COUNTYLINE MULTI 4X V2.0

COUNTYLINE MULTI 4X V1.0

Hi ya’all my name is Tofo69. I decided the other day to check out a map I used to play and love, it is called Countyline. But when I loaded it up all I saw was white squares in the terrain. I thought o no the terrain has gone south, So I decided to take my empty multi fruit map and take on the challenge. I exported old map and Imported into new map fixing shaders where I could and fix what seemed to be a ton of errors. But finally I have done it. Here is CountyLine Multi 4X. I have tested it with tons of mods and had not issues. Also I have replaced all those old trees with the new ones. This gives the tree change seasons which I always thought was lacking. If the original authors KS Mapping, DrtyDiesel Modding, geeman72 wish to take this map as a foundation to keep up their great work than fell free. Keep your rowz straight and your seed counts High peace.

Changelog:

Countyline Multi 4X v2.0.0.0 Final
Hey all found some old notes on stuff I needed to do.
Wells Fargo Now buys gold.
You can sell Diesel at all fuel stations on map.
So this update finishes Large Pig farm on lumber mill side of map.
Each farm has oil well to get extra income.
To get the most from crude oil I recommend FS22_CrudeOilProduction mod by BartsoNv3
you would be able to produce oil products to sell for more income.
Small Pig farm now has Horse Husbanry with large walk area.
Added Chickens to starter farm with large free range walk area.
Biofuel Productions around bakery area now makes Diesel fuel from corn oil or Crude oil.
Completed all map fence areas all can be removed if you want something different.
Many areas have added trees bushes etc. for better looks.
Updated Autodrive course in Autodrive directory within the Countyline4x Map zip file.
Starter Farm now has field 13, 23, and 24 instead of the old 1 field start. Fields 23 and 24, one has alfalfa ready to harvest and the other has clover. 13 has oats as base large start field also ready to harvest. This gives large amounts of straw to help in what ever manner you want.
Because shape size has gotten bigger than 396 giants
says consol players may have problems.

V1.0.0.9 Final
Fixed Silo issue. Thanks to Scott and Terry for pointing out that there was a issue.
Fixed hops mission issues
Added all NEW animal farm areas with large custom walk areas.
Sheep and Goats along with goat milk tank added to sheep custom area Goat Milk used at dairy fer goat cheese,
Worked on more details in areas to improve looks.
Because of additions of animal zones, and changes to Silos You WILL need a new SaveGame to update your placeable File with changes.
added Calf Stalls to cow areas.
Both pictures of hops and lavender harvest, I used game Forage Harvestor and game header with no issues.
Updated Autodrive course in Autodrive directory within the Countyline4x Map zip file.
Starter Farm now has field 13, 23, and 24 instead of the old 1 field start. Fields 23 and 24, one has alfalfa ready to harvest and the other
has clover. 13 has oats as base large start field also ready to harvest. This gives large amounts of straw to help in what ever manner you want.
This will be my final edit on this map as FS24 looms around the corner. I have some ideas for a new map but am waiting for FS24.
Because shape size has gotten bigger than 396 giants
says consol players may have problems.

1.0.0.8
This update removes 1,000’s of old FS19 field edges. Revamped fields in the new manner. Now there is a total of 57 rounded and squared field to choose from. Small to VERY large field sizes. Focus on smaller field sizes around. starter farm area and larger on outer map areas.

Have updated AutoDrive file to reflect all of the field changes. It can be found within the map zip file in Autodrive directory. There is a Readme to let you know where config.xml needs to go.

1.0.0.7
Update adds Train system, and Train system silo.
removed all old textures not being used by map in
map folders some of these where all the way back
to FS17. This reduced file size.

