i3dio.exporter:export_blend_to_i3d:INFO: Blender version is: 2.92.0
i3dio.exporter:export_blend_to_i3d:INFO: I3D Exporter version is: 3.0.0
i3dio.exporter:export_blend_to_i3d:INFO: Exported using 'element_tree'
i3dio.exporter:export_blend_to_i3d:INFO: Exporting to C:\Users\Balazs\Desktop\herri\herriauuj.i3d
i3dio.exporter:_export_selected_objects:INFO: 'Selected Objects' export is selected'
i3dio.exporter:_add_object_to_i3d:DEBUG: [forgo1] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [forgo1] Filling out basic attributes, {name='forgo1', nodeId='1'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [motor.1486] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [motor.1486] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [motor.1486] Filling out basic attributes, {name='motor.1486', nodeId='1'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [motor.1486] Has material 'Material.004'
i3dio.i3d.I3D:add_material:DEBUG: [herriauuj] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Material.004] Filling out basic attributes, {name='Material.004', nodeId='1'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Material.004] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Material.004] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [motor.1486] Subset with index [0] based on material 'Material.004'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [motor.1486] Processing subset: materialId="1" numTriangles="968" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [motor.1486] Has subset 'Material.004' with '968' triangles and materialId="1" numTriangles="968" firstIndex="0" firstVertex="0" numIndices="2904" numVertices="896"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [motor.1486] Has '1' subsets, '968' triangles and '896' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [forgo1] has shape ID '1'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [forgo1] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, -0.3489)
            (0.0000, -0.0000, -1.0000,  1.4731)
            (0.0000,  1.0000, -0.0000, -3.4603)
            (0.0000,  0.0000,  0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [forgo1] translation is <Vector (-0.3489, 1.4731, -3.4603)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [forgo1] has translation: [-0.348897 1.47306 -3.46029]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [forgo1] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [forgo1] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [forgo1] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [forgo1] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [forgo3] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [forgo3] Filling out basic attributes, {name='forgo3', nodeId='2'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [motor.1488] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [motor.1488] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [motor.1488] Filling out basic attributes, {name='motor.1488', nodeId='2'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [motor.1488] Has material 'Material.004'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [motor.1488] Subset with index [0] based on material 'Material.004'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [motor.1488] Processing subset: materialId="1" numTriangles="871" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [motor.1488] Has subset 'Material.004' with '871' triangles and materialId="1" numTriangles="871" firstIndex="0" firstVertex="0" numIndices="2613" numVertices="738"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [motor.1488] Has '1' subsets, '871' triangles and '738' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [forgo3] has shape ID '2'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [forgo3] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000,  0.0081)
            (0.0000, -0.0000, -1.0000,  1.4326)
            (0.0000,  1.0000, -0.0000, -3.4346)
            (0.0000,  0.0000,  0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [forgo3] translation is <Vector (0.0081, 1.4326, -3.4346)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [forgo3] has translation: [0.00805371 1.43261 -3.43464]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [forgo3] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [forgo3] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [forgo3] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [forgo3] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [forgo4] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [forgo4] Filling out basic attributes, {name='forgo4', nodeId='3'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [motor.1041] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [motor.1041] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [motor.1041] Filling out basic attributes, {name='motor.1041', nodeId='3'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [motor.1041] Has material 'Material.004'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [motor.1041] Subset with index [0] based on material 'Material.004'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [motor.1041] Processing subset: materialId="1" numTriangles="840" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [motor.1041] Has subset 'Material.004' with '840' triangles and materialId="1" numTriangles="840" firstIndex="0" firstVertex="0" numIndices="2520" numVertices="786"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [motor.1041] Has '1' subsets, '840' triangles and '786' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [forgo4] has shape ID '3'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [forgo4] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000,  0.1898)
            (0.0000, -0.0000, -1.0000,  1.5135)
            (0.0000,  1.0000, -0.0000, -3.3847)
            (0.0000,  0.0000,  0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [forgo4] translation is <Vector (0.1898, 1.5135, -3.3847)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [forgo4] has translation: [0.189762 1.51348 -3.38471]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [forgo4] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [forgo4] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [forgo4] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [forgo4] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [forgo5] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [forgo5] Filling out basic attributes, {name='forgo5', nodeId='4'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [motor.1434] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [motor.1434] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [motor.1434] Filling out basic attributes, {name='motor.1434', nodeId='4'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [motor.1434] Has material 'Material.004'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [motor.1434] Subset with index [0] based on material 'Material.004'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [motor.1434] Processing subset: materialId="1" numTriangles="840" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [motor.1434] Has subset 'Material.004' with '840' triangles and materialId="1" numTriangles="840" firstIndex="0" firstVertex="0" numIndices="2520" numVertices="754"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [motor.1434] Has '1' subsets, '840' triangles and '754' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [forgo5] has shape ID '4'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [forgo5] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, -0.0221)
            (0.0000, -0.0000, -1.0000,  1.1241)
            (0.0000,  1.0000, -0.0000, -3.4439)
            (0.0000,  0.0000,  0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [forgo5] translation is <Vector (-0.0221, 1.1241, -3.4439)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [forgo5] has translation: [-0.0220951 1.12411 -3.44395]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [forgo5] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [forgo5] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [forgo5] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [forgo5] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [forgo6] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [forgo6] Filling out basic attributes, {name='forgo6', nodeId='5'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [motor.1435] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [motor.1435] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [motor.1435] Filling out basic attributes, {name='motor.1435', nodeId='5'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [motor.1435] Has material 'Material.004'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [motor.1435] Subset with index [0] based on material 'Material.004'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [motor.1435] Processing subset: materialId="1" numTriangles="920" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [motor.1435] Has subset 'Material.004' with '920' triangles and materialId="1" numTriangles="920" firstIndex="0" firstVertex="0" numIndices="2760" numVertices="874"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [motor.1435] Has '1' subsets, '920' triangles and '874' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [forgo6] has shape ID '5'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [forgo6] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, -0.2152)
            (0.0000, -0.0000, -1.0000,  1.2520)
            (0.0000,  1.0000, -0.0000, -3.4052)
            (0.0000,  0.0000,  0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [forgo6] translation is <Vector (-0.2152, 1.2520, -3.4052)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [forgo6] has translation: [-0.215238 1.25205 -3.4052]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [forgo6] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [forgo6] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [forgo6] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [forgo6] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [forgo7] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [forgo7] Filling out basic attributes, {name='forgo7', nodeId='6'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [motor.1034] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [motor.1034] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [motor.1034] Filling out basic attributes, {name='motor.1034', nodeId='6'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [motor.1034] Has material 'Material.004'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [motor.1034] Subset with index [0] based on material 'Material.004'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [motor.1034] Processing subset: materialId="1" numTriangles="680" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [motor.1034] Has subset 'Material.004' with '680' triangles and materialId="1" numTriangles="680" firstIndex="0" firstVertex="0" numIndices="2040" numVertices="606"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [motor.1034] Has '1' subsets, '680' triangles and '606' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [forgo7] has shape ID '6'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [forgo7] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000,  0.2200)
            (0.0000, -0.0000, -1.0000,  1.2324)
            (0.0000,  1.0000, -0.0000, -3.3014)
            (0.0000,  0.0000,  0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [forgo7] translation is <Vector (0.2200, 1.2324, -3.3014)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [forgo7] has translation: [0.220044 1.23237 -3.30138]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [forgo7] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [forgo7] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [forgo7] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [forgo7] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.001] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [herri.001] Filling out basic attributes, {name='herri.001', nodeId='7'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [herri.200] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [herri.200] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [herri.200] Filling out basic attributes, {name='herri.200', nodeId='7'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [herri.200] Has material 'lampa'
i3dio.i3d.I3D:add_material:DEBUG: [herriauuj] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [lampa] Filling out basic attributes, {name='lampa', nodeId='2'}
i3dio.utility:as_fs_relative_path:DEBUG: Original filepath: //indexes.dds
i3dio.utility:as_fs_relative_path:DEBUG: Cleaned filepath: C:\Users\Balazs\Desktop\indexes.dds
i3dio.utility:as_fs_relative_path:DEBUG: FS data path: D:\fs19\Farming Simulator 2019
i3dio.node_classes.node.Material:_diffuse_from_nodes:DEBUG: [lampa] Has diffuse texture 'C:\Users\Balazs\Desktop\indexes.dds'
i3dio.i3d.I3D:add_file:DEBUG: [herriauuj] New File
i3dio.utility:as_fs_relative_path:DEBUG: Original filepath: //indexes.dds
i3dio.utility:as_fs_relative_path:DEBUG: Cleaned filepath: C:\Users\Balazs\Desktop\indexes.dds
i3dio.utility:as_fs_relative_path:DEBUG: FS data path: D:\fs19\Farming Simulator 2019
i3dio.node_classes.file.Image:_copy_file:INFO: [indexes.dds] is not an FS builtin and will be copied
i3dio.node_classes.file.Image:_copy_file:DEBUG: [indexes.dds] will be copied using the 'MODHUB' hierarchy structure
i3dio.node_classes.file.Image:_copy_file:INFO: [indexes.dds] copied to 'C:\Users\Balazs\Desktop\herri\textures\indexes.dds'
i3dio.node_classes.file.Image:_resolve_filepath:INFO: [indexes.dds] Resolved filepath: textures\indexes.dds
i3dio.node_classes.file.Image:_create_xml_element:DEBUG: [indexes.dds] Filling out basic attributes, {name='textures/indexes.dds', nodeId='1'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [lampa] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [lampa] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [herri.200] Subset with index [0] based on material 'lampa'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [herri.200] Processing subset: materialId="2" numTriangles="86" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [herri.200] Has subset 'lampa' with '86' triangles and materialId="2" numTriangles="86" firstIndex="0" firstVertex="0" numIndices="258" numVertices="55"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [herri.200] Has '1' subsets, '86' triangles and '55' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [herri.001] has shape ID '7'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.001] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, 0.6889)
            (0.0000, -0.0000, -1.0000, 2.0077)
            (0.0000,  1.0000, -0.0000, 4.0480)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.001] translation is <Vector (0.6889, 2.0077, 4.0480)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.001] has translation: [0.688894 2.00769 4.04801]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.001] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [herri.001] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.001] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.001] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.002] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [herri.002] Filling out basic attributes, {name='herri.002', nodeId='8'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [herri.201] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [herri.201] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [herri.201] Filling out basic attributes, {name='herri.201', nodeId='8'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [herri.201] Has material 'lampa'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [herri.201] Subset with index [0] based on material 'lampa'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [herri.201] Processing subset: materialId="2" numTriangles="85" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [herri.201] Has subset 'lampa' with '85' triangles and materialId="2" numTriangles="85" firstIndex="0" firstVertex="0" numIndices="255" numVertices="52"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [herri.201] Has '1' subsets, '85' triangles and '52' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [herri.002] has shape ID '8'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.002] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, -0.6881)
