<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<vehicle type="tractor">
    <annotation>Copyright (C) GIANTS Software GmbH, All Rights Reserved.</annotation>

    <storeData>
        <name>300 Vario TMS</name>
        <specs>
            <power>135</power>
            <maxSpeed>43</maxSpeed>
        </specs>
        <functions>
            <function>$l10n_function_tractor</function>
            <function>$l10n_function_tractorFrontloader</function>
        </functions>
        <image>store_fendt300VarioTMS.dds</image>
        <price>68200</price>
        <lifetime>600</lifetime>
        <rotation>0</rotation>
        <brand>FENDT</brand>
        <category>tractorsS</category>
        <shopTranslationOffset>0 -0.035 0</shopTranslationOffset>
        <shopRotationOffset>0.2 0 0</shopRotationOffset>
        <vertexBufferMemoryUsage>2950704</vertexBufferMemoryUsage>
        <indexBufferMemoryUsage>482760</indexBufferMemoryUsage>
        <textureMemoryUsage>23375752</textureMemoryUsage>
        <instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
        <instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
    </storeData>

    <base>
        <typeDesc>$l10n_typeDesc_tractor</typeDesc>
        <filename>fendt400Vario.i3d</filename>
		<sounds filename="$data/vehicles/fendt/vario300/sounds/vario300.xml"/>
        <size width="3.2" length="5"/>
        <components>
			<component centerOfMass="0 0.6 -0.62" solverIterationCount="10" mass="2205" />
            <component centerOfMass="0 0 0"  solverIterationCount="10" mass="1800" />
      	    <joint component1="1" component2="2" node="frontAxisJoint" rotLimit="0 0 10" rotLimitSpring="0 0 4000" rotLimitDamping="0 0 25" maxRotDriveForce="0 0 8" rotDriveRotation="0 0 0" rotDriveSpring="0 0 8" rotDriveDamping="0 0 8" breakable="false" transLimit="0 0 0" transLimitSpring="0 700 0" transLimitDamping="0 11 0" />
     
        </components>
        <schemaOverlay attacherJointPosition="0 0" name="VEHICLE" />
        <mapHotspot type="TRACTOR" />
    </base>

    <wheels>
        <wheelConfigurations>
            <wheelConfiguration name="$l10n_configuration_valueDefault" price="0" brand="TRELLEBORG" saveId="TRELLEBORG_DEFAULT">
                <wheels autoRotateBackSpeed="2.3">
                    <wheel filename="wheels/vredestein/540_65R24.xml" isLeft="true" hasTireTracks="true" hasParticles="true">
                        <physics rotSpeed="1" restLoad="1.4" repr="wheelFrontLeftAxis"  driveNode="wheelFrontLeft"  forcePointRatio="0.5" initialCompression="25" suspTravel="0.12" spring="42" damper="30" yOffset="0.022"/>
                       <!-- <steering node="steeringbarCenter" nodeMinTransX="-0.120" nodeMaxTransX="0.120"/>-->
						<fender node="1>0|0|0|0|1" rotMax="32"/>
                    </wheel>
                    <wheel filename="wheels/vredestein/540_65R24.xml" isLeft="false" hasTireTracks="true" hasParticles="true">
                        <physics rotSpeed="1" restLoad="1.4" repr="wheelFrontRightAxis" driveNode="wheelFrontRight" forcePointRatio="0.5" initialCompression="25" suspTravel="0.12" spring="42" damper="30" yOffset="0.022"/>
                        <fender node="1>0|0|1|0|1" rotMin="-32"/>
                    </wheel>
                    <wheel filename="wheels/vredestein/650_65R38.xml" isLeft="true" hasTireTracks="true" hasParticles="true">
                        <physics rotSpeed="0" restLoad="1.2" repr="wheelBackLeft"  forcePointRatio="0.5" initialCompression="20" suspTravel="0.12" spring="39" damper="30" yOffset="0.036"/>
                    </wheel>
                    <wheel filename="wheels/vredestein/650_65R38.xml" isLeft="false" hasTireTracks="true" hasParticles="true">
                        <physics rotSpeed="0" restLoad="1.2" repr="wheelBackRight" forcePointRatio="0.5" initialCompression="20" suspTravel="0.12" spring="39" damper="30" yOffset="0.036"/>
                    </wheel>
                </wheels>
            </wheelConfiguration>
			<wheelConfiguration name="$l10n_configuration_valueWheelBroad" price="2000" brand="TRELLEBORG" saveId="TRELLEBORG_BROAD">
                <wheels baseConfig="TRELLEBORG_DEFAULT" ackermannSteeringIndex="1">
                    <wheel filename="wheels/michelin/540_65R24.xml">
                    </wheel>
                    <wheel filename="wheels/michelin/540_65R24.xml">
                    </wheel>
                    <wheel filename="wheels/michelin/650_65R38.xml">
                    </wheel>
                    <wheel filename="wheels/michelin/650_65R38.xml">
                    </wheel>
                </wheels>
				<objectChange node="wheelFrontLeft"  	scaleActive="1 1 1" />
				<objectChange node="wheelFrontRight"	scaleActive="1 1 1" />
				<objectChange node="wheelBackLeft" 	 	scaleActive="1 1 1" />
				<objectChange node="wheelBackRight" 	scaleActive="1 1 1" />
                <foliageBendingModifier index="1" minX="-1.23" maxX="1.23" />
                <foliageBendingModifier index="2" minX="-1.23" maxX="1.23" />
            </wheelConfiguration>
        </wheelConfigurations>

        <ackermannSteeringConfigurations>
            <ackermannSteering rotSpeed="40" rotMax="52" rotCenterWheel1="3" rotCenterWheel2="4" />
        </ackermannSteeringConfigurations>

        <rimColor>FENDT_RED1</rimColor>

        <hubs>
            <color0>FENDT_GREY2</color0>
            <color1>SHARED_GREY3</color1>
            <hub linkNode="wheelFrontLeft"  filename="$data/shared/wheels/hubs/hub_n10_2.xml"  isLeft="true"  scale="0.28 0.28 0.28" />
            <hub linkNode="wheelFrontRight" filename="$data/shared/wheels/hubs/hub_n10_2.xml"  isLeft="false" scale="0.28 0.28 0.28" />
            <hub linkNode="wheelBackLeft"   filename="$data/shared/wheels/hubs/hub_n10_14.xml" isLeft="true"  scale="0.3 0.29 0.29" />
            <hub linkNode="wheelBackRight"  filename="$data/shared/wheels/hubs/hub_n10_14.xml" isLeft="false" scale="0.3 0.29 0.29" />
        </hubs>
    </wheels>
	    
    <lights>
		<sharedLight linkNode="reflector1" filename="$data/shared/assets/reflectors/lizard/redRound_01.xml" />
        <sharedLight linkNode="reflector2" filename="$data/shared/assets/reflectors/lizard/redRound_01.xml" />
        <sharedLight linkNode="reflector3" filename="$data/shared/assets/reflectors/lizard/redRound_03.xml" />
        <sharedLight linkNode="reflector4" filename="$data/shared/assets/reflectors/lizard/redRound_03.xml" />
        
        <states>
            <state lightTypes="0" />
            <state lightTypes="0 1" />
            <state lightTypes="0 1 2" />
        </states>

        <realLights>
            <low>
                <light node="frontLightLow"       lightTypes="0" excludedLightTypes="2 3" />
                <light node="workLightBackLow"    lightTypes="1"/>
                <light node="workLightFrontLow"   lightTypes="2"/>
                <light node="highBeamLow"         lightTypes="3" />
            </low>
            <high>
                <light node="numberplateLight"    lightTypes="0 3"/>
                <light node="frontLightHigh"      lightTypes="0" excludedLightTypes="2 3" />
                <light node="workLightBackHigh"   lightTypes="1"/>
                <light node="workLightFrontHigh"  lightTypes="2"/>
                <light node="highBeamHigh"        lightTypes="3"/>
                <light node="backLightsHigh"      lightTypes="0"/>
                <brakeLight node="backLightsHigh" />
                <turnLightLeft node="turnLightLeftFront" />
                <turnLightLeft node="turnLightLeftBack" />
                <turnLightRight node="turnLightRightFront" />
                <turnLightRight node="turnLightRightBack" />                
            </high>
        </realLights>

        <defaultLights>
            <defaultLight shaderNode="defaultLightSign"        			lightTypes="0 3" intensity="2"/>
			<defaultLight shaderNode="frontLight01"           	        lightTypes="0" excludedLightTypes="3"/>
			<defaultLight shaderNode="frontLight02"           	        lightTypes="0" excludedLightTypes="3"/>
            <defaultLight shaderNode="frontLight2SelfIllum"          	lightTypes="0 3" />
            <defaultLight shaderNode="frontLight3SelfIllum"          	lightTypes="0 3" />
            <defaultLight shaderNode="frontLight4SelfIllum"          	lightTypes="0 3" intensity="2" />
            <defaultLight shaderNode="frontLight5SelfIllum"          	lightTypes="0 3" intensity="2" />
            <defaultLight shaderNode="workLightFrontSelfIllum"      	lightTypes="2" intensity="45" />
            <defaultLight shaderNode="workLightFrontSelfIllum2"     	lightTypes="2" intensity="45" />
            <defaultLight shaderNode="workLightFrontSelfIllum3"       	lightTypes="2 3" intensity="45" />
            <defaultLight shaderNode="workLightFrontSelfIllum4"       	lightTypes="2 3" intensity="45" />
            <defaultLight shaderNode="workLightFrontSelfIllum5"       	lightTypes="2" intensity="45" />
			<defaultLight shaderNode="workLightBackSelfIllum"        	lightTypes="1" intensity="45" />
			<defaultLight shaderNode="workLightBackSelfIllum2"        	lightTypes="1" intensity="45" />
			<defaultLight shaderNode="workLightBackSelfIllum3"        	lightTypes="1" intensity="45" />
			<defaultLight shaderNode="warningSignLightLeft01"          	lightTypes="0 3" />
            <defaultLight shaderNode="warningSignLightLeft02"          	lightTypes="0 3" />
            <defaultLight shaderNode="warningSignLightRight01"          lightTypes="0 3" />
            <defaultLight shaderNode="warningSignLightRight02"          lightTypes="0 3" />
        </defaultLights>

        <turnLights>
            <turnLightLeft shaderNode="turnLightLeftSelfIllum" />
            <turnLightLeft shaderNode="turnLightLeftSelfIllum2" />
            <turnLightRight shaderNode="turnLightRightSelfIllum" />
			<turnLightRight shaderNode="turnLightRightSelfIllum2" />
        </turnLights>

