Altenthal Map V1.4

Altenthal Map v1.0

Welcome to Altenthal
But first a few words about me, this is my FIRST map for the LS.
I have been building with Blender for about a year now, and have been working on the map for 1.5 years, not everything on the map will be perfect but I think it’s pretty good as it is, but…
Altenthal – this is a fictional map with numerous possibilities divided into 3 villages.
The map offers 76 fields, 6 of which are meadows, ranging in size from 1ha to 12ha, as well as 3 medium-sized forest areas, as well as 13 sales points and 3 gas stations.
It has 21 built-in custom productions with an interconnected branch of industry, with around 120 new fill types, almost every fill type can be processed at least once…
At the heart of the map is the main farm (completely sellable) including a side farm, which offers everything, pig sty, cow shed, a small chicken coop,
farm silo including shed, bale storage and various feed mixing systems.
All stables are for manual mucking out.
In addition, there are two cow pastures and a sheep pasture in the immediate vicinity.
There is also a chicken farm (sellable) with two large stables on the map.
We also have a fruit and vegetable farm where we grow apples, pears, cherries, blackberries, peppers, watermelons and much more.

Data on Altenthal:
– 76 fields, 6 of which are meadows
– There is an inn, a fire department, a church…
– 21 productions such as: Bakeries, sawmill, BGA, oil mill, cardboard factory, jam factory, slaughterhouse, etc.,
– Multi-fruit: triticale, spelt, rye, millet, lentils, field grass
– Corn straw on the map
– 13 sales points
– Animals from the Bergmann farm installed (approval is available)
– Adapted ambient sounds
– More ground angles (32)
– Changed fruit textures
– Precision Farming Ready
– Changed feeding
– AI traffic/pedestrian installed, helper AI installed
– ManureSystem completely installed in stables, productions and purchase/sales points
– Changed lime and fertilizer textures
– All ground layers of the map can also be painted
– Premium DLC Ready
– Placeable bale storage for hay, straw, corn straw, silage are also available in the shop…

Changelog: +

Credits:

(TWFT) Hahner

4.9/5 - (14 votes)

Download mod

File File size
zip FS22_Altenthal 1 GB

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Matthias
Matthias
9 months ago

mir gefällt die Altmühltal karte sehr die hätte ich für den LS22 auch gerne

Riccardo
Riccardo
9 months ago

No possible harvesting carrots, parsnip, lentils, beets.
No harvester can harvest those products. Not for potatoes, not for sugar beets.

FarmSimAddict
FarmSimAddict
1 year ago

Is there some kind of trigger to open the gate to get out of the shop? BC there is nothing I press on that makes that gate open. Guess I’m deleting and moving on.

Fabrice26
Fabrice26
1 year ago

Cette paraissait bien, et finalement c’est nul. Plus 1000000 L par jour pour nourrir les vaches, comment fait t on pour récolter autant de nourriture pour nourrir les animaux. c’est ridicule. et j’ai pas essayer les porcs qui doivent demander autant. je désinstalle cette map il y en a tellement d’autre plus intéressante. Pourquoi avoir pris cette décision pour créer une telle quantité de nourriture je comprend pas ………

Rene Kenter
Rene Kenter
1 year ago

Can you make a version that doesn’t require maize plus.
Because it doesn’t seem to work
I do like the map alot!!
But when i install maize plus mod the map is not starting at all.

Nunya
Nunya
1 year ago

Mods required werent included with map

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