            (0.0000, -0.0000, -1.0000,  2.0082)
            (0.0000,  1.0000, -0.0000,  4.0460)
            (0.0000,  0.0000,  0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.002] translation is <Vector (-0.6881, 2.0082, 4.0460)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.002] has translation: [-0.688057 2.00821 4.04604]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.002] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [herri.002] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.002] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.002] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.003] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [herri.003] Filling out basic attributes, {name='herri.003', nodeId='9'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [herri.202] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [herri.202] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [herri.202] Filling out basic attributes, {name='herri.202', nodeId='9'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [herri.202] Has material 'metalll'
i3dio.i3d.I3D:add_material:DEBUG: [herriauuj] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [metalll] Filling out basic attributes, {name='metalll', nodeId='3'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [metalll] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [metalll] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [herri.202] Subset with index [0] based on material 'metalll'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [herri.202] Processing subset: materialId="3" numTriangles="7" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [herri.202] Has subset 'metalll' with '7' triangles and materialId="3" numTriangles="7" firstIndex="0" firstVertex="0" numIndices="21" numVertices="11"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [herri.202] Has '1' subsets, '7' triangles and '11' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [herri.003] has shape ID '9'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.003] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -1.0000, 0.0000)
            (0.0000,  1.0000, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.003] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.003] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.003] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [herri.003] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.003] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.003] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.004] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [herri.004] Filling out basic attributes, {name='herri.004', nodeId='10'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [herri.004] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [herri.004] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [herri.004] Filling out basic attributes, {name='herri.004', nodeId='10'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [herri.004] Has material 'krom.001'
i3dio.i3d.I3D:add_material:DEBUG: [herriauuj] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [krom.001] Filling out basic attributes, {name='krom.001', nodeId='4'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [krom.001] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [krom.001] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [herri.004] Subset with index [0] based on material 'krom.001'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [herri.004] Processing subset: materialId="4" numTriangles="58" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [herri.004] Has subset 'krom.001' with '58' triangles and materialId="4" numTriangles="58" firstIndex="0" firstVertex="0" numIndices="174" numVertices="59"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [herri.004] Has '1' subsets, '58' triangles and '59' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [herri.004] has shape ID '10'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.004] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, -1.0735)
            (0.0000, -0.0000, -1.0000,  2.2605)
            (0.0000,  1.0000, -0.0000, -0.2216)
            (0.0000,  0.0000,  0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.004] translation is <Vector (-1.0735, 2.2605, -0.2216)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.004] has translation: [-1.07355 2.26047 -0.221565]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.004] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [herri.004] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.004] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.004] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.005] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [herri.005] Filling out basic attributes, {name='herri.005', nodeId='11'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [herri.203] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [herri.203] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [herri.203] Filling out basic attributes, {name='herri.203', nodeId='11'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [herri.203] Has material 'lampa'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [herri.203] Subset with index [0] based on material 'lampa'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [herri.203] Processing subset: materialId="2" numTriangles="84" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [herri.203] Has subset 'lampa' with '84' triangles and materialId="2" numTriangles="84" firstIndex="0" firstVertex="0" numIndices="252" numVertices="49"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [herri.203] Has '1' subsets, '84' triangles and '49' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [herri.005] has shape ID '11'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.005] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, -0.1513)
            (0.0000, -0.0000, -1.0000,  3.5095)
            (0.0000,  1.0000, -0.0000,  1.0791)
            (0.0000,  0.0000,  0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.005] translation is <Vector (-0.1513, 3.5095, 1.0791)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.005] has translation: [-0.151259 3.50955 1.07913]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.005] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [herri.005] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.005] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.005] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.006] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [herri.006] Filling out basic attributes, {name='herri.006', nodeId='12'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [herri.204] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [herri.204] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [herri.204] Filling out basic attributes, {name='herri.204', nodeId='12'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [herri.204] Has material 'lampa'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [herri.204] Subset with index [0] based on material 'lampa'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [herri.204] Processing subset: materialId="2" numTriangles="84" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [herri.204] Has subset 'lampa' with '84' triangles and materialId="2" numTriangles="84" firstIndex="0" firstVertex="0" numIndices="252" numVertices="49"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [herri.204] Has '1' subsets, '84' triangles and '49' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [herri.006] has shape ID '12'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.006] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, -1.1388)
            (0.0000, -0.0000, -1.0000,  3.5095)
            (0.0000,  1.0000, -0.0000,  1.0791)
            (0.0000,  0.0000,  0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.006] translation is <Vector (-1.1388, 3.5095, 1.0791)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.006] has translation: [-1.13881 3.50955 1.07913]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.006] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [herri.006] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.006] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.006] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.007] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [herri.007] Filling out basic attributes, {name='herri.007', nodeId='13'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [herri.205] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [herri.205] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [herri.205] Filling out basic attributes, {name='herri.205', nodeId='13'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [herri.205] Has material 'Material.031'
i3dio.i3d.I3D:add_material:DEBUG: [herriauuj] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Material.031] Filling out basic attributes, {name='Material.031', nodeId='5'}
i3dio.utility:as_fs_relative_path:DEBUG: Original filepath: //fekk.dds
i3dio.utility:as_fs_relative_path:DEBUG: Cleaned filepath: C:\Users\Balazs\Desktop\fekk.dds
i3dio.utility:as_fs_relative_path:DEBUG: FS data path: D:\fs19\Farming Simulator 2019
i3dio.node_classes.node.Material:_diffuse_from_nodes:DEBUG: [Material.031] Has diffuse texture 'C:\Users\Balazs\Desktop\fekk.dds'
i3dio.i3d.I3D:add_file:DEBUG: [herriauuj] New File
i3dio.utility:as_fs_relative_path:DEBUG: Original filepath: //fekk.dds
i3dio.utility:as_fs_relative_path:DEBUG: Cleaned filepath: C:\Users\Balazs\Desktop\fekk.dds
i3dio.utility:as_fs_relative_path:DEBUG: FS data path: D:\fs19\Farming Simulator 2019
i3dio.node_classes.file.Image:_copy_file:INFO: [fekk.dds] is not an FS builtin and will be copied
i3dio.node_classes.file.Image:_copy_file:DEBUG: [fekk.dds] will be copied using the 'MODHUB' hierarchy structure
i3dio.node_classes.file.Image:_copy_file:INFO: [fekk.dds] copied to 'C:\Users\Balazs\Desktop\herri\textures\fekk.dds'
i3dio.node_classes.file.Image:_resolve_filepath:INFO: [fekk.dds] Resolved filepath: textures\fekk.dds
i3dio.node_classes.file.Image:_create_xml_element:DEBUG: [fekk.dds] Filling out basic attributes, {name='textures/fekk.dds', nodeId='2'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Material.031] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Material.031] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [herri.205] Subset with index [0] based on material 'Material.031'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [herri.205] Processing subset: materialId="5" numTriangles="28" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [herri.205] Has subset 'Material.031' with '28' triangles and materialId="5" numTriangles="28" firstIndex="0" firstVertex="0" numIndices="84" numVertices="48"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [herri.205] Has '1' subsets, '28' triangles and '48' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [herri.007] has shape ID '13'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.007] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -1.0000, 0.0000)
            (0.0000,  1.0000, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.007] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.007] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.007] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [herri.007] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.007] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.007] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.008] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [herri.008] Filling out basic attributes, {name='herri.008', nodeId='14'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [herri.020] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [herri.020] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [herri.020] Filling out basic attributes, {name='herri.020', nodeId='14'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [herri.020] Has material 'Material.032'
i3dio.i3d.I3D:add_material:DEBUG: [herriauuj] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Material.032] Filling out basic attributes, {name='Material.032', nodeId='6'}
i3dio.utility:as_fs_relative_path:DEBUG: Original filepath: //fekk.dds
i3dio.utility:as_fs_relative_path:DEBUG: Cleaned filepath: C:\Users\Balazs\Desktop\fekk.dds
i3dio.utility:as_fs_relative_path:DEBUG: FS data path: D:\fs19\Farming Simulator 2019
i3dio.node_classes.node.Material:_diffuse_from_nodes:DEBUG: [Material.032] Has diffuse texture 'C:\Users\Balazs\Desktop\fekk.dds'
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Material.032] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Material.032] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [herri.020] Subset with index [0] based on material 'Material.032'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [herri.020] Processing subset: materialId="6" numTriangles="48" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [herri.020] Has subset 'Material.032' with '48' triangles and materialId="6" numTriangles="48" firstIndex="0" firstVertex="0" numIndices="144" numVertices="54"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [herri.020] Has '1' subsets, '48' triangles and '54' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [herri.008] has shape ID '14'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.008] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -1.0000, 0.0000)
            (0.0000,  1.0000, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.008] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.008] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.008] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [herri.008] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.008] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.008] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.009] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [herri.009] Filling out basic attributes, {name='herri.009', nodeId='15'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [herri.001] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [herri.001] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [herri.001] Filling out basic attributes, {name='herri.001', nodeId='15'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [herri.001] Has material 'Material.016'
i3dio.i3d.I3D:add_material:DEBUG: [herriauuj] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Material.016] Filling out basic attributes, {name='Material.016', nodeId='7'}
i3dio.utility:as_fs_relative_path:DEBUG: Original filepath: //bor.dds
i3dio.utility:as_fs_relative_path:DEBUG: Cleaned filepath: C:\Users\Balazs\Desktop\bor.dds
i3dio.utility:as_fs_relative_path:DEBUG: FS data path: D:\fs19\Farming Simulator 2019
i3dio.node_classes.node.Material:_diffuse_from_nodes:DEBUG: [Material.016] Has diffuse texture 'C:\Users\Balazs\Desktop\bor.dds'
i3dio.i3d.I3D:add_file:DEBUG: [herriauuj] New File
i3dio.utility:as_fs_relative_path:DEBUG: Original filepath: //bor.dds
i3dio.utility:as_fs_relative_path:DEBUG: Cleaned filepath: C:\Users\Balazs\Desktop\bor.dds
i3dio.utility:as_fs_relative_path:DEBUG: FS data path: D:\fs19\Farming Simulator 2019
i3dio.node_classes.file.Image:_copy_file:INFO: [bor.dds] is not an FS builtin and will be copied
i3dio.node_classes.file.Image:_copy_file:DEBUG: [bor.dds] will be copied using the 'MODHUB' hierarchy structure
i3dio.node_classes.file.Image:_copy_file:INFO: [bor.dds] copied to 'C:\Users\Balazs\Desktop\herri\textures\bor.dds'
i3dio.node_classes.file.Image:_resolve_filepath:INFO: [bor.dds] Resolved filepath: textures\bor.dds