        <brakeLights>
		    <brakeLight shaderNode="brakeLightSelfIllum" />
			<brakeLight shaderNode="brakeLightSelfIllum2" />
        </brakeLights>

        <beaconLights>
            <beaconLight node="beaconLightLeftNode" filename="lights/beaconLight09.xml" />
            <beaconLight node="beaconLightRightNode" filename="lights/beaconLight09.xml" />
        </beaconLights>

        <sounds>
            <switchLight template="SWITCH_01"  />
            <turnLight template="SWITCH_TURNLIGHT"  />
        </sounds>

        <dashboards>
			<dashboard displayType="EMITTER" valueType="lightState" node="lightOnDecal"  baseColor="0.3 0.3 0.3 1" emitColor="0.23 0.38 0.93 1"    intensity="0.8" lightTypes="0 3" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="EMITTER" valueType="turnLightLeft"  node="turnlightLeftDecal"      baseColor="0.3 0.3 0.3 1" emitColor="GREEN" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="EMITTER" valueType="turnLightRight" node="turnlightRightDecal"     baseColor="0.3 0.3 0.3 1" emitColor="GREEN" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="emitter" valueType="turnLightAny"   node="iconTurnTrailer2Decal"          baseColor="0.3 0.3 0.3 1" emitColor="GREEN" groups="MOTOR_ACTIVE BACK_ATTACHMENT"/>
            <dashboard displayType="emitter" valueType="turnLightAny"  node="iconTurnTrailer2LeftDecal"      baseColor="0.3 0.3 0.3 1" emitColor="GREEN" groups="MOTOR_ACTIVE BACK_ATTACHMENT"/>
            <dashboard displayType="emitter" valueType="turnLightAny" node="iconTurnTrailer2RightDecal"     baseColor="0.3 0.3 0.3 1" emitColor="GREEN" groups="MOTOR_ACTIVE BACK_ATTACHMENT"/>
			<dashboard displayType="EMITTER" valueType="lightState" node="displayLightDecal"  intensity="1" lightTypes="0 3" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="EMITTER" valueType="lightState" node="terminalStarting" intensity="1" lightTypes="0 3" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="EMITTER" valueType="lightState" node="terminalActive" intensity="1" lightTypes="0 3" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="EMITTER" valueType="lightState" node="cabinDecalsLightUp" intensity="0.3" lightTypes="0 3" groups="MOTOR_ACTIVE"/>
			<dashboard displayType="EMITTER" valueType="lightState" node="lightTopSwitch"  intensity="0.3" lightTypes="3" groups="MOTOR_ACTIVE"/>
        </dashboards>
    </lights>


    <attacherJoints comboDuration="2">
		<attacherJointConfigurations>
			<attacherJointConfiguration name="$l10n_no_frontPto" price="0">
				<attacherJoint node="attacherJointBack" upperRotationOffset="0.16" moveTime="2.5" comboTime="1">
					<distanceToGround lower="0.32" upper="1.20" />
					<rotationNode node="attacherJointBackRot" lowerRotation="-21 0 0" upperRotation="30 0 0" />
					<rotationNode2 node="attacherJointBackRot2" />
					<bottomArm rotationNode="attacherJointBackArmBottom" translationNode="bottomLink" referenceNode="referencePointBackBottom" zScale="-1" startRotation="-17 0 0" />
					<topArm baseNode="attacherJointBackArmTop" filename="$data/shared/assets/upperLinks/walterscheid03.i3d" color="FENDT_GREY1" zScale="-1" />
					<schema position="1 0" rotation="0" invertX="false" />
					<objectChange node="trailerAttacherNode" visibilityActive="false" visibilityInactive="true" />
				</attacherJoint>
				<attacherJoint node="trailerAttacherJointBack" jointType="trailer" lowerRotLimit="10 50 50" upperRotRotationOffset="0" allowsJointLimitMovement="false" comboTime="1">
					<distanceToGround lower="0.43" upper="1.12" />
					<transNode node="trailerAttacherNode" minY="0.85" maxY="1.3" height="0.25"/>
					<schema position="1 0" rotation="0" invertX="false" />
					<objectChange node="trailerLowNode" visibilityActive="false"  visibilityInactive="true" />
				</attacherJoint>
				<attacherJoint node="trailerAttacherJointBackLow" jointType="trailerLow" lowerRotLimit="10 50 50" lowerTransLimit="0 0 0" upperRotRotationOffset="0" allowsJointLimitMovement="false" comboTime="1">
					<distanceToGround lower="0.52" upper="0.76" />
					<transNode node="trailerLowNode" minY="0.77" maxY="0.83" />
					<schema position="1 0" rotation="0" invertX="false" />
					<objectChange node="attacherJointBackArmBottom" rotationActive="30 0 0"  rotationInactive="-17 0 0" />
					<objectChange node="trailerAttacherNode" visibilityActive="false"  visibilityInactive="true" />
					<steeringBars leftNode="trailerSteeringLeftRef" rightNode="trailerSteeringRightRef" />
				</attacherJoint>
				<attacherJoint node="placeholderPtoConfiguration" jointType="semitrailer" allowsJointLimitMovement="false" allowsLowering="false" lowerRotLimit="12 125 12">
                    <schema position="1 0" rotation="0" invertX="false" />
                </attacherJoint>

			</attacherJointConfiguration>
		</attacherJointConfigurations>
    </attacherJoints>

    <powerTakeOffs>
        <output attacherJointIndices="1 2 3" outputNode="ptoBack" />
    </powerTakeOffs>

    <frontloaderConfigurations>
        <frontloaderConfiguration name="$l10n_ui_no" price="0" >
            <objectChange node="frontloaderAttacherBlockStoll" visibilityActive="false" />
            <objectChange node="frontloaderAttacherBlockHauer" visibilityActive="false" />
            <objectChange node="frontloaderAttacherBlockFendt" visibilityActive="false" />
        </frontloaderConfiguration>
        <frontloaderConfiguration name="Stoll" price="1500" >
            <objectChange node="frontloaderAttacherBlockStoll" visibilityActive="true" visibilityInactive="false"/>
            <attacherJoint node="attacherJointFrontloaderStoll" jointType="attachableFrontloader" lowerTransLimit="0 0 0" lowerRotLimit="0 0 0" moveTime="2" >
                <schema position="1 0.4" rotation="0" invertX="true" />
            </attacherJoint>
        </frontloaderConfiguration>
		<frontloaderConfiguration name="Hauer" price="1500" >
            <objectChange node="frontloaderAttacherBlockHauer" visibilityActive="true" visibilityInactive="false"/>
            <attacherJoint node="attacherJointFrontloaderHauer" jointType="attachableFrontloader" lowerTransLimit="0 0 0" lowerRotLimit="0 0 0" moveTime="2" >
                <schema position="1 0.4" rotation="0" invertX="true" />
            </attacherJoint>
        </frontloaderConfiguration>
		<frontloaderConfiguration name="Fendt Cargo" price="0" >
            <objectChange node="frontloaderAttacherBlockFendt" visibilityActive="true" visibilityInactive="false"/>
            <attacherJoint node="attacherJointFrontloaderFendt" jointType="attachableFrontloader" lowerTransLimit="0 0 0" lowerRotLimit="0 0 0" moveTime="2" >
                <schema position="1 0.4" rotation="0" invertX="true" />
            </attacherJoint>
        </frontloaderConfiguration>
    </frontloaderConfigurations>

    <enterable isTabbable="true" >
        <enterReferenceNode node="fendt800_main_component1" />
        <exitPoint node="exitPoint" />

        <cameras>
            <camera node="outdoorCamera" rotatable="true" rotateNode="outdoorCameraTarget" limit="true" useWorldXZRotation="true" rotMinX="-1.4" rotMaxX="1" transMin="4" transMax="40" translation="0 0 6" rotation="-20 180 0">
                <raycastNode node="cameraRaycastNode1"/>
                <raycastNode node="cameraRaycastNode2"/>
            </camera>
            <camera node="indoorCameraSeat" rotatable="true" limit="true" rotMinX="-1.1" rotMaxX="0.4" transMin="0" transMax="0" useMirror="true" isInside="true" shadowFocusBox="shadowFocusBox" />
			<!--camera node="indoorCamera" rotatable="true" limit="true" rotMinX="-1.1" rotMaxX="0.4" transMin="0" transMax="0" useMirror="true" isInside="true" shadowFocusBox="shadowFocusBox" /-->
        </cameras>

        <characterNode node="playerSkin" cameraMinDistance="1.5" spineRotation="-90 0 90" >
            <target ikChain="rightFoot" targetNode="playerRightFootTarget" />
            <target ikChain="leftFoot"  targetNode="playerLeftFootTarget" />
            <target ikChain="rightArm"  targetNode="playerRightHandTarget" poseId="wideFingers"/>
            <target ikChain="leftArm"   targetNode="playerLeftHandTarget" />
        </characterNode>

        <characterTargetNodeModifier node="playerRightHandTarget" transitionTime="0.2">
            <state node="playerRightHandTargetFrontloader" referenceNode="frontloaderJoystick"/>
        </characterTargetNodeModifier>

        <characterTargetNodeModifier node="playerRightFootTarget" transitionTime="0.1" >
            <state node="playerRightFootTargetGas"   referenceNode="gasPedal" directionReferenceNode="playerRightFootTargetGasRef" />
            <state node="playerRightFootTargetBrake" referenceNode="brakePedal" />
        </characterTargetNodeModifier>
		
		<mirrors>
            <mirror node="mirrorLeftDecal" prio="1" />
            <mirror node="mirrorRightDecal" prio="1" />
        </mirrors>

        <dashboards>
            <dashboard displayType="NUMBER" valueType="time"          numbers="numbersTime"          precision="2" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="NUMBER" valueType="operatingTime" numbers="numbersOperatingTime" precision="1" groups="MOTOR_ACTIVE"/>
        </dashboards>
    </enterable>

