_27.004] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1_1500_engine_27.004] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1_1500_engine_27.004] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1_1500_engine_27.004] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1_1500_engine_27.004] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1_1500_engine_27.005] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1_1500_engine_27.005] Filling out basic attributes, {name='1_1500_engine_27.005', nodeId='16'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1_1500_engine_27.005] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1_1500_engine_27.005] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1_1500_engine_27.005] Filling out basic attributes, {name='1_1500_engine_27.005', nodeId='12'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1_1500_engine_27.005] Has material 'Tex_0004_0.dds'
i3dio.i3d.I3D:add_material:DEBUG: [v43fecske] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Tex_0004_0.dds] Filling out basic attributes, {name='Tex_0004_0.dds', nodeId='9'}
i3dio.utility:as_fs_relative_path:DEBUG: Original filepath: //Tex_0004_0.png
i3dio.utility:as_fs_relative_path:DEBUG: Cleaned filepath: G:\Virtualvasútmodeljeim\szerkesztettvonatok\v43blenderbe\v43blenderbe\2021.10.03_10.16.20_RailWorks64\2021.10.03_10.16.20_RailWorks64.exe\Tex_0004_0.png
i3dio.utility:as_fs_relative_path:DEBUG: FS data path: G:\fs19\Farming Simulator 2019
i3dio.node_classes.node.Material:_diffuse_from_nodes:DEBUG: [Tex_0004_0.dds] Has diffuse texture 'G:\Virtualvasútmodeljeim\szerkesztettvonatok\v43blenderbe\v43blenderbe\2021.10.03_10.16.20_RailWorks64\2021.10.03_10.16.20_RailWorks64.exe\Tex_0004_0.png'
i3dio.i3d.I3D:add_file:DEBUG: [v43fecske] New File
i3dio.utility:as_fs_relative_path:DEBUG: Original filepath: //Tex_0004_0.png
i3dio.utility:as_fs_relative_path:DEBUG: Cleaned filepath: G:\Virtualvasútmodeljeim\szerkesztettvonatok\v43blenderbe\v43blenderbe\2021.10.03_10.16.20_RailWorks64\2021.10.03_10.16.20_RailWorks64.exe\Tex_0004_0.png
i3dio.utility:as_fs_relative_path:DEBUG: FS data path: G:\fs19\Farming Simulator 2019
i3dio.node_classes.file.Image:_copy_file:INFO: [Tex_0004_0.png] is not an FS builtin and will be copied
i3dio.node_classes.file.Image:_copy_file:DEBUG: [Tex_0004_0.png] will be copied using the 'MODHUB' hierarchy structure
i3dio.node_classes.file.Image:_copy_file:INFO: [Tex_0004_0.png] copied to 'C:\Users\Balazs\Desktop\v43bence\textures\Tex_0004_0.png'
i3dio.node_classes.file.Image:_resolve_filepath:INFO: [Tex_0004_0.png] Resolved filepath: textures\Tex_0004_0.png
i3dio.node_classes.file.Image:_create_xml_element:DEBUG: [Tex_0004_0.png] Filling out basic attributes, {name='textures/Tex_0004_0.png', nodeId='6'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Tex_0004_0.dds] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Tex_0004_0.dds] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1_1500_engine_27.005] Subset with index [0] based on material 'Tex_0004_0.dds'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1_1500_engine_27.005] Processing subset: materialId="9" numTriangles="1006" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1_1500_engine_27.005] Has subset 'Tex_0004_0.dds' with '1006' triangles and materialId="9" numTriangles="1006" firstIndex="0" firstVertex="0" numIndices="3018" numVertices="1745"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1_1500_engine_27.005] Has '1' subsets, '1006' triangles and '1745' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1_1500_engine_27.005] has shape ID '12'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1_1500_engine_27.005] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -1.0000, 0.0000)
            (0.0000,  1.0000, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1_1500_engine_27.005] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1_1500_engine_27.005] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1_1500_engine_27.005] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1_1500_engine_27.005] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1_1500_engine_27.005] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1_1500_engine_27.005] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1_1500_engine_27.006] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1_1500_engine_27.006] Filling out basic attributes, {name='1_1500_engine_27.006', nodeId='17'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1_1500_engine_27.006] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1_1500_engine_27.006] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1_1500_engine_27.006] Filling out basic attributes, {name='1_1500_engine_27.006', nodeId='13'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1_1500_engine_27.006] Has material 'Tex_0006_0.dds'
