<?xml version="1.0" encoding="iso-8859-1"?>
<i3D name="farma400" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
    <Asset>
        <Export program="GIANTS Editor 64bit" version="9.0.3"/>
    </Asset>
    <Files>
        <File fileId="4" filename="$data/shaders/buildingShader.xml"/>
        <File fileId="5" filename="extras/textures/Dryer_AO_MASK.dds"/>
        <File fileId="12" filename="extras/textures/Parts_AO_MASK.dds"/>
        <File fileId="13" filename="extras/textures/decal.dds"/>
        <File fileId="1" filename="extras/textures/gsi_dryer_diffuse.dds"/>
        <File fileId="2" filename="extras/textures/gsi_dryer_normal.dds"/>
        <File fileId="3" filename="extras/textures/gsi_dryer_specular.dds"/>
        <File fileId="9" filename="extras/textures/parts_diffuse2.dds"/>
        <File fileId="10" filename="extras/textures/parts_normal2.dds"/>
        <File fileId="11" filename="extras/textures/parts_specular2.dds"/>
    </Files>
    <Materials>
        <Material name="decal" materialId="6" specularColor="0.694118 1 0">
            <Texture fileId="13"/>
        </Material>
        <Material name="gsi_dryer" materialId="7" customShaderId="4">
            <Texture fileId="1"/>
            <Normalmap fileId="2" bumpDepth="0"/>
            <Glossmap fileId="3"/>
            <Custommap name="mMaskMap" fileId="5"/>
            <CustomParameter name="dirtMossSmoothness" value="0.12 0.12 0 0"/>
            <CustomParameter name="dirtMossMix" value="1 1 0 0"/>
            <CustomParameter name="placeableColorScale" value="0 1 0 0"/>
            <CustomParameter name="snowScale" value="1 0 0 0"/>
        </Material>
        <Material name="parts" materialId="13">
            <Texture fileId="9"/>
            <Normalmap fileId="10" bumpDepth="0"/>
            <Glossmap fileId="11"/>
        </Material>
        <Material name="parts" materialId="14" customShaderId="4">
            <Texture fileId="9"/>
            <Normalmap fileId="10" bumpDepth="0"/>
            <Glossmap fileId="11"/>
            <Custommap name="mMaskMap" fileId="12"/>
            <CustomParameter name="dirtMossSmoothness" value="0.12 0.12 0 0"/>
            <CustomParameter name="dirtMossMix" value="1 1 0 0"/>
            <CustomParameter name="placeableColorScale" value="0 1 0 0"/>
            <CustomParameter name="snowScale" value="1 0 0 0"/>
        </Material>
    </Materials>
    <Shapes externalShapesFile="air.i3d.shapes"/>
    <Dynamics/>
    <Scene>
        <TransformGroup name="GSI_Dryer" translation="0.58928 -0.275965 -1.84929" rotation="-1.89935e-05 90 0" nodeId="110">
            <Shape shapeId="1" name="gsi_dryer" static="true" nodeId="111" materialIds="7" castsShadows="true" receiveShadows="true"/>
            <Shape shapeId="2" name="parts" nodeId="112" materialIds="14" castsShadows="true" receiveShadows="true"/>
            <Shape shapeId="3" name="decal" nodeId="113" materialIds="6" receiveShadows="true"/>
            <Shape shapeId="4" name="fan" translation="0 3.424 6.84325" nodeId="114" materialIds="13" castsShadows="true" receiveShadows="true"/>
        </TransformGroup>
    </Scene>
</i3D>
