Transfer conveyor adapted. And a few little things.
Adjusted filltypes: sugar beets, potatoes, silage, sugar cane. Grass and hay.
Design changed.
The transfer conveyor no longer has a collision.
Overloading speed increased slightly.
Changelog:
Version 1.0.0.2
– Added dung and stones
Version 1.0.0.1
Added multiplay support
Credits:
Eiks
Giants
Can you make a update with loadingtypes?? Whitecabbage, carrots and unions??
Thes are fruittyps that are on NF marsh 4x