HOF BERGMANN V1.4

HOF BERGMANN BETA V1.0

The time has finally come and the Hof Bergmann is available as the first version for the LS22.
The map will be further expanded in the future and this version is not the final version, because a map is never really finished.

Notes:
– Game must be patched to version 1.8.1, this is mandatory
– Mods in the map pack are mandatory because they are the starting vehicles

Known issues on the Dedi Server:
– Bales in the bale bearings are oriented incorrectly.
Cannot be fixed at the moment, as it is only a temporary solution until the GTX ball bearing script is available.
(Workaround: relocating bales and storing them again fixes the problem for the time being, but only until the server is restarted)

Changelog:

Changelog HB version 1.4.0.0
CHANGES/FIXES:
– Added rabbit meat and seeds (buying station) to the price overview
– Name of the village shop changed in honor of a very loyal Hof Bergmann player
– Added Italian translation (Thx to CAYMANN_LO_RE)
– Added Czech translation

Changelog HB Version 1.4.0.0 Beta2 (Supporter)
CHANGES/FIXES:
– Unloading function on the boat fixed, boxes from the boat could not be unloaded
– Cattle breeding, fixed fill type settings removed from XML. Led to problems with M+ because the animalFood.xml was not used here
– Entrance gate in hop processing showed incorrect text, this has been fixed
– Hop production system speed doubled
– Hop sales price reduced slightly
– Removed snow shader from hop production hall
– Field 1 for bull breeding changed slightly so that it is not so close to the wall of the shelter
– Snow was displayed on the bull breeding in the jumping hall in winter, this has been fixed
– Hop plantation reduced in size by half, due to the high harvest effort in the SP alone it was almost impossible to harvest the hops in time before everything withered,
The capacity of the trailer was also increased by 5L and the hop yield was reduced, so you can harvest 2 entire rows with one trailer
– new field (Field50) added by halving the hop plantation
– LODs for hop plants installed in the hop trailer (performance optimization)
– LODs on the hop plantation adjusted slightly (performance optimization)
– Added LSFM hose function when breeding bulls at a manure pit
– Pulp/paper factory expanded to include a bale trigger, woodchips and Silphie bales can now be sold here
– Fixed floating trees (maybe there could be a few more)

Changelog HB Version 1.4.0.0 Beta1 (Supporter)
CHANGES/FIXES:
– Language files updated for EN, ESP, FR
– Added hop bales to the sales overview
– Hop sales price slightly reduced
– Added missing description text for the chicken transport box, this was missing in the shop
– Splines corrected on curves, where traffic was a bit slow
– Chicken meat entries were missing in the points of sale, this has been fixed
– Removed unnecessary trigger entries from the chicken coops on the chicken farm
– Maize+ Animal Food Extension included with the map has been adapted for the new animal species
– Bale storage on the breeding facilities (bulls, pigs, poultry) assigned to FarmID1, fixes the problem that the bales do not belong to you
– Fixed falling sign in Fuchshausen
– Composter pre-placed at the allotment garden (has the FarmID1, but can be demolished)

Changelog HB Version 1.4.0.0 Beta0 (Promo)
CHANGES/FIXES:
– Sawing accessories at farm 1 at the shelter were removed as they were no longer needed
– Fixed bug in Silphie typesetting machine
– Increased emptying speed for some objects and pallets
– Removed Clover Fermented from feed mixture in animalFood.xml (caused incorrect fill type in feed mix wagons)
– Texture of organic waste changed (filltype: organicWaste)
– Fishing speed has been increased slightly at fishing spots.
The insufficient speed meant that users with system settings above 90 FPS were no longer able to fish
– Corrected bale storage for pig breeding – all types of bales should now be able to be stored for straw
– More harvest missions and helper orders should now be possible in this version
– Collisions in forests removed (previous map boundaries)
– Fixed sizes for portable crates and objects (now have the correct dimensions)

