i3dio.exporter:export_blend_to_i3d:INFO: Blender version is: 2.91.0
i3dio.exporter:export_blend_to_i3d:INFO: I3D Exporter version is: 0.0.0
i3dio.exporter:export_blend_to_i3d:INFO: Exported using 'element_tree'
i3dio.exporter:export_blend_to_i3d:INFO: Exporting to C:\Users\optim\Downloads\FS19_Defender90TD5_IforExtra\untitled.i3d
i3dio.exporter:_export_selected_objects:INFO: 'Selected Objects' export is selected'
i3dio.exporter:_add_object_to_i3d:DEBUG: [LeftFront.002] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [LeftFront.002] Filling out basic attributes, {name='LeftFront.002', nodeId='1'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [LeftFront.003] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [LeftFront.003] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [LeftFront.003] Filling out basic attributes, {name='LeftFront.003', nodeId='1'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [LeftFront.003] Has material 'Material.002'
i3dio.i3d.I3D:add_material:DEBUG: [untitled] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Material.002] Filling out basic attributes, {name='Material.002', nodeId='1'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Material.002] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Material.002] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [LeftFront.003] Has material 'Material.001'
i3dio.i3d.I3D:add_material:DEBUG: [untitled] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Material.001] Filling out basic attributes, {name='Material.001', nodeId='2'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Material.001] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Material.001] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [LeftFront.003] Subset with index [0] based on material 'Material.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [LeftFront.003] Processing subset: materialId="1" numTriangles="414" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [LeftFront.003] Has subset 'Material.002' with '414' triangles and materialId="1" numTriangles="414" firstIndex="0" firstVertex="0" numIndices="1242" numVertices="473"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [LeftFront.003] Subset with index [1] based on material 'Material.001'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [LeftFront.003] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [LeftFront.003] Processing subset: materialId="2" numTriangles="4974" firstIndex="1242" firstVertex="473" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [LeftFront.003] Has subset 'Material.001' with '4974' triangles and materialId="2" numTriangles="4974" firstIndex="1242" firstVertex="473" numIndices="14922" numVertices="4709"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [LeftFront.003] Has '2' subsets, '5388' triangles and '5182' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [LeftFront.002] has shape ID '1'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [LeftFront.002] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, 0.9999)
            (0.0000, -0.0000, -1.0000, 0.3108)
            (0.0000,  1.0000, -0.0000, 1.7285)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [LeftFront.002] translation is <Vector (0.9999, 0.3108, 1.7285)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [LeftFront.002] has translation: [0.99989 0.310769 1.72851]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [LeftFront.002] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [LeftFront.002] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [LeftFront.002] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [LeftFront.002] no more children to process in object
