<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="550" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="9.0.3"/>
  </Asset>

  <Files>
    <File fileId="4" filename="$data/shaders/vehicleShader.xml"/>
    <File fileId="11" filename="$data/shared/assets/assetLibraryDecals_diffuse.png"/>
    <File fileId="12" filename="$data/shared/assets/assetLibraryDecals_normal.png"/>
    <File fileId="21" filename="$data/shared/assets/assetLibraryDecals_vmask.png"/>
    <File fileId="15" filename="$data/shared/assets/lights/lizard/rearLight08_normal.png"/>
    <File fileId="16" filename="$data/shared/assets/lights/lizard/rearLight08_vmask.png"/>
    <File fileId="14" filename="$data/shared/clearPlastic_diffuse.png"/>
    <File fileId="9" filename="$data/shared/connectionHoses/connectors_normal.png"/>
    <File fileId="10" filename="$data/shared/connectionHoses/connectors_vmask.png"/>
    <File fileId="13" filename="$data/shared/default_vmask.png"/>
    <File fileId="17" filename="$data/vehicles/abi/waterTrailer550/waterTrailer550Decal_diffuse.png"/>
    <File fileId="18" filename="$data/vehicles/abi/waterTrailer550/waterTrailer550Decal_normal.png"/>
    <File fileId="19" filename="$data/vehicles/abi/waterTrailer550/waterTrailer550Hose_normal.png"/>
    <File fileId="20" filename="$data/vehicles/abi/waterTrailer550/waterTrailer550Hoses_vmask.png"/>
    <File fileId="2" filename="$data/vehicles/abi/waterTrailer550/waterTrailer550_normal.png"/>
    <File fileId="3" filename="$data/vehicles/abi/waterTrailer550/waterTrailer550_vmask.png"/>
  </Files>


  <Materials>
    <Material name="assetLibraryDecals_mat" materialId="4" customShaderId="4" customShaderVariation="Decal_colorMask">
      <Texture fileId="11"/>
      <Normalmap fileId="12"/>
      <Glossmap fileId="21"/>
      <CustomParameter name="RDT" value="0 0 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0.5 0.5 0.5 2"/>
      <CustomParameter name="colorMat1" value="1 0.1 0.1 1"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
    </Material>
    <Material name="assetLibraryDecals_mat" materialId="92" customShaderId="4" customShaderVariation="colorMask">
      <Texture fileId="11"/>
      <Normalmap fileId="12"/>
      <Glossmap fileId="13"/>
      <CustomParameter name="RDT" value="0 0 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0.5356 0.0254 0.0254 1"/>
      <CustomParameter name="colorMat1" value="0.5356 0.0254 0.0254 8"/>
      <CustomParameter name="colorMat2" value="0.673 0.4704 0.022 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
    </Material>
    <Material name="clearPlastic_mat" materialId="5" alphaBlending="true" customShaderId="4" customShaderVariation="staticLight">
      <Texture fileId="14"/>
      <Normalmap fileId="15"/>
      <Glossmap fileId="16"/>
      <CustomParameter name="RDT" value="0 0 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0.5 0 0 2"/>
      <CustomParameter name="colorMat1" value="1 0.25 0 2"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
      <CustomParameter name="lightControl" value="0 0 0 0"/>
      <CustomParameter name="blinkOffset" value="0 0 1 0"/>
    </Material>
    <Material name="connectors_mat" materialId="91" diffuseColor="0.498039 0.498039 0.498039 1" customShaderId="4" customShaderVariation="colorMask">
      <Normalmap fileId="9"/>
      <Glossmap fileId="10"/>
      <CustomParameter name="RDT" value="0 0 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0.5356 0.0254 0.0254 1"/>
      <CustomParameter name="colorMat1" value="0.5356 0.0254 0.0254 8"/>
      <CustomParameter name="colorMat2" value="0.673 0.4704 0.022 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