NEW:
– A new street texture was created for all main streets
– more ground angles installed for a better look in the fields
– Added potatoes to the allotment garden (additional installation through the expansion mod is now no longer necessary)
– Added a placeable garden composter to the map, which can be found in the construction menu under Buildings/Tools
This composter works in a similar way to a real compost that you would find in a garden. It can be filled with different organic waste
and after some time these wastes are converted into compost. The following fill types are supported:
Grass, hay, eggs, strawberries, grapes, lettuce, tomatoes, cucumbers, cauliflower, potatoes, apples, onions, manure, organic waste and compost can be added as refill
– the area around the farm has been slightly remodeled to offer more rural flair and get rid of the annoying traffic at the farm
– A farm shop was installed on the 1st farm. The farm shop can only be filled with goods from our own production,
i.e. everything you actually produce yourself can be sold there
Note: The goods are displayed visually upon delivery but are not shown as the actual filling quantity, the different goods
appear symbolically in the store and disappear again after a while when the goods have been sold
– Bulls have been separated from cows as a subtype and are now a separate animal species, so the bulls now also have a use
– Bulls now reproduce and can be used as breeding animals. There are 2 growth stages for bulls: young bulls and bulls.
– Purchaseable bull breeding built near farm 1, this includes a stable for the bulls and a semen collection or jumping hall where you can obtain bull semen.
The type and structure is slightly different than in the 19th century and is therefore more suitable for young people
How the jumping hall works: Up to 4 bulls can be unloaded in the jumping hall area; young bulls are recommended as they are more productive than the old men
There is a refrigerator in the jumping hall where you can remove the bull semen using a small handcart made for this purpose.
When the items are removed, the handcart is filled with visually visible transport buckets. If you would like to have individual buckets, you can do this using the unloading function on the handcart
(For technical reasons, this detour is unfortunately necessary to get to the individual containers)
The sperm buckets can be sold in the livestock trade. The unloading point is located in the first building and is marked with the company name
– Added bale storage for bull breeding straw
– Meat pallets for every type of meat can now be issued at the slaughterhouse

Changelog HB version 1.3.0.1
Added windrower effects (rakers) for clover hay, these were missing and an error occurred
Unloading triggers on vegetable beds and productions sometimes showed an incorrect message text. This has been fixed
Unprocessed tree trunks at the sawmill were permanently visible – this has been fixed
Filltype carrots added to the map, these are also available on the map without Premium Expansion DLC but only in the allotment garden.
With the Premium Expansion DLC these are also available in fields and can be harvested with the machines.
Carrots can be sold or used as rabbit food. All other fruits from the Premium DLC can be used because everything enters itself everywhere
Fixed an error that was triggered when entering the info trigger in productions (occurred with the new Giants patch)
Corrected unevenness in field 24
Chicken coop from farm 3 did not spawn manure. This has been fixed, the manure now appears outside the coop
Fixed log message that occurred when trying to place additional animal pens
(the limit of stables on the map has been exhausted, so Giants cannot place any more stables)
Fixed texture error on sign at slaughterhouse
Fixed texture errors on the floor of the chicken coop on Farm3
– Production speeds at the slaughterhouse have been slightly reduced
– Hops incorporated as fruit, hops are based on the principle of wine
– Hop plantation is already installed and is purchased by farmland, the hop plantation is located above the cherry plantation
– Hop trailer added to the map, this is located in the shop under hop technology (hop harvesting is only possible with this trailer)
– Hop processing added, this is located opposite the weaving mill
In this production, the harvested hops can be further processed, producing hop balls as a product and as a by-product
Some organic waste can be composted in a compost heap. The hop bales produced can be sold in the brewery
or you use the hops to make beer (brewery production)
– Brewery expanded to include a sales point for hop bales (since the brewery can be purchased via farmland, the sales point was set outside so that you can also buy your hop bales
can sell if you don’t own the brewery, the sales point is behind the brewery)
When selling self-made hop bales, it should be noted that they sell more quickly when turned upside down. The reason for this is that they are also used to make beer
can be used and the emptying speed when the bales are in the right position empty very slowly
– Hop fill type for the purchaseable hop bales has been changed so that they cannot be sold at the brewery at a higher price
Purchased hop bales cannot be sold again (necessary because producing your own hops achieves a higher selling price)
– Added storage for hop bales during hop processing, the storage has a special feature. The warehouse can be controlled on a laptop, which is also possible here
Possibility of storing the hop bales from the hop processing hall directly by switching the storage trigger
(Please note that the trigger should be switched back to storage after storage from the processing hall, otherwise no hop bales will be spawned by the hop machine)
– higher sales prices set for new standard fruits such as carrots, parsnips and beetroot (profit and the labor was unprofitable)
– New animal species chicken added to the map, these are mainly used as slaughter animals and can be further processed at the poultry farm
This animal species can reproduce. The LSFM Livestock Trailer LST85 (latest version) or the adapted transport boxes can be used for transport
– Poultry transport box included with the map has been expanded to include chicken
– a new transport box has been added which can be used for chickens and chickens.
– new filltype eggs (packaged) added to the map
– Poultry farm has been revised and made a little more interesting to offer even more options
– Chicken production rate has been set slightly high on the poultry farm
– Added bale storage for straw to the poultry farm (this is already filled with a few bales at the start of the game)
– Another stable has been added to the poultry farm, this one is usable for chickens and is marked with a “D”.
– Eggs from the chickens on the poultry farm are now no longer delivered in cardboard boxes but in small wooden boxes, just like at the main farm
These wooden crates of eggs can be sold as is or packed in the purpose-built egg packing machine in the processing building by the gate entrance
The output here is on pallets that can be transported with a forklift; packaged eggs achieve a higher sales price than normal eggs
– In the processing building (left side) there is a cold room where you can temporarily store your packaged egg pallets (based on the vanilla storage script)
– A small chicken slaughterhouse was set up on the right side in the processing building.
Slaughtering consists of 4 work steps, which must be carried out one after the other in order to obtain chicken meat at the end.
For processing the chickens from steps 1-4, a box is necessary to transport the intermediate products to the next work step.
This crate is available in the shop under crates. The finished chicken meat can also be temporarily stored in the cold room of the poultry farm.
– Sales points expanded to include chicken meat
– Fields 2, 5 and 6 are now slightly larger due to the renovation of the area around the farm
– The cold room on the farm has been converted to the Giants storage script, so the following goods can be stored:
Eggs, eggs (packaged), cheese, goat cheese, butter, strawberries, grapes, lettuce, tomatoes, cucumbers, cauliflower, potato sacks, apples, onions, UHT milk, wine boxes, grape juice (packaged)
Pork, beef, poultry meat, sheep/goat meat, chicken meat, beer (box) beer (pallet) special, fish, fish (smoked), cherries, carrots

