V1.0.0.8
There’s a load of changes but I’m just pointing out the main ones. If you update to this you will have to start a brand new game.
New Features: Precision Farming ready with custom soil map, Requested user changes added, new areas and placeable productions, more pedestrian splines, updated to base map patch 1.41, extra paintable textures, double the terrain angles, new fill types, new grape orchard and harvester added to the store, new terrain changes, northern map bridges widened, new deco cows added to the animal dealer pens, placeables edited and much more.
V1.0.0.7E. 11/03/2022.
The file is double packed, unzip find map zip inside and place that into your mods folder.
New game restart Not necessary.
There’s a floating power pole that will remain floating unless you restart but it’s very well hidden so like it says not necessary.
Ok so the changes and additions.
The cow barn bale trigger is now working, its moved to the far end of the barn and bale can be dropped inside at the office end or through the door if opened to the straw pen using a loader.
Herbicide production has been added to the refinery.
A new placeable custom horse pen has been added to the animals construction menu.
Buyable land has been expanded at the park and ride so more placeables can be placed on otherwise redundant land.
ModDesc and xml entries updated.
A placeable pallet storage warehouse has been added to the silo section of the construction menu.
Animal pen fences swapped at the farm.
Textures on a couple of animal pens changed.
Vehicle Shop spawn points changed around to create more room and more.
Small Update V1.0.0.7D. 05/03/2022
NO new game is required if you have updated to V1.0.0.7B or C already.
Corrects floating car at the carpenters, adds a new placeable universal productions sell point to the store for all palleted products which can also act as an auto sell trigger and can be removed. Adjusts the sheep pen and its feed and bale triggers have been enlarged and moved further out, increases production at French Fries.
Small Update V1.0.0.7C. 02/03/2022
NO new game is required if you have updated to V1.0.0.7B already.
Fixes the potato wedges pallet spawning, adds a tip grid at Mexican food and adjusts some productions to cope with larger mission product drops.
Map update 1.0.0.7B 28/02/2022
Requires a new game starting.
Tweaks some sell points, fixes honey pallets, as requested adds placeable area at the horse ranch, sell point adjustment at the Oil Mill and Cereal factory. Adds a small compost mixing silo to the store productions. Smooths land various areas, removes certain product from farm supplies leaving essentials, fixes road across from BGA at the shop, Adjusts collectibles, fixes missing diesel sales map icon, fixes mission sell point markers, fixes several xml entries and more.
Adds revised greenhouses with water fill triggers at each end, oil and diesel revised pricing, fix for canola at the oil refinery, fix for mulching from day one without cycling the owned field first, revised starting vehicles, fix for the discharge error on the Hmilk machine, repainted start field layers, primary AI concrete layer painted under all roads and more detailing around the map.
A complete new game is required for this new version.
Fixed Midnight sleep and fast time crash.
Added:
Composter and industrial wood chipping plant, diesel refinery and a new BGA. These all buy land when purchased. The BGA also has free electric charging and methane.
Compost can be used to fertilize fields and sold at sell points.
Oil can be collected from the oil field and delivered to the refinery.
Hmilk a can be created with the system found in the production factories group.
Full suite of paintable ground textures added.
Modded Vector cow feed robot.
New items added to the farm supplies silo.
New sell points added and fixes applied to the old ones.
The multi tanker can be found in the slurry tanks section, and the single pass crop to seed bed platinum plow is in the plow’s section of the store both are already in your starting vehicles.
2 new 4 fruit Greenhouse’s added to the greenhouse section, new production fruit pallets are pumpkin, melon, red cabbage and carrots. Fruits added to sell points.
Diesel sales added to the gas station.
Fresh new field layers, stones now work, field areas and terrain adjusted and smoothed where needed.
New visual improvements around the map.
Removed the shed office at the main farm, farm areas reworked. new lighting and signs added around the map.
Redundant painted mask left overs removed and new ones generated.
Economy reworked.
All windrow values increased.
New background hills and map boundaries.
Larger vehicle reset point added in the main farm yard
All user reported issues and some requested changes addressed.
Credits:
Stevie
What is the ‘base food’ for sheep in elmreek v1.0.0.7
how to load diesel at the refinery
How do I start the game with less fields? I really like the map but I like working my way up. You start with 7 fields already, and I can’t sell one without selling the entire property? How do I change that? Awesome map btw.
Great edit. Really like what you did with this map. However, I have items floating in the sky above fields 15.16 and green belt to the north of those fields.
Love this map, but having problems now with the last patch :update 7D, when I sleep, my game crashes.
what size is this version of Elm creek?
is there any way to play my savegame on this new 1.0.07 version?? honestly i don’t want to restart a new game, i spent many hours to build a grape field+ greenhouse park on the map, i don’t want to restart from new. is it possible to copy my actual game state in a new save on 1.0.0.7 ???
This map tends to crash when the clock resets at midnight, it also tends to cause issues in multiplayer including not letting people join and causing them to crash
G8t
D:/Documents/My Games/FarmingSimulator2022/mods/FS22_Gewaechshaeuser_Switty/FS22_greenhouseLarge/greenhouseLarge.i3d (6.35 ms)
Error: Missing dds file ‘D:/Documents/My Games/FarmingSimulator2019/mods/FS19_RingwoodsByStevie/shared/compostBag.dds’
Error: Can’t load resource ‘D:/Documents/My Games/FarmingSimulator2019/mods/FS19_RingwoodsByStevie/shared/compostBag.dds’.
D:/Documents/My Games/FarmingSimulator2022/mods/FS22_ElmCreekEditByStevie_fs22planet/placeables/greenhouses/greenhouseLarge/greenhouseLarge.i3d (28.97 ms)
D:/Documents/My Games/FarmingSimulator2022/mods/FS22_ElmCreekEditByStevie_fs22planet/placeables/greenhouses/redCabbage/redCabbage.i3d (32.80 ms)
Error: Missing dds file ‘D:/Documents/My Games/FarmingSimulator2019/mods/FS19_RingwoodsByStevie/shared/compostBag.dds’
Error: Can’t load resource ‘D:/Documents/My Games/FarmingSimulator2019/mods/FS19_RingwoodsByStevie/shared/compostBag.dds’.
D:/Documents/My Games/FarmingSimulator2022/mods/FS22_ElmCreekEditByStevie_fs22planet/placeables/greenhouses/greenhouseLarge2/greenhouseLarge2.i3d (30.06 ms)
Hi can you fixed Saxonia map from fs 17 or 19?
Elm Creek are good fixed thx
seems hired hand multching doesn’t work for me… ive tried every multcher on all new farmer fields.. sleeping for 1 day after harvesting all fields except the potato field. any help?
how do i install it
move to mod folder.
bogles me why the sleep crashing cant be found and fixed.
all of them crash to the desktop sometimes. they will fix it someday.
I always crash when I paint something on the map, and I go to sleep and crash
Before going to bed it always helps me to move forward a few minutes before I go to sleep. then nothing happens. I use google translator sorry xd
I don’t want free money either.
There is a generator somewhere on the map? i dont want free money can you point it out to us where and what it is?
I found on the right side of field 17 a wind turbine that can be sold and the income will not be anymore I hope I helped because it also drove me crazy
There is still a problem with crashing when you want to sleep
Start game in Begineer mode.
how do i get the barns etc.i starting up with only equipment