I needed more country and space than my standard size Elm Creek Edit had for the big toys so I set about creating a detailed 4x map version.
The new 4x version has all the original edits features like productions, extra foliage, grassland layer adjustment to get rid of the nasty dark brown field end mess left by machines, extra paintable foliage and ground layers, custom triggers and more. The new edit keeps the same high detail in all the new areas, the forestry is expanded, new roads and traffic, the northern grasslands are vastly expanded allowing the player to create more in the map, the 51 field areas are a mixture from small to very large boxed and shaped with missions. Many field areas can be further expanded by the player by removing trees, many placeable lots are supplied flat and empty ready to be populated by the player. Everything the maps needs is supplied in the store and construction menu. Sell points and storage amounts have been increased to allow for the larger fields and bigger mission crop amounts and much more.
To play the map as intended a high end Pc and GPU is recommended along with LOD distance set to max in the custom setting for the best visual look.
Unzip the downloaded file and place the map zip file into your mods folder, load and play.
Updated 30/04/2023 19:00pm UK time. V188.8.131.52
Large update and should NOT require new game save.
Latest game update patch ready, edited farmland, improved triggers, edited placeables, new placeable deco rock clusters and more added plus hundreds more small fixes and tweaks.
04/11/2022 New large update to game patch v1.8* and multifruit added. A new game save is required.
1 zip for the map which is just placed as is into your mods folder.
Change Log V1.0.02
Due to all the changes and additions a new save is required but with the help of The Grain Arcade, Chris and Luke_BK we have tried to get it all done along with what I was going to do later in this one update. Multi fruit may be added after the Giants Platinum expansion is released.
Animal Food Adjusted 2nd groups added to sheep and chickens, silage for sheep, corn for chickens. Carrots added to horses washed and steamed potato added to pigs. Compost plant area adjusted, green house area adjusted. Bale triggers added to included silo’s, terrain corrected on northern highway. New free farmland added the length of the highway now allows the central reserve to be mowed and corrects the small north forest area grass. Reduced pallet work as many production fill types added to trailers or the included multi tanker. Production increased at the potato plant. Many sell point and production triggers reworked to work with the in game Ai system on the one built into map. Splines added to aid AI around the map, rigid body setting on the new roads matched to the original roads. Farm lands adjusted and cleaned up, Multi tanker fuel overloading fixed for vehicles. The new products added to the silo’s. The map has control over the train system now so you can store and sell much more via the train. Land and masks adjusted at the Grain Pool East placeable yard. Field 29 smoothed along the rail track to aid large headers and prevent missing. Collision removed from the included placeable small farm silo . Production prices have been adjusted. Prices corrected on the farm supplies. Farm house moved back 2m and the area changes. More item added to removable farm deco including the ponds to allow deconstruction, more map visual deco added and much more.
My updated Production Pack 1 is included and now includes a mineral feed production machine and a placeable wood chipper.
Remember the included multi tanker if sold by mistake can be found in the slurry tanks section of the store.
anyone having problems with synchronizing
Hi. I don’t have a shop. When I take it on the map, it takes me to the field. Polmoc. I only have your mod
So odd my PC (2060 super/ I5-8400) keeps dropping frames on this map only. Shame I love the map well done Stevie!
I discovered that the sign for Composting and Chipping along with it’s light has been placed on the road. I guess along with the fence, everything moved after a change done to the map.
I dont know if this is me or a problem with the map ! I can’t plant carrots/onion’s/millet/poppies at anytime of the game year.
I have the sell points . Any help apppreciated.
PS I only play your maps, Thank you for your hard work producing them
poullaillers ne donne pas d oeuf
Perfektná mapa veľmi pekne urobené polia a miesta na výstavbu vlastných fariem… Ešte mi tu chýba možnosť pestovať viac druhov plodín a pridal by som širšiu sieť vlakov…
looking for people to play this map with possibly on a dedicated server
Happy to join in . What are the server details?
I noticed after the last update that some of the crops didn’t have a growing season in the growing season menu. Is this a mod conflict or is it an issue with the latest updates
los nuevos cultivos.
yeah that’s right.
Hello Stevie. I love your map, i did have an error of some sort when i sold my CAT dozer the game would not let me run around anymore and i couldnt drive anything. I did not save it but when i tried to get back into the game later on the game kept crashing. Every other mod map works except yours now for some reason. I tried deleting and reinstalling, did not help so i went back to your last version 1.002 i believe
Great job, as always Stevie. Thanks for your hard work!
Congratulations, a great map. I liked very much.
Congratulations on everything you have created for FS22 and FS19
A nice map i think i will try it