Changelog V2.0.0.0
– Moddesc increased to 79 (Patch 1.13.1.0 ready)
– 22 new fruits installed (alfalfa, clover, carrots, onions, hops, lavender, poppy seeds, red cabbage, white cabbage, rye, spelt, triticale, linseed, mustard seeds, beans, peas, lentils, hemp, buckwheat, chickpeas, propagation grass, tobacco)
– 17 new paintable floor layers
– Dumpable piles increased from 64 to 128
– West grain silo increased to 1 million
– East grain silo increased to 1 million
– Spruce trees are now available as an additional tree species in build mode
– Replaced HUDs with your own
– Multi-Terrai-Angle (more ground angle) installed
Changelog V1.0.0.1
– Moddesc increased to 73
– Reinserted the bridge between field 80 and the train station (had disappeared)
– Moved/removed some trees along the roads as they affected road flow
– Slightly adjusted the terrain at the roadside near a small forest at field 73
– Terrain adjusted to road at field 69
– Terrain at Grassfeld at BioMass Power Plant again adjusted and smoothed
– Removed small road into the grass field at BioMass Power Plant
From my point of view, no new savegame is required here, since the terrain changes are really very small. But if you want, you can start a new one.
As always
having trouble trying to sell cotton bales at GCEC sellpoint. Anyone know where the trigger is?
Anyone figure out how to make the crop types English
I have noticed several bugs, I use several contract mods, so it may be because the map is not completely compatible with those missions. Among other things, I am currently running a Forage assignment on field 58 which is to be delivered at GCEC, but I cannot deliver any chaff there.
Some of the crops are not in English in the map menu
same here would love to see the errors get fixed. this is a map ive been hoping for.
Please restore the stock farm buildings (at the middle of the map near petrol station). They are so cool and they can’t be placed by a player but if someone don’t want them he can just remove them on his own. Now there are only 2 big holes in the ground left.
Why you did you delete the stock main farm buildings? They were so cool. Restore them in a next update please. If someone doesn’t want them then he could just delete them on his own.
Couple of bugs when it comes to the cabbage contracts. Also gettng stuck at 99% on some fertilizer and harvest missions.
Where is the main farm
I don´t think this map has a main farm. It is open, so you need to start from zero.
There are no selling points for the new products like peeps, cabbage. It´s missing the BGA 1MW. Good work on it, only few things missing.
Why can’t I see this map in FS22?