<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="MF5400" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="9.0.2"/>
  </Asset>

  <Files>
    <File fileId="27" filename="$data/shaders/mirrorShader.xml"/>
    <File fileId="35" filename="$data/shaders/numberShader.xml"/>
    <File fileId="6" filename="$data/shaders/vehicleShader.xml"/>
    <File fileId="12" filename="$data/shared/clearPlastic_diffuse.dds"/>
    <File fileId="11" filename="$data/shared/defaultArray_specular.dds"/>
    <File fileId="10" filename="$data/shared/default_normal.dds"/>
    <File fileId="24" filename="$data/shared/default_specular.dds"/>
    <File fileId="34" filename="$data/shared/numbers_diffuse.png"/>
    <File fileId="39" filename="$data/shared/window_diffuse.dds"/>
    <File fileId="40" filename="$data/shared/window_specular.dds"/>
    <File fileId="28" filename="textures/dash_diffuse.dds"/>
    <File fileId="29" filename="textures/dash_normal.dds"/>
    <File fileId="30" filename="textures/dash_specular.dds"/>
    <File fileId="4" filename="textures/exterior_normal.dds"/>
    <File fileId="5" filename="textures/exterior_specular.dds"/>
    <File fileId="14" filename="textures/hitch_normal.dds"/>
    <File fileId="15" filename="textures/hitch_specular.dds"/>
    <File fileId="20" filename="textures/hosesPipes_vmask.dds"/>
    <File fileId="32" filename="textures/interior_normal.dds"/>
    <File fileId="33" filename="textures/interior_specular.dds"/>
    <File fileId="42" filename="textures/lights_normal.dds"/>
    <File fileId="43" filename="textures/lights_specular.dds"/>
    <File fileId="21" filename="textures/mf5400_decal_diffuse.dds"/>
    <File fileId="22" filename="textures/mf5400_decal_normal.dds"/>
    <File fileId="23" filename="textures/mf5400_decal_specular.dds"/>
    <File fileId="48" filename="textures/mf5400_engineDecal_diffuse.dds"/>
    <File fileId="37" filename="textures/newParts_normal.dds"/>
    <File fileId="38" filename="textures/newParts_specular .dds"/>
    <File fileId="17" filename="textures/stollFrontLoaderFZ_normal.dds"/>
    <File fileId="18" filename="textures/stollFrontLoaderFZ_specular.dds"/>
    <File fileId="46" filename="textures/weight_normal.dds"/>
    <File fileId="47" filename="textures/weight_specular.dds"/>
    <File fileId="44" filename="textures/windowDots.dds"/>
  </Files>


  <Materials>
    <Material name="clearPlastic1_mat" materialId="4" alphaBlending="true" customShaderId="6" customShaderVariation="staticLight">
      <Texture fileId="12"/>
      <CustomParameter name="RDT" value="0 0 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="1 1 1 2"/>
      <CustomParameter name="colorMat1" value="1 0.1 0.1 1"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
      <CustomParameter name="lightControl" value="0 0 0 0"/>
      <CustomParameter name="blinkOffset" value="0 0 1 0"/>
    </Material>
    <Material name="clearPlastic_mat" materialId="5" alphaBlending="true" customShaderId="6" customShaderVariation="staticLight">
      <Texture fileId="12"/>
      <Normalmap fileId="10"/>
      <Glossmap fileId="24"/>
      <CustomParameter name="RDT" value="0 0 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="1 1 1 2"/>
      <CustomParameter name="colorMat1" value="1 0.2 0 2"/>
      <CustomParameter name="colorMat2" value="1 0.1 0 2"/>
      <CustomParameter name="colorMat3" value="1 1 1 2"/>
      <CustomParameter name="colorMat4" value="1 1 1 2"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 2"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 2"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 2"/>
      <CustomParameter name="lightControl" value="0 0 0 0"/>
      <CustomParameter name="blinkOffset" value="0 0 1 0"/>
    </Material>
    <Material name="col_mat" materialId="6" diffuseColor="0.466667 0.184314 0.74902 1" specularColor="0.494118 1 0">
    </Material>
    <Material name="dots_mat" materialId="7" alphaBlending="true">
      <Texture fileId="44"/>
    </Material>
    <Material name="frontLights_mat" materialId="8" diffuseColor="1 1 1 1" customShaderId="6" customShaderVariation="staticLight">
      <Normalmap fileId="10"/>
      <Glossmap fileId="11"/>
