<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<placeable type="buyingStation" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../../shared/xml/schema/placeable.xsd">
    <storeData>
        <name>Mix Shed</name>
        <image>mixshed.dds</image>
        <price>45000</price>
        <dailyUpkeep>20</dailyUpkeep>
        <lifetime>1000</lifetime>
        <rotation>0</rotation>
			<brand>Lizard</brand>
			<species>placeable</species>
			<category>fillableTanks</category>
			<brush>
				<type>placeable</type>
				<category>buildings</category>
				<tab>containers</tab>
			</brush>
        <canBeSold>true</canBeSold>
        <showInStore>true</showInStore>
        <vertexBufferMemoryUsage>2461184</vertexBufferMemoryUsage>
        <indexBufferMemoryUsage>296704</indexBufferMemoryUsage>
        <textureMemoryUsage>4259840</textureMemoryUsage>
        <instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
        <instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
        <audioMemoryUsage>0</audioMemoryUsage>
    </storeData>

    <base>
        <filename>mix_shed.i3d</filename>
		<canBeRenamed>true</canBeRenamed>
    </base>

    <placement useRandomYRotation="false" useManualYRotation="true" >
        <testAreas>
            <testArea startNode="6|0" endNode="6|0|0" />
        </testAreas>
    </placement>

    <clearAreas>
        <clearArea startNode="1|0" widthNode="1|0|0" heightNode="1|0|1"/>
    </clearAreas>

    <leveling requireLeveling="true" maxSmoothDistance="3" maxSlope="75" maxEdgeAngle="30">
        <levelAreas>
            <levelArea startNode="2|0" widthNode="2|0|0" heightNode="2|0|1" groundType="dirt"/>
        </levelAreas>
    </leveling>

    <indoorAreas>
        <indoorArea startNode="3|0" widthNode="3|0|0" heightNode="3|0|1"/>
    </indoorAreas>

    <tipOcclusionUpdateAreas>
        <tipOcclusionUpdateArea startNode="5|0" endNode="5|0|0" />
    </tipOcclusionUpdateAreas>

    <ai>
        <updateAreas>
            <updateArea startNode="5|0" endNode="5|0|0" />
        </updateAreas>
    </ai>
	
	<infoTrigger triggerNode="9|3"/>
	
	<buyingStation node="9" supportsExtension="false">
		<loadTrigger triggerNode="9|2|0" fillTypes="SEEDS FERTILIZER PIGFOOD MINERAL_FEED LIME SILAGE_ADDITIVE" fillLitersPerSecond="500" infiniteCapacity="true" aiNode="9|2|1">
            <effectNode effectClass="PipeEffect" effectNode="9|2|2|0"      materialType="pipe"           fadeTime="0.5" maxBending="0.1" controlPoint="9 0 0 0"/>
            <effectNode                          effectNode="9|2|2|1" materialType="unloadingSmoke" fadeTime="0.5" />
			<effectNode effectClass="PipeEffect" effectNode="9|2|2|2"      materialType="pipe"           fadeTime="0.5" maxBending="0.1" controlPoint="9 0 0 0"/>
            <effectNode                          effectNode="9|2|2|3" materialType="unloadingSmoke" fadeTime="0.5" />
			<effectNode effectClass="PipeEffect" effectNode="9|2|2|4"      materialType="pipe"           fadeTime="0.5" maxBending="0.1" controlPoint="9 0 0 0"/>
            <effectNode                          effectNode="9|2|2|5" materialType="unloadingSmoke" fadeTime="0.5" />
        </loadTrigger>
		<fillType name="SEEDS" priceScale="0.70"/>			
		<fillType name="FERTILIZER" priceScale="0.75"/>
		<fillType name="PIGFOOD" priceScale="0.75"/>
		<fillType name="MINERAL_FEED" priceScale="0.90"/>
		<fillType name="LIME" priceScale="0.70"/>
		<fillType name="SILAGE_ADDITIVE" priceScale="0.8"/>`
		
		<loadTrigger triggerNode="9|2|4" fillTypes="LIQUIDFERTILIZER HERBICIDE" fillLitersPerSecond="500" infiniteCapacity="true" aiNode="9|2|5" />
		
		<fillType name="LIQUIDFERTILIZER" priceScale="0.65"/>
		<fillType name="HERBICIDE" priceScale="0.65"/>
    </buyingStation>

    <hotspots>
        <hotspot type="LOADING" linkNode="9|1" />
    </hotspots>

    <triggerMarkers>
        <triggerMarker node="9|4|0"       filename="$data/shared/assets/marker/markerIcons.xml" id="LOAD" />
		<triggerMarker node="9|4|1"       filename="$data/shared/assets/marker/markerIcons.xml" id="LOAD" />
    </triggerMarkers>
	
	<lights>
        <sharedLight filename="$data/shared/assets/lights/terraLed/fluorescentTube50W.xml" linkNode="4|1" groupIndex="1" />
        <sharedLight filename="$data/shared/assets/lights/terraLed/fluorescentTube50W.xml" linkNode="4|2" groupIndex="1" />
        <sharedLight filename="$data/shared/assets/lights/terraLed/fluorescentTube50W.xml" linkNode="4|3" groupIndex="1" />
        <sharedLight filename="$data/shared/assets/lights/terraLed/fluorescentTube50W.xml" linkNode="4|4" groupIndex="1" />

        <realLights>
            <high>
                <light node="0>4|5" groupIndex="1"/>
            </high>
        </realLights>

        <group name="$l10n_action_placeableLightShed" activateTime="5:00" deactivateTime="4:59"/>
    </lights>
    
	<animatedObjects>
	    <animatedObject saveId="manDoor_2" >
            <animation duration="1">
                <part node="0>0|0|1">
                    <keyFrame time="0.0" rotation="0 0 0"/>
                    <keyFrame time="1.0" rotation="0 95 0"/>
                </part>
            </animation>
			<controls triggerNode="0>0|0|0" posAction="ACTIVATE_HANDTOOL" posText="Open Door" negText="Close Door"/>
            <sounds>
                <moving file="sounds/door.wav" loops="1" linkNode="0>0|0|0" volume="0.8" radius="25" innerRadius="3" fadeOut="0.25"/>
            </sounds>
		</animatedObject>
		
    </animatedObjects>

</placeable>