Version 1.3.0.0
Hof Bergmann Autumn Update ’23
The time has come and the Hof Bergmann Map in version 1.3.0.0 is now available as a finished release.
This version is fully compatible with Maize Plus, but can also be played without Maize Plus if you don’t want that.
A lot of emphasis was placed on ensuring that the map without Maize Plus does not lose its charm despite the adjustments for Maize Plus.
All details about the changes can be found in the HofBergmann_release_notes.txt (please also read the beta nodes)

Note on the save game:
Beta testers who have already played Beta3 do not need a new savegame, so they can continue playing with the existing Beta3 savegame.
Everyone else who is just starting with version 1.3.0.0 definitely needs a new save game.

Acknowledgments:
A big thank you for this version goes to the Farming Agency, especially Achimobil and Alien-Paul, for the good cooperation on the subject of Maize Plus.

Changelog HB Version 1.2.0.0 Release
CHANGES/FIXES:
– Pig feed mixer and BigBag output at Hof2 removed. (interfered with the feed mixer at Hof1)
– Changed farm IDs of company owned vehicles. Now belong to FarmID1 again, otherwise problems would arise with the pallets and the filling
– Added level indicator for the watering can in the InfoHud
– Empty the ball storage in the sheep pen and in the calf boxes you only have a few balls at the start of the game
(Community request because you have too many bales at the beginning and you can hardly use them)
– Removed butcher block production due to unrecoverable issues (productions can’t handle small batches)
– Added straw consumption in rabbit hutch and increased capacity for straw and feed
– Vehicle shop screen adapted to map and unnecessary files removed
– Small shelter built into the calf boxes, this is used to cover the straw bales and the MilkShuttle can be parked there.
– Loading wall boxes for MilkShuttle installed in the cowshed (only work with the MilkShuttle with a connected cable, functional white is like the hose system on the map)

Changelog for mods in modpack:
LSFM Farm Equipment Pack V1.0.0.9
– Added MilkShuttle (milk taxi) (small helper for milk distribution at the calf igloos)
– Error message fixed (Error: Failed to open xml file …fresnelShader.xml) only occurred on other maps not on the Hof Bergmann map

Changelog HB Version 1.1.0.1 Release
CHANGES/FIXES:
– Reading stones thrown out again because they cannot be completely deactivated in the menu.
– extended bushes were missing this has been fixed
– Mill for malt grist now only gives out loose material, no more sacks.
(Bags are impractical in this case because this step is supposed to make work easier for players who don’t like to carry things by hand)
– The entrance to the allotment garden has been enlarged again so that it is now possible to drive through the garden with small tractors.
– Removed production costs in Brewery from processes that cannot be switched off.