      <CustomParameter name="RDT" value="0 0 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="1 1 1 2"/>
      <CustomParameter name="colorMat1" value="1 0.5 0 2"/>
      <CustomParameter name="colorMat2" value="1 0.2 0 2"/>
      <CustomParameter name="colorMat3" value="1 0 0 2"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 2"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 2"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 2"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 2"/>
      <CustomParameter name="lightControl" value="0 0 0 0"/>
      <CustomParameter name="blinkOffset" value="0 0 1 0"/>
    </Material>
    <Material name="hosesPipes_mat" materialId="9" diffuseColor="0.494118 0.494118 0.494118 1" customShaderId="6" customShaderVariation="colorMask">
      <Normalmap fileId="10"/>
      <Glossmap fileId="20"/>
      <CustomParameter name="RDT" value="0 0 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="1 1 1 0"/>
      <CustomParameter name="colorMat1" value="1 1 1 1"/>
      <CustomParameter name="colorMat2" value="1 1 1 1"/>
      <CustomParameter name="colorMat3" value="1 1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 1 1"/>
      <CustomParameter name="colorMat5" value="1 1 1 1"/>
      <CustomParameter name="colorMat6" value="1 1 1 1"/>
      <CustomParameter name="colorMat7" value="1 1 1 1"/>
    </Material>
    <Material name="mf5400_dashboard_mat" materialId="10" customShaderId="6">
      <Texture fileId="28"/>
      <Normalmap fileId="29"/>
      <Glossmap fileId="30"/>
      <CustomParameter name="RDT" value="0 0 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
    </Material>
    <Material name="mf5400_decal_mat" materialId="11" alphaBlending="true" customShaderId="6" customShaderVariation="Decal">
      <Texture fileId="21"/>
      <Normalmap fileId="22"/>
      <Glossmap fileId="23"/>
      <CustomParameter name="RDT" value="1 0 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
    </Material>
    <Material name="mf5400_engineDecal_mat" materialId="12" alphaBlending="true">
      <Texture fileId="48"/>
    </Material>
    <Material name="mf5400_exterior_mat" materialId="13" diffuseColor="1 1 1 1" customShaderId="6" customShaderVariation="colorMask">
      <Normalmap fileId="4"/>
      <Glossmap fileId="5"/>
      <CustomParameter name="RDT" value="0 0 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0.494 0.001 0.002 0"/>
      <CustomParameter name="colorMat1" value="0.494 0.001 0.002 0"/>
      <CustomParameter name="colorMat2" value="1 1 1 1"/>
      <CustomParameter name="colorMat3" value="0.02 0.02 0.02 0"/>
      <CustomParameter name="colorMat4" value="0.7 0.6 0 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 1 1 1"/>
      <CustomParameter name="colorMat7" value="1 1 1 1"/>
    </Material>
    <Material name="mf5400_extraParts_mat" materialId="14" diffuseColor="0 0.694118 0.8 1" customShaderId="6" customShaderVariation="colorMask">
      <Normalmap fileId="37"/>
      <Glossmap fileId="38"/>
      <CustomParameter name="RDT" value="0 0 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0.494 0.001 0.002 0"/>
      <CustomParameter name="colorMat1" value="0.494 0.001 0.002 0"/>
      <CustomParameter name="colorMat2" value="0.02 0.02 0.02 0"/>
      <CustomParameter name="colorMat3" value="0.4 0.4 0.4 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
    </Material>
    <Material name="mf5400_hitch_mat" materialId="15" diffuseColor="0.14902 0.14902 0.14902 1" customShaderId="6" customShaderVariation="colorMask">
      <Normalmap fileId="14"/>
      <Glossmap fileId="15"/>
      <CustomParameter name="RDT" value="0 0 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0.02 0.02 0.02 0"/>
      <CustomParameter name="colorMat1" value="1 0.1 0.1 1"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
    </Material>
    <Material name="mf5400_interior_mat" materialId="16" diffuseColor="0.6 0.6 0.6 1" customShaderId="6" customShaderVariation="colorMask">
      <Normalmap fileId="32"/>
      <Glossmap fileId="33"/>
      <CustomParameter name="RDT" value="0 0 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0.212 0.212 0.212 1"/>
      <CustomParameter name="colorMat1" value="0.1 0.1 0.1 1"/>
