<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="Ford" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="9.0.2"/>
  </Asset>

  <Files>
    <File fileId="4" filename="$data/shaders/vehicleShader.xml"/>
    <File fileId="9" filename="$data/shared/default_normal.dds"/>
    <File fileId="2" filename="$data/shared/wheels/tires/continental/terrainContactHT/terrainContactHT_normal.dds"/>
    <File fileId="3" filename="$data/shared/wheels/tires/continental/terrainContactHT/terrainContactHT_vmask.dds"/>
    <File fileId="11" filename="../Textures/Bavettes_Specular.dds"/>
    <File fileId="10" filename="../Textures/Rims_specular.png"/>
  </Files>


  <Materials>
    <Material name="Material.001" materialId="4" diffuseColor="0.8 0.8 0.8 1" customShaderId="4" customShaderVariation="tirePressureDeformation">
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <CustomParameter name="RDT" value="0 0 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0.8 0.55 0.05 1"/>
      <CustomParameter name="colorMat1" value="1 0.1 0.1 1"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
      <CustomParameter name="morphPosition" value="-0.45 -0.915 0.5 0.1"/>
      <CustomParameter name="prevMorphPosition" value="-0.45 -0.915 0.5 0.1"/>
    </Material>
    <Material name="Material.014" materialId="5" diffuseColor="0.8 0.8 0.8 1" customShaderId="4" customShaderVariation="colorMask">
      <Normalmap fileId="9"/>
      <Glossmap fileId="10"/>
      <CustomParameter name="RDT" value="0 0 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="1 1 1 0"/>
      <CustomParameter name="colorMat1" value="0.02 0.02 0.02 0"/>
      <CustomParameter name="colorMat2" value="1 1 1 3"/>
      <CustomParameter name="colorMat3" value="0.8 0.8 0.8 27"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
    </Material>
    <Material name="Material.020" materialId="6" diffuseColor="0.8 0.8 0.8 1" customShaderId="4" customShaderVariation="colorMask">
      <Normalmap fileId="9"/>
      <Glossmap fileId="11"/>
      <CustomParameter name="RDT" value="0 0 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0 0 0 5"/>
      <CustomParameter name="colorMat1" value="1 0.1 0.1 1"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
    </Material>
    <Material name="terrainContactHT_mat6" materialId="7" diffuseColor="0.494118 0.494118 0.494118 1" customShaderId="4" customShaderVariation="tirePressureDeformation">
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <CustomParameter name="RDT" value="0 0 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0.8 0.55 0.05 1"/>
      <CustomParameter name="colorMat1" value="1 0.1 0.1 1"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
      <CustomParameter name="morphPosition" value="-0.45 -0.915 0.5 0.1"/>
      <CustomParameter name="prevMorphPosition" value="-0.45 -0.915 0.5 0.1"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="wheels1.i3d.shapes">
  </Shapes>


  <Dynamics>
  </Dynamics>

  <Scene>
      <TransformGroup name="wheels" nodeId="18">
        <TransformGroup name="_265_65R17_" nodeId="19">
          <TransformGroup name="lod" clipDistance="600" nodeId="20" lodDistance="0 25">
            <Shape shapeId="1" name="lod0" clipDistance="1000" nodeId="21" materialIds="7" castsShadows="true" receiveShadows="true"/>
            <Shape shapeId="2" name="lod1" clipDistance="1000" nodeId="22" materialIds="7" castsShadows="true" receiveShadows="true"/>
          </TransformGroup>
        </TransformGroup>
        <Shape shapeId="3" name="FrontL" translation="0.0380097 -0.000429074 2.40207e-05" nodeId="23" materialIds="5,5,5,5" castsShadows="true" receiveShadows="true">
          <Shape shapeId="4" name="rubber" translation="0.0425815 -0.204053 -0.00518084" nodeId="24" materialIds="6" castsShadows="true" receiveShadows="true"/>
        </Shape>
        <Shape shapeId="5" name="FrontR" translation="-0.038 -0.000429074 2.40207e-05" nodeId="25" materialIds="5,5,5,5" castsShadows="true" receiveShadows="true">
          <Shape shapeId="6" name="rubber" translation="0.0425815 -0.204053 -0.00518084" nodeId="26" materialIds="6" castsShadows="true" receiveShadows="true"/>
        </Shape>
        <Shape shapeId="7" name="BackTires" translation="0 -3.15235e-06 1.39104e-07" nodeId="27" materialIds="4" castsShadows="true" receiveShadows="true"/>
        <Shape shapeId="8" name="DualRim_RL" translation="-0.025 -0.000481604 0" nodeId="28" materialIds="5,5,5" castsShadows="true" receiveShadows="true"/>
        <Shape shapeId="9" name="DualRim_RR" translation="0.025 -0.000481604 0" nodeId="29" materialIds="5,5,5" castsShadows="true" receiveShadows="true"/>
      </TransformGroup>
  </Scene>

</i3D>