Changelog HB Version 1.1.0.0 Release, CHANGES/FIXES:
– The trigger of a collectible was not reachable, this was fixed.
– Added own hotspot icons to the PDA map
– Warning at wine crate fixed, which was caused by tension belts
– Food in the cow pasture was adjusted, and milk was accepted in the cow’s paddock ^^
– Sundial to rotate the sun was removed. Sun is now aligned as in the standard.
– Added malt grist to the farm silo.
– Stones activated again
– Map completely rebuilt based on a standard map (LODs of ground textures/foil layers are back to standard) for better performance.
– White edges on the fields fixed (are also fixed without Pump N Hoses DLC)

Version 1.0.0.2 HotFix Version/Pump N Hoses DLC
– Fixed bugs that occurred with the Pump N Hoses DLC (all stables were gone)

1.0.0.1:
– Moddesc version adapted to patch 1.5.0 (patch 1.5.0 is now mandatory)
– Fixed game crash when sleeping in farmhouse, fixed SleepCamera script by Ifkonator
– Fixed tool rack behind horse stable, objects falling through the shelves.
– Languages updated, added Turkish and Italian
– Mineral fertilizer is no longer displayed in the price menu for the beds in the allotment garden

Version 1.0.0.0 release version

– Fixed warning from game: Warning (performance): Foliage lod 1 mesh ‘meadow’ ‘cut’ ‘cut’ is much larger than lod 0 mesh (min/maxY (-0.175/0.082 vs -0.125/0.103)
– Fixed floating tree at Feld1 and in Fuchshausen
– the buyable crates could not be sold again, callstack when selling via the garage this has been fixed
– fillable apple crate it could happen that a remainder was displayed even though the crate was empty, this has been fixed
– Fixed milk fill plane from the bucket
– Removed invisible collision on the lake at the meadow
– Drive-through silos made compatible with AutoDrive
– all ground textures can now be painted from the map in the construction menu
– BGA drive-through silo could not be covered with too little fill level, this has been fixed
– Honey can now be sold in the village shop
– Vineyard is now farmland again, as it is not possible to split the area so that the vines in the upper part can be bought separately
– Fixed blemishes on field 16
– Adjusted FoodPlace Nodes at the pigsty farm, pigs were in the wrong position when eating
– Tool shelf behind the horse stable reduced in depth, built-in switch and new sound for height adjustment
– Pallet forks and weights can now be placed neatly on the shelves at the tool rack behind the horse stable, fork tines no longer fall through
– At the shed at the entrance to the yard, the gutter was edited a bit so that the gate opens further
– Removed light from trigger marker icons
– Corrected bumps on field 2
– All stables on the farm can now be mucked out yourself, either a shovel can be used directly in the stable or the filling trigger can be used in the aisles with a trailer
– Manure plate behind the pigsty is now used purely as a manure store
– Built-in sundial to adjust the sunlight, pointing in the direction where the real light comes from
(The light falls on differently, but the ball of the sun in the sky is correct again, which bothered some people)
– Visibility of the fields reset to standard if desired (unclean edges of the field edges are now visible again)
– after some time the garden gate in the allotment became invisible, this has been fixed
– Chicken coop at the farm now has smaller wooden boxes for the eggs, looks nicer than cardboard boxes
– It was raining in the chicken coop at the farm, this has been fixed
– Adjusted animal feed for cows (animal menu)
– no money was credited for logs at the carpenter’s shop, this has been fixed
– AnimalTrailer Mini can now be attached to the Nissan pickup, color selection is now also possible
– Missing LSFM Map BigBags in the shop were not displayed, this has been fixed (note: when using the LSFM BigBag Pack, these are now available twice in the shop)
– Added FendGT as starting vehicle
– Removed collisions from bales in the bale stores, preventing bales from being thrown around when storing again
– Hayloft above the horse stable no longer simply converts grass to hay, only straw and hay can be stored
– Prevented field missions for the BGA, it happened that you got field missions even though you didn’t own the BGA yet