i3dio.i3d.I3D:add_material:DEBUG: [v43fecske] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Tex_0006_0.dds] Filling out basic attributes, {name='Tex_0006_0.dds', nodeId='10'}
i3dio.utility:as_fs_relative_path:DEBUG: Original filepath: //Tex_0006_0.png
i3dio.utility:as_fs_relative_path:DEBUG: Cleaned filepath: G:\Virtualvasútmodeljeim\szerkesztettvonatok\v43blenderbe\v43blenderbe\2021.10.03_10.16.20_RailWorks64\2021.10.03_10.16.20_RailWorks64.exe\Tex_0006_0.png
i3dio.utility:as_fs_relative_path:DEBUG: FS data path: G:\fs19\Farming Simulator 2019
i3dio.node_classes.node.Material:_diffuse_from_nodes:DEBUG: [Tex_0006_0.dds] Has diffuse texture 'G:\Virtualvasútmodeljeim\szerkesztettvonatok\v43blenderbe\v43blenderbe\2021.10.03_10.16.20_RailWorks64\2021.10.03_10.16.20_RailWorks64.exe\Tex_0006_0.png'
i3dio.i3d.I3D:add_file:DEBUG: [v43fecske] New File
i3dio.utility:as_fs_relative_path:DEBUG: Original filepath: //Tex_0006_0.png
i3dio.utility:as_fs_relative_path:DEBUG: Cleaned filepath: G:\Virtualvasútmodeljeim\szerkesztettvonatok\v43blenderbe\v43blenderbe\2021.10.03_10.16.20_RailWorks64\2021.10.03_10.16.20_RailWorks64.exe\Tex_0006_0.png
i3dio.utility:as_fs_relative_path:DEBUG: FS data path: G:\fs19\Farming Simulator 2019
i3dio.node_classes.file.Image:_copy_file:INFO: [Tex_0006_0.png] is not an FS builtin and will be copied
i3dio.node_classes.file.Image:_copy_file:DEBUG: [Tex_0006_0.png] will be copied using the 'MODHUB' hierarchy structure
i3dio.node_classes.file.Image:_copy_file:INFO: [Tex_0006_0.png] copied to 'C:\Users\Balazs\Desktop\v43bence\textures\Tex_0006_0.png'
i3dio.node_classes.file.Image:_resolve_filepath:INFO: [Tex_0006_0.png] Resolved filepath: textures\Tex_0006_0.png
i3dio.node_classes.file.Image:_create_xml_element:DEBUG: [Tex_0006_0.png] Filling out basic attributes, {name='textures/Tex_0006_0.png', nodeId='7'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Tex_0006_0.dds] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Tex_0006_0.dds] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1_1500_engine_27.006] Subset with index [0] based on material 'Tex_0006_0.dds'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1_1500_engine_27.006] Processing subset: materialId="10" numTriangles="1006" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1_1500_engine_27.006] Has subset 'Tex_0006_0.dds' with '1006' triangles and materialId="10" numTriangles="1006" firstIndex="0" firstVertex="0" numIndices="3018" numVertices="1744"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1_1500_engine_27.006] Has '1' subsets, '1006' triangles and '1744' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1_1500_engine_27.006] has shape ID '13'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1_1500_engine_27.006] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -1.0000, 0.0000)
            (0.0000,  1.0000, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1_1500_engine_27.006] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1_1500_engine_27.006] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1_1500_engine_27.006] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1_1500_engine_27.006] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1_1500_engine_27.006] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1_1500_engine_27.006] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1_1500_engine_27.007] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1_1500_engine_27.007] Filling out basic attributes, {name='1_1500_engine_27.007', nodeId='18'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1_1500_engine_27.007] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1_1500_engine_27.007] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1_1500_engine_27.007] Filling out basic attributes, {name='1_1500_engine_27.007', nodeId='14'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1_1500_engine_27.007] Has material 'Tex_0007_0.dds'
i3dio.i3d.I3D:add_material:DEBUG: [v43fecske] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Tex_0007_0.dds] Filling out basic attributes, {name='Tex_0007_0.dds', nodeId='11'}
i3dio.utility:as_fs_relative_path:DEBUG: Original filepath: //Tex_0007_0.png
i3dio.utility:as_fs_relative_path:DEBUG: Cleaned filepath: G:\Virtualvasútmodeljeim\szerkesztettvonatok\v43blenderbe\v43blenderbe\2021.10.03_10.16.20_RailWorks64\2021.10.03_10.16.20_RailWorks64.exe\Tex_0007_0.png
i3dio.utility:as_fs_relative_path:DEBUG: FS data path: G:\fs19\Farming Simulator 2019
i3dio.node_classes.node.Material:_diffuse_from_nodes:DEBUG: [Tex_0007_0.dds] Has diffuse texture 'G:\Virtualvasútmodeljeim\szerkesztettvonatok\v43blenderbe\v43blenderbe\2021.10.03_10.16.20_RailWorks64\2021.10.03_10.16.20_RailWorks64.exe\Tex_0007_0.png'
