The Lower Rhine region takes place in the Kleve district, deep in the west of North Rhine-Westphalia. Here the country is very flat with many wind turbines.
There are many farms on the map for cultivation and several unloading stations as well as two smaller villages.
The largest field is 8.7 hectares in size, which makes long processing possible and can also be easily managed with several players.
The individual farms are different sizes from each other. From small, older farms to modern dairy farms, everything is included on the map.
All further information about the map and copyright can be found in the attached ReadMe file in PDF format.
Now I wish you a lot of fun with my card and would like to thank everyone involved who always supported me with advice and support.
Changelog of version 2.0.0:
– LogFile is now clean (no more Lua call stacks)
– Reduced the downloadable ZIP file to approx. 850mb
– Multifruit has been temporarily removed
– Roundabout has been revised
– New PDA and new cover photo (A big thank you to BillyMais)
– BGA revised
– Raiffeisen grain mill revised
– Added missing objects
– Map boundaries revised and improved
– Traffic signs and bridges are collision-free
– No more floating objects
– Map is AutoDrive capable (BillyMais is still publishing the course)
– Initial fleet has been adjusted
– Wind turbines are now owned by third parties and no longer generate income
– ReadMe has now been inserted into the ZIP file, so it is no longer a RAR file
– various little things
Version update 1.1
– Roundabout is now visible
– Fixed major collisions
– Mods can now all be downloaded (externally see ReadMe or through Modhub)
– Cosmetic corrections have been made
– Multifruit has been installed
– Several vehicles have been installed
– Some street signs no longer cause collisions
– All farmlands and the surrounding land are now all purchasable
– various bug fixes in the log file (cleaning up most errors)
So, as promised, here is the official update with many improvements.
Many thanks go to Ralle19807, who scripted the Multifruit into the map, and to BillyMais, who tested the map again and made some suggestions for improvements.
Changelog:
The contractor’s gate no longer protrudes into the main street when opened.
– Terrain on field 32 adjusted
– Tree at field 2 on the field path has been moved
– Roundabout has been revised
– The Kuhweide mod should no longer cause any problems
Credits:
Fendt Vario 936
To many extra mods to download.