The Elmcreek Extension
The original Elmcreek twice as big
3 Saw mills
3 BGA’s
All of the original buy/sell points plus many more
LOTS of forest lands for logging
161 Fields
173 Purchasable properties
All placeables are sellable
Pre-built farms ready for use
Train now circles the map and is free to use
Lots, lots, more!
This is a must see map! If you enjoy the original Elmcreek, you are really going to like this. Please be aware that this is a beta release version. I fixed all the issues I was aware of but there may still be some things I missed.
Changelog: V1.6.0
– All auxillary animal farms are now sellable
– lots of cosmetic fixes throughout the map
– Small garages and large quonset huts are now sellable
– Added 2 extra fields
– Items on marsh land are now sellable
– Leftover props now sell with properties
– Touched up property lines so more of the roads are plowable if you own the land
– Updated indoor mask
– New soil map
– Updated traffic splines for better traffic flow
– Removed 4 electric gates
– Added silage to GCEC sell point
– Added more AI splines to various locations throught the map
– Modified bail trigger at GCEC sell point
Changelog 5/15/22:
Fixed precision farming soil types
Added wine factory and new fill types
Cosmetic fixes
Changelog 4/22/22:
Fixed broken shader at oil refinery
Changelog 4/21/22:
Added Precision Farming update
Fixed issue with the Depot and Buzz’s Sawmill sell points
Minor cosmetic changes
* Precision Farming update!
Change Log 4/16/22
Updated collision map
Updated navigation collision
Repair AI (helpers) navigation
Removed obsolete files
Fixed typo/file path error
Small garage at starting farm now sellable
Change Log 4/14/22: Fixed issues with logging. Logging machines and chainsaws are now fully capable of cutting down all trees.
V1.1
Updated the resolution on fertilizer, weeds, and stubble density maps.
Credits:
Bauer Brown (original Elmcreek map by Giants)
Some bigs with selling cotton at GCEC
I love playing on this map however couple of the missions are to sell things at the 500k BGA but it doesn’t show on map or have unload/sell trigger
I recently had a mission to sell grapes to the winery, but there are no triggers there either… then one of my mods crashed the game, ugh.
we need a new map named: The Extension of the Elmcreek extension
for bale issues i recommend sell everything mod
as a TEMPARY FIX
I’m currently using this map, recently set it up & I’ve noticed the train isn’t running, there’s no train at all?
On the version 1.0.0.0 there is a folder map/mapUS/ but u decide to change it and forgot some modifications, i have just open the map.xml and … glurp …
it’s the same for all ?
Hello!
Its a great extention of my favorite map.
Found an issue where you have to turn in bales at the new area’s.
I can not unload them anywhere.
Is it possible to add unloading points for the bales?
HI, is it possible to carry the save over from standard Elm creek to this version? im really interested in this map but dont wanna restart my save
Hi, yes I was recently able to do this myself. You first have to load the game up on the mod map, don’t make any farms or anything & save it. Then you copy over all of your old files over to the new save folder, but you need to edit the careerSavegame.xml file, these lines
TheElmcreekExtension.ElmcreekExtension
The Elmcreek Extension
from your old save file that you’ve pasted over, then load up the save & all your stuff & progress is there.
The negatives is that I’ve not figured out a way to keep the terraforming. So buildings you’ve placed on the old map & the farm land layout if you’ve created new farm land with the plow & the crops will be reset, the buildings will still be there, but stuck in the ground. So you’ll have to go into as admin -Cheats enabled & delete & replace them down where needed so they auto level when placed. Save it, then past over the farms.xml file from the old save back to the new save & all your stuff, silo yield & so on will be back there. Anything stored in buildings like tractors you’ll have to take out first before selling & putting back down.
Would love to see a Multi Fruit version of this map.
Will there be another update coming soon?