i3dio.i3d.I3D:add_file:DEBUG: [v43fecske] New File
i3dio.utility:as_fs_relative_path:DEBUG: Original filepath: //Tex_0007_0.png
i3dio.utility:as_fs_relative_path:DEBUG: Cleaned filepath: G:\Virtualvasútmodeljeim\szerkesztettvonatok\v43blenderbe\v43blenderbe\2021.10.03_10.16.20_RailWorks64\2021.10.03_10.16.20_RailWorks64.exe\Tex_0007_0.png
i3dio.utility:as_fs_relative_path:DEBUG: FS data path: G:\fs19\Farming Simulator 2019
i3dio.node_classes.file.Image:_copy_file:INFO: [Tex_0007_0.png] is not an FS builtin and will be copied
i3dio.node_classes.file.Image:_copy_file:DEBUG: [Tex_0007_0.png] will be copied using the 'MODHUB' hierarchy structure
i3dio.node_classes.file.Image:_copy_file:INFO: [Tex_0007_0.png] copied to 'C:\Users\Balazs\Desktop\v43bence\textures\Tex_0007_0.png'
i3dio.node_classes.file.Image:_resolve_filepath:INFO: [Tex_0007_0.png] Resolved filepath: textures\Tex_0007_0.png
i3dio.node_classes.file.Image:_create_xml_element:DEBUG: [Tex_0007_0.png] Filling out basic attributes, {name='textures/Tex_0007_0.png', nodeId='8'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Tex_0007_0.dds] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Tex_0007_0.dds] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1_1500_engine_27.007] Subset with index [0] based on material 'Tex_0007_0.dds'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1_1500_engine_27.007] Processing subset: materialId="11" numTriangles="286" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1_1500_engine_27.007] Has subset 'Tex_0007_0.dds' with '286' triangles and materialId="11" numTriangles="286" firstIndex="0" firstVertex="0" numIndices="858" numVertices="574"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1_1500_engine_27.007] Has '1' subsets, '286' triangles and '574' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1_1500_engine_27.007] has shape ID '14'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1_1500_engine_27.007] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -1.0000, 0.0000)
            (0.0000,  1.0000, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1_1500_engine_27.007] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1_1500_engine_27.007] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1_1500_engine_27.007] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1_1500_engine_27.007] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1_1500_engine_27.007] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1_1500_engine_27.007] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1_1500_engine_27.008] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1_1500_engine_27.008] Filling out basic attributes, {name='1_1500_engine_27.008', nodeId='19'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1_1500_engine_27.008] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1_1500_engine_27.008] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1_1500_engine_27.008] Filling out basic attributes, {name='1_1500_engine_27.008', nodeId='15'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1_1500_engine_27.008] Has material 'Tex_0003_0.dds.001'
i3dio.i3d.I3D:add_material:DEBUG: [v43fecske] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Tex_0003_0.dds.001] Filling out basic attributes, {name='Tex_0003_0.dds.001', nodeId='12'}
i3dio.utility:as_fs_relative_path:DEBUG: Original filepath: //Tex_0003_0.png
i3dio.utility:as_fs_relative_path:DEBUG: Cleaned filepath: G:\Virtualvasútmodeljeim\szerkesztettvonatok\v43blenderbe\v43blenderbe\2021.10.03_10.16.20_RailWorks64\2021.10.03_10.16.20_RailWorks64.exe\Tex_0003_0.png
i3dio.utility:as_fs_relative_path:DEBUG: FS data path: G:\fs19\Farming Simulator 2019
i3dio.node_classes.node.Material:_diffuse_from_nodes:DEBUG: [Tex_0003_0.dds.001] Has diffuse texture 'G:\Virtualvasútmodeljeim\szerkesztettvonatok\v43blenderbe\v43blenderbe\2021.10.03_10.16.20_RailWorks64\2021.10.03_10.16.20_RailWorks64.exe\Tex_0003_0.png'
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Tex_0003_0.dds.001] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Tex_0003_0.dds.001] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1_1500_engine_27.008] Subset with index [0] based on material 'Tex_0003_0.dds.001'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1_1500_engine_27.008] Processing subset: materialId="12" numTriangles="2128" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1_1500_engine_27.008] Has subset 'Tex_0003_0.dds.001' with '2128' triangles and materialId="12" numTriangles="2128" firstIndex="0" firstVertex="0" numIndices="6384" numVertices="2973"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1_1500_engine_27.008] Has '1' subsets, '2128' triangles and '2973' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1_1500_engine_27.008] has shape ID '15'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1_1500_engine_27.008] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -1.0000, 0.0000)
