<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="lbTracAngle350" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="9.0.2"/>
  </Asset>

  <Files>
    <File fileId="6" filename="$data/shaders/vehicleShader.xml"/>
    <File fileId="4" filename="$data/shared/assets/triangleAdapter_normal.png"/>
    <File fileId="5" filename="$data/shared/assets/triangleAdapter_vmask.png"/>
    <File fileId="12" filename="$data/shared/connectionHoses/hoses1_vmask.png"/>
    <File fileId="11" filename="$data/shared/default_normal.png"/>
    <File fileId="10" filename="../shared/lbTypeSigns02_diffuse.png"/>
    <File fileId="13" filename="../shared/securitySign01_diffuse.png"/>
  </Files>


  <Materials>
    <Material name="landbauerTypeSigns02_mat" materialId="23" alphaBlending="true" customShaderId="6">
      <Texture fileId="10"/>
      <Normalmap fileId="11"/>
      <Glossmap fileId="12"/>
      <CustomParameter name="RDT" value="0 0 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
    </Material>
    <Material name="securitySign01_mat" materialId="27" alphaBlending="true" customShaderId="6">
      <Texture fileId="13"/>
      <Normalmap fileId="11"/>
      <Glossmap fileId="12"/>
      <CustomParameter name="RDT" value="0 0 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
    </Material>
    <Material name="triangleAdapter_main_component1" materialId="5" diffuseColor="0.8 0.8 0.8 1" specularColor="0.494118 1 0">
    </Material>
    <Material name="triangleAdapter_mat" materialId="6" diffuseColor="0.494118 0.494118 0.494118 1" customShaderId="6" customShaderVariation="colorMask">
      <Normalmap fileId="4"/>
      <Glossmap fileId="5"/>
      <CustomParameter name="RDT" value="0 0 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="1 0 0 0"/>
      <CustomParameter name="colorMat1" value="1 0.1 0.1 1"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="lbTracAngle350.i3d.shapes">
  </Shapes>


  <Dynamics>
  </Dynamics>

  <Scene>
      <Shape shapeId="1" name="triangleAdapter_main_component1" dynamic="true" compound="true" collisionMask="2109442" clipDistance="300" nodeId="11" materialIds="5" castsShadows="true" receiveShadows="true" nonRenderable="true">
        <TransformGroup name="inputAttacherJoint" translation="-4.43514e-10 0.0371662 0" rotation="0 -90 0" nodeId="12"/>
        <TransformGroup name="topReferencePoint" translation="0 0.573721 0.00471953" nodeId="13"/>
        <Shape shapeId="2" name="triangleAdapter" translation="0 0 0.000836292" clipDistance="300" nodeId="14" materialIds="6" castsShadows="true" receiveShadows="true">
          <Shape shapeId="3" name="decals" clipDistance="75" nodeId="34" materialIds="23,27" castsShadows="true" receiveShadows="true"/>
        </Shape>
        <TransformGroup name="fastTriangleAttacherJoint" translation="-3.59935e-09 0.583 0.148172" rotation="0 -90 0" nodeId="16"/>
      </Shape>
  </Scene>

</i3D>