Love the map and thanks for all your hard work. The one thing I just found is the sowing contracts for grass are telling me I have the wrong crop type even though I have the seeder set to grass. I checked the mission.xml and it is saying meadow instead of grass. When I alter the mission.xml to say grass everything works fine. Thanks
Sorry to have wasted your time. After looking at the map.ids with Notepad ++ I see there are no sowing missions. It’s defiantly a conflict with another contracts mod I have loaded.
love the map, wondering when an updated version will come out
Die Brücke bei Feld 141 rechts oben ist nicht passierbar. Brücke ist verschoben bzw. schauen unsichtbare Hindernisse aus der Fahrbahn
Good extension!! I like so much!!
***Note to Bauer Brown: I found 2 bugs!! One in Mattews Gas Station there’s a invisible wall that make a collision and the other one there’s many invisible light poles in the potato sanctuary’s parkings making collisions too.
I spent some time using trial and error methods why this map won’t load after editing and I can say that it is impossible to remove road signs, which was possible in a normal map and the employee will only be hindered by them, it is impossible to remove electric poles, and in the old map it was possible, and through them, the worker will also be in the way, it is impossible to remove several fences that will prevent the worker from fitting in with the equipment while working in the field. These are very annoying problems, can I ask for your intervention in this matter?
I have personally removed many items from this map without any issues so I can assure you that it is not “impossible” to remove the items you speak of.
Hi. I wanted to edit this great map, remove some electric poles and widen the bridges. After editing, I added to the archive, but then the map does not load, please help.
Is this available on console?
YES I NEED A MAP
Why can’t I find this extension on my series x? Please help?
Because its not on console
its a 4x
This map has over 40 issues that need to be fix. If u do update let me know
why this map wont go on a server it keeps giving me (No vehicle navigation cost map found. Start scanning map) and stoping at 10% i even tryed it with no mods just the map it self
do you have an autodrive course download?
Love the map so far but have a really odd bug. I’ve combined the group of fields (95,96,97,98,100) but field 97 randomly resets. Like every other season my crop just disappears from that specific field and resets to a cultivated state
This map has lots of bugs, it should be in Beta.
Your issue is due to field 99 missing form the purchase map, while you can use it after purchasing field… 97. However, occasionally there’s a contract for field 99 available and it’ll reset this field state. Just remove the contract and it’ll be fine. Or change the map to a less bugged one…
Pretty sure that right in the map description it states that this is a beta release.
Found issue:
Biogas Plant 99kW do not have sell point
still an issue. any fix?
For BGA 500KW and BGA 99KW, the sell point only works if you own the BGA
do i need to delete my current savegame to update? i have 85hrs into it on v1.1 but i installed this and now its coming up with 2 elm creek extensions when i go to pick a new map on a new savegame.
how can i update the actual original map? or do i need to delete that one and start a new save game?
I found an issue. When I sell anything to any station my money instantly goes to -999,999.999. Anyone knows solution?
Can I put this on PS4, and how?
No,4x map can’t work on ps4
Problem with trees, i can’t add new trees on my farm. I try cut trees and add new, but it isn’t work.
Great map, but i’ve noticed few issues 1. The pda is in different colors 2. The map border doesn’t have an image 3. Some Bgas show up on the sell list, but not on the map 4.The workers can’t drive around the map.
Are the prices for Wood adjusted in any way? I seem to get alot less than usual out of the trees.
Cant place a tree via the landscape tool, says ‘Too Many Trees’
Otherwise absolutely amazing! Perfect for our 5 player multiplayer server!
the depot sales point does not work and in greenhouses it shows that there is no room for pallets
can you add some other fruits?
Like: onjions, carrots, lavender, clover, alfalfa, …
would be great!
Hi, will this map be ready for precision farming?
for some reason i can’t put only tree animal pens. then it say that i need to sell animal pens first. but i only had a sheep pen.
You need this mod.
https://fs22.com/farming-simulator-22-mods/other/more-animal-husbandries-possible-64-v1-0/
I ran into the same problem. It will only allow 2 animal pens for me.
multifruit thx
Can you please make the whole map purchasable?
If you update, please make buildings and silos sellable.
some trees can’t be cut
i agree something is going on with the trees on this map!
IA workers drivers can’t drive….
Use AutoDrive
Uh, WOW!
Some fields are very small. I think it would be better if you combine them. This 4x map is super.