Starting vehicles:
Mini Agriculture Equipment Pack:
– Schaeffer front loader, pallet fork or front loader tools were incorrect, this has been fixed
LSFM Universal Tank Pack
– Fixed index error on UTT-18000

Credits:

Farmer Andy

DOWNLOAD HOF BERGMANN V1.4

4.3/5 - (655 votes)

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Harald
Harald
24 days ago

Hallo ne tolle Map, aber was gar nicht geht und absolut ätzend ist, sind die Öffnungszeiten des Landhandel 10 bis 17 Uhr gehts noch? die Mühle von 8 bis 22 Uhr. so müsste der landhandel auch offen haben

kyle
kyle
24 days ago

why wont map pop up in maps i have unziped it and tryed again

David
David
1 month ago

Nekem egy gtx 1070-es videókártyám van és ez a map nagyon lagol és kevés az FPS-em tudna valaki rá választ adni ? (Köszönöm)

perica
perica
1 month ago

how works lettuce in garden?

Toni
Toni
1 month ago

hallo zusammen könntet ihr vielleicht hinzufügen dass man beim der bullenzuchtanlage kälber rein packen kann die dann zu jungbullen und später auch zum bullen werden können und bitte tut wieder wie imm ls19 das künstliche befruchten bei kühen hinzufügen ps:sehr geile map

Last edited 1 month ago by Toni
Toni
Toni
1 month ago

Hallo erstens super map zweitens könntet ihr vieleicht hinzufügen das man bei der bullen zucht anlage kälber hinbringen kann die dann zu jungbullen werden and dann zum bullen und könntet ihr noch hinzufügen das man die kühe künstlich befruchten muss (wie im ls19) die sachen würden die map viel besser machen

Gökay
Gökay
1 month ago

Selam ps4 yükleme yapiliyormu

Chewchew
Chewchew
1 month ago

bonjour,
Jai telechager la map, mais impossible de l upload sur mon serveur. La taille est trop grande. je peux upload max 1.7go et la map fait 2.2go.
Comment faire? Serveur verygames
Merci a vous

torsten
torsten
1 month ago

ls 22, im ks 19 auch, mach weiter so Im besten

Ding
Ding
1 month ago

Bitte updaten auf 1.4

kyle
kyle
2 months ago

does 1.3.1 work cuz it isint showing up in fs22

dor__benno
dor__benno
3 months ago

Moin liege ich mit der Annahme, nur die neuste Datei Installieren zu müssen?

Colton
Colton
3 months ago

So does the modpack only work with the map or can we use the mods in the pack on other maps

Toni
Toni
Reply to  Colton
1 month ago

you can get the animals from it you just need to install enhanced animal system

alwin
alwin
3 months ago

ich habe die map in den mod order gezogen aber sie wird nicht angezeigt

Ding
Ding
Reply to  alwin
1 month ago

Entpackt und die Mods einzeln im Modordner?

Peter
Peter
4 months ago

the problem is not the map, the map runs, you can see it at running servers at server list.

you have meade a msitake.
right zip, right file, no under file?
correct LS22 file?

not older LS17 mod file?

i have see much mistake, but you have mde a msitakes, all my server with 1.3.0.1 Hof Bergmann no problem to run.
but i will help.
write me.

Mad Dog
Mad Dog
4 months ago

wir haben zu 2t alles versucht mit FTP, alles nach ReadMe, oder Vid gemacht,.. geht nicht

Peter
Peter
Reply to  Mad Dog
4 months ago

Dsa Proiblem muss bei euch liegen, denn meine Hof Bergmann 1.3.0.1 Server laufen ohne Problem.

