<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="lbBaleFrontTool" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="9.0.2"/>
  </Asset>

  <Files>
    <File fileId="4" filename="$data/shaders/vehicleShader.xml"/>
    <File fileId="16" filename="$data/shared/assets/beaconLights/lizard/beaconLightAlpha_normal.png"/>
    <File fileId="10" filename="$data/shared/connectionHoses/hoses1_vmask.png"/>
    <File fileId="9" filename="$data/shared/default_normal.png"/>
    <File fileId="17" filename="$data/shared/default_vmask.png"/>
    <File fileId="2" filename="$data/vehicles/andersonGroup/bioBalerWB55/bioBalerWB55_normal.png"/>
    <File fileId="3" filename="$data/vehicles/andersonGroup/bioBalerWB55/bioBalerWB55_vmask.png"/>
    <File fileId="14" filename="../shared/inspectionSticker_diffuse.png"/>
    <File fileId="11" filename="../shared/landbauerLogoDecals01_diffuse.png"/>
    <File fileId="12" filename="../shared/lbTypeSigns03_diffuse.png"/>
    <File fileId="15" filename="../shared/lightAlpha_diffuse.png"/>
    <File fileId="13" filename="../shared/securitySign01_diffuse.png"/>
  </Files>


  <Materials>
    <Material name="bioBalerWB55_mat" materialId="4" diffuseColor="0.494118 0.494118 0.494118 1" customShaderId="4" customShaderVariation="colorMask">
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <CustomParameter name="RDT" value="0 0 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="1 0.6047 0 0"/>
      <CustomParameter name="colorMat1" value="0.0096 0.0564 0.0284 0"/>
      <CustomParameter name="colorMat2" value="0.7 0 0 0"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
    </Material>
    <Material name="inspectionSticker_mat" materialId="5" customShaderId="4">
      <Texture fileId="14"/>
      <Normalmap fileId="9"/>
      <Glossmap fileId="10"/>
      <CustomParameter name="RDT" value="0 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
    </Material>
    <Material name="lambert1" materialId="6" diffuseColor="0.494118 0.494118 0.494118 1">
    </Material>
    <Material name="lbLogoDecals01_mat" materialId="7" customShaderId="4">
      <Texture fileId="11"/>
      <Normalmap fileId="9"/>
      <Glossmap fileId="10"/>
      <CustomParameter name="RDT" value="0 0 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
    </Material>
    <Material name="lbTypeSign03_mat" materialId="8" customShaderId="4">
      <Texture fileId="12"/>
      <Normalmap fileId="9"/>
      <Glossmap fileId="10"/>
      <CustomParameter name="RDT" value="0 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
    </Material>
    <Material name="lightAlpha_mat" materialId="9" alphaBlending="true" customShaderId="4" customShaderVariation="staticLight">
      <Texture fileId="15"/>
      <Normalmap fileId="16"/>
      <Glossmap fileId="17"/>
      <CustomParameter name="RDT" value="0 0 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0.8 0.55 0.05 1"/>
      <CustomParameter name="colorMat1" value="1 0.1 0.1 1"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
      <CustomParameter name="lightControl" value="0 0 0 0"/>
      <CustomParameter name="blinkOffset" value="0 0 1 0"/>
    </Material>
    <Material name="securitySign01_mat" materialId="10" customShaderId="4">
      <Texture fileId="13"/>
      <Normalmap fileId="9"/>
      <Glossmap fileId="10"/>
      <CustomParameter name="RDT" value="0 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
    </Material>
    <Material name="Warnaufkleber3_mat" materialId="11" diffuseColor="0.8 0.8 0.8 1" customShaderId="4" customShaderVariation="colorMask">
      <Normalmap fileId="9"/>
      <Glossmap fileId="10"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0.1 0.1 0.1 1"/>
      <CustomParameter name="colorMat1" value="1 1 1 3"/>
      <CustomParameter name="colorMat2" value="1 1 1 20"/>
      <CustomParameter name="colorMat3" value="1 0 0 22"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="lbBaleFrontTool.i3d.shapes">
  </Shapes>


