The butcher’s expanded processes cows, pigs, sheep, chickens, ducks and goats into meat.
With the help of animal transporters, production can be supplied via the animalTrigger.
Production Revamp and Enhanced Animal System is mandatory.
The delivered animals are converted into a new fillType and credited in production.
Cows, pigs, sheep, chickens, ducks, and goats can only be processed if they are above 75% health.
In addition, the butcher shop is only open from 7:00 a.m. to 7:00 p.m.
– Price: €179,000
– Daily maintenance: 179€
– Cycles per hour: 1
– Cost: 17€ per hour
Changelog:
Version 1.0.0.2
– Roosters and drakes can now also be processed between 3 and 5 months
1.0.0.1
– Roosters and drakes can now also be processed
Credits:
Script by Achimobil, braeven
Freigabe: Chissel
do you have a way to change so the shop can run 24/7? I looked through the files but can’t seem to find the file for the building itself.( guessing its locked)
where do we get the ducks and goats from
but how can i transfer chickens to this?
Hof Bergmann pack contains several mods, including cages for transporting chickens. You can use them on any map.