            (0.0000,  1.0000, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1_1500_engine_27.008] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1_1500_engine_27.008] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1_1500_engine_27.008] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1_1500_engine_27.008] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1_1500_engine_27.008] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1_1500_engine_27.008] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1_1500_engine_27.009] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1_1500_engine_27.009] Filling out basic attributes, {name='1_1500_engine_27.009', nodeId='20'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1_1500_engine_27.009] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1_1500_engine_27.009] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1_1500_engine_27.009] Filling out basic attributes, {name='1_1500_engine_27.009', nodeId='16'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1_1500_engine_27.009] Has material 'Tex_0003_0.dds.002'
i3dio.i3d.I3D:add_material:DEBUG: [v43fecske] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Tex_0003_0.dds.002] Filling out basic attributes, {name='Tex_0003_0.dds.002', nodeId='13'}
i3dio.utility:as_fs_relative_path:DEBUG: Original filepath: //Tex_0003_0.png
i3dio.utility:as_fs_relative_path:DEBUG: Cleaned filepath: G:\Virtualvasútmodeljeim\szerkesztettvonatok\v43blenderbe\v43blenderbe\2021.10.03_10.16.20_RailWorks64\2021.10.03_10.16.20_RailWorks64.exe\Tex_0003_0.png
i3dio.utility:as_fs_relative_path:DEBUG: FS data path: G:\fs19\Farming Simulator 2019
i3dio.node_classes.node.Material:_diffuse_from_nodes:DEBUG: [Tex_0003_0.dds.002] Has diffuse texture 'G:\Virtualvasútmodeljeim\szerkesztettvonatok\v43blenderbe\v43blenderbe\2021.10.03_10.16.20_RailWorks64\2021.10.03_10.16.20_RailWorks64.exe\Tex_0003_0.png'
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Tex_0003_0.dds.002] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Tex_0003_0.dds.002] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1_1500_engine_27.009] Subset with index [0] based on material 'Tex_0003_0.dds.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1_1500_engine_27.009] Processing subset: materialId="13" numTriangles="2070" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1_1500_engine_27.009] Has subset 'Tex_0003_0.dds.002' with '2070' triangles and materialId="13" numTriangles="2070" firstIndex="0" firstVertex="0" numIndices="6210" numVertices="2594"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1_1500_engine_27.009] Has '1' subsets, '2070' triangles and '2594' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1_1500_engine_27.009] has shape ID '16'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1_1500_engine_27.009] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -1.0000, 0.0000)
            (0.0000,  1.0000, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1_1500_engine_27.009] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1_1500_engine_27.009] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1_1500_engine_27.009] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1_1500_engine_27.009] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1_1500_engine_27.009] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1_1500_engine_27.009] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1_1500_engine_27.010] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1_1500_engine_27.010] Filling out basic attributes, {name='1_1500_engine_27.010', nodeId='21'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1_1500_engine_27.010] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1_1500_engine_27.010] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1_1500_engine_27.010] Filling out basic attributes, {name='1_1500_engine_27.010', nodeId='17'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1_1500_engine_27.010] Has material 'Tex_0009_0.dds'
i3dio.i3d.I3D:add_material:DEBUG: [v43fecske] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Tex_0009_0.dds] Filling out basic attributes, {name='Tex_0009_0.dds', nodeId='14'}
i3dio.utility:as_fs_relative_path:DEBUG: Original filepath: //Tex_0009_0.png
i3dio.utility:as_fs_relative_path:DEBUG: Cleaned filepath: G:\Virtualvasútmodeljeim\szerkesztettvonatok\v43blenderbe\v43blenderbe\2021.10.03_10.16.20_RailWorks64\2021.10.03_10.16.20_RailWorks64.exe\Tex_0009_0.png