    <motorized>
        <consumerConfigurations>
            <consumerConfiguration>
                <consumer fillUnitIndex="1" usage="18"  fillType="diesel" /> <!-- usage is per hour at max load and max rpm -->
                <consumer fillUnitIndex="2" usage="3.6" fillType="def" /> <!-- usage is per hour at max load and max rpm -->
                <consumer fillUnitIndex="3" usage="200" fillType="air" permanentConsumption="false" refillLitersPerSecond="250" refillCapacityPercentage="0.5" /> <!-- usage per second at full brake power -->
            </consumerConfiguration>
            <consumerConfiguration>
                <consumer fillUnitIndex="1" usage="19"  fillType="diesel" /> <!-- usage is per hour at max load and max rpm -->
                <consumer fillUnitIndex="2" usage="3.9" fillType="def" /> <!-- usage is per hour at max load and max rpm -->
                <consumer fillUnitIndex="3" usage="200" fillType="air" permanentConsumption="false" refillLitersPerSecond="250" refillCapacityPercentage="0.5" /> <!-- usage per second at full brake power -->
            </consumerConfiguration>
            <consumerConfiguration>
                <consumer fillUnitIndex="1" usage="20"  fillType="diesel" /> <!-- usage is per hour at max load and max rpm -->
                <consumer fillUnitIndex="2" usage="4.3" fillType="def" /> <!-- usage is per hour at max load and max rpm -->
                <consumer fillUnitIndex="3" usage="200" fillType="air" permanentConsumption="false" refillLitersPerSecond="250" refillCapacityPercentage="0.5" /> <!-- usage per second at full brake power -->
            </consumerConfiguration>
            <consumerConfiguration>
                <consumer fillUnitIndex="1" usage="21"  fillType="diesel" /> <!-- usage is per hour at max load and max rpm -->
                <consumer fillUnitIndex="2" usage="4.5" fillType="def" /> <!-- usage is per hour at max load and max rpm -->
                <consumer fillUnitIndex="3" usage="200" fillType="air" permanentConsumption="false" refillLitersPerSecond="250" refillCapacityPercentage="0.5" /> <!-- usage per second at full brake power -->
            </consumerConfiguration>
        </consumerConfigurations>

		<differentialConfigurations>
            <differentialConfiguration>
                <differentials>
                    <differential torqueRatio="0.5" maxSpeedRatio="1.8" wheelIndex1="1" wheelIndex2="2" /> <!-- front left-right -->
                    <differential torqueRatio="0.5" maxSpeedRatio="1.8" wheelIndex1="3" wheelIndex2="4" /> <!-- back left-right -->
                    <differential torqueRatio="0.5" maxSpeedRatio="1.8" differentialIndex1="1" differentialIndex2="2" /> <!-- front-back -->
                </differentials>
            </differentialConfiguration>
        </differentialConfigurations>
		
		
		<motorConfigurations>
            <motorConfiguration name="309 Vario TMS" hp="95" price="0" consumerConfigurationIndex="1">
                <motor torqueScale="0.622" minRpm="850" maxRpm="2200" brakeForce="3.5" lowBrakeForceScale="0.22" maxForwardSpeed="45" maxBackwardSpeed="20" dampingRateScale="0.6">
                    <torque normRpm="0.45" torque="0.9"/>
                    <torque normRpm="0.5" torque="0.97"/>
                    <torque normRpm="0.59" torque="1"/>
                    <torque normRpm="0.72" torque="1"/>
                    <torque normRpm="0.86" torque="0.88"/>
                    <torque normRpm="1" torque="0.72"/>
                </motor>
                <transmission minForwardGearRatio="15" maxForwardGearRatio="310" minBackwardGearRatio="32" maxBackwardGearRatio="310" name="$l10n_info_transmission_cvt"/>
            </motorConfiguration>
            <motorConfiguration name="310 Vario TMS" hp="105" price="5000" consumerConfigurationIndex="2">
                <motor torqueScale="0.764" dampingRateScale="0.65" />
            </motorConfiguration>
            <motorConfiguration name="311 Vario TMS" hp="115" price="10000" consumerConfigurationIndex="3">
                <motor torqueScale="0.806" dampingRateScale="0.7" />
            </motorConfiguration>
            <motorConfiguration name="313 Vario TMS" hp="125" price="14500" consumerConfigurationIndex="4">
                <motor torqueScale="1.901" dampingRateScale="0.78" />
            </motorConfiguration>
        </motorConfigurations>

        <exhaustEffects>
            <exhaustEffect node="exhaustParticle" filename="$data/effects/exhaust/exhaust.i3d" minRpmColor="0.9 0.9 0.9 0.1" maxRpmColor="0.9 0.9 0.9 0.4" minRpmScale="0.05" maxRpmScale="0.5"/>
        </exhaustEffects>

        <motorStartDuration>3000</motorStartDuration>

		<dashboards>
            <dashboard displayType="NUMBER" valueType="rpm"   numbers="numbersRpm"   precision="0" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="NUMBER" valueType="speed" numbers="numbersSpeed" precision="1" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="ANIMATION" valueType="motorTemperature" animName="loadingBarTemperature" minValueAnim="20" maxValueAnim="120" groups="MOTOR_ACTIVE"/>
			<dashboard displayType="ANIMATION" valueType="rpm" animName="handBrakeAnim" minValueAnim="0" maxValueAnim="100" groups="MOTOR_ACTIVE"/>
        </dashboards>

    </motorized>

    <drivable>
        <sounds>
            <waterSplash template="WATER_SPLASH_01" />
        </sounds>
        <steeringWheel node="steeringWheel" indoorRotation="650" outdoorRotation="50" />

        <dashboards>
            <dashboard displayType="EMITTER" valueType="directionForward"    node="directionForwardDecal"         baseColor="0.3 0.3 0.3 1" emitColor="GREEN"  groups="MOTOR_ACTIVE"/>
            <dashboard displayType="EMITTER" valueType="directionBackward"   node="directionBackwardDecal"       baseColor="0.3 0.3 0.3 1" emitColor="GREEN"  groups="MOTOR_ACTIVE"/>
            <dashboard displayType="ROT"     valueType="accelerationAxis" node="gasPedal"   minRot="0 0 0" maxRot="-14 0 0" doInterpolation="true" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="ROT"     valueType="decelerationAxis" node="brakePedal" minRot="0 0 0" maxRot="-20 0 0" doInterpolation="true" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="ROT"     valueType="ac_decelerationAxis" node="joystick" minRot="-10 0 0" maxRot="10 0 0" doInterpolation="true" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="ROT"     valueType="ac_decelerationAxis" node="joystickFarmer" minRot="-10 0 0" maxRot="10 0 0" doInterpolation="true" groups="MOTOR_ACTIVE"/>
			<dashboard displayType="EMITTER" valueType="cruiseControlActive" node="0>9|0|4|5"   baseColor="BLACK"       emitColor="ORANGE" groups="MOTOR_ACTIVE"/>
        </dashboards>
    </drivable>

    <animations>
        <animation name="wiperFrontAnimation">
            <part node="wiperFront" startTime="0.0" endTime="1.3" startRot="0 0 95" endRot="0 0 -95" />
        </animation>
        <animation name="wiperBackAnimation">
            <part node="wiperBack"  startTime="0.0" endTime="0.9" startRot="0 0 25" endRot="0 0 -85" />
        </animation>
        <animation name="loadingBarTemperature">
            <part node="tempLoadingBarDecal" startTime="0.0" endTime="1.0" startScale="1 1 0.05" endScale="1 1 1"/>
        </animation>
        <animation name="loadingBarFuel">
            <part node="fuelLoadingBarDecal" startTime="0.0" endTime="1.0" startScale="1 1 0.05" endScale="1 1 1"/>
        </animation>
        <animation name="loadingBarCompAir">
            <part node="airLoadingBarDecal" sstartTime="0.0" endTime="1.0" startScale="1 1 0.05" endScale="1 1 1"/>
        </animation>
		<animation name="warningSignsFolding">
            <part node="warningSignLeft" 		startTime="0" endTime="1.0" startRot="0 90 0" endRot="0 0 0" />
            <part node="warningSignRight" 		startTime="0" endTime="1.0" startRot="0 -90 0" endRot="0 0 0" />
		</animation>
		<animation name="beaconLightsFolding">
            <part node="beaconLightLeftRot" 	startTime="0" endTime="1.0" startRot="-90 0 0" endRot="0 0 0" />
            <part node="beaconLightRightRot" 	startTime="0" endTime="1.0" startRot="-90 0 0" endRot="0 0 0" />
		</animation>
		<animation name="FrontFenster">
            <part node="frontWindow" startTime="0" endTime="1.5" startRot="0 0 0" endRot="-77 0 0" />
		</animation>
		<animation name="handBrakeAnim">
            <part node="0>9|0|8|1|0" startTime="0.0" endTime="1.0" startRot="0 0 0" endRot="20 0 0" />
		</animation>
		<animation name="backWindow">
            <part node="backWindow" startTime="0.0" endTime="1.0" startRot="0 0 0" endRot="68 0 0" />
		</animation>
		<animation name="roofWindow">
            <part node="roofWindow" startTime="0.0" endTime="1.0" startRot="0 0 0" endRot="17 0 0" />
		</animation>
		<animation name="doorLeft">
            <part node="doorLeft" startTime="0.0" endTime="1.0" startRot="0 0 0" endRot="0 70 0" />
		</animation>
		<animation name="doorRight">
            <part node="doorRight" startTime="0.0" endTime="1.0" startRot="0 0 0" endRot="0 -70 0" />
		</animation>
		<animation name="steeringBase">
            <part node="0>9|0|5|0" startTime="0.0" endTime="1.0" startRot="-5 0 0" endRot="13 0 0" />
		</animation>
		<animation name="bottomArmFront">
            <part node="bottomLinkFrontLeftPart" startTime="0.0" endTime="1.0" startRot="-65 0 0" endRot="0 0 0"/>
            <part node="bottomLinkFrontRightPart" startTime="0.0" endTime="1.0" startRot="-65 0 0" endRot="0 0 0"/>
            <part node="0>4|0|4|0|5" startTime="0.0" endTime="1.0" startRot="-50 0 0" endRot="1.5 0 0"/>
        </animation>
    </animations>
	
