The first version of the productions Info Hud, known from the LS 19.
Since the LS19 version was built on Global Company dialogues and methods, this first version now comes without setting options.

The first version has the following, non-customizable properties:
Display of the active productions with their remaining time
A production is only displayed if …
it has less than 72 hours remaining
it has less than 50% fill level
The display is sorted according to the remaining time, whichever runs empty or is empty first is shown at the top
Only 5 productions are shown


– Dedi Server no longer creates the lists on the server side to improve performance
– Each input filltype can be individually ignored per production
– Starting products are now shown as full from 95%

– Filltypes that are input and output are now displayed as soon as the fill level reaches 99%
– Feeding robots are now displayed
– Slurry is now displayed when full
– Straw from stables is no longer displayed for sale
– Font size is now adjustable in the menu
– Production overview can now be switched to per year
– Added the required area as a column for fruits in the year view without a bonus

– Added RU translations
– Fixed OPEN_GUI warning
– Fixed bug when using Revamp with fillTypeCategories

– Settings moved to the general game settings
– Without settings, the display is now hidden
– Revamp boosters can be hidden
– Production statistics can now be switched to hour

– Water and straw are now also displayed for animal stables. (thanks to Rodberaht)
– Milk is now also displayed for animal stables when it is full. (thanks to Rodberaht)
– Revamp Mix and Booster are now displayed correctly.
– Removed IT from the description because I can’t translate it. However, the translations of the GUI remain in place.
– Adaptation to new structure of sales price trigger

– Productions are now also displayed in the sales ads

– Fix for Giants patch 1.4 for special vehicles when F1 is closed

– Fix for Giants Patch 1.4 “Under Help” position
– Fixed VCA shit
– Fixed translations
– Added sales quantity 5000
– Added production overview with totals per month
– Fixed a bug with the display jumping
– Added the retail price display from silos when SellPriceTrigger Mod is active
– Settings dialog revised

– Updated translations
– Display when everything is taken care of so that you know that the display is active
– Better alignment under F1 and VI
– Moves the InfoMessageHud, if available, to the center of the screen so that it does not overlay the VI
– Animal stalls supply of feed is now displayed
– Full animal stalls are displayed so that animals can be sold (can be switched off in the settings dialog)
– Full inputs when production is switched off is no longer displayed as full output
– The number of displayed lines can now be set
– Display of the number of lines that are not displayed

– Added translations for PL
– Correction of the display when the warehouse is full
– If a production is declared incorrectly, an error is now displayed stating which production is defective
– Settings dialog added. Can be called with [lctrl] + [lshift] + [P]
– Storage of the settings in the modSettings folder

– Full incoming warehouses are no longer shown as full productions
– Added translations for IT

– Productions with a full starting warehouse are displayed first
– The font is now colored for full warehouses (red) and for empty inbound warehouses (orange)
– The mod is now translatable, en and de is already included
– With left shift + P the display can be switched off and on (adjustable)

– Adjustment to patch from Giants to the changed productions.
The display is still in game days.
However, it is displayed what will be empty in the next 2 months, depending on the set days per month, this is different.



Download mod

File File size
zip FS22_ProductionInfoHud 39 KB

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