AI-TRAFFIC LIGHT SYSTEM SCRIPT (PREFAB) V1.1

AI-TRAFFIC LIGHT SYSTEM SCRIPT

Script for a traffic light system that regulates the AI traffic and in the future also the AD traffic.
Only with green the AI vehicles drive.
The green phases can be set directly in the map.
Each crossing can have as many phases as you need.
Each phase has as many traffic lights and lights as you need.
The structure can be seen in the example i3d crossing.
The example is only for reference and not for direct usage in Maps.
More detailed description in the script file.
Trafficlights are synced in Multiplayer.

Changelog:

Changelog 1.1.0.0
– Keep green as long as a Vehicle is in one of the ai Blockers
– Shorten the phases from 2 to 1 second

Credits:

Achimobil

5/5 - (1 vote)

Download mod

File File size
zip FS22_TrafficLight_Prefab 158 KB

You may also like...

Subscribe
Notify of
guest
2 Comments
Newest
Oldest Most Voted
Inline Feedbacks
View all comments
William Parris
William Parris
7 months ago

is this a mod or only for map builders using a software like Giants Editor?

dennis
dennis
Reply to  William Parris
2 months ago

yes its not a mod but only for GE

2
0
Would love your thoughts, please comment.x
()
x