i3dio.node_classes.file.Image:_create_xml_element:DEBUG: [bor.dds] Filling out basic attributes, {name='textures/bor.dds', nodeId='3'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Material.016] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Material.016] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [herri.001] Subset with index [0] based on material 'Material.016'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [herri.001] Processing subset: materialId="7" numTriangles="128" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [herri.001] Has subset 'Material.016' with '128' triangles and materialId="7" numTriangles="128" firstIndex="0" firstVertex="0" numIndices="384" numVertices="109"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [herri.001] Has '1' subsets, '128' triangles and '109' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [herri.009] has shape ID '15'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.009] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -1.0000, 0.0000)
            (0.0000,  1.0000, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.009] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.009] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.009] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [herri.009] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.009] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.009] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.010] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [herri.010] Filling out basic attributes, {name='herri.010', nodeId='16'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [herri.002] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [herri.002] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [herri.002] Filling out basic attributes, {name='herri.002', nodeId='16'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [herri.002] Has material 'Material.018'
i3dio.i3d.I3D:add_material:DEBUG: [herriauuj] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Material.018] Filling out basic attributes, {name='Material.018', nodeId='8'}
i3dio.utility:as_fs_relative_path:DEBUG: Original filepath: //fekete.dds
i3dio.utility:as_fs_relative_path:DEBUG: Cleaned filepath: C:\Users\Balazs\Desktop\fekete.dds
i3dio.utility:as_fs_relative_path:DEBUG: FS data path: D:\fs19\Farming Simulator 2019
i3dio.node_classes.node.Material:_diffuse_from_nodes:DEBUG: [Material.018] Has diffuse texture 'C:\Users\Balazs\Desktop\fekete.dds'
i3dio.i3d.I3D:add_file:DEBUG: [herriauuj] New File
i3dio.utility:as_fs_relative_path:DEBUG: Original filepath: //fekete.dds
i3dio.utility:as_fs_relative_path:DEBUG: Cleaned filepath: C:\Users\Balazs\Desktop\fekete.dds
i3dio.utility:as_fs_relative_path:DEBUG: FS data path: D:\fs19\Farming Simulator 2019
i3dio.node_classes.file.Image:_copy_file:INFO: [fekete.dds] is not an FS builtin and will be copied
i3dio.node_classes.file.Image:_copy_file:DEBUG: [fekete.dds] will be copied using the 'MODHUB' hierarchy structure
i3dio.node_classes.file.Image:_copy_file:INFO: [fekete.dds] copied to 'C:\Users\Balazs\Desktop\herri\textures\fekete.dds'
i3dio.node_classes.file.Image:_resolve_filepath:INFO: [fekete.dds] Resolved filepath: textures\fekete.dds
i3dio.node_classes.file.Image:_create_xml_element:DEBUG: [fekete.dds] Filling out basic attributes, {name='textures/fekete.dds', nodeId='4'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Material.018] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Material.018] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [herri.002] Subset with index [0] based on material 'Material.018'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [herri.002] Processing subset: materialId="8" numTriangles="66" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [herri.002] Has subset 'Material.018' with '66' triangles and materialId="8" numTriangles="66" firstIndex="0" firstVertex="0" numIndices="198" numVertices="134"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [herri.002] Has '1' subsets, '66' triangles and '134' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [herri.010] has shape ID '16'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.010] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -1.0000, 0.0000)
            (0.0000,  1.0000, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.010] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.010] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.010] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [herri.010] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.010] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.010] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.013] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [herri.013] Filling out basic attributes, {name='herri.013', nodeId='17'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [herri.006] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [herri.006] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [herri.006] Filling out basic attributes, {name='herri.006', nodeId='17'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [herri.006] Has material 'fekete'
i3dio.i3d.I3D:add_material:DEBUG: [herriauuj] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [fekete] Filling out basic attributes, {name='fekete', nodeId='9'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [fekete] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [fekete] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [herri.006] Subset with index [0] based on material 'fekete'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [herri.006] Processing subset: materialId="9" numTriangles="136" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [herri.006] Has subset 'fekete' with '136' triangles and materialId="9" numTriangles="136" firstIndex="0" firstVertex="0" numIndices="408" numVertices="118"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [herri.006] Has '1' subsets, '136' triangles and '118' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [herri.013] has shape ID '17'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.013] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, -0.0000)
            (0.0000, -0.0000, -1.0000,  1.6756)
            (0.0000,  1.0000, -0.0000, -0.0750)
            (0.0000,  0.0000,  0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.013] translation is <Vector (-0.0000, 1.6756, -0.0750)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.013] has translation: [-2.93851e-05 1.67556 -0.0750305]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.013] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [herri.013] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.013] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.048] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [herri.048] Filling out basic attributes, {name='herri.048', nodeId='18'}
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [herri.048] has parent element with name [herri.013]
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [herri.048] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [herri.048] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [herri.048] Filling out basic attributes, {name='herri.048', nodeId='18'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [herri.048] Has material 'krom.001'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [herri.048] Subset with index [0] based on material 'krom.001'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [herri.048] Processing subset: materialId="4" numTriangles="16" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [herri.048] Has subset 'krom.001' with '16' triangles and materialId="4" numTriangles="16" firstIndex="0" firstVertex="0" numIndices="48" numVertices="26"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [herri.048] Has '1' subsets, '16' triangles and '26' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [herri.048] has shape ID '18'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.048] transforming to new transform-basis with <Matrix 4x4 (1.0000, 0.0000, 0.0000, 0.0000)
            (0.0000, 1.0000, 0.0000, 0.0750)
            (0.0000, 0.0000, 1.0000, 1.6756)
            (0.0000, 0.0000, 0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.048] translation is <Vector (0.0000, 0.0750, 1.6756)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.048] has translation: [2.93851e-05 0.0750308 1.67556]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [herri.048] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.048] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.048] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.013] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.014] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [herri.014] Filling out basic attributes, {name='herri.014', nodeId='19'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [herri.014] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [herri.014] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [herri.014] Filling out basic attributes, {name='herri.014', nodeId='19'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [herri.014] Has material 'Material.013'
i3dio.i3d.I3D:add_material:DEBUG: [herriauuj] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Material.013] Filling out basic attributes, {name='Material.013', nodeId='10'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Material.013] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Material.013] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [herri.014] Subset with index [0] based on material 'Material.013'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [herri.014] Processing subset: materialId="10" numTriangles="820" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [herri.014] Has subset 'Material.013' with '820' triangles and materialId="10" numTriangles="820" firstIndex="0" firstVertex="0" numIndices="2460" numVertices="1372"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [herri.014] Has '1' subsets, '820' triangles and '1372' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [herri.014] has shape ID '19'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.014] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -1.0000, 0.0000)
            (0.0000,  1.0000, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.014] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.014] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.014] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [herri.014] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.014] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.014] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.016] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [herri.016] Filling out basic attributes, {name='herri.016', nodeId='20'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [herri.008] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [herri.008] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [herri.008] Filling out basic attributes, {name='herri.008', nodeId='20'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [herri.008] Has material 'Material.026'
i3dio.i3d.I3D:add_material:DEBUG: [herriauuj] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Material.026] Filling out basic attributes, {name='Material.026', nodeId='11'}
i3dio.utility:as_fs_relative_path:DEBUG: Original filepath: //indoorDecal.dds
i3dio.utility:as_fs_relative_path:DEBUG: Cleaned filepath: C:\Users\Balazs\Desktop\indoorDecal.dds
i3dio.utility:as_fs_relative_path:DEBUG: FS data path: D:\fs19\Farming Simulator 2019
i3dio.node_classes.node.Material:_diffuse_from_nodes:DEBUG: [Material.026] Has diffuse texture 'C:\Users\Balazs\Desktop\indoorDecal.dds'
i3dio.i3d.I3D:add_file:DEBUG: [herriauuj] New File
i3dio.utility:as_fs_relative_path:DEBUG: Original filepath: //indoorDecal.dds
i3dio.utility:as_fs_relative_path:DEBUG: Cleaned filepath: C:\Users\Balazs\Desktop\indoorDecal.dds
i3dio.utility:as_fs_relative_path:DEBUG: FS data path: D:\fs19\Farming Simulator 2019
i3dio.node_classes.file.Image:_copy_file:INFO: [indoorDecal.dds] is not an FS builtin and will be copied
i3dio.node_classes.file.Image:_copy_file:DEBUG: [indoorDecal.dds] will be copied using the 'MODHUB' hierarchy structure
i3dio.node_classes.file.Image:_copy_file:INFO: [indoorDecal.dds] copied to 'C:\Users\Balazs\Desktop\herri\textures\indoorDecal.dds'
i3dio.node_classes.file.Image:_resolve_filepath:INFO: [indoorDecal.dds] Resolved filepath: textures\indoorDecal.dds
i3dio.node_classes.file.Image:_create_xml_element:DEBUG: [indoorDecal.dds] Filling out basic attributes, {name='textures/indoorDecal.dds', nodeId='5'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Material.026] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Material.026] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [herri.008] Subset with index [0] based on material 'Material.026'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [herri.008] Processing subset: materialId="11" numTriangles="210" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [herri.008] Has subset 'Material.026' with '210' triangles and materialId="11" numTriangles="210" firstIndex="0" firstVertex="0" numIndices="630" numVertices="202"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [herri.008] Has '1' subsets, '210' triangles and '202' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [herri.016] has shape ID '20'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.016] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -1.0000, 0.0000)
            (0.0000,  1.0000, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.016] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.016] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.016] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [herri.016] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.016] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.016] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.017] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [herri.017] Filling out basic attributes, {name='herri.017', nodeId='21'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [herri.017] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [herri.017] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [herri.017] Filling out basic attributes, {name='herri.017', nodeId='21'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [herri.017] Has material 'fekete'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [herri.017] Subset with index [0] based on material 'fekete'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [herri.017] Processing subset: materialId="9" numTriangles="588" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [herri.017] Has subset 'fekete' with '588' triangles and materialId="9" numTriangles="588" firstIndex="0" firstVertex="0" numIndices="1764" numVertices="667"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [herri.017] Has '1' subsets, '588' triangles and '667' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [herri.017] has shape ID '21'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.017] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -1.0000, 0.0000)
            (0.0000,  1.0000, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.017] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.017] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.017] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [herri.017] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.017] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.017] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.018] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [herri.018] Filling out basic attributes, {name='herri.018', nodeId='22'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [herri.009] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [herri.009] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [herri.009] Filling out basic attributes, {name='herri.009', nodeId='22'}
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:WARNING: [herri.009] has no vertices! Export of this mesh is aborted.