      <CustomParameter name="colorMat2" value="0.991 0.208 0.066 1"/>
      <CustomParameter name="colorMat3" value="0.7 0.35 0 1"/>
      <CustomParameter name="colorMat4" value="0 0.2 0.7 1"/>
      <CustomParameter name="colorMat5" value="1 1 1 1"/>
      <CustomParameter name="colorMat6" value="0.03 0.03 0.03 1"/>
      <CustomParameter name="colorMat7" value="1 0 0 1"/>
    </Material>
    <Material name="mf5400_lights_mat" materialId="17" diffuseColor="0.8 0.8 0.8 1" customShaderId="6" customShaderVariation="colorMask">
      <Normalmap fileId="42"/>
      <Glossmap fileId="43"/>
      <CustomParameter name="RDT" value="0 0 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0.8 0.55 0.05 1"/>
      <CustomParameter name="colorMat1" value="1 0.1 0.1 1"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
    </Material>
    <Material name="mf5400_weight_mat" materialId="18" diffuseColor="0.8 0 0.00392157 1" customShaderId="6" customShaderVariation="colorMask">
      <Normalmap fileId="46"/>
      <Glossmap fileId="47"/>
      <CustomParameter name="RDT" value="0 0 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0.02 0.02 0.02 0"/>
      <CustomParameter name="colorMat1" value="1 0.1 0.1 1"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
    </Material>
    <Material name="mirror_mat1" materialId="19" diffuseColor="0 0 0 1" specularColor="0 1 1" customShaderId="27">
      <Reflectionmap lodDistanceScaling="0.5" viewDistanceScaling="0.5" type="planar" scaling="1" refractiveIndex="10" bumpScale="0.1" shapesObjectMask="4294967295" lightsObjectMask="4294967295"/>
      <CustomParameter name="reflectionScale" value="2 0 0 0"/>
    </Material>
    <Material name="numbers_mat" materialId="20" alphaBlending="true" customShaderId="35">
      <Texture fileId="34"/>
    </Material>
    <Material name="stollFrontloaderFZ_mat" materialId="21" diffuseColor="0.0941177 0.00392157 0 1" customShaderId="6" customShaderVariation="colorMask">
      <Normalmap fileId="17"/>
      <Glossmap fileId="18"/>
      <CustomParameter name="RDT" value="0 0 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0.02 0.02 0.02 0"/>
      <CustomParameter name="colorMat1" value="1 1 1 1"/>
      <CustomParameter name="colorMat2" value="1 1 1 1"/>
      <CustomParameter name="colorMat3" value="1 1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 1 1"/>
      <CustomParameter name="colorMat5" value="1 1 1 1"/>
      <CustomParameter name="colorMat6" value="1 1 1 1"/>
      <CustomParameter name="colorMat7" value="1 1 1 1"/>
    </Material>
    <Material name="window_mat" materialId="22" alphaBlending="true" customShaderId="6">
      <Texture fileId="39"/>
      <Glossmap fileId="40"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
    </Material>
    <Material name="windows_mat" materialId="23" alphaBlending="true" customShaderId="6">
      <Texture fileId="39"/>
      <Normalmap fileId="10"/>
      <Glossmap fileId="40"/>
      <CustomParameter name="RDT" value="0 0 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="MF5400.i3d.shapes">
  </Shapes>


  <Dynamics>
  </Dynamics>

  <Scene>
      <Shape shapeId="1" name="mf5400_component1_main" dynamic="true" compound="true" collisionMask="2105410" density="0.64" clipDistance="300" nodeId="153" materialIds="6" castsShadows="true" receiveShadows="true" nonRenderable="true">
        <Shape shapeId="2" name="mf5400_vis" nodeId="154" materialIds="13" castsShadows="true" receiveShadows="true" skinBindNodeIds="154 207 285 399 404 410 409 416 422 364 365 366 367 344 279 280 273 274 276 277 488 492 474 481">
          <TransformGroup name="wheels" nodeId="155">
            <TransformGroup name="wheelBackLeft" translation="0.84 0.805 -1.0704" nodeId="156"/>
            <TransformGroup name="wheelBackRight" translation="-0.84 0.804758 -1.0704" nodeId="157"/>
            <TransformGroup name="frontAxisComponentJoint" translation="0 0.621243 1.46733" nodeId="158"/>
          </TransformGroup>
          <TransformGroup name="cameras" nodeId="159">
            <TransformGroup name="outdoorCameraTarget" translation="3.38813e-23 1.29713 0.204396" rotation="-24 180 0" clipDistance="300" nodeId="160">