	<simpleIC outsideInteractionTrigger="0>11|5|0" >
		<animation animationName="backWindow" animationSpeed="1" sharedAnimation="false" soundVolumeIncreasePercentage="0.5" >
			<insideTrigger triggerPoint="0>9|0|9|1|4" triggerPointSize="0.04" />
		</animation>		
		<animation animationName="FrontFenster" animationSpeed="1" sharedAnimation="false" soundVolumeIncreasePercentage="0.6" >
			<insideTrigger triggerPoint="0>9|0|9|0|4" triggerPointSize="0.04" />
		</animation>	
		<animation animationName="roofWindow" animationSpeed="1" sharedAnimation="false" soundVolumeIncreasePercentage="0.3" >
			<insideTrigger triggerPoint="0>9|0|9|8" triggerPointSize="0.04" />
		</animation>
		<animation animationName="doorLeft" animationSpeed="1" sharedAnimation="false" soundVolumeIncreasePercentage="0.5" >
			<insideTrigger triggerPoint="0>9|0|9|2|0|2" triggerPointSize="0.04" />
			<outsideTrigger triggerPoint="0>9|0|9|2|0|3" triggerPointSize="0.04" />
		</animation>
		<animation animationName="doorRight" animationSpeed="1" sharedAnimation="false" soundVolumeIncreasePercentage="0.5" >
			<insideTrigger triggerPoint="0>9|0|9|3|0|2" triggerPointSize="0.04" />
			<outsideTrigger triggerPoint="0>9|0|9|3|0|3" triggerPointSize="0.04" />
		</animation>
		<animation animationName="steeringBase" animationSpeed="1" sharedAnimation="false" soundVolumeIncreasePercentage="0.0" >
			<insideTrigger triggerPoint="0>9|0|5|0|4" triggerPointSize="0.04" />
		</animation>
		<animation animationName="beaconLightsFolding" animationSpeed="1" sharedAnimation="false" soundVolumeIncreasePercentage="0.0" >
			<outsideTrigger triggerPoint="0>9|0|10|5|0|1" triggerPointSize="0.04" />
		</animation>
		<animation animationName="warningSignsFolding" animationSpeed="1" sharedAnimation="false" soundVolumeIncreasePercentage="0.0" >
			<outsideTrigger triggerPoint="0>9|0|10|6|2" triggerPointSize="0.04" />
		</animation>
		<animation animationName="bottomArmFront" animationSpeed="1" sharedAnimation="false" soundVolumeIncreasePercentage="0.0" >
			<outsideTrigger triggerPoint="0>11|5|1" triggerPointSize="0.04" />
		</animation>
	</simpleIC>
	
    <cylindered>
        <movingTools>
			<movingTool node="attacherJointBackArmBottom">
                <dependentPart node="mainArm" />
            </movingTool>
            <movingTool node="attacherJointFrontArmBottom">
                <dependentPart node="hydraulicFront" />
            </movingTool>
            <movingTool node="gasPedal">
                <dependentPart node="playerRightFootTargetGas" />
            </movingTool>
			<movingTool node="frontWindow">
				<dependentPart node="frontWindowCylinderLeft"/>
                <dependentPart node="frontWindowCylinderRight"/>
            </movingTool>
			<movingTool node="backWindow">
				<dependentPart node="backWindowCylinderLeft"/>
                <dependentPart node="backWindowCylinderRight"/>
            </movingTool>
			<movingTool node="doorLeft">
				<dependentPart node="doorSpringLeft"/>
            </movingTool>
			<movingTool node="doorRight">
				<dependentPart node="doorSpringRight"/>
            </movingTool>
        </movingTools>
		
        <movingParts>
            <movingPart node="mainArm" referencePoint="mainArmRef" localReferencePoint="mainArmPart" referenceFrame="attacherJointBackRot" >
                <dependentPart node="mainArmPart" />
            </movingPart>
            <movingPart node="mainArmPart" referencePoint="mainArmRef" referenceFrame="mainArmRef" >
                <dependentPart node="hydraulicMainArm" />
                <dependentPart node="bottomLinkLeft" />
                <dependentPart node="bottomLinkRight" />
            </movingPart>
            <movingPart node="hydraulicMainArm" referencePoint="hydraulicMainArmRef" referenceFrame="hydraulicFrontRefFrame" >
                <translatingPart node="hydraulicMainArmPunch" />
            </movingPart>
            <movingPart node="bottomLinkLeft" referencePoint="bottomLinkLeftRef" referenceFrame="bottomLinkLeftRef" />
            <movingPart node="bottomLinkRight" referencePoint="bottomLinkRightRef" referenceFrame="bottomLinkRightRef" />
            <movingPart node="steeringBarLeft" referencePoint="steeringBarLeftRef" referenceFrame="steeringBarLeftRef" isActiveDirty="true" maxUpdateDistance="3000" />
            <movingPart node="steeringBarRight" referencePoint="steeringBarRightRef" referenceFrame="steeringBarRightRef" isActiveDirty="true" maxUpdateDistance="3000" />
			<movingPart node="axisFrontSuspension_vis" referencePoint="axisFrontSuspensionRef" referenceFrame="axisFrontSuspensionRef" isActiveDirty="true" maxUpdateDistance="3000">
                <dependentPartPart node="axisFrontSuspensionRef" />
            </movingPart>
            <movingPart node="frontAxisDamperRight" referencePoint="frontAxisDamperRightRef" referenceFrame="frontAxisDamperRightRef" isActiveDirty="true" maxUpdateDistance="3000">
                <translatingPart node="frontAxisDamperRightPunch"/>
            </movingPart>
            <movingPart node="frontAxisDamperLeft" referencePoint="frontAxisDamperLeftRef" referenceFrame="frontAxisDamperLeftRef" isActiveDirty="true" maxUpdateDistance="3000">
                <translatingPart node="frontAxisDamperLeftPunch"/>
            </movingPart>
			<movingPart node="frontWindowCylinderLeft" referencePoint="frontWindowLeftRef" referenceFrame="frontWindowLeftRef">
                <translatingPart node="frontWindowCylinderLeftPunch"/>
            </movingPart>
            <movingPart node="frontWindowCylinderRight" referencePoint="frontWindowRightRef" referenceFrame="frontWindowRightRef">
                <translatingPart node="frontWindowCylinderRightPunch"/>
            </movingPart>
			<movingPart node="backWindowCylinderLeft" referencePoint="backWindowLeftRef" referenceFrame="backWindowLeftRef">
                <translatingPart node="backWindowCylinderLeftPunch"/>
            </movingPart>
            <movingPart node="backWindowCylinderRight" referencePoint="backWindowRightRef" referenceFrame="backWindowRightRef">
                <translatingPart node="backWindowCylinderRightPunch"/>
            </movingPart>
			<movingPart node="doorSpringLeft" referencePoint="doorSpringLeftRef" referenceFrame="doorSpringLeftRef" scaleZ="true" />
			<movingPart node="doorSpringRight" referencePoint="doorSpringRightRef" referenceFrame="doorSpringRightRef" scaleZ="true" />
        </movingParts>

        <dashboards>
            <dashboard displayType="ROT" valueType="movingTool" node="frontloaderJoystick" rotAxis="1" minRot="-15" maxRot="15" axis="AXIS_FRONTLOADER_ARM"  attacherJointIndex="6" doInterpolation="true" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="ROT" valueType="movingTool" node="frontloaderJoystick" rotAxis="3" minRot="-15" maxRot="15" axis="AXIS_FRONTLOADER_TOOL" attacherJointIndex="6" doInterpolation="true" groups="MOTOR_ACTIVE"/>
        </dashboards>
    </cylindered>

    <wipers>
        <wiper animName="wiperFrontAnimation" >
            <state animSpeed="0.75" animPause="2.0" />
            <state animSpeed="0.75" animPause="0.0" />
            <state animSpeed="1.10" animPause="0.0" />
        </wiper>
        <wiper animName="wiperBackAnimation" >
            <state animSpeed="1.0" animPause="2.0" />
        </wiper>
    </wipers>

    <connectionHoses>
        <target attacherJointIndices="1 2 3" type="airDoubleRed" node="airDoubleStorage">
            <objectChange node="airDoubleStorage_cover" rotationActive="0 0 0" rotationInactive="-95.418 0 0"/>
        </target>
        <target attacherJointIndices="1 2 3" type="airDoubleYellow" node="airDoubleControl">
            <objectChange node="airDoubleControl_cover" rotationActive="0 0 0" rotationInactive="-93.618 0 0"/>
        </target>
        <target attacherJointIndices="1 2 3" type="hydraulicIn" node="hydraulic01_in"/>
        <target attacherJointIndices="1 2 3" type="hydraulicOut" node="hydraulic01_out"/>
        <target attacherJointIndices="1 2 3" type="hydraulicIn" node="hydraulic02_in"/>
        <target attacherJointIndices="1 2 3" type="hydraulicOut" node="hydraulic02_out"/>
        <target attacherJointIndices="1 2 3" type="hydraulicIn" node="hydraulic03_in"/>
        <target attacherJointIndices="1 2 3" type="hydraulicOut" node="hydraulic03_out"/>
        <target attacherJointIndices="1 2 3" type="hydraulicIn" node="hydraulic04_in"/>
        <target attacherJointIndices="1 2 3" type="hydraulicOut" node="hydraulic04_out"/>
        <target attacherJointIndices="1 2 3" type="electric" node="backElectric" socket="electric"/>
        <toolConnectorHose mountingNode="rightPipe">
            <startTarget attacherJointIndices="5 6" type="TOOL_CONNECTOR_TOP_RIGHT" node="rightPipe_frontConnector"/>
            <endTarget attacherJointIndices="1 2 3" type="TOOL_CONNECTOR_TOP_RIGHT" node="rightPipe_backConnector"/>
        </toolConnectorHose>
        <toolConnectorHose mountingNode="bottomPipe01">
            <startTarget attacherJointIndices="5 6" type="TOOL_CONNECTOR_BOTTOM_01" node="bottomPipe01_frontConnector"/>
            <endTarget attacherJointIndices="1 2 3" type="TOOL_CONNECTOR_BOTTOM_01" node="bottomPipe01_backConnector"/>
        </toolConnectorHose>
        <toolConnectorHose mountingNode="bottomPipe02">
            <startTarget attacherJointIndices="5 6" type="TOOL_CONNECTOR_BOTTOM_02" node="bottomPipe02_frontConnector"/>
            <endTarget attacherJointIndices="1 2 3" type="TOOL_CONNECTOR_BOTTOM_02" node="bottomPipe02_backConnector"/>
        </toolConnectorHose>
        <toolConnectorHose mountingNode="bottomPipe03">
            <startTarget attacherJointIndices="5 6" type="TOOL_CONNECTOR_BOTTOM_03" node="bottomPipe03_frontConnector"/>
            <endTarget attacherJointIndices="1 2 3" type="TOOL_CONNECTOR_BOTTOM_03" node="bottomPipe03_backConnector"/>
        </toolConnectorHose>
        <toolConnectorHose mountingNode="bottomPipe04">
            <startTarget attacherJointIndices="5 6" type="TOOL_CONNECTOR_BOTTOM_04" node="bottomPipe04_frontConnector"/>
            <endTarget attacherJointIndices="1 2 3" type="TOOL_CONNECTOR_BOTTOM_04" node="bottomPipe04_backConnector"/>
        </toolConnectorHose>
    </connectionHoses>

