<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="oilPlant" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="9.0.2"/>
  </Asset>

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    <File fileId="49" filename="textures/BGATank_normal.dds"/>
    <File fileId="50" filename="textures/BGATank_specular.dds"/>
    <File fileId="52" filename="textures/BGA_guelle_diffuse.dds"/>
    <File fileId="53" filename="textures/BGA_guelle_normal.dds"/>
    <File fileId="54" filename="textures/BGA_guelle_specular.dds"/>
    <File fileId="30" filename="textures/NoEntry.png"/>
    <File fileId="27" filename="textures/images.dds"/>
    <File fileId="51" filename="textures/rampe_mask.dds"/>
    <File fileId="10" filename="$data/maps/mapAlpine/textures/doorsSET_diffuse.png"/>
    <File fileId="11" filename="$data/maps/mapAlpine/textures/doorsSET_normal.png"/>
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    <File fileId="31" filename="$data/maps/mapAlpine/textures/props/emptyRoom_diffuse.png"/>
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    <File fileId="33" filename="$data/maps/mapAlpine/textures/props/emptyRoom_specular.png"/>
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    <File fileId="26" filename="$data/maps/mapFR/textures/buildingDecalsGrunge_specular.png"/>
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    <File fileId="37" filename="$data/maps/textures/shared/props/icicles_specular.png"/>
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      <Glossmap fileId="50"/>
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      <Normalmap fileId="21"/>
      <Glossmap fileId="22"/>
      <CustomParameter name="placeableColorScale" value="0 1 0 0"/>
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      <Glossmap fileId="12"/>
      <CustomParameter name="mixAmount" value="0.85 0.15 12 0.12"/>
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    <Material name="lambert1" materialId="14" diffuseColor="0.494118 0.494118 0.494118 1">
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  </Shapes>


  <Dynamics>
  </Dynamics>

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            <TransformGroup name="playerTriggerMarker" nodeId="161"/>
          </Shape>
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        </TransformGroup>
        <TransformGroup name="palletSpawner" nodeId="163">
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  <UserAttributes>
    <UserAttribute nodeId="146">
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      <Attribute name="i3d_refBrand" type="string" value="buildings"/>
      <Attribute name="i3d_refModel" type="string" value="industrialWallLight"/>
      <Attribute name="i3d_referencedLightPath" type="string" value="bin/data/shared/assets/lights/lizard/buildings/industrialWallLight.ma"/>
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</i3D>
