<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<placeable type="FS_Shed" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../../../shared/xml/schema/placeable.xsd">
    <storeData>
        <name>Midwest View Shed</name>    <image>store.png</image>
        <price>10000</price>			<dailyUpkeep>50</dailyUpkeep>
        <lifetime>1000</lifetime>		<rotation>0</rotation>
        <brand>NONE</brand>			<species>placeable</species>
        <category>placeableMisc</category>
        <brush><type>placeable</type><category>production</category><tab>factories</tab></brush>
    </storeData>
    <base><filename>FSshed.i3d</filename></base>
    <placement useRandomYRotation="false" useManualYRotation="true" placementRotationSnapAngle="45">
        <testAreas><testArea startNode="testArea1Start" endNode="testArea1End" /></testAreas>
        <sounds><place template="smallImp"/></sounds>
    </placement>
    <clearAreas><clearArea startNode="clearArea1Start" widthNode="clearArea1Width" heightNode="clearArea1Height"/></clearAreas>
    <leveling requireLeveling="true" maxSmoothDistance="3" maxSlope="75" maxEdgeAngle="30"><levelAreas><levelArea startNode="levelArea1Start" widthNode="levelArea1Width" heightNode="levelArea1Height" groundType="gravel"/></levelAreas></leveling>
    <indoorAreas><indoorArea startNode="indoorArea1Start" widthNode="indoorArea1Width" heightNode="indoorArea1Height"/></indoorAreas>
    <tipOcclusionUpdateAreas><tipOcclusionUpdateArea startNode="tipOcclusionUpdateArea1Start" endNode="tipOcclusionUpdateArea1End" /></tipOcclusionUpdateAreas>
    <ai><updateAreas><updateArea startNode="tipOcclusionUpdateArea1Start" endNode="tipOcclusionUpdateArea1End" /></updateAreas></ai>
    <hotspots><hotspot type="LOADING" linkNode="fillTrigger" teleportNode="teleportNode" /></hotspots>
<buyingStation node="fillTrigger" supportsExtension="false">
	<loadTrigger triggerNode="fillTrigger" fillTypes="LIQUIDFERTILIZER HERBICIDE FERTILIZER SEEDS LIME" fillLitersPerSecond="500" infiniteCapacity="true" aiNode="aiNode"/>
		<fillType name="fertilizer" priceScale="0.9"/>
		<fillType name="liquidFertilizer" priceScale="0.7"/>
		<fillType name="herbicide" priceScale="0.65"/>
		<fillType name="seeds" priceScale="0.8"/>
		<fillType name="lime" priceScale="0.5"/>
</buyingStation>
<productionPoint>
<productions sharedThroughputCapacity="false">
	<production id="herbicide" name="Herbicide" cyclesPerHour="5" costsPerActiveHour="1000">
		<inputs>
			<input fillType="HERBICIDE" amount="0" />
		</inputs>
		<outputs>
			<output fillType="HERBICIDE" amount="5000" />
		</outputs>
	</production>
	<production id="liquidFertilizer" name="LiquidFertilizer" cyclesPerHour="5" costsPerActiveHour="1000">
		<inputs>
			<input fillType="LIQUIDFERTILIZER" amount="0" />
		</inputs>
		<outputs>
			<output fillType="LIQUIDFERTILIZER" amount="5000" />
		</outputs>
	</production>
	<production id="Fertilizer" name="Fertilizer" cyclesPerHour="5" costsPerActiveHour="1000">
		<inputs>
			<input fillType="FERTILIZER" amount="0" />
		</inputs>
		<outputs>
			<output fillType="FERTILIZER" amount="5000" />
		</outputs>
	</production>
	<production id="Seeds" name="Seeds" cyclesPerHour="5" costsPerActiveHour="1000">
		<inputs>
			<input fillType="SEEDS" amount="0" />
		</inputs>
		<outputs>
			<output fillType="SEEDS" amount="5000" />
		</outputs>
	</production>
	<production id="Lime" name="Lime" cyclesPerHour="5" costsPerActiveHour="1000">
		<inputs>
			<input fillType="LIME" amount="0" />
		</inputs>
		<outputs>
			<output fillType="LIME" amount="5000" />
		</outputs>
	</production>
</productions>
<palletSpawner node="palletSpawner">
	<spawnPlaces>
		<spawnPlace startNode="palletSpawnerArea1Start" />
		<spawnPlace startNode="palletSpawnerArea2Start" />
	</spawnPlaces>
</palletSpawner>
        <storage isExtension="false" fillLevelSyncThreshold="100">
            <capacity fillType="LIQUIDFERTILIZER"	capacity="50000" />
            <capacity fillType="FERTILIZER"		capacity="50000" />
            <capacity fillType="HERBICIDE"		capacity="50000" />
            <capacity fillType="SEEDS"			capacity="50000" />
            <capacity fillType="LIME"			capacity="50000" />
        </storage>
        <playerTrigger node="playerTrigger" />
        <sounds><idle template="dairyIdle" linkNode="0>" outerRadius="0"/><active template="dairyWork" linkNode="0>" outerRadius="0"/></sounds>
    </productionPoint>
<i3dMappings><i3dMapping id="shed" node="0>9|5" /><i3dMapping id="fillTrigger" node="0>0" /><i3dMapping id="aiNode" node="0>1" /><i3dMapping id="clearArea1Start" node="0>3|0" /><i3dMapping id="clearArea1Width" node="0>3|0|0" /><i3dMapping id="clearArea1Height" node="0>3|0|1" /><i3dMapping id="levelArea1Start" node="0>4|0" /><i3dMapping id="levelArea1Width" node="0>4|0|0" /><i3dMapping id="levelArea1Height" node="0>4|0|1" /><i3dMapping id="indoorArea1Start" node="0>5|0" /><i3dMapping id="indoorArea1Width" node="0>5|0|0" /><i3dMapping id="indoorArea1Height" node="0>5|0|1" /><i3dMapping id="testArea1Start" node="0>6|0" /><i3dMapping id="testArea1End" node="0>6|0|0" /><i3dMapping id="tipOcclusionUpdateArea1Start" node="0>7|0" /><i3dMapping id="tipOcclusionUpdateArea1End" node="0>7|0|0" /><i3dMapping id="waterTankLevel02" node="0>9|0" /><i3dMapping id="teleportNode" node="0>11" /><i3dMapping id="playerTrigger" node="0>12|0" /><i3dMapping id="palletSpawner" node="0>13" /><i3dMapping id="palletSpawnerArea2Start" node="0>13|0" /><i3dMapping id="palletSpawnerArea2End" node="0>13|0|0" /><i3dMapping id="palletSpawnerArea1Start" node="0>13|1" /><i3dMapping id="palletSpawnerArea1End" node="0>13|1|0" /><i3dMapping id="unloadTrigger" node="0>14|0" /><i3dMapping id="unloadTriggerMarker" node="0>14|1" /><i3dMapping id="unloadTriggerAINode" node="0>14|2" /></i3dMappings>
</placeable>