i3dio.utility:as_fs_relative_path:DEBUG: FS data path: G:\fs19\Farming Simulator 2019
i3dio.node_classes.node.Material:_diffuse_from_nodes:DEBUG: [Tex_0009_0.dds] Has diffuse texture 'G:\Virtualvasútmodeljeim\szerkesztettvonatok\v43blenderbe\v43blenderbe\2021.10.03_10.16.20_RailWorks64\2021.10.03_10.16.20_RailWorks64.exe\Tex_0009_0.png'
i3dio.i3d.I3D:add_file:DEBUG: [v43fecske] New File
i3dio.utility:as_fs_relative_path:DEBUG: Original filepath: //Tex_0009_0.png
i3dio.utility:as_fs_relative_path:DEBUG: Cleaned filepath: G:\Virtualvasútmodeljeim\szerkesztettvonatok\v43blenderbe\v43blenderbe\2021.10.03_10.16.20_RailWorks64\2021.10.03_10.16.20_RailWorks64.exe\Tex_0009_0.png
i3dio.utility:as_fs_relative_path:DEBUG: FS data path: G:\fs19\Farming Simulator 2019
i3dio.node_classes.file.Image:_copy_file:INFO: [Tex_0009_0.png] is not an FS builtin and will be copied
i3dio.node_classes.file.Image:_copy_file:DEBUG: [Tex_0009_0.png] will be copied using the 'MODHUB' hierarchy structure
i3dio.node_classes.file.Image:_copy_file:INFO: [Tex_0009_0.png] copied to 'C:\Users\Balazs\Desktop\v43bence\textures\Tex_0009_0.png'
i3dio.node_classes.file.Image:_resolve_filepath:INFO: [Tex_0009_0.png] Resolved filepath: textures\Tex_0009_0.png
i3dio.node_classes.file.Image:_create_xml_element:DEBUG: [Tex_0009_0.png] Filling out basic attributes, {name='textures/Tex_0009_0.png', nodeId='9'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Tex_0009_0.dds] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Tex_0009_0.dds] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1_1500_engine_27.010] Subset with index [0] based on material 'Tex_0009_0.dds'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1_1500_engine_27.010] Processing subset: materialId="14" numTriangles="344" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1_1500_engine_27.010] Has subset 'Tex_0009_0.dds' with '344' triangles and materialId="14" numTriangles="344" firstIndex="0" firstVertex="0" numIndices="1032" numVertices="701"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1_1500_engine_27.010] Has '1' subsets, '344' triangles and '701' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1_1500_engine_27.010] has shape ID '17'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1_1500_engine_27.010] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -1.0000, 0.0000)
            (0.0000,  1.0000, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1_1500_engine_27.010] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1_1500_engine_27.010] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1_1500_engine_27.010] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1_1500_engine_27.010] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1_1500_engine_27.010] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1_1500_engine_27.010] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [1_1500_engine_27.011] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1_1500_engine_27.011] Filling out basic attributes, {name='1_1500_engine_27.011', nodeId='22'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1_1500_engine_27.011] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1_1500_engine_27.011] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1_1500_engine_27.011] Filling out basic attributes, {name='1_1500_engine_27.011', nodeId='18'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [1_1500_engine_27.011] Has material 'Tex_0003_0.dds.003'
i3dio.i3d.I3D:add_material:DEBUG: [v43fecske] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Tex_0003_0.dds.003] Filling out basic attributes, {name='Tex_0003_0.dds.003', nodeId='15'}
i3dio.utility:as_fs_relative_path:DEBUG: Original filepath: //Tex_0003_0.png
i3dio.utility:as_fs_relative_path:DEBUG: Cleaned filepath: G:\Virtualvasútmodeljeim\szerkesztettvonatok\v43blenderbe\v43blenderbe\2021.10.03_10.16.20_RailWorks64\2021.10.03_10.16.20_RailWorks64.exe\Tex_0003_0.png
i3dio.utility:as_fs_relative_path:DEBUG: FS data path: G:\fs19\Farming Simulator 2019
i3dio.node_classes.node.Material:_diffuse_from_nodes:DEBUG: [Tex_0003_0.dds.003] Has diffuse texture 'G:\Virtualvasútmodeljeim\szerkesztettvonatok\v43blenderbe\v43blenderbe\2021.10.03_10.16.20_RailWorks64\2021.10.03_10.16.20_RailWorks64.exe\Tex_0003_0.png'