1.0.0.6
Update adds rootcrop support, and more placeables.
I have planted and harvested all 3 new root crops each tested no problem.
Deleted all old FS19 particle system smoke and water planes.
There was major UV issues with old particle system file,
and the old water planes well the just sucked lol.
You would walk into the water right on done to the
bottom kinda like I ski.
Added FS22 emmiter smoke and water planes.
Now you can go back in water for a skinny di
and not go straight to bottom lol.
Removed old Static Fences and replace them
with The FS22 Placables. Now if you own the
farm property you can demolish the fence if you wish.
This is for those who want to design there own farms.
There is a new Stone Quarry around BGA area.
You will need to buy Farmland 12 to use it.
Around Quarry there is piled Dirt I have heard that there
is gold in this dirt hehe.
If you mine all the stone or dirt, and want to replenish the
mine there is a trick. In your save game file you will see a file
called densityMap_height.gdm. If you have pickup or baled all
of your swath ie straw, windrows and have sold that pile of sugarbeets
that was on the ground then by deleting this file from you save game folder
and starting the game backup it will put a new game densityMap_height.gdm
back into your save game folder and bam your mine is full again. O¿-
Added root crops to planters so you can use the planter mods
coming out for the new expansion.
Have tested carrot, parsnip, and RedBeet they all grow and harvest.
Added alot of placeables so be sure to check them out.
With in the map zip, you will find the Updated
Autodrive Course Zip for map with all new production
areas. That is if ya use autodrive.
Last but not least I have cut the grass around homes and cities.
Now for part everyone just loves.
These Fixes will require a new SaveGame to
be able to see the updates in Game.
Because shape size has gotten bigger than 396 giants
says consol players may have problems.

V1.0.0.5 FINAL
COMPLETE PRODUCTION OVERHAUL
Case Dealer Now takes back leased equipment and it also will repair
and repaint. The same with Hog placeable areas repair zone
Moved Oil Plant to cental location easer to sell items.
Added
Borden Dairy Production
Burksville Brewery
Hillside Chips Factory
Pete’s Hardware now has Produce Garden

Adjusted Productions
Con Agra FloorMill
BlackSheep Cloth
Moore Bakery
Moore SugarMill

Sawmill now makes empty pallets and planks.

Pallets are required in all Productions.
Adjusted all Factory input outputs.

Adjusted all sound volume levels on map
so frogs, crickets, ducks, etc don’t sound
bigger than your combine lol.

Tons of detail work to map terrain road edges.
I have added my mod edits to map as placeable.

Bale Schreader
Lime/Cut Beet Grinder
Field silo Silage hay Animal Food Production

With in the map zip, you will find the Updated
Autodrive Course Zip for map with all new production
areas. That is if ya use autodrive.

Now for part everyone just loves.

These Fixes will require a new SaveGame to
be able to see the updates in Game.

Because shape size has gotten bigger than 396 giants
says consol players may have problems.

V1.0.0.4 ** Final Edit **
These Fixes will require a new SaveGame to
be able to see the updates in Game.
Because shape size has gotten bigger than 396 giants
says consol players may have problems.
Placeable Map Buildings, Can now Be sold if you own property.
Regenerated IndoorMask So Snow will now appear correct for map.
Fixed Pallet Spawn at Oil Plant For Lavender Oil
Fixed Train Spline hook on map entry.
Added More pedestrian splines.
Added More Lights.
removed grass that was under water in ponds and painted mud and bushes
Detailed roads with gravel_grass texture.
Adjusted Height of all Sound Spheres.

V1.0.0.3
These Fixes will require a new SaveGame to
be able to see the updates in Game.

Because shape size has gotten bigger than 396 giants
says consol players may have problems.
I am working now on getting that down.

Fixed Train after breaking it last update it was kinda odd
I tried to add double train and I got lua errors so, I went
back to single train everything is working again.

Have fixed cutter effects Hops, and Lavender are cut
by Forage Harvestors now.

The large fields around Hillside potato are now fixed.
No more tabs on corners which where caused by Old Version
like FS19 version stuff lol.
Added pedestrian splines now there are people walken about.

I have started in trying to lower map shape size so
some of the old FS19 structure will be replaced.
with FS22 imported from main game.

Have removed beans and peas from map because of comment.
about this is not farmers market simulator, I thought.
that having choices of what to plant might be more
appealing but guess not.
enjoy!
peace out.

V1.0.0.2
Added Sound Back into Map.
Added FS22 Lighting back into all areas of Map.

These Fixes will require a new Save Game to be able to see the updates in Game.

Adjusted some trees that hover hehe.
There is now Four Forestry Areas For those Farmers
with the sharp front Teeth.
Smoothed some areas and added back in gravel Road by
field 11 to match PDA.

version 1.0.0.1
These Fixes will require a new SaveGame to be able to
see the updates in Game.
Fixed Bales texture directions
Fixed Parked Cars not in Parking Zones
Fixed Collision on Mall Sell Area
Fix Lightiong Log errors
Added Missing Sell Items
All Side Roads off of main roads are GRAVEL
All city areas that have parking are now asphalt
Forage Harvestor can now Harvest Hops
Added Sell Station Markers
Fix Train Sell Drop Area So you are droped on Play Area

Credits:

KS Mapping, DrtyDiesel Modding, geeman72, Tofo69

4.8/5 - (43 votes)

Download mod

File File size
zip FS22_CountyLineMulti 2 GB

You may also like...