Ihr müsst etwas falsche gemacht und übersehen haben.
Ich kann euch helfen.
Check aber mit mal zuerst, ob ihr richtig entpackt habt.
die Dateien bzw. DAtei kommt nciht direkt in den Modordner.
sie muss zeurst entpackt werden, weil sie optionale mods enthält die man nicht braucht, und dann noch extra mods.
Hab ihr den richtigen LS22 Mod Ordner gewählt?
Habt irh darauf geachtet das ihr kein unterverzeichnis hat, zb. mod/mod etc.
sondenr das die karte direkt im mod ordner gepackt liegt.
(zuerst entpacken ergibt die gepackten fertigen mods, weil es wie gesagt mehrere mods enthält.)

wie gesagt, es gibt keien Problem mit der map , das sie als server nciht laufen.
Es liegt ein fehler bei euch vor.
wenn das problem immer noch vorliegt, schreibt mir.
vielleicht kann ich euch dann per Discord helfen

Mad Dog
Mad Dog
4 months ago

we have over 7h to check this map on server, not working

Mad Dog
Mad Dog
4 months ago

This Map dont work

Nikolaj Larsen
Nikolaj Larsen
4 months ago

the map dont work i dont show up when you start up the game and try to make a world

kyle
kyle
Reply to  Nikolaj Larsen
2 months ago

same

Toni
Toni
Reply to  Nikolaj Larsen
1 month ago

have you unzip it and then open the data file then put all mods into your mod slot

Markus Klob
Markus Klob
5 months ago

super Map nur haben porbleme mit den Hoftoren gehen super Automatisch auf nur mit Trecker wenn man durch fahren will gehen sie immer zu und klemmt den Trecker ein.Nur das grüne Hauptor funktioniert mit den Treckern.

@steirer_boy12
@steirer_boy12
6 months ago

Hallo hat noch jemand das Problem bzw. kann mir jemand helfen seit dem neuem Update funktioniert das Ballenlager nicht mehr bzw. sind alle Ballen die ich vor dem Update eingelagert hatte/waren so wie auch das komplette Stroh im Strohlager und auch weizen im Silo alles weg ist. Wie bekomme ich das wieder oder was muss ich tun?

Tommy
Tommy
6 months ago

Deutsch:
Hy

Ich habe seit der neusten Version das Problem, das an dem kompostsilo nur ein Bruchteil an Stroh/Gras ect. abgeladen wird. Anschließend wird das Abladen abgebrochen oder der Wagen entleert sich nicht weiter, das sind immer so 4000 Liter die rausgehen mal bischen mehr mal bischen weniger. Wenn ich dann den Bioabfall entnehme mit Radlader und co, dann kann ich ncihts neues mehr reinladen, obwohl der Füllstand für Bioabfall 0Liter ist. Hat da wer vllt. eine lösung?

MfG

English:
Hy

Since the latest version I have had the problem that there is only a fraction of straw/grass etc. on the compost silo. is unloaded. The unloading is then stopped or the car stops emptying, which is always 4000 liters that go out, sometimes a little more, sometimes a little less. If I then remove the organic waste with a wheel loader etc., then I can’t load anything new in, even though the fill level for organic waste is 0 liters. Does anyone have one? a solution?

Kind regards

Manuel
Manuel
Reply to  Tommy
2 months ago

Habe dasselbe Problem. Konntest du es lösen?

Daniël van Mourik
Daniël van Mourik
6 months ago

how do you use hose on te trailer

brunou
brunou
6 months ago

bonjour, je n’arrive pas à installer la map hofbergmann 1.3 je suis les instructions mais la map n’apparait pas quand on ouvre fs 22

Sumro Gaming
Sumro Gaming
7 months ago

85% and stuck. Not load? Any solution?

Ding
Ding
Reply to  Sumro Gaming
1 month ago

Modordner aufräumen siehe Log die Warning und Error.

Fuck of Gabriel
Fuck of Gabriel
7 months ago

你好制造商,这是一张传说中的地图,我想我在游戏过程中遇到了一些问题,吊床和谷仓龙门起重机下车后的位置无法控制,不清楚是模组冲突还是一些错误。

david
david
9 months ago

Hi ich habe das Problem wenn ich es herunterlade dann ist immer die HofBergmann.zip beschädigt und kann sie nicht benutzen und das ist bei allen versionen die ich herunterlade

Toni
Toni
Reply to  david
1 month ago

das könnte am wlan liegen hab die map selbst und es funktioniert alles

ushgz
ushgz
9 months ago

geht nicht

K;lingelständer
K;lingelständer
Reply to  ushgz
9 months ago

Modordner aufräumen, hast was von HOT dazwischen? Schmeiß das raus.
Ansonsten nur eine Karte im Modordner und mal Log prüfen.