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Tex_0003_0.dds.003] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Tex_0003_0.dds.003] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1_1500_engine_27.011] Subset with index [0] based on material 'Tex_0003_0.dds.003'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1_1500_engine_27.011] Processing subset: materialId="15" numTriangles="1370" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1_1500_engine_27.011] Has subset 'Tex_0003_0.dds.003' with '1370' triangles and materialId="15" numTriangles="1370" firstIndex="0" firstVertex="0" numIndices="4110" numVertices="1733"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1_1500_engine_27.011] Has '1' subsets, '1370' triangles and '1733' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1_1500_engine_27.011] has shape ID '18'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1_1500_engine_27.011] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -1.0000, 0.0000)
            (0.0000,  1.0000, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1_1500_engine_27.011] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1_1500_engine_27.011] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1_1500_engine_27.011] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1_1500_engine_27.011] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1_1500_engine_27.011] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1_1500_engine_27.011] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Plane.002] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Plane.002] Filling out basic attributes, {name='Plane.002', nodeId='23'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Plane.002] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Plane.002] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Plane.002] Filling out basic attributes, {name='Plane.002', nodeId='19'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Plane.002] Has material 'Material.006'
i3dio.i3d.I3D:add_material:DEBUG: [v43fecske] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Material.006] Filling out basic attributes, {name='Material.006', nodeId='16'}
i3dio.utility:as_fs_relative_path:DEBUG: Original filepath: //..\..\..\..\..\..\fs19\Farming Simulator 2019\data\shared\window_diffuse.dds
i3dio.utility:as_fs_relative_path:DEBUG: Cleaned filepath: G:\fs19\Farming Simulator 2019\data\shared\window_diffuse.dds
i3dio.utility:as_fs_relative_path:DEBUG: FS data path: G:\fs19\Farming Simulator 2019
i3dio.utility:as_fs_relative_path:DEBUG: Fs relative path: $data\data\shared\window_diffuse.dds
i3dio.node_classes.node.Material:_diffuse_from_nodes:DEBUG: [Material.006] Has diffuse texture '$data\data\shared\window_diffuse.dds'
i3dio.i3d.I3D:add_file:DEBUG: [v43fecske] New File
i3dio.utility:as_fs_relative_path:DEBUG: Original filepath: //..\..\..\..\..\..\fs19\Farming Simulator 2019\data\shared\window_diffuse.dds
i3dio.utility:as_fs_relative_path:DEBUG: Cleaned filepath: G:\fs19\Farming Simulator 2019\data\shared\window_diffuse.dds
i3dio.utility:as_fs_relative_path:DEBUG: FS data path: G:\fs19\Farming Simulator 2019
i3dio.utility:as_fs_relative_path:DEBUG: Fs relative path: $data\data\shared\window_diffuse.dds
i3dio.node_classes.file.Image:_resolve_filepath:INFO: [window_diffuse.dds] Resolved filepath: $data\data\shared\window_diffuse.dds
i3dio.node_classes.file.Image:_create_xml_element:DEBUG: [window_diffuse.dds] Filling out basic attributes, {name='$data/data/shared/window_diffuse.dds', nodeId='10'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Material.006] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Material.006] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Plane.002] Subset with index [0] based on material 'Material.006'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Plane.002] Processing subset: materialId="16" numTriangles="20" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Plane.002] Has subset 'Material.006' with '20' triangles and materialId="16" numTriangles="20" firstIndex="0" firstVertex="0" numIndices="60" numVertices="40"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Plane.002] Has '1' subsets, '20' triangles and '40' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Plane.002] has shape ID '19'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Plane.002] transforming to new transform-basis with <Matrix 4x4 ( 0.0000, -0.9965, -0.0728, 0.0000)
            (-0.5019, -0.0000, -0.0000, 0.0000)
            ( 0.0000,  0.0836, -0.8672, 0.0000)
            ( 0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Plane.002] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Plane.002] has translation: [0 2.38419e-07 4.76837e-07]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Plane.002] has rotation(degrees): [175.203 -0 -90]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Plane.002] has scale: [0.50189 1 0.870244]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Plane.002] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Plane.002] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Plane.002] no more children to process in object