    </Material>
    <Material name="lambert1" materialId="6" diffuseColor="0.494118 0.494118 0.494118 1">
    </Material>
    <Material name="rearLight08_mat1" materialId="7" diffuseColor="0.494118 0.494118 0.494118 1" alphaBlending="true" customShaderId="4" customShaderVariation="staticLight">
      <Normalmap fileId="15"/>
      <Glossmap fileId="16"/>
      <CustomParameter name="RDT" value="0 0 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="1 1 1 2"/>
      <CustomParameter name="colorMat1" value="1 0.25 0 2"/>
      <CustomParameter name="colorMat2" value="0.5 0 0 2"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
      <CustomParameter name="lightControl" value="0 0 0 0"/>
      <CustomParameter name="blinkOffset" value="0 0 1 0"/>
    </Material>
    <Material name="waterTrailer550_mat" materialId="8" diffuseColor="0.494118 0.494118 0.494118 1" customShaderId="4" customShaderVariation="colorMask">
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <CustomParameter name="RDT" value="0 0 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="1 1 1 34"/>
      <CustomParameter name="colorMat1" value="0.651 0.01 0.01 34"/>
      <CustomParameter name="colorMat2" value="0.871 0.578 0.041 34"/>
      <CustomParameter name="colorMat3" value="0.791 0.716 0.332 34"/>
      <CustomParameter name="colorMat4" value="0.001 0.584 0.913 34"/>
      <CustomParameter name="colorMat5" value="0.651 0.01 0.01 0"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
    </Material>
    <Material name="waterTrailer550Decal_mat" materialId="9" alphaBlending="true" customShaderId="4" customShaderVariation="Decal_normalThirdUV">
      <Texture fileId="17"/>
      <Normalmap fileId="18"/>
      <Glossmap fileId="3"/>
      <CustomParameter name="RDT" value="0 0 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
    </Material>
    <Material name="waterTrailer550Hoses_mat" materialId="10" diffuseColor="0.494118 0.494118 0.494118 1" customShaderId="4" customShaderVariation="secondUV_colorMask">
      <Normalmap fileId="19"/>
      <Glossmap fileId="20"/>
      <CustomParameter name="RDT" value="0 0 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0.02 0.02 0.02 5"/>
      <CustomParameter name="colorMat1" value="1 1 1 8"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="waterTrailer550.i3d.shapes">
  </Shapes>


  <Dynamics>
  </Dynamics>

  <Scene>
      <Shape shapeId="1" name="agi550_main_component1" dynamic="true" compound="true" collisionMask="2109442" clipDistance="300" nodeId="35" materialIds="6" castsShadows="true" receiveShadows="true" nonRenderable="true">
        <Shape shapeId="2" name="waterTrailer550_vis" clipDistance="300" nodeId="36" materialIds="8" castsShadows="true" receiveShadows="true" skinBindNodeIds="36 40 42 45">
          <TransformGroup name="attachable" nodeId="37">
            <TransformGroup name="attacherJoint" translation="-0.00855 0.220427 2.22772" rotation="0 90 0" nodeId="38"/>
            <TransformGroup name="supportHolderRot" translation="0.329175 0.337554 1.1755" rotation="0 238.035 0" nodeId="39">
              <TransformGroup name="supportHolder" clipDistance="300" nodeId="40">
                <TransformGroup name="supportArmRot" translation="-0.82299 -0.337554 0.901574" rotation="0 121.965 0" nodeId="41">
                  <TransformGroup name="supportArm" clipDistance="300" nodeId="42">
                    <Shape shapeId="3" name="supportCol" translation="0.368035 0.433452 1.20265" visibility="false" compoundChild="true" collisionMask="2109442" density="0.001" nodeId="43" materialIds="6" castsShadows="true" receiveShadows="true" nonRenderable="true"/>
