<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="tire" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="9.0.2"/>
  </Asset>

  <Files>
    <File fileId="4" filename="$data/shaders/vehicleShader.xml"/>
    <File fileId="11" filename="OPTITRACLSW_front_normal.dds"/>
    <File fileId="9" filename="OPTITRACLSW_normal.dds"/>
    <File fileId="10" filename="OPTITRACLSW_specullar.dds"/>
    <File fileId="2" filename="back_wheels_normal.dds"/>
    <File fileId="3" filename="back_wheels_specullar.dds"/>
    <File fileId="12" filename="front_wheels_normal.dds"/>
    <File fileId="13" filename="front_wheels_specullar.dds"/>
  </Files>


  <Materials>
    <Material name="back_wheels_mat" materialId="7" diffuseColor="0.494118 0.494118 0.494118 1" customShaderId="4" customShaderVariation="colorMask">
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <CustomParameter name="RDT" value="1 0 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0.8 0.55 0.05 1"/>
      <CustomParameter name="colorMat1" value="0.1 0.1 0.1 1"/>
      <CustomParameter name="colorMat2" value="0.1 0.1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
    </Material>
    <Material name="default" materialId="6" diffuseColor="0.294118 0.294118 0.294118 1" customShaderId="4" customShaderVariation="tirePressureDeformation">
      <Normalmap fileId="9"/>
      <Glossmap fileId="10"/>
      <CustomParameter name="RDT" value="0 0 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0.8 0.55 0.05 1"/>
      <CustomParameter name="colorMat1" value="1 0.1 0.1 1"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
      <CustomParameter name="morphPosition" value="-0.65 -1.3 0.5 0.1"/>
      <CustomParameter name="prevMorphPosition" value="-0.45 -0.915 0.5 0.1"/>
    </Material>
    <Material name="front_wheels_mat" materialId="5" diffuseColor="0.494118 0.494118 0.494118 1" customShaderId="4" customShaderVariation="colorMask">
      <Normalmap fileId="12"/>
      <Glossmap fileId="13"/>
      <CustomParameter name="RDT" value="1 0 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0.8 0.55 0.05 1"/>
      <CustomParameter name="colorMat1" value="1 0.1 0.1 1"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
    </Material>
    <Material name="LSW_front_material" materialId="4" customShaderId="4" customShaderVariation="tirePressureDeformation">
      <Normalmap fileId="11"/>
      <Glossmap fileId="10"/>
      <CustomParameter name="RDT" value="1 0 20 20"/>
      <CustomParameter name="dirtColor" value="0.139 0.115 0.085 0"/>
      <CustomParameter name="colorMat0" value="0.8 0.55 0.05 1"/>
      <CustomParameter name="colorMat1" value="1 0.1 0.1 1"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
      <CustomParameter name="morphPosition" value="-0.456 -0.85 0.5 0.1"/>
      <CustomParameter name="prevMorphPosition" value="-0.45 -0.915 0.5 0.1"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="FILE.i3d.shapes">
  </Shapes>


  <Dynamics>
  </Dynamics>

  <Scene>
      <TransformGroup name="weights" nodeId="21">
        <Shape shapeId="1" name="WheightL" clipDistance="1000" nodeId="22" materialIds="7" castsShadows="true" receiveShadows="true"/>
        <Shape shapeId="2" name="WheightR" clipDistance="1000" nodeId="23" materialIds="7" castsShadows="true" receiveShadows="true"/>
      </TransformGroup>
      <TransformGroup name="LSW_back" nodeId="24">
        <Shape shapeId="3" name="Optitrac_LSW1100_45R46" clipDistance="300" nodeId="25" materialIds="6" castsShadows="true" receiveShadows="true"/>
        <Shape shapeId="4" name="Rim_1100R46L" clipDistance="1000" nodeId="26" materialIds="7" castsShadows="true" receiveShadows="true">
          <Shape shapeId="5" name="Internal_center_rim" clipDistance="1000" nodeId="27" materialIds="7" castsShadows="true" receiveShadows="true">
            <Shape shapeId="6" name="axle" translation="-0.414418 0 0" clipDistance="1000" nodeId="28" materialIds="7" castsShadows="true" receiveShadows="true"/>
          </Shape>
        </Shape>
        <Shape shapeId="4" name="Rim_1100R46R" clipDistance="1000" nodeId="29" materialIds="7" castsShadows="true" receiveShadows="true">
          <Shape shapeId="7" name="Right_Internal_center_rim" clipDistance="1000" nodeId="30" materialIds="7" castsShadows="true" receiveShadows="true">
            <Shape shapeId="8" name="Rightaxle" translation="0.414 0 0" clipDistance="1000" nodeId="31" materialIds="7" castsShadows="true" receiveShadows="true"/>
          </Shape>
        </Shape>
      </TransformGroup>
      <TransformGroup name="LSW_front" nodeId="32">
        <Shape shapeId="9" name="Optitrac_LSW1000_40R32" nodeId="33" materialIds="4" castsShadows="true" receiveShadows="true"/>
        <Shape shapeId="10" name="Rim_1000R32L" clipDistance="1000" nodeId="34" materialIds="7" castsShadows="true" receiveShadows="true">
          <Shape shapeId="11" name="Left_front_hub" translation="-0.165 0 0" clipDistance="1000" nodeId="35" materialIds="5" castsShadows="true" receiveShadows="true">
            <Shape shapeId="12" name="Left_internal_wheel" rotation="0 180 0" clipDistance="1000" nodeId="36" materialIds="5" castsShadows="true" receiveShadows="true"/>
          </Shape>
        </Shape>
        <Shape shapeId="10" name="Rim_1000R32R" clipDistance="1000" nodeId="37" materialIds="7" castsShadows="true" receiveShadows="true">
          <Shape shapeId="11" name="Left_front_hub" translation="0.165 0 0" rotation="0 180 0" clipDistance="1000" nodeId="38" materialIds="5" castsShadows="true" receiveShadows="true">
            <Shape shapeId="12" name="Left_internal_wheel" rotation="0 180 0" clipDistance="1000" nodeId="39" materialIds="5" castsShadows="true" receiveShadows="true"/>
          </Shape>
        </Shape>
      </TransformGroup>
      <Light name="light" rotation="-40 0 -30" nodeId="40" type="directional" color="1 1 1" emitDiffuse="true" emitSpecular="true" castShadowMap="true" depthMapBias="0.0012" depthMapSlopeScaleBias="2" depthMapSlopeClamp="0.0005" depthMapResolution="1024" shadowFarDistance="80" shadowExtrusionDistance="200" shadowPerspective="false" numShadowMapSplits="3" shadowMapSplitDistance0="16.5466" shadowMapSplitDistance1="35.9759" range="500"/>
  </Scene>

</i3D>
