ALTKIRCH IM ELSASS V2.0.0.5

ALTKIRCH IM ELSASS V1.0

Welcome to the Altkirch in Alsace.
As many already know the Altkirch from LS19, it now also appears in LS22.
The map includes a lot of productions and a lot of fields.

What was installed:
Precision Farming
Maize plus (only partly installed because I’m at the limit with the crops)

Changelog:

Version 2.0.0.5
– Greenhouse for strawberries (placeable) added
– Strawberries added as input to dairy and pastry shop
– Added strawberry milk and strawberry cake as new filltypes
– Water filter for waterworks installed as input
– Paper production expanded => Now also produces water filters
– New double garage built in the main courtyard
– Spinning mill placed a new building
– Distillery placed a new building
– Adjustments to Premium Expansion DLC
– Fixed water for animals
-Fixed fish food pallet
– Road system rebuilt including splines
– Ground adjustments due to new roads
– Adaptations to straw recovery
– Trigger fixed at river water stations => AD did not draw river water independently
– Added parsnips and beetroot
– Delicatessen production expanded by 6 production lines
– increased revamp version to 1.4.3.0

Version 2.0.0.4
– Added manure to the chicken coop at the egg farm
– Illuminated courtyard lamp installed at the Eierhof
– ManureHeap registered at Eierhof (placeable.xml)
– Mineral feed production installed on the main farm (placeable.xml)
– Silillant added as a booster in fermenters
– Error: TransformGroup Kabel230Volt (node id 160072) has a zero scale => Fixed
– Fixed trigger marker at river water pumping station
– Shelter at Rinderhof and at Holzkerle sawmill renewed
– Light installed on both sawmills
– Enlarged the feed trigger at the sheep pen at the sheep farm
– Added greenhouse for tree seedlings. Produces pallets of 40 seedlings that can also be sold at points of sale.
– The original Giants seedling pallets cannot be sold!!
– Diesel and fuel inserted at points of sale
– Fixed tobacco and carrot growth without season
– Spinning yield of fabric and workwear increased
– Metal production installed (placeable.xml)
– Wooden barrel production installed by Schreiner
– Wooden barrel is now required at the rum factory and winery

Version 2.0.0.3
– Fixed horses (when riding came black screen
– Fixed placeable gas station
– Fixed issue with snow and snowblower
– Added mineral feed production
– Fixed compost as fertilizer on the field
– Increased the feed trigger in the barn at the Eierhof
– revamp version increased to 1.4.0.0

Version 2.0.0.2
A NEW savegame is required
– Fixed collision in multi production
– Fertilizer production herbicide trigger fixed
– Adjusted butcher trigger for animals and adjusted consumption
– Collision at Aspach supermarket (ice cream truck) Placed correctly
– Removed bump at field 52
– Fixed texture error with information signs
– Expanded silo displays and fill types at Rinderhof, Schweinehof, Obsthof and Gemüsehof
– BGA4 renewed
– Various bugs fixed
– Added ball storage at Rinderhof and Schweinehof
– Added ball storage placeable for cotton and sheep’s wool
– Added courtyard lighting at Schafshof
– Fixed bug when mowing green areas ( after mowing the plow status appeared)
– New ICE installed
– Changed train at the waterworks (inclination from the mountain)
– Fixed the trigger for fuel at the peat plant
– Added Methane as a booster at Refinery
– New texture for dirt roads
– Added Danish translation

Version 2.0.0.1
– Fixed rice at harvest time
– Bridges rebuilt for AD
– Fixed crap at Kuhstall Haupthof and Rinderhof
– Various minor bugs fixed

Version 2.0.0.0
– Added silos at Schafshof and Wasserwerk (placeables)
– Fixed texture error with information signs
– Removed productions from mission objectives
– Ground textures changed
– Removed the grass under the garage by the sheep paddock
– Added missing fruit to Seasons
– Millet crop removed and tobacco installed
– BGA’s modified
– Added icons for water and fuel
– Water as an additional input for Beetmaster
– Productions adapted to the new revamp versio
– Forest rebuilt
– Farmlands Remade
– Installed new animals from Susi25 and Wingi
– Installed own animal stables with water
– Giants animal stables installed with water
– Various adaptations of productions
– Traffic light script installed by Achimobil => currently still slight problems with AD. Achimobil and AD are working on that
– Butcher switched to Revamp
– All flaps at the power plant and silos close at 11 p.m. every day
– Splines renewed at roundabout => AI traffic stopped constantly
– Ore production added for DLC

Credits:

RU Modding, Ifko, AndreasK85, FM Modding, Bauer Horst

3.4/5 - (17 votes)

Download mod

File File size
zip FS22_Altkirch 2 GB

You may also like...

Subscribe
Notify of
guest
0 Comments
Inline Feedbacks
View all comments
0
Would love your thoughts, please comment.x
()
x