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [herri.018] has shape ID '22'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.018] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -1.0000, 0.0000)
            (0.0000,  1.0000, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.018] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.018] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.018] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [herri.018] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.018] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.018] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.019] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [herri.019] Filling out basic attributes, {name='herri.019', nodeId='23'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [herri.019] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [herri.019] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [herri.019] Filling out basic attributes, {name='herri.019', nodeId='23'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [herri.019] Has material 'Material.021'
i3dio.i3d.I3D:add_material:DEBUG: [herriauuj] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Material.021] Filling out basic attributes, {name='Material.021', nodeId='12'}
i3dio.utility:as_fs_relative_path:DEBUG: Original filepath: //fekete.dds
i3dio.utility:as_fs_relative_path:DEBUG: Cleaned filepath: C:\Users\Balazs\Desktop\fekete.dds
i3dio.utility:as_fs_relative_path:DEBUG: FS data path: D:\fs19\Farming Simulator 2019
i3dio.node_classes.node.Material:_diffuse_from_nodes:DEBUG: [Material.021] Has diffuse texture 'C:\Users\Balazs\Desktop\fekete.dds'
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Material.021] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Material.021] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [herri.019] Subset with index [0] based on material 'Material.021'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [herri.019] Processing subset: materialId="12" numTriangles="156" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [herri.019] Has subset 'Material.021' with '156' triangles and materialId="12" numTriangles="156" firstIndex="0" firstVertex="0" numIndices="468" numVertices="130"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [herri.019] Has '1' subsets, '156' triangles and '130' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [herri.019] has shape ID '23'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.019] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -1.0000, 0.0000)
            (0.0000,  1.0000, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.019] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.019] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.019] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [herri.019] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.019] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.019] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.020] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [herri.020] Filling out basic attributes, {name='herri.020', nodeId='24'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [herri.010] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [herri.010] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [herri.010] Filling out basic attributes, {name='herri.010', nodeId='24'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [herri.010] Has material 'Material.030'
i3dio.i3d.I3D:add_material:DEBUG: [herriauuj] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Material.030] Filling out basic attributes, {name='Material.030', nodeId='13'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Material.030] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Material.030] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [herri.010] Subset with index [0] based on material 'Material.030'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [herri.010] Processing subset: materialId="13" numTriangles="114" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [herri.010] Has subset 'Material.030' with '114' triangles and materialId="13" numTriangles="114" firstIndex="0" firstVertex="0" numIndices="342" numVertices="118"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [herri.010] Has '1' subsets, '114' triangles and '118' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [herri.020] has shape ID '24'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.020] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -1.0000, 0.0000)
            (0.0000,  1.0000, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.020] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.020] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.020] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [herri.020] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.020] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.020] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.021] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [herri.021] Filling out basic attributes, {name='herri.021', nodeId='25'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [herri.021] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [herri.021] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [herri.021] Filling out basic attributes, {name='herri.021', nodeId='25'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [herri.021] Has material 'Material.034'
i3dio.i3d.I3D:add_material:DEBUG: [herriauuj] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Material.034] Filling out basic attributes, {name='Material.034', nodeId='14'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Material.034] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Material.034] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [herri.021] Subset with index [0] based on material 'Material.034'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [herri.021] Processing subset: materialId="14" numTriangles="18" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [herri.021] Has subset 'Material.034' with '18' triangles and materialId="14" numTriangles="18" firstIndex="0" firstVertex="0" numIndices="54" numVertices="16"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [herri.021] Has '1' subsets, '18' triangles and '16' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [herri.021] has shape ID '25'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.021] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -1.0000, 0.0000)
            (0.0000,  1.0000, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.021] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.021] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.021] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [herri.021] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.021] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.021] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.022] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [herri.022] Filling out basic attributes, {name='herri.022', nodeId='26'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [herri.022] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [herri.022] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [herri.022] Filling out basic attributes, {name='herri.022', nodeId='26'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [herri.022] Has material 'Material.033'
i3dio.i3d.I3D:add_material:DEBUG: [herriauuj] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Material.033] Filling out basic attributes, {name='Material.033', nodeId='15'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Material.033] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Material.033] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [herri.022] Subset with index [0] based on material 'Material.033'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [herri.022] Processing subset: materialId="15" numTriangles="18" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [herri.022] Has subset 'Material.033' with '18' triangles and materialId="15" numTriangles="18" firstIndex="0" firstVertex="0" numIndices="54" numVertices="16"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [herri.022] Has '1' subsets, '18' triangles and '16' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [herri.022] has shape ID '26'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.022] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -1.0000, 0.0000)
            (0.0000,  1.0000, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.022] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.022] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.022] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [herri.022] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.022] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.022] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.024] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [herri.024] Filling out basic attributes, {name='herri.024', nodeId='27'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [herri.024] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [herri.024] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [herri.024] Filling out basic attributes, {name='herri.024', nodeId='27'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [herri.024] Has material 'krom.001'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [herri.024] Subset with index [0] based on material 'krom.001'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [herri.024] Processing subset: materialId="4" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [herri.024] Has subset 'krom.001' with '4' triangles and materialId="4" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="8"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [herri.024] Has '1' subsets, '4' triangles and '8' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [herri.024] has shape ID '27'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.024] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -1.0000, 0.0000)
            (0.0000,  1.0000, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.024] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.024] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.024] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [herri.024] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.024] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.024] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.028] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [herri.028] Filling out basic attributes, {name='herri.028', nodeId='28'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [herri.028] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [herri.028] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [herri.028] Filling out basic attributes, {name='herri.028', nodeId='28'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [herri.028] Has material 'Material.001'
i3dio.i3d.I3D:add_material:DEBUG: [herriauuj] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Material.001] Filling out basic attributes, {name='Material.001', nodeId='16'}
i3dio.utility:as_fs_relative_path:DEBUG: Original filepath: //logo.dds
i3dio.utility:as_fs_relative_path:DEBUG: Cleaned filepath: C:\Users\Balazs\Desktop\logo.dds
i3dio.utility:as_fs_relative_path:DEBUG: FS data path: D:\fs19\Farming Simulator 2019
i3dio.node_classes.node.Material:_diffuse_from_nodes:DEBUG: [Material.001] Has diffuse texture 'C:\Users\Balazs\Desktop\logo.dds'
i3dio.i3d.I3D:add_file:DEBUG: [herriauuj] New File
i3dio.utility:as_fs_relative_path:DEBUG: Original filepath: //logo.dds
i3dio.utility:as_fs_relative_path:DEBUG: Cleaned filepath: C:\Users\Balazs\Desktop\logo.dds
i3dio.utility:as_fs_relative_path:DEBUG: FS data path: D:\fs19\Farming Simulator 2019
i3dio.node_classes.file.Image:_copy_file:INFO: [logo.dds] is not an FS builtin and will be copied
i3dio.node_classes.file.Image:_copy_file:DEBUG: [logo.dds] will be copied using the 'MODHUB' hierarchy structure
i3dio.node_classes.file.Image:_copy_file:INFO: [logo.dds] copied to 'C:\Users\Balazs\Desktop\herri\textures\logo.dds'
i3dio.node_classes.file.Image:_resolve_filepath:INFO: [logo.dds] Resolved filepath: textures\logo.dds
i3dio.node_classes.file.Image:_create_xml_element:DEBUG: [logo.dds] Filling out basic attributes, {name='textures/logo.dds', nodeId='6'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Material.001] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Material.001] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [herri.028] Subset with index [0] based on material 'Material.001'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [herri.028] Processing subset: materialId="16" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [herri.028] Has subset 'Material.001' with '4' triangles and materialId="16" numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="8"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [herri.028] Has '1' subsets, '4' triangles and '8' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [herri.028] has shape ID '28'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.028] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -1.0000, 0.0000)
            (0.0000,  1.0000, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.028] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.028] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.028] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [herri.028] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.028] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.028] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.029] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [herri.029] Filling out basic attributes, {name='herri.029', nodeId='29'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [herri.029] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [herri.029] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [herri.029] Filling out basic attributes, {name='herri.029', nodeId='29'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [herri.029] Has material 'Material.012'
i3dio.i3d.I3D:add_material:DEBUG: [herriauuj] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Material.012] Filling out basic attributes, {name='Material.012', nodeId='17'}
i3dio.utility:as_fs_relative_path:DEBUG: Original filepath: //logo.dds
i3dio.utility:as_fs_relative_path:DEBUG: Cleaned filepath: C:\Users\Balazs\Desktop\logo.dds
i3dio.utility:as_fs_relative_path:DEBUG: FS data path: D:\fs19\Farming Simulator 2019
i3dio.node_classes.node.Material:_diffuse_from_nodes:DEBUG: [Material.012] Has diffuse texture 'C:\Users\Balazs\Desktop\logo.dds'
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Material.012] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Material.012] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [herri.029] Subset with index [0] based on material 'Material.012'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [herri.029] Processing subset: materialId="17" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [herri.029] Has subset 'Material.012' with '2' triangles and materialId="17" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [herri.029] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [herri.029] has shape ID '29'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.029] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -1.0000, 0.0000)
            (0.0000,  1.0000, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.029] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.029] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.029] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [herri.029] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.029] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.029] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.030] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [herri.030] Filling out basic attributes, {name='herri.030', nodeId='30'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [herri.030] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [herri.030] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [herri.030] Filling out basic attributes, {name='herri.030', nodeId='30'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [herri.030] Has material 'krom.001'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [herri.030] Subset with index [0] based on material 'krom.001'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [herri.030] Processing subset: materialId="4" numTriangles="28" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [herri.030] Has subset 'krom.001' with '28' triangles and materialId="4" numTriangles="28" firstIndex="0" firstVertex="0" numIndices="84" numVertices="44"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [herri.030] Has '1' subsets, '28' triangles and '44' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [herri.030] has shape ID '30'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.030] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -1.0000, 0.0000)
            (0.0000,  1.0000, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.030] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.030] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.030] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [herri.030] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.030] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.030] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.031] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [herri.031] Filling out basic attributes, {name='herri.031', nodeId='31'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [herri.031] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [herri.031] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [herri.031] Filling out basic attributes, {name='herri.031', nodeId='31'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [herri.031] Has material 'Material.009'
i3dio.i3d.I3D:add_material:DEBUG: [herriauuj] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Material.009] Filling out basic attributes, {name='Material.009', nodeId='18'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Material.009] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Material.009] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [herri.031] Subset with index [0] based on material 'Material.009'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [herri.031] Processing subset: materialId="18" numTriangles="80" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [herri.031] Has subset 'Material.009' with '80' triangles and materialId="18" numTriangles="80" firstIndex="0" firstVertex="0" numIndices="240" numVertices="102"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [herri.031] Has '1' subsets, '80' triangles and '102' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [herri.031] has shape ID '31'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.031] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -1.0000, 0.0000)
            (0.0000,  1.0000, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.031] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.031] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.031] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [herri.031] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.031] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.031] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.034] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [herri.034] Filling out basic attributes, {name='herri.034', nodeId='32'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [herri.034] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [herri.034] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [herri.034] Filling out basic attributes, {name='herri.034', nodeId='32'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [herri.034] Has material 'Material.024'