    <suspensions>
        <suspension node="cabinRot"          weight="400" minRotation="-5 0 -5" maxRotation="5 0 5" suspensionParametersX="200 17" suspensionParametersZ="200 17" />
        <suspension node="seat"              weight="150" minTranslation="0.0 -0.15 0.0" maxTranslation="0.0 0.15 0.0" suspensionParametersX="20 4" suspensionParametersY="5 1" suspensionParametersZ="20 4" />
        <suspension useCharacterTorso="true" weight="90" minRotation="0 -5 -5" maxRotation="0 5 5" suspensionParametersY="7 1" suspensionParametersZ="7 1" />
    </suspensions>

    <fillUnit>
        <fillUnitConfigurations>
            <fillUnitConfiguration>
                <fillUnits>
                    <fillUnit unitTextOverride="$l10n_unit_literShort" showOnHud="false" showInShop="false" fillTypes="diesel" capacity="210">
                        <dashboard displayType="ANIMATION" valueType="fillLevel" animName="loadingBarFuel" groups="MOTOR_ACTIVE"/>
                    </fillUnit>
					<fillUnit unitTextOverride="$l10n_unit_literShort" showOnHud="false" showInShop="false" showOnInfoHud="false" fillTypes="def" capacity="23">
                      <!--  <dashboard displayType="SLIDER" valueType="fillLevel" node="sliderDEF_decal" groups="MOTOR_ACTIVE"/>-->
                    </fillUnit>
                    <fillUnit unitTextOverride="$l10n_unit_literShort" showOnHud="false" showInShop="false" showOnInfoHud="false" fillTypes="air" capacity="2000">
                        <dashboard displayType="ANIMATION" valueType="fillLevel" animName="loadingBarCompAir" groups="MOTOR_ACTIVE"/>
                    </fillUnit>
                </fillUnits>
            </fillUnitConfiguration>
        </fillUnitConfigurations>
    </fillUnit>

    <honk>
       <sound template="HONK_TRUCK" innerRadius="2.0" outerRadius="50.0" fadeOut="0">
          <volume indoor="1.0" outdoor="3.0" />
          <pitch indoor="1.0" outdoor="1.0" />
          <lowpassGain indoor="100" outdoor="100" />
       </sound>
    </honk>

    <dashboard>
        <groups>
            <group name="MOTOR_STARTING" isMotorStarting="true"/>
            <group name="MOTOR_ACTIVE"   isMotorStarting="true" isMotorRunning="true"/>
            <group name="BACK_ATTACHMENT"  attacherJointIndices="1 2 3" />
        </groups>

        <default>
            <dashboard displayType="VISIBILITY" node="terminalStarting" groups="MOTOR_STARTING" />
			<dashboard displayType="EMITTER" node="lightSwitch"  intensity="0.3" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="EMITTER" node="warnblinkerSwitch"  intensity="0.3" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="EMITTER" node="startingDecal1"   baseColor="0.3 0.3 0.3 1" emitColor="RED" groups="MOTOR_STARTING" />
            <dashboard displayType="EMITTER" node="startingDecal2"   baseColor="0.3 0.3 0.3 1" emitColor="ORANGE" groups="MOTOR_STARTING" />
            <dashboard displayType="EMITTER" node="startingDecal3"   baseColor="0.3 0.3 0.3 1" emitColor="RED" groups="MOTOR_STARTING" />
            <dashboard displayType="EMITTER" node="startingDecal4"   baseColor="0.3 0.3 0.3 1" emitColor="RED" groups="MOTOR_STARTING" />
            <dashboard displayType="EMITTER" node="startingDecal5"   baseColor="0.3 0.3 0.3 1" emitColor="GREEN" groups="MOTOR_STARTING" />
            <dashboard displayType="EMITTER" node="startingDecal6"   baseColor="0.3 0.3 0.3 1" emitColor="RED" groups="MOTOR_STARTING" />
			<dashboard displayType="EMITTER" node="startingDecal7"   baseColor="GREY" emitColor="RED" groups="MOTOR_STARTING" />
            <dashboard displayType="EMITTER" node="startingDecal8"   baseColor="GREY" emitColor="RED" groups="MOTOR_STARTING" />
            <dashboard displayType="EMITTER" node="startingDecal9"   baseColor="GREY" emitColor="RED" groups="MOTOR_STARTING" />
            <dashboard displayType="EMITTER" node="startingDecal10"   baseColor="GREY" emitColor="RED" groups="MOTOR_STARTING" />
            <dashboard displayType="EMITTER" node="startingDecal11"   baseColor="GREY" emitColor="RED" groups="MOTOR_STARTING" />
            <dashboard displayType="EMITTER" node="startingDecal12"   baseColor="GREY" emitColor="RED" groups="MOTOR_STARTING" />
            <dashboard displayType="EMITTER" node="startingDecal13"   baseColor="GREY" emitColor="RED" groups="MOTOR_STARTING" />
            <dashboard displayType="EMITTER" node="startingDecal14"   baseColor="GREY" emitColor="RED" groups="MOTOR_STARTING" />
            <dashboard displayType="EMITTER" node="startingDecal15"   baseColor="GREY" emitColor="RED" groups="MOTOR_STARTING" />
			<dashboard displayType="EMITTER" node="startingDecal16"   baseColor="GREY" emitColor="RED" groups="MOTOR_STARTING" />
			<dashboard displayType="EMITTER" node="startingDecal17"   baseColor="GREY" emitColor="RED" groups="MOTOR_STARTING" />
			<dashboard displayType="EMITTER" node="startingDecal18"   baseColor="GREY" emitColor="RED" groups="MOTOR_STARTING" />
			<dashboard displayType="EMITTER" node="startingDecal19"   baseColor="GREY" emitColor="RED" groups="MOTOR_STARTING" />
			<dashboard displayType="EMITTER" node="startingDecal20"   baseColor="GREY" emitColor="RED" groups="MOTOR_STARTING" />
			<dashboard displayType="EMITTER" node="startingDecal21"   baseColor="GREY" emitColor="RED" groups="MOTOR_STARTING" />
			<dashboard displayType="EMITTER" node="startingDecal22"   baseColor="GREY" emitColor="RED" groups="MOTOR_STARTING" />
			<dashboard displayType="EMITTER" node="startingDecal23"   baseColor="GREY" emitColor="RED" groups="MOTOR_STARTING" />
			<dashboard displayType="EMITTER" node="startingDecal24"   baseColor="GREY" emitColor="RED" groups="MOTOR_STARTING" />
			<dashboard displayType="EMITTER" node="motorRunningDecal1"   baseColor="GREY" emitColor="LIGHT_GREEN" groups="MOTOR_ACTIVE" />
            <dashboard displayType="EMITTER" node="motorRunningDecal2"   baseColor="GREY" emitColor="LIGHT_GREEN" groups="MOTOR_ACTIVE" />
            <dashboard displayType="EMITTER" node="motorRunningDecal3"   baseColor="GREY" emitColor="LIGHT_GREEN" groups="MOTOR_ACTIVE" />
            <dashboard displayType="EMITTER" node="motorRunningDecal4"   baseColor="GREY" emitColor="LIGHT_GREEN" groups="MOTOR_ACTIVE" />
            <dashboard displayType="EMITTER" node="motorRunningDecal5"   baseColor="GREY" emitColor="LIGHT_GREEN" groups="MOTOR_ACTIVE" />
            <dashboard displayType="EMITTER" node="motorRunningDecal6"   baseColor="GREY" emitColor="LIGHT_GREEN" groups="MOTOR_ACTIVE" />
            <dashboard displayType="EMITTER" node="motorRunningDecal7"   baseColor="GREY" emitColor="LIGHT_GREEN" groups="MOTOR_ACTIVE" />
            <dashboard displayType="EMITTER" node="motorRunningDecal8"   baseColor="GREY" emitColor="LIGHT_GREEN" groups="MOTOR_ACTIVE" />
			<dashboard displayType="EMITTER" node="motorRunningDecal9"   baseColor="GREY" emitColor="LIGHT_GREEN" groups="MOTOR_ACTIVE" />
            <dashboard displayType="EMITTER" node="motorRunningDecal10"   baseColor="GREY" emitColor="RED" groups="MOTOR_ACTIVE" />
            <dashboard displayType="EMITTER" node="motorRunningDecal11"   baseColor="GREY" emitColor="LIGHT_GREEN" groups="MOTOR_ACTIVE" />
			<dashboard displayType="EMITTER" node="motorRunningDecal12"   baseColor="GREY" emitColor="RED" groups="MOTOR_ACTIVE" />
            <dashboard displayType="EMITTER" node="motorRunningDecal13"   baseColor="GREY" emitColor="RED" groups="MOTOR_ACTIVE" />
            <dashboard displayType="EMITTER" node="motorRunningDecal14"   baseColor="GREY" emitColor="RED" groups="MOTOR_ACTIVE" />
            <dashboard displayType="EMITTER" node="motorRunningDecal15"   baseColor="GREY" emitColor="RED" groups="MOTOR_ACTIVE" />
            <dashboard displayType="EMITTER" node="motorRunningDecal16"   baseColor="GREY" emitColor="RED" groups="MOTOR_ACTIVE" />
			<dashboard displayType="EMITTER" node="motorRunningDecal17"   baseColor="GREY" emitColor="RED" groups="MOTOR_ACTIVE" />
			<dashboard displayType="EMITTER" node="motorRunningDecal18"   baseColor="GREY" emitColor="RED" groups="MOTOR_ACTIVE" />
			<dashboard displayType="EMITTER" node="motorRunningDecal19"   baseColor="GREY" emitColor="RED" groups="MOTOR_ACTIVE" />
			<!-- GreenStar 2630 Display -->
			<!-- Handbrake etc -->
			<dashboard displayType="EMITTER" node="0>9|0|8|1|0" groups="MOTOR_ACTIVE" />
        </default>
    </dashboard>
	<ai>
        <agent width="2.6" length="4.4" height="3.25" lengthOffset="1.05" frontOffset="2.42" />
        <collisionTrigger node="aiCollisionTrigger" width="3.1" height="3.2"/>
    </ai>

    <foliageBending>
        <bendingNode minX="-1.15" maxX="1.15" minZ="-0.3" maxZ="2.3" yOffset="0.6" />
        <bendingNode minX="-1.15" maxX="1.15" minZ="-2.2" maxZ="-0.3" yOffset="0.6" />
    </foliageBending>
	
