i3dio.exporter:export_blend_to_i3d:INFO: Blender version is: 2.92.0
i3dio.exporter:export_blend_to_i3d:INFO: I3D Exporter version is: 3.0.0
i3dio.exporter:export_blend_to_i3d:INFO: Exported using 'element_tree'
i3dio.exporter:export_blend_to_i3d:INFO: Exporting to C:\Users\Balazs\Desktop\FS22_Agrostroj_Jicin_NUCS\herri\elsocuccok.i3d
i3dio.exporter:_export_selected_objects:INFO: 'Selected Objects' export is selected'
i3dio.exporter:_add_object_to_i3d:DEBUG: [balelso] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [balelso] Filling out basic attributes, {name='balelso', nodeId='1'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [balelso] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [balelso] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [balelso] Filling out basic attributes, {name='balelso', nodeId='1'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [balelso] Has material 'szin1'
i3dio.i3d.I3D:add_material:DEBUG: [elsocuccok] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [szin1] Filling out basic attributes, {name='szin1', nodeId='1'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [szin1] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [szin1] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [balelso] Subset with index [0] based on material 'szin1'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [balelso] Processing subset: materialId="1" numTriangles="136" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [balelso] Has subset 'szin1' with '136' triangles and materialId="1" numTriangles="136" firstIndex="0" firstVertex="0" numIndices="408" numVertices="198"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [balelso] Has '1' subsets, '136' triangles and '198' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [balelso] has shape ID '1'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [balelso] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, 0.0034)
            (0.0000, -0.0000, -1.0000, 0.7531)
            (0.0000,  1.0000, -0.0000, 3.4274)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [balelso] translation is <Vector (0.0034, 0.7531, 3.4274)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [balelso] has translation: [0.00343391 0.75309 3.42741]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [balelso] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [balelso] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [balelso] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [balelso] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [elsohid] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [elsohid] Filling out basic attributes, {name='elsohid', nodeId='2'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [elsohid] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [elsohid] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [elsohid] Filling out basic attributes, {name='elsohid', nodeId='2'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [elsohid] Has material 'szin1'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [elsohid] Subset with index [0] based on material 'szin1'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [elsohid] Processing subset: materialId="1" numTriangles="176" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [elsohid] Has subset 'szin1' with '176' triangles and materialId="1" numTriangles="176" firstIndex="0" firstVertex="0" numIndices="528" numVertices="272"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [elsohid] Has '1' subsets, '176' triangles and '272' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [elsohid] has shape ID '2'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [elsohid] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -1.0000, 0.0000)
            (0.0000,  1.0000, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [elsohid] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [elsohid] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [elsohid] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [elsohid] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [elsohid] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [elsohid] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [jobbelsoo] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [jobbelsoo] Filling out basic attributes, {name='jobbelsoo', nodeId='3'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [jobbelsoo] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [jobbelsoo] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [jobbelsoo] Filling out basic attributes, {name='jobbelsoo', nodeId='3'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [jobbelsoo] Has material 'szin1'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [jobbelsoo] Subset with index [0] based on material 'szin1'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [jobbelsoo] Processing subset: materialId="1" numTriangles="188" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [jobbelsoo] Has subset 'szin1' with '188' triangles and materialId="1" numTriangles="188" firstIndex="0" firstVertex="0" numIndices="564" numVertices="270"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [jobbelsoo] Has '1' subsets, '188' triangles and '270' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [jobbelsoo] has shape ID '3'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [jobbelsoo] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -1.0000, 0.0000)
            (0.0000,  1.0000, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [jobbelsoo] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [jobbelsoo] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [jobbelsoo] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [jobbelsoo] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [jobbelsoo] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [jobbelsoo] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [kormanyrud] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [kormanyrud] Filling out basic attributes, {name='kormanyrud', nodeId='4'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [kormanyrud] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [kormanyrud] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [kormanyrud] Filling out basic attributes, {name='kormanyrud', nodeId='4'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [kormanyrud] Has material 'szin1'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [kormanyrud] Subset with index [0] based on material 'szin1'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [kormanyrud] Processing subset: materialId="1" numTriangles="240" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [kormanyrud] Has subset 'szin1' with '240' triangles and materialId="1" numTriangles="240" firstIndex="0" firstVertex="0" numIndices="720" numVertices="192"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [kormanyrud] Has '1' subsets, '240' triangles and '192' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [kormanyrud] has shape ID '4'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [kormanyrud] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -1.0000, 0.0000)
            (0.0000,  1.0000, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [kormanyrud] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [kormanyrud] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [kormanyrud] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [kormanyrud] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [kormanyrud] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [kormanyrud] no more children to process in object