i3dio.i3d.I3D:add_material:DEBUG: [herriauuj] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Material.024] Filling out basic attributes, {name='Material.024', nodeId='19'}
i3dio.utility:as_fs_relative_path:DEBUG: Original filepath: //ebox.dds
i3dio.utility:as_fs_relative_path:DEBUG: Cleaned filepath: C:\Users\Balazs\Desktop\ebox.dds
i3dio.utility:as_fs_relative_path:DEBUG: FS data path: D:\fs19\Farming Simulator 2019
i3dio.node_classes.node.Material:_diffuse_from_nodes:DEBUG: [Material.024] Has diffuse texture 'C:\Users\Balazs\Desktop\ebox.dds'
i3dio.i3d.I3D:add_file:DEBUG: [herriauuj] New File
i3dio.utility:as_fs_relative_path:DEBUG: Original filepath: //ebox.dds
i3dio.utility:as_fs_relative_path:DEBUG: Cleaned filepath: C:\Users\Balazs\Desktop\ebox.dds
i3dio.utility:as_fs_relative_path:DEBUG: FS data path: D:\fs19\Farming Simulator 2019
i3dio.node_classes.file.Image:_copy_file:INFO: [ebox.dds] is not an FS builtin and will be copied
i3dio.node_classes.file.Image:_copy_file:DEBUG: [ebox.dds] will be copied using the 'MODHUB' hierarchy structure
i3dio.node_classes.file.Image:_copy_file:INFO: [ebox.dds] copied to 'C:\Users\Balazs\Desktop\herri\textures\ebox.dds'
i3dio.node_classes.file.Image:_resolve_filepath:INFO: [ebox.dds] Resolved filepath: textures\ebox.dds
i3dio.node_classes.file.Image:_create_xml_element:DEBUG: [ebox.dds] Filling out basic attributes, {name='textures/ebox.dds', nodeId='7'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Material.024] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Material.024] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [herri.034] Subset with index [0] based on material 'Material.024'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [herri.034] Processing subset: materialId="19" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [herri.034] Has subset 'Material.024' with '10' triangles and materialId="19" numTriangles="10" firstIndex="0" firstVertex="0" numIndices="30" numVertices="20"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [herri.034] Has '1' subsets, '10' triangles and '20' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [herri.034] has shape ID '32'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.034] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -1.0000, 0.0000)
            (0.0000,  1.0000, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.034] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.034] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.034] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [herri.034] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.034] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.034] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.046] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [herri.046] Filling out basic attributes, {name='herri.046', nodeId='33'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [herri.046] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [herri.046] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [herri.046] Filling out basic attributes, {name='herri.046', nodeId='33'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [herri.046] Has material 'Material.019'
i3dio.i3d.I3D:add_material:DEBUG: [herriauuj] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Material.019] Filling out basic attributes, {name='Material.019', nodeId='20'}
i3dio.utility:as_fs_relative_path:DEBUG: Original filepath: //fekete.dds
i3dio.utility:as_fs_relative_path:DEBUG: Cleaned filepath: C:\Users\Balazs\Desktop\fekete.dds
i3dio.utility:as_fs_relative_path:DEBUG: FS data path: D:\fs19\Farming Simulator 2019
i3dio.node_classes.node.Material:_diffuse_from_nodes:DEBUG: [Material.019] Has diffuse texture 'C:\Users\Balazs\Desktop\fekete.dds'
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Material.019] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Material.019] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [herri.046] Subset with index [0] based on material 'Material.019'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [herri.046] Processing subset: materialId="20" numTriangles="86" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [herri.046] Has subset 'Material.019' with '86' triangles and materialId="20" numTriangles="86" firstIndex="0" firstVertex="0" numIndices="258" numVertices="90"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [herri.046] Has '1' subsets, '86' triangles and '90' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [herri.046] has shape ID '33'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.046] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -1.0000, 0.0000)
            (0.0000,  1.0000, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.046] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.046] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.046] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [herri.046] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.046] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.046] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.047] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [herri.047] Filling out basic attributes, {name='herri.047', nodeId='34'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [herri.047] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [herri.047] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [herri.047] Filling out basic attributes, {name='herri.047', nodeId='34'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [herri.047] Has material 'krom.001'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [herri.047] Subset with index [0] based on material 'krom.001'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [herri.047] Processing subset: materialId="4" numTriangles="8" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [herri.047] Has subset 'krom.001' with '8' triangles and materialId="4" numTriangles="8" firstIndex="0" firstVertex="0" numIndices="24" numVertices="16"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [herri.047] Has '1' subsets, '8' triangles and '16' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [herri.047] has shape ID '34'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.047] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, -1.2626)
            (0.0000, -0.0000, -1.0000,  2.2261)
            (0.0000,  1.0000, -0.0000, -0.0043)
            (0.0000,  0.0000,  0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.047] translation is <Vector (-1.2626, 2.2261, -0.0043)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.047] has translation: [-1.26263 2.22608 -0.00432457]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.047] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [herri.047] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.047] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.015] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [herri.015] Filling out basic attributes, {name='herri.015', nodeId='35'}
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [herri.015] has parent element with name [herri.047]
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [herri.007] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [herri.007] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [herri.007] Filling out basic attributes, {name='herri.007', nodeId='35'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [herri.007] Has material 'fekete'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [herri.007] Subset with index [0] based on material 'fekete'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [herri.007] Processing subset: materialId="9" numTriangles="36" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [herri.007] Has subset 'fekete' with '36' triangles and materialId="9" numTriangles="36" firstIndex="0" firstVertex="0" numIndices="108" numVertices="48"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [herri.007] Has '1' subsets, '36' triangles and '48' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [herri.015] has shape ID '35'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.015] transforming to new transform-basis with <Matrix 4x4 (1.0000, 0.0000, 0.0000, 1.2626)
            (0.0000, 1.0000, 0.0000, 0.0043)
            (0.0000, 0.0000, 1.0000, 2.2261)
            (0.0000, 0.0000, 0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.015] translation is <Vector (1.2626, 0.0043, 2.2261)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.015] has translation: [1.26263 0.00432493 2.22608]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [herri.015] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.015] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.015] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.047] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.049] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [herri.049] Filling out basic attributes, {name='herri.049', nodeId='36'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [herri.049] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [herri.049] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [herri.049] Filling out basic attributes, {name='herri.049', nodeId='36'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [herri.049] Has material 'krom.001'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [herri.049] Subset with index [0] based on material 'krom.001'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [herri.049] Processing subset: materialId="4" numTriangles="104" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [herri.049] Has subset 'krom.001' with '104' triangles and materialId="4" numTriangles="104" firstIndex="0" firstVertex="0" numIndices="312" numVertices="100"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [herri.049] Has '1' subsets, '104' triangles and '100' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [herri.049] has shape ID '36'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.049] transforming to new transform-basis with <Matrix 4x4 ( 1.0000, -0.0000, -0.0000, 1.0764)
            (-0.0000, -0.1116, -0.9938, 1.6530)
            (-0.0000,  0.9938, -0.1116, 0.0029)
            ( 0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.049] translation is <Vector (1.0764, 1.6530, 0.0029)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.049] has translation: [1.07642 1.65302 0.00289793]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.049] has rotation(degrees): [96.4091 7.95111e-17 -1.42014e-15]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [herri.049] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.049] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.049] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.050] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [herri.050] Filling out basic attributes, {name='herri.050', nodeId='37'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [herri.050] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [herri.050] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [herri.050] Filling out basic attributes, {name='herri.050', nodeId='37'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [herri.050] Has material 'krom.001'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [herri.050] Subset with index [0] based on material 'krom.001'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [herri.050] Processing subset: materialId="4" numTriangles="104" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [herri.050] Has subset 'krom.001' with '104' triangles and materialId="4" numTriangles="104" firstIndex="0" firstVertex="0" numIndices="312" numVertices="96"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [herri.050] Has '1' subsets, '104' triangles and '96' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [herri.050] has shape ID '37'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.050] transforming to new transform-basis with <Matrix 4x4 ( 1.0000, -0.0000, -0.0000, 1.0764)
            (-0.0000, -0.1116, -0.9938, 1.6530)
            (-0.0000,  0.9938, -0.1116, 0.0029)
            ( 0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.050] translation is <Vector (1.0764, 1.6530, 0.0029)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.050] has translation: [1.07642 1.65302 0.00289793]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.050] has rotation(degrees): [96.4091 7.95111e-17 -1.42014e-15]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [herri.050] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.050] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.050] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.051] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [herri.051] Filling out basic attributes, {name='herri.051', nodeId='38'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [herri.051] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [herri.051] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [herri.051] Filling out basic attributes, {name='herri.051', nodeId='38'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [herri.051] Has material 'Material.025'
i3dio.i3d.I3D:add_material:DEBUG: [herriauuj] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Material.025] Filling out basic attributes, {name='Material.025', nodeId='21'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Material.025] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Material.025] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [herri.051] Subset with index [0] based on material 'Material.025'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [herri.051] Processing subset: materialId="21" numTriangles="322" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [herri.051] Has subset 'Material.025' with '322' triangles and materialId="21" numTriangles="322" firstIndex="0" firstVertex="0" numIndices="966" numVertices="405"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [herri.051] Has '1' subsets, '322' triangles and '405' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [herri.051] has shape ID '38'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.051] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -1.0000, 0.0000)
            (0.0000,  1.0000, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.051] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.051] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.051] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [herri.051] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.051] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.051] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.053] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [herri.053] Filling out basic attributes, {name='herri.053', nodeId='39'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [herri.053] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [herri.053] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [herri.053] Filling out basic attributes, {name='herri.053', nodeId='39'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [herri.053] Has material 'Material.023'
i3dio.i3d.I3D:add_material:DEBUG: [herriauuj] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Material.023] Filling out basic attributes, {name='Material.023', nodeId='22'}
i3dio.utility:as_fs_relative_path:DEBUG: Original filepath: //ebox.dds
i3dio.utility:as_fs_relative_path:DEBUG: Cleaned filepath: C:\Users\Balazs\Desktop\ebox.dds
i3dio.utility:as_fs_relative_path:DEBUG: FS data path: D:\fs19\Farming Simulator 2019
i3dio.node_classes.node.Material:_diffuse_from_nodes:DEBUG: [Material.023] Has diffuse texture 'C:\Users\Balazs\Desktop\ebox.dds'
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Material.023] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Material.023] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [herri.053] Subset with index [0] based on material 'Material.023'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [herri.053] Processing subset: materialId="22" numTriangles="18" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [herri.053] Has subset 'Material.023' with '18' triangles and materialId="22" numTriangles="18" firstIndex="0" firstVertex="0" numIndices="54" numVertices="32"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [herri.053] Has '1' subsets, '18' triangles and '32' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [herri.053] has shape ID '39'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.053] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -1.0000, 0.0000)
            (0.0000,  1.0000, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.053] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.053] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.053] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [herri.053] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.053] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.053] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.056] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [herri.056] Filling out basic attributes, {name='herri.056', nodeId='40'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [herri.056] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [herri.056] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [herri.056] Filling out basic attributes, {name='herri.056', nodeId='40'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [herri.056] Has material 'krom.001'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [herri.056] Subset with index [0] based on material 'krom.001'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [herri.056] Processing subset: materialId="4" numTriangles="18" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [herri.056] Has subset 'krom.001' with '18' triangles and materialId="4" numTriangles="18" firstIndex="0" firstVertex="0" numIndices="54" numVertices="28"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [herri.056] Has '1' subsets, '18' triangles and '28' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [herri.056] has shape ID '40'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.056] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -1.0000, 0.0000)
            (0.0000,  1.0000, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.056] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.056] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.056] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [herri.056] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.056] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.056] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.057] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [herri.057] Filling out basic attributes, {name='herri.057', nodeId='41'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [herri.057] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [herri.057] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [herri.057] Filling out basic attributes, {name='herri.057', nodeId='41'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [herri.057] Has material 'krom.001'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [herri.057] Subset with index [0] based on material 'krom.001'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [herri.057] Processing subset: materialId="4" numTriangles="18" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [herri.057] Has subset 'krom.001' with '18' triangles and materialId="4" numTriangles="18" firstIndex="0" firstVertex="0" numIndices="54" numVertices="28"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [herri.057] Has '1' subsets, '18' triangles and '28' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [herri.057] has shape ID '41'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.057] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -1.0000, 0.0000)