	<carpetConfigurations>
        <carpetConfiguration name="$l10n_nocarpet" >
            <objectChange node="carpetFendt400" visibilityActive="false" />
        </carpetConfiguration>
		<carpetConfiguration name="$l10n_carpet" >
            <objectChange node="carpetFendt400" visibilityActive="true" price="250"/>
		</carpetConfiguration>
    </carpetConfigurations>
	
	<designConfigurations>
        <designConfiguration name="$l10n_frontFender" >
            <objectChange node="wheelRightFender" visibilityActive="true" />
            <objectChange node="wheelLeftFender" visibilityActive="true" />
		</designConfiguration>
        <designConfiguration name="$l10n_withoutFrontFender" price="-250">
            <objectChange node="wheelRightFender" visibilityActive="false" />
            <objectChange node="wheelLeftFender" visibilityActive="false" />
        </designConfiguration>
    </designConfigurations>
	
	<vehicleTypeConfigurations>
        <vehicleTypeConfiguration name="$l10n_configuration_valueDefault" price="0" vehicleType="tractor">
            <objectChange node="warningSignConfiguration" visibilityActive="false" visibilityInactive="true" />
            <objectChange node="beaconLightLeft" visibilityActive="false" visibilityInactive="true" />
            <objectChange node="beaconLightRight" visibilityActive="false" visibilityInactive="true" />
        </vehicleTypeConfiguration>
        <vehicleTypeConfiguration name="$l10n_beaconLightLeft" price="120" vehicleType="tractor">
            <objectChange node="warningSignConfiguration" visibilityActive="false" visibilityInactive="true" />
            <objectChange node="beaconLightLeft" visibilityActive="true" visibilityInactive="false" />
            <objectChange node="beaconLightRight" visibilityActive="false" visibilityInactive="true" />
        </vehicleTypeConfiguration>
        <vehicleTypeConfiguration name="$l10n_beaconLightAll" price="200" vehicleType="tractor">
            <objectChange node="warningSignConfiguration" visibilityActive="false" visibilityInactive="true" />
            <objectChange node="beaconLightLeft" visibilityActive="true" visibilityInactive="false" />
            <objectChange node="beaconLightRight" visibilityActive="true" visibilityInactive="false" />
        </vehicleTypeConfiguration>
    </vehicleTypeConfigurations>
	
    <rimColorConfigurations useDefaultColors="false" >
        <rimColorConfiguration name="$l10n_red" color="FENDT_RED1" price="0"/>
        <rimColorConfiguration name="$l10n_biege" color="SHARED_GREY3" price="300"/>
    </rimColorConfigurations>

	<baseMaterial>
        <material name="fendt800main_mat" baseNode="fendt800main_vis">
            <shaderParameter name="colorMat0" value="FENDT_NEWGREEN1"/>
        </material>
		<material name="stollFrontLoaderFZ_mat" baseNode="frontloaderAttacherBlockStoll">
            <shaderParameter name="colorMat0" value="FENDT_NEWGREEN1"/>
        </material>
		<material name="upperAttacher_mat" baseNode="FrontloaderStollAttacher">
            <shaderParameter name="colorMat0" value="FENDT_NEWGREEN1"/>
        </material>
		<material name="cabinExterieur_mat" baseNode="cabinExterieur_vis">
            <shaderParameter name="colorMat0" value="FENDT_NEWGREEN1"/>
		</material>
		<material name="Motorhaube_mat" baseNode="Motorhaube">
            <shaderParameter name="colorMat0" value="FENDT_NEWGREEN1"/>
        </material>
    </baseMaterial>

    <baseMaterialConfigurations>
	    <baseMaterialConfiguration name="New Green" color="0.07 0.156 0.034"   material="0"/>
        <baseMaterialConfiguration name="FENDT CLASSIC" color="FENDT_NEWGREEN1"/>
		<baseMaterialConfiguration name="$l10n_communal" color="FENDT_ORANGE1" price="2500"/>
		<baseMaterialConfiguration name="PETROL" color="0 0.17 0.205" price="2500"/>
		<baseMaterialConfiguration name="$l10n_black" color="FENDT_BLACK1" price="2500"/>
		<material name="fendt800main_mat" shaderParameter="colorMat0" />
		<material name="cabinExterieur_mat" shaderParameter="colorMat0" />
		<material name="stollFrontLoaderFZ_mat" shaderParameter="colorMat0" />
		<material name="upperAttacher_mat" shaderParameter="colorMat0" />
		<material name="Motorhaube_mat" shaderParameter="colorMat0" />
    </baseMaterialConfigurations>
	
    <wearable wearDuration="480" workMultiplier="5" fieldMultiplier="2"/>
    <washable dirtDuration="90" washDuration="1" workMultiplier="3" fieldMultiplier="2"/>

	
    <i3dMappings>
		<i3dMapping id="fendt800_main_component1" node="0>" />
        <i3dMapping id="wheelBackLeft" node="0>0|0" />
        <i3dMapping id="wheelBackRight" node="0>0|1" />
        <i3dMapping id="frontAxisJoint" node="0>0|2" />
        <i3dMapping id="outdoorCameraTarget" node="0>1|0" />
        <i3dMapping id="outdoorCamera" node="0>1|0|0" />
        <i3dMapping id="indoorCamera" node="0>1|1" />
        <i3dMapping id="cameraRaycastNode1" node="0>1|2" />
        <i3dMapping id="cameraRaycastNode2" node="0>1|3" />
        <i3dMapping id="shadowFocusBox" node="0>1|4" />
        <i3dMapping id="frontLightLow" node="0>2|0|0" />
        <i3dMapping id="highBeamLow" node="0>2|0|1" />
        <i3dMapping id="frontLightHigh" node="0>2|0|2" />
        <i3dMapping id="highBeamHigh" node="0>2|0|3" />
		<i3dMapping id="frontLight01" node="0>14|0|1" />
		<i3dMapping id="frontLight02" node="0>14|1|1" />
		
