
The Crop Rotation mod introduces incentive for growing different crops rather than planting potatoes over and over again.
Try yourself in reality, where nitrogen and lime are not the only nutrients that plants consume during their growth.
Gain up to 20% additional yield if you done it right.
Loose even more if you fail to take good care about the soil!
Key features:
– six categories of crops: oilseed, cereal, legume, roots, nightshade and grass
– crop-specific return period to mitigate monoculture
– fallow support, up to two years (only with seasonal growth enabled)
– crop rotation info added to player HUD field information box
– detailed in-game help menu (with pictures!)
Changelog:
Credits:
Bodzio528






Crop rotation planner dont work on multiplayer
Version 2.5.0.0 completely broke the game for me. With the mod enabled, you’d get stuck in a sleep cycle any time you went to bed, accelerating time got to the next day but you could only walk to the right.
Any way to access old versions that work?
Same for me, only I could only walk backwards đ
i have the same isue with te sleep cycle, has there been a solution yet?
You can take a working version from here
https://github.com/bodzio528/FS22_CropRotation/releases
Crop history on a dedicated server is totally random, such a shame, one of my favourite mod but I had to disable it as it didn’t make sense
Really should have more than one rotation planner so that those of us who grow more than one chain of crops can use it. Three sets of rotations would be good in my opinion. Absent that, how about a “clear all” button so we can work out one rotation, put it into a spreadsheet, then clear it and start another?