Changelog v1.0.4.0
– fix missions disappear on acceptance (#25)
– support new BC setting fieldCompletion
– adequate sellpoints (#11)
– mow header for grain chaff missions (#16)
– lowered reward/ha, lower prob on forage-ready fields (#16)
Changelog v1.0.1.1
– fix MP sync (#3)
– Russian, Czech translation (#5)
Changelog v1.0.1.0
– Allow choppedmaize fillType for Maize+ (#2)
– Handle fillTypeCategories in selling stations (#3)
I’ve just tested mod compatibility, as I had issues with several production mods and their sale points. The game would freeze at “loading item” and a it is necessary to crash out of the game. I’ve gone through all the mods I have until I get to that point, and this mod causes that. For example, the “Sell Everything” and “Orchard and Greenhouses” mods are affected. It’s a shame, as the idea of having forage contracts available was appealing, but all those sale points fit my RP series far better. I’ll probably have to remove this mod from all save games.
It also freezes up multiplayer players where they have to force quit the game