		<i3dMapping id="reflector1" node="0>2|1|0" />
		<i3dMapping id="reflector2" node="0>2|1|1" />
		<i3dMapping id="exitPoint" node="0>3" />
        <i3dMapping id="attacherJointBackRot" node="0>4|0|0" />
        <i3dMapping id="attacherJointBackRot2" node="0>4|0|0|0" />
        <i3dMapping id="attacherJointBack" node="0>4|0|0|0|0" />
        <i3dMapping id="attacherJointBackArmBottom" node="0>4|0|1" />
        <i3dMapping id="bottomLink" node="0>4|0|1|0" />
        <i3dMapping id="referencePointBackBottom" node="0>4|0|1|0|0" />
        <i3dMapping id="mainArmRef" node="0>4|0|1|0|1" />
        <i3dMapping id="bottomLinkLeftRef" node="0>4|0|1|0|1|0" />
        <i3dMapping id="bottomLinkRightRef" node="0>4|0|1|0|1|1" />
        <i3dMapping id="attacherJointBackArmTop" node="0>4|0|2" />
        <i3dMapping id="attacherJointFrontRot" node="0>4|0|3" />
        <i3dMapping id="attacherJointFrontRot2" node="0>4|0|3|0" />
        <i3dMapping id="attacherJointFront" node="0>4|0|3|0|0" />
        <i3dMapping id="attacherJointFrontArmBottom" node="0>4|0|4" />
        <i3dMapping id="bottomLinkFront" node="0>4|0|4|0" />
        <i3dMapping id="referencePointFrontBottom" node="0>4|0|4|0|0" />
        <i3dMapping id="hydraulicFrontRef" node="0>4|0|4|0|1" />
        <i3dMapping id="bottomLinkFrontLeft" node="0>4|0|4|0|2" />
        <i3dMapping id="bottomLinkFrontLeftPart" node="0>4|0|4|0|2|0" />
        <i3dMapping id="bottomLinkFrontRight" node="0>4|0|4|0|3" />
        <i3dMapping id="bottomLinkFrontRightPart" node="0>4|0|4|0|3|0" />
        <i3dMapping id="attacherJointFrontArmTop" node="0>4|0|5" />
        <i3dMapping id="trailerAttacherNode" node="0>4|1|0" />
        <i3dMapping id="trailerAttacherJointBack" node="0>4|1|0|0" />
        <i3dMapping id="trailerLowNode" node="0>4|1|1" />
        <i3dMapping id="trailerAttacherJointBackLow" node="0>4|1|1|0" />
        <i3dMapping id="trailerSteeringLeftRef" node="0>4|1|1|1" />
        <i3dMapping id="trailerSteeringRightRef" node="0>4|1|1|2" />
        <i3dMapping id="trailerAttacherJointFront" node="0>4|1|2" />
        <i3dMapping id="ptoBack" node="0>4|2|0" />
        <i3dMapping id="ptoFront" node="0>4|2|1" />
        <i3dMapping id="placeholderPtoConfiguration" node="0>4|2|2" />
        <i3dMapping id="frontloaderAttacherBlockStoll" node="0>4|3|0" />
        <i3dMapping id="attacherJointFrontloaderStoll" node="0>4|3|0|0" />
        <i3dMapping id="frontloaderAttacherBlockHauer" node="0>4|3|1" />
        <i3dMapping id="attacherJointFrontloaderHauer" node="0>4|3|1|0" />
        <i3dMapping id="additionalAttacherBlock" node="0>4|3|1|1" />
		<i3dMapping id="frontloaderAttacherBlockFendt" node="0>4|3|2" />
        <i3dMapping id="attacherJointFrontloaderFendt" node="0>4|3|2|0" />
        <i3dMapping id="aiCollisionTrigger" node="0>5|0" />
        <i3dMapping id="exhaustParticle" node="0>6" />
        <i3dMapping id="hydraulicFront" node="0>7|0" />
        <i3dMapping id="hydraulicFrontPunch" node="0>7|0|0" />
        <i3dMapping id="hydraulicFrontSpring" node="0>7|0|1" />
        <i3dMapping id="mainArm" node="0>7|1" />
        <i3dMapping id="mainArmPart" node="0>7|1|0" />
        <i3dMapping id="hydraulicMainArmRef" node="0>7|1|1" />
        <i3dMapping id="hydraulicMainArm" node="0>7|2" />
        <i3dMapping id="hydraulicMainArmPunch" node="0>7|2|0" />
        <i3dMapping id="bottomLinkLeft" node="0>7|3" />
        <i3dMapping id="bottomLinkRight" node="0>7|4" />
        <i3dMapping id="hydraulicFrontRefFrame" node="0>7|5" />
		<i3dMapping id="axisFrontSuspension_vis" node="0>7|6" />
		<i3dMapping id="frontAxisDamperRightRef" node="0>7|6|0" />
		<i3dMapping id="frontAxisDamperLeftRef" node="0>7|6|1" />
		<i3dMapping id="frontAxisDamperRight" node="0>7|7" />
		<i3dMapping id="frontAxisDamperRightPunch" node="0>7|7|0" />
		<i3dMapping id="frontAxisDamperLeft" node="0>7|8" />
		<i3dMapping id="frontAxisDamperLeftPunch" node="0>7|8|0" />
		<i3dMapping id="frontPto" node="0>8|1" />
		<i3dMapping id="cabinRot" node="0>9|0" />
		<i3dMapping id="seat" node="0>9|0|0" />
		<i3dMapping id="frontloaderJoystick" node="0>9|0|0|0|0" />
        <i3dMapping id="playerRightHandTargetFrontloader" node="0>9|0|0|0|0|0" />
		<i3dMapping id="playerSkin" node="0>9|0|0|1" />
        <i3dMapping id="indoorCameraSeat" node="0>9|0|0|2" />
		<i3dMapping id="joystick" node="0>9|0|0|3" />
		<i3dMapping id="playerRightHandTarget" node="0>9|0|0|3|0" />
		<i3dMapping id="neutralDecal" node="0>9|0|0|4|0" />
		<i3dMapping id="motorRunningDecal1" node="0>9|0|0|3|11" />
		<i3dMapping id="motorRunningDecal2" node="0>9|0|0|3|1" />
		<i3dMapping id="motorRunningDecal3" node="0>9|0|0|3|2" />
		<i3dMapping id="motorRunningDecal4" node="0>9|0|0|3|3" />
		<i3dMapping id="motorRunningDecal5" node="0>9|0|0|3|4" />
		<i3dMapping id="motorRunningDecal6" node="0>9|0|0|3|5" />
		<i3dMapping id="motorRunningDecal7" node="0>9|0|0|3|6" />
		<i3dMapping id="motorRunningDecal8" node="0>9|0|0|3|7" />
		<i3dMapping id="motorRunningDecal9" node="0>9|0|0|3|8" />
		<i3dMapping id="motorRunningDecal10" node="0>9|0|0|3|9" />
		<i3dMapping id="motorRunningDecal11" node="0>9|0|0|3|10" />
		<i3dMapping id="frontLight2SelfIllum" node="0>9|0|1|0|0|0" />
        <i3dMapping id="brakeLightSelfIllum" node="0>9|0|1|0|0|1" />
        <i3dMapping id="turnLightLeftSelfIllum" node="0>9|0|1|0|0|2" />
		<i3dMapping id="frontLight3SelfIllum" node="0>9|0|1|0|1|0" />
        <i3dMapping id="brakeLightSelfIllum2" node="0>9|0|1|0|1|1" />
        <i3dMapping id="turnLightRightSelfIllum" node="0>9|0|1|0|1|2" />
		<i3dMapping id="frontLight4SelfIllum" node="0>9|0|1|0|2|1" />
        <i3dMapping id="turnLightRightSelfIllum2" node="0>9|0|1|0|2|3" />
		<i3dMapping id="frontLight5SelfIllum" node="0>9|0|1|0|3|1" />
        <i3dMapping id="turnLightLeftSelfIllum2" node="0>9|0|1|0|3|3" />
		<i3dMapping id="reflector3" node="0>9|0|1|0|4" />
		<i3dMapping id="reflector4" node="0>9|0|1|0|5" />
        <i3dMapping id="defaultLightSign" node="0>9|0|1|1|0|0" />
		<i3dMapping id="workLightFrontSelfIllum" node="0>9|0|1|1|1|0" />
        <i3dMapping id="workLightFrontSelfIllum2" node="0>9|0|1|1|2|0" />
        <i3dMapping id="workLightFrontSelfIllum3" node="0>9|0|1|1|3|0" />
        <i3dMapping id="workLightFrontSelfIllum4" node="0>9|0|1|1|4|0" />
        <i3dMapping id="workLightFrontSelfIllum5" node="0>9|0|1|1|5|0" />
        <i3dMapping id="workLightBackSelfIllum" node="0>9|0|1|1|6|0" />
        <i3dMapping id="workLightBackSelfIllum2" node="0>9|0|1|1|7|0" />
        <i3dMapping id="workLightBackSelfIllum3" node="0>9|0|1|1|8|0" />
		<i3dMapping id="workLightBackLow" node="0>9|0|1|2|0" />
        <i3dMapping id="workLightBackHigh" node="0>9|0|1|2|1" />
        <i3dMapping id="workLightFrontLow" node="0>9|0|1|2|2" />
        <i3dMapping id="workLightFrontHigh" node="0>9|0|1|2|3" />
        <i3dMapping id="backLightsHigh" node="0>9|0|1|3|0" />
        <i3dMapping id="turnLightLeftFront" node="0>9|0|1|4|0" />
        <i3dMapping id="turnLightLeftBack" node="0>9|0|1|4|1" />
        <i3dMapping id="turnLightRightFront" node="0>9|0|1|4|2" />
        <i3dMapping id="turnLightRightBack" node="0>9|0|1|4|3" />
        <i3dMapping id="terminalStarting" node="0>9|0|1|5|0" />
        <i3dMapping id="terminalActive" node="0>9|0|1|5|1" />
        <i3dMapping id="displayLightDecal" node="0>9|0|1|5|2" />
		<i3dMapping id="cabinDecalsLightUp" node="0>9|0|1|5|3" />
		<i3dMapping id="lightSwitch" node="0>9|0|1|5|4" />
		<i3dMapping id="warnblinkerSwitch" node="0>9|0|1|5|5" />
		<i3dMapping id="lightTopSwitch" node="0>9|0|1|5|6" />
        <i3dMapping id="numberplateLight" node="0>9|0|1|6|0" />
		<i3dMapping id="needleVoltageDecal" node="0>9|0|2|0" />
        <i3dMapping id="airLoadingBarDecal" node="0>9|0|2|1" />
        <i3dMapping id="tempLoadingBarDecal" node="0>9|0|2|2" />
        <i3dMapping id="fuelLoadingBarDecal" node="0>9|0|2|3" />
        <i3dMapping id="numbersTime" node="0>9|0|3|0" />
        <i3dMapping id="numbersRpm" node="0>9|0|3|1" />
		<i3dMapping id="numbersSpeed" node="0>9|0|3|2" />
        <i3dMapping id="numbersOperatingTime" node="0>9|0|3|3" />
        <i3dMapping id="startingDecal1" node="0>9|0|4|0" />
        <i3dMapping id="startingDecal2" node="0>9|0|4|1" />
        <i3dMapping id="startingDecal3" node="0>9|0|4|2" />
        <i3dMapping id="startingDecal4" node="0>9|0|4|3" />
        <i3dMapping id="startingDecal5" node="0>9|0|4|4" />
        <i3dMapping id="startingDecal6" node="0>9|0|4|5" />
        <i3dMapping id="turnlightLeftDecal" node="0>9|0|4|6" />
		<i3dMapping id="turnlightRightDecal" node="0>9|0|4|7" />
		<i3dMapping id="lightOnDecal" node="0>9|0|4|8" />
        <i3dMapping id="directionForwardDecal" node="0>9|0|4|9" />
        <i3dMapping id="directionBackwardDecal" node="0>9|0|4|10" />
		<i3dMapping id="iconTurnTrailer1Decal" node="0>9|0|4|11|0" />
        <i3dMapping id="iconTurnTrailer1LeftDecal" node="0>9|0|4|11|1" />
        <i3dMapping id="iconTurnTrailer1RightDecal" node="0>9|0|4|11|2" />
        <i3dMapping id="iconTurnTrailer2Decal" node="0>9|0|4|12|0" />
        <i3dMapping id="iconTurnTrailer2LeftDecal" node="0>9|0|4|12|1" />
        <i3dMapping id="iconTurnTrailer2RightDecal" node="0>9|0|4|12|2" />
		<i3dMapping id="motorRunningDecal12" node="0>9|0|4|13" />