              <Camera name="outdoorCamera" translation="0.139008 3.10101 -1.51189" rotation="114.328 -19.8873 -170.728" clipDistance="300" nodeId="161" fov="54.4322" nearClip="0.3" farClip="5000" orthographicHeight="1"/>
            </TransformGroup>
            <Camera name="indoorCamera" translation="5.62747e-16 2.42165 -0.71883" rotation="-18 180 0" clipDistance="300" nodeId="162" fov="60" nearClip="0.1" farClip="5000" orthographicHeight="1"/>
            <TransformGroup name="cameraRaycastNode1" translation="-2.84217e-16 2.93063 -1.40796" clipDistance="300" nodeId="163"/>
            <TransformGroup name="cameraRaycastNode2" translation="3.38813e-23 2.93063 0.344167" clipDistance="300" nodeId="164"/>
            <TransformGroup name="cameraRaycastNode3" translation="4.26326e-16 1.65826 2.01285" clipDistance="300" nodeId="165"/>
            <Shape shapeId="3" name="shadowFocusBox" translation="6.77626e-23 1.91686 -0.434133" visibility="false" clipDistance="150" nodeId="166" materialIds="6" castsShadows="true" receiveShadows="true" nonRenderable="true"/>
          </TransformGroup>
          <TransformGroup name="lights" nodeId="167">
            <TransformGroup name="staticLights" nodeId="168">
              <TransformGroup name="stepNoseFrontLights" visibility="false" nodeId="169">
                <Shape shapeId="4" name="frontlight01Static" nodeId="170" materialIds="8" castsShadows="true" receiveShadows="true"/>
                <Shape shapeId="5" name="frontlight01StaticGlass" nodeId="171" materialIds="4" castsShadows="true" receiveShadows="true"/>
              </TransformGroup>
              <TransformGroup name="T2BonnetFrontLights" visibility="false" nodeId="172">
                <Shape shapeId="6" name="frontlight02Static" nodeId="173" materialIds="8" castsShadows="true" receiveShadows="true"/>
                <Shape shapeId="7" name="frontlight02StaticGlass" nodeId="174" materialIds="4" castsShadows="true" receiveShadows="true"/>
              </TransformGroup>
              <TransformGroup name="T3BonnetFrontLights" visibility="false" nodeId="175">
                <Shape shapeId="8" name="frontlight03Static" nodeId="176" materialIds="8" castsShadows="true" receiveShadows="true"/>
                <Shape shapeId="9" name="frontlight03StaticGlass" nodeId="177" materialIds="4" castsShadows="true" receiveShadows="true"/>
              </TransformGroup>
            </TransformGroup>
            <TransformGroup name="defaultLights" nodeId="178">
              <Light name="frontLightLow" translation="3.38813e-23 1.33898 1.95883" rotation="165 0 -180" clipDistance="300" nodeId="179" type="spot" color="0.85 0.85 1" emitDiffuse="true" emitSpecular="true" range="20" coneAngle="80" dropOff="3"/>
              <Light name="highBeamLow" translation="4.4895e-08 1.35952 1.89939" rotation="170 -8.82781e-32 180" clipDistance="300" nodeId="180" type="spot" color="0.85 0.85 1" emitDiffuse="true" emitSpecular="true" range="30" coneAngle="70" dropOff="2"/>
              <Light name="frontLightsHigh" translation="-0.16 1.33898 1.87903" rotation="165 8 180" clipDistance="300" nodeId="181" type="spot" color="0.85 0.85 1" emitDiffuse="true" emitSpecular="true" range="25" coneAngle="70" dropOff="3">
                <Light name="frontLightsHigh1" translation="-0.331961 -0.012075 0.0450644" rotation="0 16 0" clipDistance="300" nodeId="182" type="spot" color="0.85 0.85 1" emitDiffuse="true" emitSpecular="true" range="25" coneAngle="70" dropOff="3"/>
              </Light>
              <Light name="highBeamHigh" translation="-0.194227 1.34226 1.95292" rotation="170 5 180" clipDistance="300" nodeId="183" type="spot" color="0.85 0.85 1" emitDiffuse="true" emitSpecular="true" range="35" coneAngle="70" dropOff="2.5">
                <Light name="highBeamHigh1" translation="-0.386749 -0.00587559 0.033" rotation="0 10 0" clipDistance="300" nodeId="184" type="spot" color="0.85 0.85 1" emitDiffuse="true" emitSpecular="true" range="35" coneAngle="70" dropOff="2.5"/>
              </Light>
            </TransformGroup>
            <TransformGroup name="workLights" nodeId="185">
