<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="T5" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="9.0.3"/>
  </Asset>

  <Files>
    <File fileId="4" filename="$data/shaders/vehicleShader.xml"/>
    <File fileId="13" filename="$data/shared/connectionHoses/cableBoundleHoses_normal.dds"/>
    <File fileId="14" filename="$data/shared/connectionHoses/cableBoundleHoses_vmask.dds"/>
    <File fileId="9" filename="$data/shared/default_normal.png"/>
    <File fileId="8" filename="textures/stemplingerDecals_diffuse.dds"/>
    <File fileId="2" filename="textures/stemplingerFH_normal.dds"/>
    <File fileId="3" filename="textures/stemplingerFH_specular.dds"/>
    <File fileId="10" filename="textures/stemplingerPto_normal.dds"/>
    <File fileId="11" filename="textures/stemplingerPto_specular.dds"/>
  </Files>


  <Materials>
    <Material name="StemplingerBlackPlastic" materialId="5" diffuseColor="0.00392157 0.00392157 0 1" customShaderId="4" customShaderVariation="colorMask">
      <Normalmap fileId="13"/>
      <Glossmap fileId="14"/>
      <CustomParameter name="RDT" value="0 0 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0.8 0.55 0.05 1"/>
      <CustomParameter name="colorMat1" value="1 0.1 0.1 1"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
    </Material>
    <Material name="stemplingerDecals_mat" materialId="6" alphaBlending="true" customShaderId="4" customShaderVariation="Decal">
      <Texture fileId="8"/>
      <Normalmap fileId="9"/>
      <Glossmap fileId="3"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
    </Material>
    <Material name="stemplingerFH_mat" materialId="4" diffuseColor="0.8 0.8 0.8 1" customShaderId="4" customShaderVariation="colorMask">
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0.038 0.038 0.038 0"/>
      <CustomParameter name="colorMat1" value="1 0.1 0.1 1"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
    </Material>
    <Material name="stemplingerPto_mat" materialId="7" diffuseColor="0.8 0.8 0.8 1" customShaderId="4" customShaderVariation="colorMask">
      <Normalmap fileId="10"/>
      <Glossmap fileId="11"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0.038 0.038 0.038 0"/>
      <CustomParameter name="colorMat1" value="0.5333 0.396 0.063 1"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="stemplingerFH.i3d.shapes">
  </Shapes>


  <Dynamics>
  </Dynamics>

  <Scene>
      <Shape shapeId="1" name="stemplinger_vis" nodeId="20" materialIds="4" castsShadows="true" receiveShadows="true">
        <TransformGroup name="attacherJointFrontRot" translation="-8.87946e-19 -0.29 0.08006" clipDistance="300" nodeId="21">
          <TransformGroup name="attacherJointFrontRot2" translation="9.44577e-16 0.044 0.792728" rotation="-1.10797e-27 -2.42657e-20 -4.85314e-20" clipDistance="300" nodeId="22">
            <TransformGroup name="attacherJointFront" translation="3.38813e-23 0 -3.97904e-15" rotation="0 -90 0" clipDistance="300" nodeId="23"/>
          </TransformGroup>
        </TransformGroup>
        <TransformGroup name="attacherJointFrontArmBottom" translation="0 -0.29 0.08" rotation="-25 -0 0" clipDistance="50" nodeId="24">
          <Shape shapeId="2" name="lowerLinkFront" nodeId="25" materialIds="4" castsShadows="true" receiveShadows="true">
            <TransformGroup name="referencePointFrontBottom" translation="-4.7612e-10 -0.0104837 0.792788" rotation="5.12264e-06 -3.68968e-13 -1.72053e-13" nodeId="26"/>
            <TransformGroup name="hydraulicFrontPunchRefNode" translation="8.87946e-19 -0.0265248 0.181524" rotation="90 -0 0" nodeId="27"/>
            <TransformGroup name="bottomLinks" translation="8.87946e-19 0.296639 0.05" rotation="25 -0 0" nodeId="28">
              <Shape shapeId="3" name="bottomLinkFrontLeft" translation="0.276077 -0.146391 0.34133" rotation="5 10.9 -3.3" nodeId="29" materialIds="4" castsShadows="true" receiveShadows="true">
                <Shape shapeId="4" name="decalsLeftArm" translation="0.09639 -0.804554 -1.71763" rotation="-0.635102 -10.8817 3.36049" clipDistance="50" nodeId="30" materialIds="6" castsShadows="true" receiveShadows="true"/>
              </Shape>
              <Shape shapeId="5" name="bottomLinkFrontRight" translation="-0.276161 -0.146391 0.34114" rotation="5 -10.9 3.29999" nodeId="31" materialIds="4" castsShadows="true" receiveShadows="true">
                <Shape shapeId="6" name="decalsRightArm" translation="-0.0963076 -0.804559 -1.71765" rotation="-0.635102 10.8817 -3.36049" clipDistance="50" nodeId="32" materialIds="6" castsShadows="true" receiveShadows="true"/>
              </Shape>
            </TransformGroup>
          </Shape>
        </TransformGroup>
        <TransformGroup name="attacherJointFrontArmTop" translation="0 0.196 0.370465" rotation="-74.6222 -0 0" clipDistance="300" nodeId="33"/>
        <TransformGroup name="hydraulics" nodeId="34">
          <Shape shapeId="7" name="hydraulicCylinderStemplinger" translation="0 0.094999 0.1" rotation="65 -0 0" nodeId="35" materialIds="4" castsShadows="true" receiveShadows="true">
            <Shape shapeId="8" name="hydraulicCylinderStemplingerPunch" translation="0 0.000690222 0.367" nodeId="36" materialIds="4" castsShadows="true" receiveShadows="true"/>
            <TransformGroup name="Bone.001" translation="2.48353e-09 -0.0667292 0.230296" rotation="25 -0 0" nodeId="37"/>
          </Shape>
        </TransformGroup>
        <TransformGroup name="visuals" translation="0 -0.096645 0.36" nodeId="38">
          <Shape shapeId="9" name="ptoPart" translation="3.69964e-05 0.151 -0.19508" nodeId="39" materialIds="7" castsShadows="true" receiveShadows="true"/>
          <Shape shapeId="10" name="springPart" translation="0 -0.839 -1.724" visibility="false" nodeId="40" materialIds="4" castsShadows="true" receiveShadows="true"/>
          <TransformGroup name="hose" translation="0 -0.839355 -1.72367" nodeId="41">
            <TransformGroup name="Bone" translation="-2.17309e-09 1.00862 1.39701" rotation="90 -0 0" nodeId="42"/>
            <Shape shapeId="11" name="hydraulicHoses" nodeId="43" materialIds="5" castsShadows="true" receiveShadows="true" skinBindNodeIds="42 37"/>
          </TransformGroup>
        </TransformGroup>
      </Shape>
  </Scene>

</i3D>