            (0.0000,  1.0000, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.057] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.057] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.057] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [herri.057] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.057] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.057] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.058] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [herri.058] Filling out basic attributes, {name='herri.058', nodeId='42'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [herri.058] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [herri.058] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [herri.058] Filling out basic attributes, {name='herri.058', nodeId='42'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [herri.058] Has material 'krom.001'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [herri.058] Subset with index [0] based on material 'krom.001'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [herri.058] Processing subset: materialId="4" numTriangles="18" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [herri.058] Has subset 'krom.001' with '18' triangles and materialId="4" numTriangles="18" firstIndex="0" firstVertex="0" numIndices="54" numVertices="28"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [herri.058] Has '1' subsets, '18' triangles and '28' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [herri.058] has shape ID '42'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.058] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -1.0000, 0.0000)
            (0.0000,  1.0000, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.058] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.058] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.058] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [herri.058] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.058] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.058] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.059] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [herri.059] Filling out basic attributes, {name='herri.059', nodeId='43'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [herri.059] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [herri.059] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [herri.059] Filling out basic attributes, {name='herri.059', nodeId='43'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [herri.059] Has material 'krom.001'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [herri.059] Subset with index [0] based on material 'krom.001'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [herri.059] Processing subset: materialId="4" numTriangles="18" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [herri.059] Has subset 'krom.001' with '18' triangles and materialId="4" numTriangles="18" firstIndex="0" firstVertex="0" numIndices="54" numVertices="28"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [herri.059] Has '1' subsets, '18' triangles and '28' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [herri.059] has shape ID '43'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.059] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -1.0000, 0.0000)
            (0.0000,  1.0000, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.059] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.059] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.059] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [herri.059] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.059] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.059] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.096] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [herri.096] Filling out basic attributes, {name='herri.096', nodeId='44'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [herri.096] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [herri.096] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [herri.096] Filling out basic attributes, {name='herri.096', nodeId='44'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [herri.096] Has material 'Material.005'
i3dio.i3d.I3D:add_material:DEBUG: [herriauuj] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Material.005] Filling out basic attributes, {name='Material.005', nodeId='23'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Material.005] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Material.005] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [herri.096] Subset with index [0] based on material 'Material.005'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [herri.096] Processing subset: materialId="23" numTriangles="92" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [herri.096] Has subset 'Material.005' with '92' triangles and materialId="23" numTriangles="92" firstIndex="0" firstVertex="0" numIndices="276" numVertices="136"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [herri.096] Has '1' subsets, '92' triangles and '136' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [herri.096] has shape ID '44'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.096] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -1.0000, 0.0000)
            (0.0000,  1.0000, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.096] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.096] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.096] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [herri.096] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.096] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.096] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.097] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [herri.097] Filling out basic attributes, {name='herri.097', nodeId='45'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [herri.097] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [herri.097] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [herri.097] Filling out basic attributes, {name='herri.097', nodeId='45'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [herri.097] Has material 'krom.001'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [herri.097] Subset with index [0] based on material 'krom.001'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [herri.097] Processing subset: materialId="4" numTriangles="120" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [herri.097] Has subset 'krom.001' with '120' triangles and materialId="4" numTriangles="120" firstIndex="0" firstVertex="0" numIndices="360" numVertices="122"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [herri.097] Has '1' subsets, '120' triangles and '122' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [herri.097] has shape ID '45'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.097] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -1.0000, 0.0000)
            (0.0000,  1.0000, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.097] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.097] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.097] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [herri.097] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.097] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.097] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.103] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [herri.103] Filling out basic attributes, {name='herri.103', nodeId='46'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [herri.103] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [herri.103] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [herri.103] Filling out basic attributes, {name='herri.103', nodeId='46'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [herri.103] Has material 'Material.015'
i3dio.i3d.I3D:add_material:DEBUG: [herriauuj] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Material.015] Filling out basic attributes, {name='Material.015', nodeId='24'}
i3dio.utility:as_fs_relative_path:DEBUG: Original filepath: //bor.dds
i3dio.utility:as_fs_relative_path:DEBUG: Cleaned filepath: C:\Users\Balazs\Desktop\bor.dds
i3dio.utility:as_fs_relative_path:DEBUG: FS data path: D:\fs19\Farming Simulator 2019
i3dio.node_classes.node.Material:_diffuse_from_nodes:DEBUG: [Material.015] Has diffuse texture 'C:\Users\Balazs\Desktop\bor.dds'
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Material.015] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Material.015] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [herri.103] Subset with index [0] based on material 'Material.015'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [herri.103] Processing subset: materialId="24" numTriangles="216" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [herri.103] Has subset 'Material.015' with '216' triangles and materialId="24" numTriangles="216" firstIndex="0" firstVertex="0" numIndices="648" numVertices="166"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [herri.103] Has '1' subsets, '216' triangles and '166' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [herri.103] has shape ID '46'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.103] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -1.0000, 0.0000)
            (0.0000,  1.0000, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.103] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.103] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.103] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [herri.103] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.103] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.103] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.104] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [herri.104] Filling out basic attributes, {name='herri.104', nodeId='47'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [herri.104] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [herri.104] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [herri.104] Filling out basic attributes, {name='herri.104', nodeId='47'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [herri.104] Has material 'Material.008'
i3dio.i3d.I3D:add_material:DEBUG: [herriauuj] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Material.008] Filling out basic attributes, {name='Material.008', nodeId='25'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Material.008] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Material.008] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [herri.104] Subset with index [0] based on material 'Material.008'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [herri.104] Processing subset: materialId="25" numTriangles="853" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [herri.104] Has subset 'Material.008' with '853' triangles and materialId="25" numTriangles="853" firstIndex="0" firstVertex="0" numIndices="2559" numVertices="667"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [herri.104] Has '1' subsets, '853' triangles and '667' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [herri.104] has shape ID '47'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.104] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -1.0000, 0.0000)
            (0.0000,  1.0000, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.104] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.104] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.104] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [herri.104] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.104] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.104] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.109] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [herri.109] Filling out basic attributes, {name='herri.109', nodeId='48'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [herri.109] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [herri.109] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [herri.109] Filling out basic attributes, {name='herri.109', nodeId='48'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [herri.109] Has material 'Material.020'
i3dio.i3d.I3D:add_material:DEBUG: [herriauuj] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Material.020] Filling out basic attributes, {name='Material.020', nodeId='26'}
i3dio.utility:as_fs_relative_path:DEBUG: Original filepath: //fekete.dds
i3dio.utility:as_fs_relative_path:DEBUG: Cleaned filepath: C:\Users\Balazs\Desktop\fekete.dds
i3dio.utility:as_fs_relative_path:DEBUG: FS data path: D:\fs19\Farming Simulator 2019
i3dio.node_classes.node.Material:_diffuse_from_nodes:DEBUG: [Material.020] Has diffuse texture 'C:\Users\Balazs\Desktop\fekete.dds'
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Material.020] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Material.020] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [herri.109] Subset with index [0] based on material 'Material.020'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [herri.109] Processing subset: materialId="26" numTriangles="108" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [herri.109] Has subset 'Material.020' with '108' triangles and materialId="26" numTriangles="108" firstIndex="0" firstVertex="0" numIndices="324" numVertices="76"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [herri.109] Has '1' subsets, '108' triangles and '76' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [herri.109] has shape ID '48'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.109] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -1.0000, 0.0000)
            (0.0000,  1.0000, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.109] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.109] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.109] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [herri.109] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.109] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.109] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.122] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [herri.122] Filling out basic attributes, {name='herri.122', nodeId='49'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [herri.122] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [herri.122] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [herri.122] Filling out basic attributes, {name='herri.122', nodeId='49'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [herri.122] Has material 'fekete'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [herri.122] Subset with index [0] based on material 'fekete'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [herri.122] Processing subset: materialId="9" numTriangles="68" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [herri.122] Has subset 'fekete' with '68' triangles and materialId="9" numTriangles="68" firstIndex="0" firstVertex="0" numIndices="204" numVertices="82"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [herri.122] Has '1' subsets, '68' triangles and '82' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [herri.122] has shape ID '49'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.122] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -1.0000, 0.0000)
            (0.0000,  1.0000, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.122] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.122] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.122] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [herri.122] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.122] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.122] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.132] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [herri.132] Filling out basic attributes, {name='herri.132', nodeId='50'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [herri.132] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [herri.132] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [herri.132] Filling out basic attributes, {name='herri.132', nodeId='50'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [herri.132] Has material 'Material.010'
i3dio.i3d.I3D:add_material:DEBUG: [herriauuj] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Material.010] Filling out basic attributes, {name='Material.010', nodeId='27'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Material.010] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Material.010] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [herri.132] Subset with index [0] based on material 'Material.010'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [herri.132] Processing subset: materialId="27" numTriangles="60" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [herri.132] Has subset 'Material.010' with '60' triangles and materialId="27" numTriangles="60" firstIndex="0" firstVertex="0" numIndices="180" numVertices="79"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [herri.132] Has '1' subsets, '60' triangles and '79' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [herri.132] has shape ID '50'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.132] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -1.0000, 0.0000)
            (0.0000,  1.0000, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.132] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.132] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.132] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [herri.132] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.132] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.132] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.133] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [herri.133] Filling out basic attributes, {name='herri.133', nodeId='51'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [herri.133] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [herri.133] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [herri.133] Filling out basic attributes, {name='herri.133', nodeId='51'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [herri.133] Has material 'Material.011'
i3dio.i3d.I3D:add_material:DEBUG: [herriauuj] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Material.011] Filling out basic attributes, {name='Material.011', nodeId='28'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Material.011] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Material.011] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [herri.133] Subset with index [0] based on material 'Material.011'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [herri.133] Processing subset: materialId="28" numTriangles="60" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [herri.133] Has subset 'Material.011' with '60' triangles and materialId="28" numTriangles="60" firstIndex="0" firstVertex="0" numIndices="180" numVertices="79"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [herri.133] Has '1' subsets, '60' triangles and '79' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [herri.133] has shape ID '51'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.133] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -1.0000, 0.0000)
            (0.0000,  1.0000, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.133] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.133] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.133] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [herri.133] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.133] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.133] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.135] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [herri.135] Filling out basic attributes, {name='herri.135', nodeId='52'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [herri.135] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [herri.135] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [herri.135] Filling out basic attributes, {name='herri.135', nodeId='52'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [herri.135] Has material 'krom.001'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [herri.135] Subset with index [0] based on material 'krom.001'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [herri.135] Processing subset: materialId="4" numTriangles="120" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [herri.135] Has subset 'krom.001' with '120' triangles and materialId="4" numTriangles="120" firstIndex="0" firstVertex="0" numIndices="360" numVertices="145"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [herri.135] Has '1' subsets, '120' triangles and '145' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [herri.135] has shape ID '52'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.135] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -1.0000, 0.0000)
