ACHTERN DIEK V5.2

ACHTERN DIEK V1.0

Welcome to the aft diek
PLEASE READ CAREFULLY!!
It is a fictitious 4 x card based on the Lower Saxony 22.
The map has 184 fields, several forests, 14 farms with a farmhouse and
2 farms without a farmhouse.
There are also a number of forest pitches for the tree pushers.
4 biogas plants.
128 high types
Multiterrain Angle
You start in the single player as a small contractor (you don’t own any land) only farm and lots of machines.
On the map you have to economize !!
Everything on the map except productions is purchased through farmland.
Animals also have a use on the map, you can bring pretty much anything to the butcher shop.
If you want to manage productions, you should rent them, otherwise the building will be deleted from the map when you sell it.
Biogas plants must include one for bale missions !!!
All buildings that you want to demolish have a negative effect, it is displayed in single player and not in multiplayer, but
it is still deducted. This was done because we mappers don’t want to bother creating the yards for nothing.
There are some silos that are marked with the NDS logo, you can drive in clover and alfalfa and make silage from them.
Unfortunately, this does not yet work with MAIZEPLUS.
However, you can use clover hay and alfalfa hay with Maizeplus.
You can play this card with and without MAIZEPLUS.
You need this ModPack. The rest of the mods are loaded from the Modhub when you start the game for the first time.
My colleague has of course already run in Autodrive, see AutoDrive
Please note the readme in the zip!
We assume no liability for mods that cause warnings and errors!

Changelog:

Version 5.2.0.0
Precision farming adapted to the new DLC fruits, see link: Additional package
Prepared the Tiger6 S NDS for the new fruits, carrots are overwritten with Platinum DLC, this requires the harvest header DLC fruits.
New GEO (Weather).
Map can be played with and without Premium DLC.
Adjusted icon and preview.
Small bugs fixed.

Version 5.1.0.0
Small fixes to the map and the associated mods
You don’t need a new save game

Version 5.0.0.0
Now it’s time for the card to enter the final round!
Please read in detail otherwise something will be missing later!!!!!!

A lot has changed:
Many new plant textures e.g. carrots, onions.
Ground textures
New fruits…. A new cover crop with the same benefits as oil radish, green rye for mowing or chopping.
Lucerne and clover can be chopped and ensiled with and without MAIZEPLUS.
Extra silage silos to place for alfalfa and clover to obtain clover silage or alfalfa silage.
New streets and sidewalk textures.
Biogas plants can process more fruit.
Many obstacles and trees removed.
Courtyards partially rebuilt.
Water pumps installed.
Volunteer fire brigade (equipment shed) installed.
All plants have fruit destruction 2.0
A little less grassland.
All terrain changes.
The map has become very Autodrive friendly
All errors fixed.
North German corn in terms of height.
The map looks much more natural.
Original shader edited.
PLEASE NOTE …additional package… It won’t work without it! Please unpack this in the mod folder
Map trailer….
There is still a warning about the corn texture, you can ignore it.

You need a new SAVEGAME
There is no support for older versions anymore!
I look forward to your reactions.

Version 3.0.0.0
Small bugs fixed.
Removed some collisions ( Autodrive ).
Map cleaned up again (textures adjusted).
Removed redundant files.
BGA’s on the farms can also be sold.
Rye seed and harvest window now works as well.
Please note the modpack and the link to the autodrive in the map description. ( The current Autodrive will also be published soon !!!
You don’t need a new savegame… That should be it for now… :thank you: for the mostly positive

Version 2.0.0
PLEASE READ CAREFULLY
1). Density of plants decreased a bit because of performance
2). Removed chicken coops on courtyard 7, installed cattle barn and pigsty
3). A pair of trees jutting out into the street are staggered
4). Grass bushes and weeds removed from the roads
5). Set on a bridge walkway
6). Removed invisible collisions
7). Traffic lights installed at the three major intersections
8th). Added barrels for transporting goat milk
9). Deco trees thinned out
10). Reduced clip distances for tree decorations and buildings
11). Speed cameras installed for every km/h that is too fast, 1 euro
12). Fruit destruction 2.0 only for rapeseed, corn, sunflower, grass, field grass because of the FPS
13). Removed damaged i3ds, replaced some buildings
14). Map cleaned up Removed redundant files
15). Swapped silos at Höfe 5, 9, 11 and the BGA Kirchdorf
16). Adjusted starting fleet slightly
17). Adjusted seed and harvest time window (e.g. spring barley, winter barley)

Credits:

NDS – Modding
LS – Schleswig Holstein
Danke noch an alle Modder deren Gebäude ich verbaut habe.
Danke an Farmer Marco ( FM Modding ) für den Stall .

5/5 - (39 votes)

Download mod

File File size
zip FS22_AchternDiek 496 MB
zip Zusatzpack_AchternDiek_Entpacken 11 MB

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willem
willem
7 months ago

doesn’t load past 85%, seems it need the mod metzgerei from austria agra. which is not for download anymore.

koopieNL
koopieNL
Reply to  willem
7 months ago

i can play it played it today

Ashley Sutherland
Ashley Sutherland
11 months ago

what mod pack

Bear
Bear
11 months ago

Does not load past 85%

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