Vica
Vica
9 months ago

Hello. I have a problem with rabbits. In the food section, under hay, I only get an error message . “missing fill type group_fruit vegetable” Does anyone know what the problem could be???

Maplewhisper
Maplewhisper
9 months ago

Which ones are the newest ones? Thanks!

Peter Wolffram Bertelsen
Peter Wolffram Bertelsen
10 months ago

Game chrashes suddenly with this Map. No problems with other maps

K;lingelständer
K;lingelständer
Reply to  Peter Wolffram Bertelsen
9 months ago

Modordner aufräumen hilft Wunder.

Anaconda72
Anaconda72
10 months ago

Bardzo dobra mapa, durzy nacisk na transport co odrywa od roli, podoba mi się mimo ze mam mały problem z automatycznym otwieraniem się bram przez co niektóre bramy się zamykają gdy przejeżdżam inne ogóle nie reagują przez co musze usuwać mury i robić sztuczne przejazdy, chciałbym wywalić ten mod ale nie wiem który to jest i tak się mecze, w każdym bądź razie mapa super

Michael Nielsen
Michael Nielsen
1 year ago

Why are there no stone in the fields?

cooper
cooper
1 year ago

I have downloaded all the files but cant see the map in game. Any ideas?

miles brush
miles brush
Reply to  cooper
1 year ago

same issue

coder2000
coder2000
Reply to  cooper
11 months ago

You don’t need all the files listed here, just the latest version. You need to unzip the files first as it is multiple mods not just one.

tyler
tyler
Reply to  cooper
11 months ago

unzip all the mods and the optional mods into mods folder then try

Patryk
Patryk
1 year ago

cold room not working. what can i do?

marerk
marerk
1 year ago

please wersion map hof bergmann beta2

Michi
Michi
1 year ago

endlich ist die 1.2 auch hier da

sven
sven
1 year ago

mooie map

Lukáš
Lukáš
1 year ago

very good Map

Rodriguéz
Rodriguéz
1 year ago

no es bien.

jakob kelz
jakob kelz
1 year ago

DIESE MAP IST COOL

Mickaël
Mickaël
1 year ago

Bonjour pourquoi quand je donne du lait au veau dans les box ça reste à 0 dans le menu

sander
sander
1 year ago

i love your work

HHH
HHH
1 year ago

Ich Downloade es Lieber hier als bei diesen Dreck seite von denen wo mann fucking 240min warten muss PPP was für ein Dreck

dlokihjfd
dlokihjfd
Reply to  HHH
1 year ago

Haste aber ne sehr langsame Leitung !!! 8 min war alles Fertig!

Michi
Michi
Reply to  dlokihjfd
1 year ago

same

Hope
Hope
Reply to  dlokihjfd
8 months ago

Man muss bei der einen Seite geld bezahlen, damit man zwischen den 3 Dateien (die Map ist dort aufgeteilt) keine 200 Minuten warten muss

Niklas Horly
Niklas Horly
Reply to  Hope
5 months ago

Dann hast du ja jetzt zum Glück die Seite gefunden, die dich nicht verarschen will 😉

Sebastian Germinario
Sebastian Germinario
1 year ago

maybe the FS22 obect storage mod should be linked or added because the server is not starting without it

leon
leon
Reply to  Sebastian Germinario
1 year ago

Treibhausgase +

Ja Mann

EK:

Michael
Michael
1 year ago

Danke für die viele Arbeit
Bitte weite so

NoahT
NoahT
1 year ago

Great map only my Grass texture is not showing when on other map’s there is no problem with it

Dominik schröder
Dominik schröder
1 year ago

hallo zusammen habe ne kurze frage habe die 4 grünen sachen herrunterladen und habe einen neuen spielstand angefangen aber er zeigt mir nichts neues an habe ich vieleicht was falsch herrundergeladen oder kommt das erst alles wurde mich freuen auf gute vorschläge

Janpo12
Janpo12
1 year ago

wann kommt der metzgar auf die map?

Emil
Emil
1 year ago

Hello i have a problem whit the map that it the worker dosent take slury from the cowshed any clue on why it is so?

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