              <Light name="workLightsBackHigh" translation="0.435627 2.71347 -1.29114" rotation="-20 -15 0" clipDistance="300" nodeId="186" type="spot" color="0.85 0.85 1" emitDiffuse="true" emitSpecular="true" range="25" coneAngle="90" dropOff="2">
                <Light name="workLightsBackHigh1" translation="-0.862693 -0.0251437 0.211176" rotation="2.796 28.024 11.1702" clipDistance="300" nodeId="187" type="spot" color="0.85 0.85 1" emitDiffuse="true" emitSpecular="true" range="25" coneAngle="90" dropOff="2"/>
              </Light>
              <Light name="workLightFrontLow" translation="6.77626e-23 2.67376 0.450176" rotation="160 0 180" clipDistance="75" nodeId="188" type="spot" color="0.85 0.85 1" emitDiffuse="true" emitSpecular="true" range="20" coneAngle="130" dropOff="2"/>
              <Light name="workLightBackLow" translation="3.38813e-23 2.72447 -1.31588" rotation="-20 0 0" clipDistance="300" nodeId="189" type="spot" color="0.85 0.85 1" emitDiffuse="true" emitSpecular="true" range="20" coneAngle="70" dropOff="2"/>
              <Light name="workLightsFrontHigh" translation="-0.480658 2.68556 0.417" rotation="165 15 -180" clipDistance="300" nodeId="190" type="spot" color="0.85 0.85 1" emitDiffuse="true" emitSpecular="true" range="25" coneAngle="90" dropOff="2">
                <Light name="workLightsFrontHigh1" translation="-0.928891 -0.0644189 0.240415" rotation="2.19212 28.8791 8.49878" clipDistance="300" nodeId="191" type="spot" color="0.85 0.85 1" emitDiffuse="true" emitSpecular="true" range="25" coneAngle="90" dropOff="2"/>
              </Light>
            </TransformGroup>
            <TransformGroup name="turnLights" nodeId="192">
              <Light name="turnLightRightFront" translation="-0.958589 1.73985 0.517389" rotation="0 175 0" clipDistance="300" nodeId="193" type="spot" color="0.31 0.14 0" emitDiffuse="true" emitSpecular="true" range="4" coneAngle="140" dropOff="3">
                <Light name="turnLightRightBack" translation="0.195154 0.0392208 2.10533" rotation="172 -10 180" clipDistance="300" nodeId="194" type="spot" color="0.31 0.14 0" emitDiffuse="true" emitSpecular="true" range="4" coneAngle="140" dropOff="3"/>
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              <Light name="turnLightLeftFront" translation="0.980631 1.74 0.517389" rotation="0 185 0" clipDistance="300" nodeId="195" type="spot" color="0.31 0.14 0" emitDiffuse="true" emitSpecular="true" range="4" coneAngle="140" dropOff="3">
                <Light name="turnLightLeftBack" translation="-0.19036 0.0392208 2.10575" rotation="172 10 -180" clipDistance="300" nodeId="196" type="spot" color="0.31 0.14 0" emitDiffuse="true" emitSpecular="true" range="4" coneAngle="140" dropOff="3"/>
              </Light>
            </TransformGroup>
            <TransformGroup name="backLights" nodeId="197">
              <Light name="backLightsHigh" translation="0.959637 1.78562 -1.59763" rotation="-18.2354 0 0" clipDistance="300" nodeId="198" type="spot" color="0.5 0 0" emitDiffuse="true" emitSpecular="true" range="3" coneAngle="110" dropOff="2.5">
                <Light name="backLightsHigh1" translation="-1.87562 0 0" clipDistance="300" nodeId="199" type="spot" color="0.5 0 0" emitDiffuse="true" emitSpecular="true" range="3" coneAngle="110" dropOff="2.5"/>
              </Light>
            </TransformGroup>
          </TransformGroup>
          <TransformGroup name="exitPoint" translation="1.2 0 0.3" visibility="false" nodeId="200"/>
          <TransformGroup name="attacherJoints" nodeId="201">
            <TransformGroup name="tools" nodeId="202">
              <TransformGroup name="attacherJointBackRot" translation="0.01 0.571 -1.292" clipDistance="300" nodeId="203">
                <TransformGroup name="attacherJointBackRot2" translation="0 0 -0.913488" clipDistance="300" nodeId="204">
                  <TransformGroup name="attacherJointBack" translation="0 0 -1.13687e-15" rotation="0 90 0" clipDistance="300" nodeId="205"/>
                </TransformGroup>
              </TransformGroup>
              <TransformGroup name="attacherJointBackArmBottom" translation="0.01 0.570914 -1.29224" nodeId="206">
                <TransformGroup name="attacherJointBackArmBottomLink" nodeId="207">
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