  <Dynamics>
  </Dynamics>

  <Scene>
      <Shape shapeId="1" name="bioBalerFrontTool_main_component1" dynamic="true" compound="true" collisionMask="2109442" clipDistance="300" nodeId="20" materialIds="6" castsShadows="true" receiveShadows="true" nonRenderable="true">
        <Shape shapeId="2" name="bioBalerFrontTool_vis" translation="0 -0.475 0" rotation="0 180 0" clipDistance="300" nodeId="21" materialIds="4" castsShadows="true" receiveShadows="true">
          <TransformGroup name="attacherJoint" translation="0.00223473 0.551931 0.157966" rotation="0 90 0" nodeId="22"/>
          <TransformGroup name="topReferenceNode" translation="-0.00235504 1.02067 0.164816" rotation="0 180 0" nodeId="23"/>
          <TransformGroup name="configurations" translation="0 0.113 0" nodeId="42">
            <Shape shapeId="3" name="warningStickerLeft" translation="0.935 0.445812 -0.123" rotation="172.762 70.2 173" clipDistance="300" nodeId="36" materialIds="11" castsShadows="true" receiveShadows="true"/>
            <Shape shapeId="4" name="warningStickerRight" translation="-0.935006 0.448008 -0.122976" rotation="7.005 70.1 7.30593" clipDistance="300" nodeId="37" materialIds="11" castsShadows="true" receiveShadows="true"/>
            <Shape shapeId="5" name="logoDecalsOrange" translation="0 0.356 0" rotation="0 -180 0" clipDistance="150" nodeId="46" materialIds="7" castsShadows="true" receiveShadows="true"/>
            <Shape shapeId="6" name="logoDecalsWhite" translation="0 0.356 0" rotation="0 -180 0" clipDistance="150" nodeId="50" materialIds="7" castsShadows="true" receiveShadows="true"/>
            <Shape shapeId="7" name="logoDecalsGreen" translation="0 0.356 0" rotation="0 -180 0" clipDistance="150" nodeId="54" materialIds="7" castsShadows="true" receiveShadows="true"/>
            <Shape shapeId="8" name="logoDecalsBlack" translation="0 0.356 0" rotation="0 -180 0" clipDistance="150" nodeId="58" materialIds="7" castsShadows="true" receiveShadows="true"/>
          </TransformGroup>
          <TransformGroup name="visuals" translation="0 0.113 0" nodeId="35">
            <Shape shapeId="9" name="decals" translation="3.66146e-09 0.363 3.66146e-09" clipDistance="75" nodeId="39" materialIds="8,10,5" castsShadows="true" receiveShadows="true"/>
          </TransformGroup>
          <TransformGroup name="lights" translation="0 0.113 0" rotation="0 -180 0" nodeId="24">
            <TransformGroup name="linkedLight01" translation="1.022 0.495 0.052" rotation="0 -14 0" scale="1.5 1.3 1" nodeId="25"/>
            <TransformGroup name="linkedLight02" translation="-1.0223 0.495121 0.0516153" rotation="0 14 0" scale="1.5 1.3 1" nodeId="26"/>
            <TransformGroup name="linkedLight03" translation="1.129 0.439714 0.109591" rotation="90 90 5.62982e-05" scale="0.6 0.6 0.6" nodeId="27"/>
            <TransformGroup name="linkedLight04" translation="-1.12918 0.439714 0.109591" rotation="90 -90 0" scale="0.6 0.6 0.6" nodeId="28"/>
            <Shape shapeId="10" name="bumperLightsStatic" clipDistance="175" nodeId="29" materialIds="9" castsShadows="true" receiveShadows="true"/>
            <TransformGroup name="defaultLights" nodeId="30">
              <Light name="frontLightHigh" translation="1.022 0.594 0.052" rotation="-180 8 -180" clipDistance="75" nodeId="31" type="spot" color="0.85 0.85 1" emitDiffuse="true" emitSpecular="true" range="25" coneAngle="70" dropOff="3">
                <Light name="frontLightHigh1" translation="2.02574 -1.3141e-13 -0.287578" rotation="-2.61002e-11 16 1.00051e-11" clipDistance="75" nodeId="32" type="spot" color="0.85 0.85 1" emitDiffuse="true" emitSpecular="true" range="25" coneAngle="70" dropOff="3"/>
              </Light>
              <Light name="sideLightsHigh" translation="1.146 0.425 0.103129" rotation="-180 -90 180" clipDistance="75" nodeId="33" type="spot" color="0.31 0.14 0" emitDiffuse="true" emitSpecular="true" range="2" coneAngle="120" dropOff="3">
                <Light name="sideLightsHigh1" translation="0 -0 2.292" rotation="180 0 180" clipDistance="75" nodeId="34" type="spot" color="0.31 0.14 0" emitDiffuse="true" emitSpecular="true" range="2" coneAngle="120" dropOff="3"/>
              </Light>
            </TransformGroup>
          </TransformGroup>
        </Shape>
      </Shape>
  </Scene>

</i3D>
