<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="lbQP1500" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="9.0.2"/>
  </Asset>

  <Files>
    <File fileId="5" filename="$data/shaders/vehicleShader.xml"/>
    <File fileId="9" filename="$data/shared/assets/lowerLinkBalls/lowerLinkBall01_normal.png"/>
    <File fileId="10" filename="$data/shared/assets/lowerLinkBalls/lowerLinkBall01_vmask.png"/>
    <File fileId="4" filename="$data/vehicles/johnDeere/weightSet_vmask.png"/>
    <File fileId="3" filename="weightSet_normal.png"/>
  </Files>


  <Materials>
    <Material name="lambert1" materialId="4" diffuseColor="0.498039 0.498039 0.498039 1">
    </Material>
    <Material name="lbQP1500_mat" materialId="57" diffuseColor="0.494118 0.494118 0.494118 1" customShaderId="5" customShaderVariation="colorMask">
      <Normalmap fileId="3"/>
      <Glossmap fileId="4"/>
      <CustomParameter name="RDT" value="0 0 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0.0096 0.0564 0.0284 0"/>
      <CustomParameter name="colorMat1" value="1 0.1 0.1 1"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
    </Material>
    <Material name="lbQP1500Hitch_mat" materialId="61" diffuseColor="0.494118 0.494118 0.494118 1" customShaderId="5" customShaderVariation="colorMask">
      <Normalmap fileId="3"/>
      <Glossmap fileId="4"/>
      <CustomParameter name="RDT" value="0 0 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="1 0.2159 0 0"/>
      <CustomParameter name="colorMat1" value="1 0.1 0.1 1"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
    </Material>
    <Material name="lowerLinkBall01_mat" materialId="6" diffuseColor="0.498039 0.498039 0.498039 1" customShaderId="5" customShaderVariation="colorMask">
      <Normalmap fileId="9"/>
      <Glossmap fileId="10"/>
      <CustomParameter name="RDT" value="0 0 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0.8 0.55 0.05 1"/>
      <CustomParameter name="colorMat1" value="1 0.1 0.1 1"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
    </Material>
    <Material name="weightSet_mat" materialId="5" diffuseColor="0.498039 0.498039 0.498039 1" customShaderId="5" customShaderVariation="colorMask">
      <Normalmap fileId="3"/>
      <Glossmap fileId="4"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0.04 0.2 0.02 0"/>
      <CustomParameter name="colorMat1" value="1 0.1 0.1 1"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="lbQP1500.i3d.shapes">
  </Shapes>


  <Dynamics>
  </Dynamics>

  <Scene>
      <Shape shapeId="1" name="lbQP1500_main_component1" dynamic="true" compound="true" collisionMask="2109442" clipDistance="300" nodeId="11" materialIds="4" castsShadows="true" receiveShadows="true" nonRenderable="true">
        <Shape shapeId="2" name="lbQP1500_vis" clipDistance="300" nodeId="60" materialIds="57" castsShadows="true" receiveShadows="true">
          <TransformGroup name="attacherJoint" translation="1.90735e-08 0.417637 0.00914196" rotation="0 -90 0" nodeId="65"/>
          <TransformGroup name="topReferenceNode" translation="0.0015828 0.92518 -0.0187027" nodeId="66"/>
          <TransformGroup name="trailerAttacherJoint" translation="0.000154793 0.402256 0.209773" rotation="0 -90 0" nodeId="67"/>
          <TransformGroup name="visuals" nodeId="68">
            <Shape shapeId="3" name="lowerLinkBall" clipDistance="95" nodeId="69" materialIds="6" castsShadows="true" receiveShadows="true"/>
            <Shape shapeId="4" name="hitchPin_vis" translation="0 0.522 0.21" rotation="0 -3.379 0" clipDistance="125" nodeId="82" materialIds="5" castsShadows="true" receiveShadows="true"/>
            <Shape shapeId="5" name="hitch_vis" clipDistance="300" nodeId="64" materialIds="61" castsShadows="true" receiveShadows="true"/>
          </TransformGroup>
        </Shape>
      </Shape>
  </Scene>

</i3D>
