
This mod extends the unit conversion capabilities of FS22. It does not change any internal values, only how they are displayed in game.
This is a BETA version, which I decided to release early while I work on a couple side projects. Currently, the vehicle HUD and price menu should be working. There is no in game menu, everything is configured through the xml system. That being said, both an imperial and metric set has been pre-configured internally.
To change between the imperial and metric set, simply go into the vanilla in game menu and select “Miles” for imperial or “Kilometers” for metric.
The mod has two keybinds. One toggles between volume and weight units and the other toggles between units of each type.
Default keybinds are as follows (these can be changed):
Right-Ctrl + Right-Shift + ? = Toggle volume/weight
Right-Shift + ? = Select unit
Units can be “added” from any mod or modSettings, but existing units can only be “appended” from the map, this mod, the addon mod, or from your modSettings folder. The modSettings folder is used for single player ONLY. It was designed this way to keep all unit information the same for everyone in multiplayer.
Examples on how to set things up can be found in the sdk folder as well as the modDesc.xml of this mod.
Unit Convert is designed to require no configuration for most people, while still allowing more advanced options for those who want it.
If you use the UnitConvert Companion mod:
The UnitConvert Companion mod is no longer used. Everything is now done through your modSettings folder. I have a new ModSettings mod that is similar, but intended to work with all of my mods that have configurations. However, since I am currently working on an in game menu system which will make everything easier, I decided to hold on that for the time being.
Credits:
ThundR






how do you turn it into bushels
how do i made tons
I’m guessing the mod does it for you