            (0.0000,  1.0000, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.135] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.135] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.135] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [herri.135] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.135] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.135] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.138] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [herri.138] Filling out basic attributes, {name='herri.138', nodeId='53'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [herri.138] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [herri.138] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [herri.138] Filling out basic attributes, {name='herri.138', nodeId='53'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [herri.138] Has material 'Material.017'
i3dio.i3d.I3D:add_material:DEBUG: [herriauuj] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Material.017] Filling out basic attributes, {name='Material.017', nodeId='29'}
i3dio.utility:as_fs_relative_path:DEBUG: Original filepath: //bor.dds
i3dio.utility:as_fs_relative_path:DEBUG: Cleaned filepath: C:\Users\Balazs\Desktop\bor.dds
i3dio.utility:as_fs_relative_path:DEBUG: FS data path: D:\fs19\Farming Simulator 2019
i3dio.node_classes.node.Material:_diffuse_from_nodes:DEBUG: [Material.017] Has diffuse texture 'C:\Users\Balazs\Desktop\bor.dds'
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Material.017] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Material.017] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [herri.138] Subset with index [0] based on material 'Material.017'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [herri.138] Processing subset: materialId="29" numTriangles="104" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [herri.138] Has subset 'Material.017' with '104' triangles and materialId="29" numTriangles="104" firstIndex="0" firstVertex="0" numIndices="312" numVertices="88"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [herri.138] Has '1' subsets, '104' triangles and '88' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [herri.138] has shape ID '53'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.138] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, -0.0001)
            (0.0000, -0.0000, -1.0000,  2.3769)
            (0.0000,  1.0000, -0.0000, -0.4898)
            (0.0000,  0.0000,  0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.138] translation is <Vector (-0.0001, 2.3769, -0.4898)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.138] has translation: [-8.63075e-05 2.37694 -0.489815]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.138] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [herri.138] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.138] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.138] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.140] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [herri.140] Filling out basic attributes, {name='herri.140', nodeId='54'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [herri.140] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [herri.140] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [herri.140] Filling out basic attributes, {name='herri.140', nodeId='54'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [herri.140] Has material 'krom.001'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [herri.140] Subset with index [0] based on material 'krom.001'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [herri.140] Processing subset: materialId="4" numTriangles="16" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [herri.140] Has subset 'krom.001' with '16' triangles and materialId="4" numTriangles="16" firstIndex="0" firstVertex="0" numIndices="48" numVertices="24"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [herri.140] Has '1' subsets, '16' triangles and '24' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [herri.140] has shape ID '54'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.140] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000,  1.2980)
            (0.0000, -0.0000, -1.0000,  1.8755)
            (0.0000,  1.0000, -0.0000, -0.3474)
            (0.0000,  0.0000,  0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.140] translation is <Vector (1.2980, 1.8755, -0.3474)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.140] has translation: [1.29804 1.87549 -0.347414]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.140] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [herri.140] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.140] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.011] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [herri.011] Filling out basic attributes, {name='herri.011', nodeId='55'}
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [herri.011] has parent element with name [herri.140]
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [herri.003] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [herri.003] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [herri.003] Filling out basic attributes, {name='herri.003', nodeId='55'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [herri.003] Has material 'fekete'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [herri.003] Subset with index [0] based on material 'fekete'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [herri.003] Processing subset: materialId="9" numTriangles="180" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [herri.003] Has subset 'fekete' with '180' triangles and materialId="9" numTriangles="180" firstIndex="0" firstVertex="0" numIndices="540" numVertices="135"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [herri.003] Has '1' subsets, '180' triangles and '135' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [herri.011] has shape ID '55'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.011] transforming to new transform-basis with <Matrix 4x4 (1.0000, 0.0000, 0.0000, -1.2980)
            (0.0000, 1.0000, 0.0000,  0.3474)
            (0.0000, 0.0000, 1.0000,  1.8755)
            (0.0000, 0.0000, 0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.011] translation is <Vector (-1.2980, 0.3474, 1.8755)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.011] has translation: [-1.29804 0.347414 1.87549]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [herri.011] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.011] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.011] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.140] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.141] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [herri.141] Filling out basic attributes, {name='herri.141', nodeId='56'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [herri.141] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [herri.141] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [herri.141] Filling out basic attributes, {name='herri.141', nodeId='56'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [herri.141] Has material 'krom.001'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [herri.141] Subset with index [0] based on material 'krom.001'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [herri.141] Processing subset: materialId="4" numTriangles="16" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [herri.141] Has subset 'krom.001' with '16' triangles and materialId="4" numTriangles="16" firstIndex="0" firstVertex="0" numIndices="48" numVertices="24"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [herri.141] Has '1' subsets, '16' triangles and '24' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [herri.141] has shape ID '56'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.141] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000,  1.2980)
            (0.0000, -0.0000, -1.0000,  1.8819)
            (0.0000,  1.0000, -0.0000, -0.3504)
            (0.0000,  0.0000,  0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.141] translation is <Vector (1.2980, 1.8819, -0.3504)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.141] has translation: [1.29804 1.88193 -0.350399]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.141] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [herri.141] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.141] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.012] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [herri.012] Filling out basic attributes, {name='herri.012', nodeId='57'}
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [herri.012] has parent element with name [herri.141]
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [herri.005] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [herri.005] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [herri.005] Filling out basic attributes, {name='herri.005', nodeId='57'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [herri.005] Has material 'fekete'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [herri.005] Subset with index [0] based on material 'fekete'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [herri.005] Processing subset: materialId="9" numTriangles="180" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [herri.005] Has subset 'fekete' with '180' triangles and materialId="9" numTriangles="180" firstIndex="0" firstVertex="0" numIndices="540" numVertices="133"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [herri.005] Has '1' subsets, '180' triangles and '133' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [herri.012] has shape ID '57'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.012] transforming to new transform-basis with <Matrix 4x4 (1.0000, 0.0000, 0.0000, -1.2980)
            (0.0000, 1.0000, 0.0000,  0.3504)
            (0.0000, 0.0000, 1.0000,  1.8819)
            (0.0000, 0.0000, 0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.012] translation is <Vector (-1.2980, 0.3504, 1.8819)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.012] has translation: [-1.29804 0.3504 1.88193]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [herri.012] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.012] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.012] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.141] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.145] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [herri.145] Filling out basic attributes, {name='herri.145', nodeId='58'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [herri.145] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [herri.145] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [herri.145] Filling out basic attributes, {name='herri.145', nodeId='58'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [herri.145] Has material 'krom.001'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [herri.145] Subset with index [0] based on material 'krom.001'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [herri.145] Processing subset: materialId="4" numTriangles="320" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [herri.145] Has subset 'krom.001' with '320' triangles and materialId="4" numTriangles="320" firstIndex="0" firstVertex="0" numIndices="960" numVertices="337"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [herri.145] Has '1' subsets, '320' triangles and '337' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [herri.145] has shape ID '58'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.145] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -1.0000, 0.0000)
            (0.0000,  1.0000, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.145] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.145] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.145] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [herri.145] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.145] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.145] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.159] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [herri.159] Filling out basic attributes, {name='herri.159', nodeId='59'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [herri.159] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [herri.159] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [herri.159] Filling out basic attributes, {name='herri.159', nodeId='59'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [herri.159] Has material 'krom.001'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [herri.159] Subset with index [0] based on material 'krom.001'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [herri.159] Processing subset: materialId="4" numTriangles="256" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [herri.159] Has subset 'krom.001' with '256' triangles and materialId="4" numTriangles="256" firstIndex="0" firstVertex="0" numIndices="768" numVertices="376"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [herri.159] Has '1' subsets, '256' triangles and '376' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [herri.159] has shape ID '59'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.159] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -1.0000, 0.0000)
            (0.0000,  1.0000, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.159] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.159] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.159] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [herri.159] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.159] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.159] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.164] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [herri.164] Filling out basic attributes, {name='herri.164', nodeId='60'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [herri.164] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [herri.164] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [herri.164] Filling out basic attributes, {name='herri.164', nodeId='60'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [herri.164] Has material 'Material.003'
i3dio.i3d.I3D:add_material:DEBUG: [herriauuj] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Material.003] Filling out basic attributes, {name='Material.003', nodeId='30'}
i3dio.utility:as_fs_relative_path:DEBUG: Original filepath: //fekete.dds
i3dio.utility:as_fs_relative_path:DEBUG: Cleaned filepath: C:\Users\Balazs\Desktop\fekete.dds
i3dio.utility:as_fs_relative_path:DEBUG: FS data path: D:\fs19\Farming Simulator 2019
i3dio.node_classes.node.Material:_diffuse_from_nodes:DEBUG: [Material.003] Has diffuse texture 'C:\Users\Balazs\Desktop\fekete.dds'
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Material.003] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Material.003] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [herri.164] Subset with index [0] based on material 'Material.003'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [herri.164] Processing subset: materialId="30" numTriangles="3522" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [herri.164] Has subset 'Material.003' with '3522' triangles and materialId="30" numTriangles="3522" firstIndex="0" firstVertex="0" numIndices="10566" numVertices="3754"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [herri.164] Has '1' subsets, '3522' triangles and '3754' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [herri.164] has shape ID '60'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.164] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -1.0000, 0.0000)
            (0.0000,  1.0000, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.164] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.164] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.164] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [herri.164] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.164] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.164] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.181] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [herri.181] Filling out basic attributes, {name='herri.181', nodeId='61'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [herri.181] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [herri.181] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [herri.181] Filling out basic attributes, {name='herri.181', nodeId='61'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [herri.181] Has material 'Material.002'
i3dio.i3d.I3D:add_material:DEBUG: [herriauuj] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Material.002] Filling out basic attributes, {name='Material.002', nodeId='31'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Material.002] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Material.002] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [herri.181] Subset with index [0] based on material 'Material.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [herri.181] Processing subset: materialId="31" numTriangles="220" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [herri.181] Has subset 'Material.002' with '220' triangles and materialId="31" numTriangles="220" firstIndex="0" firstVertex="0" numIndices="660" numVertices="220"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [herri.181] Has '1' subsets, '220' triangles and '220' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [herri.181] has shape ID '61'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.181] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -1.0000, 0.0000)
            (0.0000,  1.0000, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.181] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.181] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.181] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [herri.181] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.181] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.181] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.182] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [herri.182] Filling out basic attributes, {name='herri.182', nodeId='62'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [herri.182] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [herri.182] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [herri.182] Filling out basic attributes, {name='herri.182', nodeId='62'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [herri.182] Has material 'fekete'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [herri.182] Subset with index [0] based on material 'fekete'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [herri.182] Processing subset: materialId="9" numTriangles="64" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [herri.182] Has subset 'fekete' with '64' triangles and materialId="9" numTriangles="64" firstIndex="0" firstVertex="0" numIndices="192" numVertices="90"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [herri.182] Has '1' subsets, '64' triangles and '90' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [herri.182] has shape ID '62'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.182] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -1.0000, 0.0000)