                  </TransformGroup>
                </TransformGroup>
                <TransformGroup name="supportWinderRot" translation="-0.000488 0.136525 -0.056758" rotation="-2.4e-05 -0.479544 0" nodeId="44">
                  <TransformGroup name="supportWinder" clipDistance="300" nodeId="45"/>
                </TransformGroup>
              </TransformGroup>
            </TransformGroup>
            <Shape shapeId="4" name="electric_metal" translation="0.0268144 0.237345 1.91441" rotation="-89.7918 -0.103902 89.6706" clipDistance="50" nodeId="158" materialIds="91" castsShadows="true" receiveShadows="true">
              <TransformGroup name="electric" translation="-0.000864848 0.00287519 -0.108857" rotation="180 5.05263 90.076" nodeId="230"/>
              <Shape shapeId="5" name="cab" translation="0 0.0284315 -0.040487" clipDistance="50" nodeId="160" materialIds="91" castsShadows="true" receiveShadows="true"/>
              <Shape shapeId="6" name="decals" translation="0.000168574 -0.00623945 -0.0219512" clipDistance="30" nodeId="161" materialIds="92" castsShadows="true" receiveShadows="true" decalLayer="1"/>
              <Shape shapeId="7" name="stick" translation="-0.00126164 0.00225536 -0.0395689" rotation="0.329062 0.511925 -89.892" clipDistance="50" nodeId="229" materialIds="91" castsShadows="true" receiveShadows="true"/>
            </Shape>
          </TransformGroup>
          <TransformGroup name="lights" nodeId="46">
            <TransformGroup name="plateNumberLight01" translation="0.214023 0.338192 -1.41641" rotation="-90 -0 180" nodeId="47"/>
            <Light name="licensePlateLightHigh" translation="0.237785 0.3735 -1.4648" rotation="-23.075 77.7039 0" clipDistance="75" nodeId="48" type="spot" color="1 1 1" emitDiffuse="true" emitSpecular="true" range="0.35" coneAngle="90" dropOff="2"/>
            <TransformGroup name="staticLight" nodeId="49">
              <Shape shapeId="8" name="defaultLightStatic_R" translation="-0.368 0.338373 -1.41198" rotation="-90 -0 0" clipDistance="75" nodeId="50" materialIds="5" castsShadows="true" receiveShadows="true" decalLayer="1"/>
              <Shape shapeId="9" name="defaultLightStatic_L" translation="0.352335 0.337693 -1.41016" rotation="-90 -0 0" clipDistance="75" nodeId="51" materialIds="5" castsShadows="true" receiveShadows="true" decalLayer="1"/>
              <Shape shapeId="10" name="brakeLightStatic_R" translation="-0.368 0.338373 -1.41198" rotation="-90 -0 0" clipDistance="75" nodeId="52" materialIds="5" castsShadows="true" receiveShadows="true" decalLayer="1"/>
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              <Shape shapeId="12" name="turnLightStatic_R" translation="-0.368 0.338373 -1.41198" rotation="-90 -0 0" clipDistance="75" nodeId="54" materialIds="5" castsShadows="true" receiveShadows="true" decalLayer="1"/>
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            </TransformGroup>
            <TransformGroup name="turnLights" nodeId="56">
              <Light name="turnLightLeft" translation="0.411107 0.340898 -1.43604" rotation="-9 0 0" clipDistance="75" nodeId="57" type="spot" color="0.31 0.14 0" emitDiffuse="true" emitSpecular="true" range="4" coneAngle="120" dropOff="3"/>
              <Light name="turnLightRight" translation="-0.433108 0.339236 -1.43806" rotation="-9 0 0" clipDistance="75" nodeId="58" type="spot" color="0.31 0.14 0" emitDiffuse="true" emitSpecular="true" range="4" coneAngle="120" dropOff="3"/>
            </TransformGroup>
            <TransformGroup name="backLights" nodeId="59">
