<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="pc10" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="9.0.3"/>
  </Asset>

  <Files>
    <File fileId="5" filename="$data/shaders/vehicleShader.xml"/>
    <File fileId="27" filename="$data/shared/default_normal.dds"/>
    <File fileId="28" filename="$data/shared/default_specular.dds"/>
    <File fileId="21" filename="tecstures/body_milk_normal.png"/>
    <File fileId="22" filename="tecstures/body_milk_specular.png"/>
    <File fileId="30" filename="tecstures/decal01_normal.dds"/>
    <File fileId="31" filename="tecstures/decal01_specular.dds"/>
    <File fileId="32" filename="tecstures/decal02.png"/>
    <File fileId="29" filename="tecstures/decals.png"/>
    <File fileId="33" filename="tecstures/decals_milk.png"/>
    <File fileId="23" filename="tecstures/decals_yashiki.png"/>
    <File fileId="24" filename="tecstures/decals_yashiki_normal.dds"/>
    <File fileId="25" filename="tecstures/decals_yashiki_specular.dds"/>
    <File fileId="18" filename="tecstures/grid_grid_mat_BaseColor.png"/>
    <File fileId="19" filename="tecstures/grid_grid_mat_Normal.png"/>
    <File fileId="35" filename="tecstures/pts_12_normal.png"/>
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    <File fileId="37" filename="tecstures/pts_12_normal_5.dds"/>
    <File fileId="10" filename="tecstures/pts_12_normal_5.png"/>
    <File fileId="13" filename="tecstures/pts_12_normal_7.png"/>
    <File fileId="3" filename="tecstures/pts_12_normal_9.png"/>
    <File fileId="36" filename="tecstures/pts_12_specular.png"/>
    <File fileId="4" filename="tecstures/pts_12_specular_10.png"/>
    <File fileId="17" filename="tecstures/pts_12_specular_2.dds"/>
    <File fileId="20" filename="tecstures/pts_12_specular_4.dds"/>
    <File fileId="38" filename="tecstures/pts_12_specular_6.dds"/>
    <File fileId="11" filename="tecstures/pts_12_specular_6.png"/>
    <File fileId="14" filename="tecstures/pts_12_specular_8.dds"/>
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  <Shapes externalShapesFile="pc10.i3d.shapes">
  </Shapes>


  <Dynamics>
  </Dynamics>

  <Scene>
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            <TransformGroup name="sharedLights" nodeId="57"/>
            <TransformGroup name="backLights" rotation="-3e-06 -1.91909e-20 -3.66519e-13" nodeId="58">
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