---@type string directory of the mod.
local modDirectory = g_currentModDirectory or ""
---@type string name of the mod.
local modName = g_currentModName or "unknown"


---Init the mod.
local function init()
    g_specializationManager:addSpecialization("palletAutoLoader", "PalletAutoLoader", modDirectory .. "PalletAutoLoader.lua", nil)
	print("PalletAutoLoader added");
end

init()