GIANTS Editor v 9.0.3

giants editor for fs22

Giants Editor is a tool where anyone can create Farming Simulator mods or check other player created mods. If you want to make your gaming experience in Farming Simulator 22 more unique with Giants Editor you can use a lot of features and tools to create mods. As the selection and features number are wast in this tool it’s easy with a bit of knowledge to create FS 22 mods and bring tractors/combines/maps or anything else into the game that you want to play or have at your disposal.

Changelog:

v9.0.2
– Support for Farming Simulator 22 1.2.0.0 new shader format
– Fixed old profile import with ‘Game Installation Path’ pointing to Farming Simulator 19

– Support for Farming Simulator 22 i3d format
– Added basic conversion of mods from Farming Simulator 19 to Farming Simulator 22
+ Converts density maps and adds new density maps
+ Converts field distance textures
+ Converts SunAdmirer, Nightlight, Nightlight2, NightIllumination onCreates to new visibility conditions
+ Replaces custom shaders
+ Converts foliages
+ Convert terrain layer attributes
+ Add new editor naming annotations for density maps and info layers
+ Several manual steps are required:
++ Convert terrain normal maps (add height channel, move smoothness channel)
++ Convert distance textures (alpha channel now is smoothness)
– Added support for i3d references
– Added “Locked Group” attribute for any node. Allows picking of locked groups instead of their children
– Added shortcut to create a “Locked Group” for the selection: Ctrl + Shift + G
– Added new mesh paint mode
– Added horizontal scrollbar to scenegraph panel
– Added mouse button function “erosion” in terrain editing panel
– Added support for windows high contrast mode in scenegraph panel
– Added a searchbar for the scenegraph
– Added separate gizmo modes (Q: combined, E: scaling, R: rotating, T: translating)
– Added first person mode
– Added prefab rating
– Fixed movement with RMB + WASD
– Added support for adding multiple audio files to an audio source
– Fixed copy/cut/paste crash when pasting in the same node that was copied/cut (cutting and undo to get the old node)
– Added possibility to edit node name with use of F2
– Added more simple geometry to create (WASD + ctrl + space + mouse to control, esc to exit)
– Added option to change various checkboxes in with multiple objects selected
– Added new option to render a translation helper grid when translating within a plane
– Added terrain layer manager to modify terrain layers
– Added dialog for editing shortcuts
– Added rectangular object selection in viewport
– Added German localization
– Fixed deletion of group nodes when undo/redo history is cleared
– Improved object selection (picking)
– Added a “Default” menu entry for View/Debug/ menu, which resets the debug view
– Added option to toggle if non-renderable objects are selectable
– Added option to toggle if splines are selectable
– Made main viewport detachable
– Added a “limit to texture” replace option for texture painting
– Fixed the viewport update for foliage when terrain sculpting
– Added snapping also in local mode for translation, rotation and scaling
– Fixed node dragging in scenegraph
– Added shortcuts to increase and decrease size of gizmo
– Added new shortcuts ALT+G, ALT+R, ALT+S to reset translation, rotation and scale
– Added CTRL+x,CTRL+c,CTRL+v support for cut, copy, paste in editor script control
– Added support for 3DConnexion SpaceMouse
– Esc exits the current paint mode
– Added option to have named drop downs for terrain detail layers
– Added option to temporarily enable grid snapping by holding ‘X’

Credits:

GIANTS

4.3/5 - (47 votes)

Download mod

File File size
zip GIANTS_Editor_9.0.3_win64 14 MB
zip GIANTS_Editor_9.0.2_win64 16 MB
zip GIANTS_Editor_9.0.1_win64 16 MB

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Jared
Jared
11 months ago

Cool 😎 🆒️ 😎 🆒️ 😎 🆒️ 😎

eaglefarmer
eaglefarmer
11 months ago

one of the best games i have played in a long time keep up the good work giants…

Gary
Gary
11 months ago

Cabel skidder

Deutz07
Deutz07
10 months ago

I can’t. I own FS22

Kai
Kai
10 months ago

do i have to downlode to make mods

unknown
unknown
Reply to  Kai
3 months ago

yes

Damian
Damian
8 months ago

Cool

who cares about the name
who cares about the name
7 months ago

It looks good.

Last edited 7 months ago by who cares about the name
Hamit
Hamit
6 months ago

Çok iyi oyun

Blake
Blake
5 months ago

just for the modding community I personally would like to see some more old and new ford truck models come to consoles that would be awesome or maybe in fs24 try to partner with ford and other companies for some cooler console truck. just a suggestion but would love it giants so please maybe one day

Skyler Duty
Skyler Duty
2 months ago

i would really like to see some campers and some 5th wheel campers

Eduardo
Eduardo
2 months ago

Hola ahí 3 mods de conbine que no sirven no andan

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