BUTCHERY EXTENDED V1.0.0.2

BUTCHER ENHANCED V1.0

The butcher’s expanded processes cows, pigs, sheep, chickens, ducks and goats into meat.
With the help of animal transporters, production can be supplied via the animalTrigger.
Production Revamp and Enhanced Animal System is mandatory.
The delivered animals are converted into a new fillType and credited in production.
Cows, pigs, sheep, chickens, ducks, and goats can only be processed if they are above 75% health.
In addition, the butcher shop is only open from 7:00 a.m. to 7:00 p.m.

Price: €179,000
Daily maintenance: 179€
Cycles per hour: 1
Cost: 17€ per hour

Changelog:

Version 1.0.0.2
– Roosters and drakes can now also be processed between 3 and 5 months

1.0.0.1
– Roosters and drakes can now also be processed

Credits:

Script by Achimobil, braeven
Freigabe: Chissel

3.6/5 - (5 votes)

Download mod

File File size
zip FS22_Butcher_Enhanced 3 MB

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Cody
Cody
2 months ago

do you have a way to change so the shop can run 24/7? I looked through the files but can’t seem to find the file for the building itself.( guessing its locked)

daniel l dault jr
daniel l dault jr
3 months ago

where do we get the ducks and goats from

Jarkozpl
Jarkozpl
4 months ago

but how can i transfer chickens to this?

Pawel091
Pawel091
Reply to  Jarkozpl
1 day ago

Hof Bergmann pack contains several mods, including cages for transporting chickens. You can use them on any map.

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