            (0.0000,  1.0000, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.182] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.182] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.182] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [herri.182] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.182] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.182] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.190] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [herri.190] Filling out basic attributes, {name='herri.190', nodeId='63'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [herri.190] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [herri.190] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [herri.190] Filling out basic attributes, {name='herri.190', nodeId='63'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [herri.190] Has material 'krom.001'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [herri.190] Subset with index [0] based on material 'krom.001'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [herri.190] Processing subset: materialId="4" numTriangles="50" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [herri.190] Has subset 'krom.001' with '50' triangles and materialId="4" numTriangles="50" firstIndex="0" firstVertex="0" numIndices="150" numVertices="41"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [herri.190] Has '1' subsets, '50' triangles and '41' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [herri.190] has shape ID '63'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.190] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -1.0000, 0.0000)
            (0.0000,  1.0000, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.190] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.190] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.190] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [herri.190] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.190] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.190] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.191] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [herri.191] Filling out basic attributes, {name='herri.191', nodeId='64'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [herri.191] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [herri.191] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [herri.191] Filling out basic attributes, {name='herri.191', nodeId='64'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [herri.191] Has material 'Material.035'
i3dio.i3d.I3D:add_material:DEBUG: [herriauuj] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Material.035] Filling out basic attributes, {name='Material.035', nodeId='32'}
i3dio.utility:as_fs_relative_path:DEBUG: Original filepath: //sarga.dds
i3dio.utility:as_fs_relative_path:DEBUG: Cleaned filepath: C:\Users\Balazs\Desktop\sarga.dds
i3dio.utility:as_fs_relative_path:DEBUG: FS data path: D:\fs19\Farming Simulator 2019
i3dio.node_classes.node.Material:_diffuse_from_nodes:DEBUG: [Material.035] Has diffuse texture 'C:\Users\Balazs\Desktop\sarga.dds'
i3dio.i3d.I3D:add_file:DEBUG: [herriauuj] New File
i3dio.utility:as_fs_relative_path:DEBUG: Original filepath: //sarga.dds
i3dio.utility:as_fs_relative_path:DEBUG: Cleaned filepath: C:\Users\Balazs\Desktop\sarga.dds
i3dio.utility:as_fs_relative_path:DEBUG: FS data path: D:\fs19\Farming Simulator 2019
i3dio.node_classes.file.Image:_copy_file:INFO: [sarga.dds] is not an FS builtin and will be copied
i3dio.node_classes.file.Image:_copy_file:DEBUG: [sarga.dds] will be copied using the 'MODHUB' hierarchy structure
i3dio.node_classes.file.Image:_copy_file:INFO: [sarga.dds] copied to 'C:\Users\Balazs\Desktop\herri\textures\sarga.dds'
i3dio.node_classes.file.Image:_resolve_filepath:INFO: [sarga.dds] Resolved filepath: textures\sarga.dds
i3dio.node_classes.file.Image:_create_xml_element:DEBUG: [sarga.dds] Filling out basic attributes, {name='textures/sarga.dds', nodeId='8'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Material.035] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Material.035] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [herri.191] Subset with index [0] based on material 'Material.035'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [herri.191] Processing subset: materialId="32" numTriangles="400" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [herri.191] Has subset 'Material.035' with '400' triangles and materialId="32" numTriangles="400" firstIndex="0" firstVertex="0" numIndices="1200" numVertices="328"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [herri.191] Has '1' subsets, '400' triangles and '328' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [herri.191] has shape ID '64'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.191] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -1.0000, 0.0000)
            (0.0000,  1.0000, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.191] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.191] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.191] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [herri.191] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.191] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.191] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.193] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [herri.193] Filling out basic attributes, {name='herri.193', nodeId='65'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [herri.193] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [herri.193] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [herri.193] Filling out basic attributes, {name='herri.193', nodeId='65'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [herri.193] Has material 'fekete'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [herri.193] Subset with index [0] based on material 'fekete'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [herri.193] Processing subset: materialId="9" numTriangles="50" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [herri.193] Has subset 'fekete' with '50' triangles and materialId="9" numTriangles="50" firstIndex="0" firstVertex="0" numIndices="150" numVertices="41"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [herri.193] Has '1' subsets, '50' triangles and '41' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [herri.193] has shape ID '65'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.193] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -1.0000, 0.0000)
            (0.0000,  1.0000, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.193] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.193] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.193] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [herri.193] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.193] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.193] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.197] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [herri.197] Filling out basic attributes, {name='herri.197', nodeId='66'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [herri.197] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [herri.197] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [herri.197] Filling out basic attributes, {name='herri.197', nodeId='66'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [herri.197] Has material 'Material.027'
i3dio.i3d.I3D:add_material:DEBUG: [herriauuj] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Material.027] Filling out basic attributes, {name='Material.027', nodeId='33'}
i3dio.utility:as_fs_relative_path:DEBUG: Original filepath: //indoorDecal.dds
i3dio.utility:as_fs_relative_path:DEBUG: Cleaned filepath: C:\Users\Balazs\Desktop\indoorDecal.dds
i3dio.utility:as_fs_relative_path:DEBUG: FS data path: D:\fs19\Farming Simulator 2019
i3dio.node_classes.node.Material:_diffuse_from_nodes:DEBUG: [Material.027] Has diffuse texture 'C:\Users\Balazs\Desktop\indoorDecal.dds'
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Material.027] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Material.027] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [herri.197] Subset with index [0] based on material 'Material.027'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [herri.197] Processing subset: materialId="33" numTriangles="70" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [herri.197] Has subset 'Material.027' with '70' triangles and materialId="33" numTriangles="70" firstIndex="0" firstVertex="0" numIndices="210" numVertices="68"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [herri.197] Has '1' subsets, '70' triangles and '68' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [herri.197] has shape ID '66'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.197] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -1.0000, 0.0000)
            (0.0000,  1.0000, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.197] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.197] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [herri.197] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [herri.197] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.197] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [herri.197] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [motor.001] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [motor.001] Filling out basic attributes, {name='motor.001', nodeId='67'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [motor.569] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [motor.569] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [motor.569] Filling out basic attributes, {name='motor.569', nodeId='67'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [motor.569] Has material 'Material.004'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [motor.569] Subset with index [0] based on material 'Material.004'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [motor.569] Processing subset: materialId="1" numTriangles="30544" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [motor.569] Has subset 'Material.004' with '30544' triangles and materialId="1" numTriangles="30544" firstIndex="0" firstVertex="0" numIndices="91632" numVertices="33582"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [motor.569] Has '1' subsets, '30544' triangles and '33582' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [motor.001] has shape ID '67'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [motor.001] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000,  0.0000)
            (0.0000, -0.0000, -1.0000,  1.2451)
            (0.0000,  1.0000, -0.0000, -1.8418)
            (0.0000,  0.0000,  0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [motor.001] translation is <Vector (0.0000, 1.2451, -1.8418)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [motor.001] has translation: [0 1.24507 -1.84177]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [motor.001] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [motor.001] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [motor.001] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [motor.001] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [szij] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [szij] Filling out basic attributes, {name='szij', nodeId='68'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [motor.1485] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [motor.1485] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [motor.1485] Filling out basic attributes, {name='motor.1485', nodeId='68'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [motor.1485] Has material 'Material.004'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [motor.1485] Subset with index [0] based on material 'Material.004'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [motor.1485] Processing subset: materialId="1" numTriangles="144" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [motor.1485] Has subset 'Material.004' with '144' triangles and materialId="1" numTriangles="144" firstIndex="0" firstVertex="0" numIndices="432" numVertices="148"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [motor.1485] Has '1' subsets, '144' triangles and '148' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [szij] has shape ID '68'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [szij] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000,  0.0000)
            (0.0000, -0.0000, -1.0000,  1.2451)
            (0.0000,  1.0000, -0.0000, -1.8418)
            (0.0000,  0.0000,  0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [szij] translation is <Vector (0.0000, 1.2451, -1.8418)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [szij] has translation: [0 1.24507 -1.84177]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [szij] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [szij] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [szij] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [szij] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [szij2] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [szij2] Filling out basic attributes, {name='szij2', nodeId='69'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [motor.1489] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [motor.1489] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [motor.1489] Filling out basic attributes, {name='motor.1489', nodeId='69'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [motor.1489] Has material 'Material.004'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [motor.1489] Subset with index [0] based on material 'Material.004'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [motor.1489] Processing subset: materialId="1" numTriangles="200" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [motor.1489] Has subset 'Material.004' with '200' triangles and materialId="1" numTriangles="200" firstIndex="0" firstVertex="0" numIndices="600" numVertices="204"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [motor.1489] Has '1' subsets, '200' triangles and '204' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [szij2] has shape ID '69'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [szij2] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000,  0.0000)
            (0.0000, -0.0000, -1.0000,  1.2451)
            (0.0000,  1.0000, -0.0000, -1.8418)
            (0.0000,  0.0000,  0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [szij2] translation is <Vector (0.0000, 1.2451, -1.8418)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [szij2] has translation: [0 1.24507 -1.84177]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [szij2] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [szij2] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [szij2] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [szij2] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [szij3] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [szij3] Filling out basic attributes, {name='szij3', nodeId='70'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [motor.1484] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [motor.1484] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [motor.1484] Filling out basic attributes, {name='motor.1484', nodeId='70'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [motor.1484] Has material 'Material.004'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [motor.1484] Subset with index [0] based on material 'Material.004'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [motor.1484] Processing subset: materialId="1" numTriangles="184" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [motor.1484] Has subset 'Material.004' with '184' triangles and materialId="1" numTriangles="184" firstIndex="0" firstVertex="0" numIndices="552" numVertices="188"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [motor.1484] Has '1' subsets, '184' triangles and '188' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [szij3] has shape ID '70'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [szij3] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000,  0.0000)
            (0.0000, -0.0000, -1.0000,  1.2451)
            (0.0000,  1.0000, -0.0000, -1.8418)
            (0.0000,  0.0000,  0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [szij3] translation is <Vector (0.0000, 1.2451, -1.8418)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [szij3] has translation: [0 1.24507 -1.84177]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [szij3] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [szij3] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [szij3] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [szij3] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [test] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [test] Filling out basic attributes, {name='test', nodeId='71'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [herri.130] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [herri.130] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [herri.130] Filling out basic attributes, {name='herri.130', nodeId='71'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [herri.130] Has material 'szin1'
i3dio.i3d.I3D:add_material:DEBUG: [herriauuj] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [szin1] Filling out basic attributes, {name='szin1', nodeId='34'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [szin1] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [szin1] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [herri.130] Subset with index [0] based on material 'szin1'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [herri.130] Processing subset: materialId="34" numTriangles="3421" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [herri.130] Has subset 'szin1' with '3421' triangles and materialId="34" numTriangles="3421" firstIndex="0" firstVertex="0" numIndices="10263" numVertices="4597"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [herri.130] Has '1' subsets, '3421' triangles and '4597' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [test] has shape ID '71'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [test] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -1.0000, 0.0000)
            (0.0000,  1.0000, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [test] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [test] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [test] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [test] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [test] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [test] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [test.001] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [test.001] Filling out basic attributes, {name='test.001', nodeId='72'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [herri.025] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [herri.025] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [herri.025] Filling out basic attributes, {name='herri.025', nodeId='72'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [herri.025] Has material 'fekete'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [herri.025] Subset with index [0] based on material 'fekete'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [herri.025] Processing subset: materialId="9" numTriangles="38" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [herri.025] Has subset 'fekete' with '38' triangles and materialId="9" numTriangles="38" firstIndex="0" firstVertex="0" numIndices="114" numVertices="42"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [herri.025] Has '1' subsets, '38' triangles and '42' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [test.001] has shape ID '72'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [test.001] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -1.0000, 0.0000)
            (0.0000,  1.0000, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [test.001] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [test.001] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [test.001] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [test.001] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [test.001] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [test.001] no more children to process in object