              <Light name="backLightsHigh" translation="0.354046 0.332574 -1.4346" rotation="-9 0 0" clipDistance="75" nodeId="60" type="spot" color="0.5 0 0" emitDiffuse="true" emitSpecular="true" range="2.5" coneAngle="130" dropOff="2">
                <Light name="backLightsHigh2" translation="-0.73204 0 -0.000997777" clipDistance="75" nodeId="61" type="spot" color="0.5 0 0" emitDiffuse="true" emitSpecular="true" range="2.5" coneAngle="130" dropOff="2"/>
              </Light>
            </TransformGroup>
          </TransformGroup>
          <TransformGroup name="wheels" nodeId="62">
            <TransformGroup name="wheelLeft" translation="0.857284 0.184471 -0.665694" nodeId="63"/>
            <TransformGroup name="wheelRight" translation="-0.891105 0.184471 -0.665694" nodeId="64"/>
          </TransformGroup>
          <TransformGroup name="discharge" nodeId="65">
            <TransformGroup name="dischargeNode" translation="0 0.541075 -1.70034" nodeId="66"/>
            <Shape shapeId="14" name="dischargeTrigger" visibility="false" kinematic="true" compound="true" trigger="true" collisionMask="1073741824" nodeId="67" materialIds="6" castsShadows="true" receiveShadows="true" nonRenderable="true"/>
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          <Shape shapeId="15" name="fillTrigger" visibility="false" kinematic="true" compound="true" trigger="true" collisionMask="1073741824" nodeId="68" materialIds="6" castsShadows="true" receiveShadows="true" nonRenderable="true"/>
          <Shape shapeId="16" name="exactFillRootNode" visibility="false" kinematic="true" compound="true" collisionMask="1073741824" nodeId="69" materialIds="6" castsShadows="true" receiveShadows="true" nonRenderable="true"/>
          <TransformGroup name="visuals" nodeId="70">
            <Shape shapeId="17" name="waterTrailer550Decal" clipDistance="30" nodeId="71" materialIds="9" castsShadows="true" receiveShadows="true" decalLayer="1"/>
            <Shape shapeId="18" name="waterTrailer550Hose" clipDistance="300" nodeId="72" materialIds="10" castsShadows="true" receiveShadows="true"/>
            <Shape shapeId="19" name="waterTrailer550Decal3" clipDistance="30" nodeId="73" materialIds="9" castsShadows="true" receiveShadows="true" decalLayer="1"/>
            <Shape shapeId="20" name="NewMeshAddedwaterTrailer550Decal4" clipDistance="30" nodeId="74" materialIds="9" castsShadows="true" receiveShadows="true" decalLayer="1"/>
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            <Shape shapeId="24" name="rearLight08_left" translation="0.352335 0.337693 -1.37266" rotation="-90 -0 0" clipDistance="75" nodeId="78" materialIds="7" castsShadows="true" receiveShadows="true">
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          </TransformGroup>
          <TransformGroup name="licensePlateBack" translation="-0.008455 0.337592 -1.41759" rotation="0 180 0" nodeId="81"/>
        </Shape>
        <TransformGroup name="collisions" nodeId="82">
          <Shape shapeId="27" name="colPart01" translation="0 0.244481 1.70355" visibility="false" compoundChild="true" collisionMask="2109442" density="0.001" nodeId="83" materialIds="6" castsShadows="true" receiveShadows="true" nonRenderable="true"/>
        </TransformGroup>
      </Shape>
  </Scene>

  <UserAttributes>
    <UserAttribute nodeId="47">
      <Attribute name="i3d_locatorPrefix" type="string" value="locatorRef_"/>
      <Attribute name="i3d_refBrand" type="string" value="lizard"/>
      <Attribute name="i3d_refModel" type="string" value="plateNumberLight01"/>
      <Attribute name="i3d_referencedLightPath" type="string" value="bin/data/shared/assets/lights/lizard/plateNumberLight01.ma"/>
    </UserAttribute>
  </UserAttributes>

</i3D>