Subscribe
Notify of
guest
20 Comments
Newest
Oldest Most Voted
Inline Feedbacks
View all comments
mezmay
mezmay
2 months ago

I am using precision farming mode. Some areas on the map cannot be fertilized or sprayed. This problem exists in areas with a pH value of 5.75. really annoying

mezmay
mezmay
2 months ago

PLS HELP ME CREATOR. I want to use real life numbers mode, but the game does not open. It gets stuck at 60 percent on the loading screen. I guess some xlm files are not fully compatible. If anyone knows what the problem is, please help.

HyDrOpOnIc1987
HyDrOpOnIc1987
5 months ago

Is this map Maize Plus compatible? if not, seems like that would be an amazing thing as corn would be grown here often i’d think. regardless, would love to use maize plus and be able to mow grass and actually see it in swaths on the ground instead of it being invisible lol besides that minor thing, i LOVE this map. one of my favs 🙂

Bodeen88
Bodeen88
6 months ago

Missing the little hud pictures in the menus for almost all of the crops.

HyDrOpOnIc1987
HyDrOpOnIc1987
Reply to  Bodeen88
5 months ago

i know, wish that wasn’t missing lol

Ron
Ron
6 months ago

Thank you Tofo69, for all your work bringing this beautiful map to FS22. 1.0.0.7 has resolved the ‘oats’ texture for things on the ground (snow, straw, the mining dirt, etc.). Love the additional southbound train. Special Request: would it be possible, that both trains could load and unload at the two train silos (have both a north and south bound loading and unloading)?

Dreaded
Dreaded
6 months ago

Anyone having problems with Lavender textures showing wierd?

Gabriel
Gabriel
7 months ago

Like this map, but problem whit the snow… grain of oats everywhere instead of snow. In august,when i’ve made a grass cut beside corn silo, it was grain of oats instead of grass,

Stephen Lovell
Stephen Lovell
7 months ago

this map is very broken if you tryed to delete the fence by the farm just unber the logging area it crash my game and our server

Lucas Anderson
Lucas Anderson
Reply to  Stephen Lovell
2 months ago

womp womp

Anthony Taylor
Anthony Taylor
8 months ago

I’m having an issue with the soybean texture showing black in the trailer and combines. Anyone else having this issue and also the pictures of the fruit types don’t show either.

Mystikkat
Mystikkat
8 months ago

Amazing Map, has so many crops options and large fields. PLUS CATS, but I have a problem with them they dont seem to show up and there is no cat food or tell what they eat.

Mystikkat
Mystikkat
8 months ago

love the map, but with the cat zone I am not seeing any cats or the option to buy food and carriers. Can anyone help?

Last edited 8 months ago by Mystikkat
Ruben
Ruben
10 months ago

great map – but the train does not arrive when rented.

trey
trey
10 months ago

when i load the map i cant move any help

HyDrOpOnIc1987
HyDrOpOnIc1987
Reply to  trey
10 months ago

I have the same problem. I deleted until a fix is found. im sure its a problem between the map and one of the mods I have active, I just dont want to go and turn off and on all my mods one by one till i find the culprit lol

jason
jason
10 months ago

Tofo69~ I am seriously enjoying this map, thank you.

A small request if possible… There are limited areas for those of us that want to start from scratch.. 500,000.
The small area for sale to the left of field 36 is perfect but
the house, hormann buildings, and small white decorative shed, I cannot remove them. I’ve been in giants editor multiple times, I delete, reload and they re-appear.

The one animal shed we can sell but the others seem baked in the map?

Jeremy
Jeremy
Reply to  jason
9 months ago

There’s a mod called map objects hider that lets you hide/remove objects that you can’t sell..

jason
jason
Reply to  Jeremy
9 months ago

Doesn’t work on those particular buildings. Update .04 now let’s us sell the Giants cow shed but the house and small shed are baked in it seems.

Davey
Davey
10 months ago

Awesome, Great map, Glad someone is still updating

20
0
Would love your thoughts, please comment.x
()
x