		<i3dMapping id="motorRunningDecal13" node="0>9|0|4|14" />
		<i3dMapping id="motorRunningDecal14" node="0>9|0|4|15" />
		<i3dMapping id="motorRunningDecal15" node="0>9|0|4|16" />
		<i3dMapping id="motorRunningDecal16" node="0>9|0|4|17" />
		<i3dMapping id="motorRunningDecal17" node="0>9|0|9|6|1" />
		<i3dMapping id="motorRunningDecal18" node="0>9|0|9|6|2" />
		<i3dMapping id="motorRunningDecal19" node="0>9|0|9|6|3" />
		<i3dMapping id="startingDecal7" node="0>9|0|4|18" />
		<i3dMapping id="startingDecal8" node="0>9|0|4|19" />
		<i3dMapping id="startingDecal9" node="0>9|0|4|20" />
		<i3dMapping id="startingDecal10" node="0>9|0|4|21" />
		<i3dMapping id="startingDecal11" node="0>9|0|4|22" />
		<i3dMapping id="startingDecal12" node="0>9|0|4|23" />
		<i3dMapping id="startingDecal13" node="0>9|0|4|24" />
		<i3dMapping id="startingDecal14" node="0>9|0|4|25" />
		<i3dMapping id="startingDecal15" node="0>9|0|4|26" />
		<i3dMapping id="startingDecal16" node="0>9|0|4|27" />
		<i3dMapping id="startingDecal17" node="0>9|0|4|28" />
		<i3dMapping id="startingDecal18" node="0>9|0|4|29" />
		<i3dMapping id="startingDecal19" node="0>9|0|4|30" />
		<i3dMapping id="startingDecal20" node="0>9|0|4|31" />
        <i3dMapping id="steeringWheel" node="0>9|0|5|0|0|0" />
        <i3dMapping id="playerLeftHandTarget" node="0>9|0|5|0|0|0|0" />
        <i3dMapping id="steeringWheel1" node="0>9|0|5|0|0|0|1" />
        <i3dMapping id="steeringWheel2" node="0>9|0|5|0|0|0|2" />
        <i3dMapping id="gasPedal" node="0>9|0|5|1|0" />
        <i3dMapping id="playerRightFootTargetGasRef" node="0>9|0|5|1|0|0" />
        <i3dMapping id="playerRightFootTargetGas" node="0>9|0|5|1|1" />
        <i3dMapping id="brakePedal" node="0>9|0|5|2|0" />
        <i3dMapping id="playerRightFootTargetBrake" node="0>9|0|5|2|0|0" />
        <i3dMapping id="playerLeftFootTarget" node="0>9|0|6|0" />
        <i3dMapping id="playerRightFootTarget" node="0>9|0|6|1" />
		<i3dMapping id="mirrorLeftDecal" node="0>9|0|7|0" />
        <i3dMapping id="mirrorRightDecal" node="0>9|0|7|1" />
		<i3dMapping id="cabinExterieur_vis" node="0>9|0|8|0" />
		<i3dMapping id="frontWindow" node="0>9|0|9|0" />
		<i3dMapping id="wiperFront" node="0>9|0|9|0|0|0" />
		<i3dMapping id="frontWindowCylinderLeft" node="0>9|0|9|0|1" />
		<i3dMapping id="frontWindowCylinderLeftPunch" node="0>9|0|9|0|1|0" />
		<i3dMapping id="frontWindowCylinderRight" node="0>9|0|9|0|2" />
		<i3dMapping id="frontWindowCylinderRightPunch" node="0>9|0|9|0|2|0" />
		<i3dMapping id="backWindow" node="0>9|0|9|1" />
		<i3dMapping id="wiperBack" node="0>9|0|9|1|0|0" />
		<i3dMapping id="backWindowCylinderLeft" node="0>9|0|9|1|1" />
		<i3dMapping id="backWindowCylinderLeftPunch" node="0>9|0|9|1|1|0" />
		<i3dMapping id="backWindowCylinderRight" node="0>9|0|9|1|2" />
		<i3dMapping id="backWindowCylinderRightPunch" node="0>9|0|9|1|2|0" />
		<i3dMapping id="doorLeft" node="0>9|0|9|2|0" />
		<i3dMapping id="doorSpringLeft" node="0>9|0|9|2|0|0" />
		<i3dMapping id="doorRight" node="0>9|0|9|3|0" />
		<i3dMapping id="doorSpringRight" node="0>9|0|9|3|0|0" />
		<i3dMapping id="roofWindow" node="0>9|0|9|4" />
        <i3dMapping id="frontWindowLeftRef" node="0>9|0|9|5|0" />
        <i3dMapping id="frontWindowRightRef" node="0>9|0|9|5|1" />
        <i3dMapping id="backWindowLeftRef" node="0>9|0|9|5|2" />
        <i3dMapping id="backWindowRightRef" node="0>9|0|9|5|3" />
        <i3dMapping id="doorSpringLeftRef" node="0>9|0|9|5|4" />
        <i3dMapping id="doorSpringRightRef" node="0>9|0|9|5|5" />
		<i3dMapping id="frontPtoController" node="0>9|0|10|0" />
        <i3dMapping id="frontPtoControllerDecalLightUp" node="0>9|0|10|0|1" />
        <i3dMapping id="startingDecal21" node="0>9|0|10|0|2" />
        <i3dMapping id="startingDecal22" node="0>9|0|10|0|3" />
        <i3dMapping id="startingDecal23" node="0>9|0|10|0|4" />
        <i3dMapping id="startingDecal24" node="0>9|0|10|0|5" />
        <i3dMapping id="frontPtoCover" node="0>9|0|10|1" />
        <i3dMapping id="johnDeereGPS" node="0>9|0|10|2|0" />
        <i3dMapping id="greenStarDisplayStarting" node="0>9|0|10|2|0|1|0|0|0|0|0|1" />
        <i3dMapping id="greenStarDisplayRunning" node="0>9|0|10|2|0|1|0|0|0|0|0|2" />
        <i3dMapping id="greenStarDisplayActiveDecal" node="0>9|0|10|2|0|1|0|0|0|0|0|3" />
        <i3dMapping id="muellerElektronikGPS" node="0>9|0|10|2|1" />
        <i3dMapping id="meDisplayStarting" node="0>9|0|10|2|1|1|0|0|0|0|0|1" />
        <i3dMapping id="meDisplayRunning" node="0>9|0|10|2|1|1|0|0|0|0|0|2" />
        <i3dMapping id="meActiveDecal" node="0>9|0|10|2|1|1|0|0|0|0|0|0" />
		<i3dMapping id="beaconLightLeft" node="0>9|0|10|5|0" />
		<i3dMapping id="beaconLightLeftRot" node="0>9|0|10|5|0|0" />
		<i3dMapping id="beaconLightLeftNode" node="0>9|0|10|5|0|0|0" />
		<i3dMapping id="beaconLightRight" node="0>9|0|10|5|1" />
		<i3dMapping id="beaconLightRightRot" node="0>9|0|10|5|1|0" />
		<i3dMapping id="beaconLightRightNode" node="0>9|0|10|5|1|0|0" />
		<i3dMapping id="warningSignConfiguration" node="0>9|0|10|6" />
		<i3dMapping id="warningSignLeft" node="0>9|0|10|6|0|0" />
		<i3dMapping id="warningSignLightLeft01" node="0>9|0|10|6|0|0|0|0" />
		<i3dMapping id="warningSignLightLeft02" node="0>9|0|10|6|0|0|1|0" />
		<i3dMapping id="warningSignRight" node="0>9|0|10|6|1|0" />
		<i3dMapping id="warningSignLightRight01" node="0>9|0|10|6|1|0|0|0" />
		<i3dMapping id="warningSignLightRight02" node="0>9|0|10|6|1|0|1|0" />
		<i3dMapping id="airDoubleStorage" node="0>10|0|0" />
        <i3dMapping id="airDoubleStorage_cover" node="0>10|0|0|0" />
        <i3dMapping id="airDoubleControl" node="0>10|0|1" />
        <i3dMapping id="airDoubleControl_cover" node="0>10|0|1|0" />
        <i3dMapping id="hydraulic01_in" node="0>10|1|0" />
        <i3dMapping id="hydraulic01_in_cover" node="0>10|1|0|0" />
        <i3dMapping id="hydraulic01_out" node="0>10|1|1" />
        <i3dMapping id="hydraulic01_out_cover" node="0>10|1|1|0" />
        <i3dMapping id="hydraulic02_in" node="0>10|2|0" />
        <i3dMapping id="hydraulic02_in_cover" node="0>10|2|0|0" />
        <i3dMapping id="hydraulic02_out" node="0>10|2|1" />
        <i3dMapping id="hydraulic02_out_cover" node="0>10|2|1|0" />
        <i3dMapping id="hydraulic03_in" node="0>10|3|0" />
        <i3dMapping id="hydraulic03_in_cover" node="0>10|3|0|0" />
        <i3dMapping id="hydraulic03_out" node="0>10|3|1" />
        <i3dMapping id="hydraulic03_out_cover" node="0>10|3|1|0" />
        <i3dMapping id="hydraulic04_in" node="0>10|4|0" />
        <i3dMapping id="hydraulic04_in_cover" node="0>10|4|0|0" />
        <i3dMapping id="hydraulic04_out" node="0>10|4|1" />
        <i3dMapping id="hydraulic04_out_cover" node="0>10|4|1|0" />
        <i3dMapping id="hydraulic05_in" node="0>10|5|0" />
        <i3dMapping id="hydraulic05_in_cover" node="0>10|5|0|0" />
        <i3dMapping id="hydraulic05_out" node="0>10|5|1" />
        <i3dMapping id="hydraulic05_out_cover" node="0>10|5|1|0" />
        <i3dMapping id="backElectric" node="0>10|6" />
        <i3dMapping id="frontElectric" node="0>10|7" />
        <i3dMapping id="rightPipe" node="0>10|8|0" />
        <i3dMapping id="rightPipe_frontConnector" node="0>10|8|0|0" />
        <i3dMapping id="rightPipe_backConnector" node="0>10|8|0|1" />
        <i3dMapping id="bottomPipe01" node="0>10|8|1" />
        <i3dMapping id="bottomPipe01_frontConnector" node="0>10|8|1|0" />
        <i3dMapping id="bottomPipe01_backConnector" node="0>10|8|1|1" />
        <i3dMapping id="bottomPipe02" node="0>10|8|2" />
        <i3dMapping id="bottomPipe02_frontConnector" node="0>10|8|2|0" />
        <i3dMapping id="bottomPipe02_backConnector" node="0>10|8|2|1" />
        <i3dMapping id="bottomPipe03" node="0>10|8|3" />
        <i3dMapping id="bottomPipe03_frontConnector" node="0>10|8|3|0" />
        <i3dMapping id="bottomPipe03_backConnector" node="0>10|8|3|1" />
        <i3dMapping id="bottomPipe04" node="0>10|8|4" />
        <i3dMapping id="bottomPipe04_frontConnector" node="0>10|8|4|0" />
        <i3dMapping id="bottomPipe04_backConnector" node="0>10|8|4|1" />
        <i3dMapping id="fendt800main_vis" node="0>11|2" />
        <i3dMapping id="TanksVario" node="0>11|2|0" />
        <i3dMapping id="carpetFendt400" node="0>9|0|11" />
        <i3dMapping id="joystickFarmer" node="0>9|0|9|7" />
        <i3dMapping id="FrontloaderStollAttacher" node="0>4|3|0|1" />
        <i3dMapping id="Motorhaube" node="0>14" />
		<i3dMapping id="axisFront" node="1>0"/>
		<i3dMapping id="wheelFrontLeftAxis" node="1>0|0|0|0" />
        <i3dMapping id="wheelFrontLeft" node="1>0|0|0|0|0|0" />
        <i3dMapping id="wheelLeftFender" node="1>0|0|0|0|1" />
        <i3dMapping id="steeringBarLeft" node="1>0|0|0|0|2" />
        <i3dMapping id="wheelFrontRightAxis" node="1>0|0|1|0" />
        <i3dMapping id="wheelFrontRight" node="1>0|0|1|0|0|0" />
        <i3dMapping id="wheelRightFender" node="1>0|0|1|0|1" />
        <i3dMapping id="steeringBarRight" node="1>0|0|1|0|2" />
        <i3dMapping id="steeringBar" node="1>0|1|0" />
        <i3dMapping id="steeringBarLeftRef" node="1>0|1|0|0" />
        <i3dMapping id="steeringBarRightRef" node="1>0|1|0|1" />
		<i3dMapping id="axisFrontSuspensionRef" node="1>0|3" />      
    </i3dMappings>
</vehicle>
