These are some of the CBJ Midwest Modding buildings from FS17 and FS19. All models were made by them. I just made them placeable and converted.
Pack includes: 40×60 Quonset w/shop trigger, 40×60, 52×72, and 72×150 sheds in white, green, red and tan. Log is clean. Error free. Default triggers for lights and doors. **Note 72×150 light trigger is further into the building than the rest–couldn’t resize it.
Credits:
Models: CBJ Midwest Modding
Convert: cjwilksy
Giants: props used in Quonset
to necro this post because I believe it is used in the Spring Creek map which very few people attempt to play. That map depends on 3 files but does not properly list them as a dependency. As such, any mod attempting to use >this< mod on their map must include this snipplet in the moddesc or they will just "fail to load" or "not be visible in multiplayer" as a commenter points out since they are essentially optional.
Cannot render properly here in comments but in strict xml …
dependencies dependency FS22_PlaceableCBJsheds close close.
might not be multiplayer compatible yet they are just v1
I cant seem to get the shed pack to show when I enter multiplayer. But they work in single player. Anyone else having this issue??